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Author Topic: Honey Badger  (Read 901 times)

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drakensis

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Honey Badger
« on: February 10, 2013, 11:13:54 AM »

Code: [Select]
Honey Badger

Mass: 100 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F
Production Year: 3135
Cost: 11,810,000 C-Bills
Battle Value: 3,110

Chassis: Bergan Version 12.6 Endo Steel Endo-Steel
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Compound A2F with CASE Ferro-Fibrous
Armament:
    1 Aesalon Streak LRM-20
    2 Omega 12-coil Gauss Rifles
    1 Kolibri Delta Series Large Pulse Laser
    2 Series 2a ER Medium Lasers
Manufacturer: Bergan Industries
    Primary Factory: Alshain
Communications System: Garret T10B
Targeting and Tracking System: RCA Instatrack Mark VI

Overview:
The collapse of the HPG network came as a surprise to the Rasalhague Dominon,
but the resulting military conflicts did not. If anything, they expected to
face another Ghost Bear-Combine war and were pleasently surprised to avoid one.
Nonetheless, the need to reinforce the Ghost Bear touman was obvious and Bergan
Industries dusted off a design that had ceased development sortly after the
Second Ghost Bear-Combine war.


Capabilities:
Built on a simple, proven chassis and using the age-old Vlar 300 fusion engine
(a model that was used on some late-production Mackies!), the Honey Badger is
deceptively old-fashioned. This doesn't make it any less deadly on the
battlefield - it fits perfectly with the Ghost Bear's fondness for resilience
and massive firepower.


With a full speed of only 54kph the Honey Badger is unlikely to obtain
strategic position, but it can boast a superior array of medium- and long-range
firepower. Each arm carries a Gauss Rifle and an extended-range laser more than
enough to ward off light units attempting to outflank it. The bulky torso
contains a large pulse laser and its most advanced weapon, the Aesalon Streak
Long Range Missile launcher.


Of course none of this firepower matters if the Honey Badger can't survive on
the battlefield. With seven tons of ammunition, the 'Mech has ample staying
power and without equivalent firepower employed against it, the sixteen tons of
ferro-fibrous armour is likely to give it plenty of time to use that crushing
firepower.


Battle History:
The Honey Badger has thus far only seen internal use within the Dominion.
During its the final trials, a pair were tested against a pair of Kodiak
assault 'Mechs in a particularly savage battle that saw one Kodiak's leg almost
shattered in the first salvo (despite two and a half tons of armour protecting
the limb) and its pilot killed when the cockpit was destroyed. The second
Kodiak, now outnumbered, requested hegira after the ruptured Gauss Rifle coil
caused major internal damage. Both Honey Badgers walked off the battlefield
still fit for battle, the surviving Kodiak pilot later winning a Trial of
Possession for the right to use the first production model.


Deployment:
Relatively inexpensive for its size, the Honey Badger has been rushed into
production and is now widely seen in Clusters redeployed to the Combine and
Wolf borders, replacing units shipped to peacekeepers in the former Republic of
the Sphere. While this was primarily to avoid having to ship parts for them
such a distance, it has also kept the Honey Badger from serious action so far,
making them a nasty surprise for anyone clashing with Ghost Bear assault
clusters on these apparently quiet fronts.


Variants:
A short run of Honey Badgers replaced the Kolibri Delta Series with an extended
range large laser and a rear-mounted pulse laser. While this has not proven to
be seriously superior it has enough popularity that it is likely more of this
configuration will be constructed.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   152 points                5.00
    Internal Locations: 7 LT
Engine:             Fusion Engine                300                      19.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 1 CT, 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 307                 16.00
    Armor Locations: 3 LT, 4 RT
    CASE Locations: RT, LA, RA                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     31           47       
                                 Center Torso (rear)                  15       
                                           L/R Torso     21           32       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     17           34       
                                             L/R Leg     21           42       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak LRM-20                                RT        6         5        10.00
Large Pulse Laser                            LT        10        2         6.00
ER Medium Laser                              RA        5         1         1.00
Gauss Rifle                                  RA        1         6        12.00
ER Medium Laser                              LA        5         1         1.00
Gauss Rifle                                  LA        1         6        12.00
@Streak LRM-20 (18)                          RT        -         3         3.00
@Gauss Rifle (16)                            RA        -         2         2.00
@Gauss Rifle (16)                            LA        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 31
3          7       8       7       0      4     0   Structure:  8
Special Abilities: CASE, SRCH, ES, SEAL, SOA
A somewhat hacked together picture:
« Last Edit: February 10, 2013, 12:18:31 PM by drakensis »
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Takiro

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Re: Honey Badger
« Reply #1 on: February 10, 2013, 09:40:02 PM »

Nice, I'd make a few comments but you wouldn't give a ****.  :D
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drakensis

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Re: Honey Badger
« Reply #2 on: February 11, 2013, 04:20:28 PM »

Nice, I'd make a few comments but you wouldn't give a ****.  :D
Very funny.
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Takiro

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Re: Honey Badger
« Reply #3 on: February 11, 2013, 04:38:20 PM »

 ;D

Its a solid PGC Mech for sure. Got any chunkier legs for the lower half. Upper torso says heavy or assault but the lower section looks heavy to medium if that makes sense.
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Knightmare

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Re: Honey Badger
« Reply #4 on: February 11, 2013, 04:46:48 PM »

I likes it.
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drakensis

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Re: Honey Badger
« Reply #5 on: February 12, 2013, 02:10:17 AM »

;D

Its a solid PGC Mech for sure. Got any chunkier legs for the lower half. Upper torso says heavy or assault but the lower section looks heavy to medium if that makes sense.
Yeah, I'm not ecstatic with that (they're basically the legs from a Phoenix program Battlemaster).
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JPArbiter

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Re: Honey Badger
« Reply #6 on: February 12, 2013, 10:16:06 AM »

... the bears are speed freaks though.


anyway the mech itself is pretty darned impressive, as a possible alternate, remove the Streak LRMs. swap the Gauss Rifles for HAG 20s and suppliment with SRMs or Heavy lasers.  turn the mech into an anti aircraft/anti vehicle sandblaster.
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