OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

AU Developers - Please PM Knightmare or MechRat if you need board or permission changes

Pages: [1] 2   Go Down

Author Topic: It's a MAD house  (Read 2084 times)

0 Members and 2 Guests are viewing this topic.

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
It's a MAD house
« on: January 24, 2019, 03:37:32 AM »

I was pondering the other day and realized that most of the Houses had their own variant of the IntroTech Marauder. Of the Great Houses, only the Steiners did not have their own variant and none fo the larger periphery powers had one either. I deemed that I should rectify that. Below are six variants of the Marauder, one for the Steiners and each of the four greater periphery powers (including the Marians). The sixth variant is a Mercenary/Pirate variant.

The first variant is for House Avellar and it removes all of the heavy weaponry and replaces the lot with three locally produced Lushann Red Beam large lasers. To handle the heat there are now a total of 23 single heat sinks. A ton of armor has also been added with most of it going to the legs. This variant would have been available prior to the 4th SW.

Code: [Select]
Marauder MAD-3A

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2819
Cost: 6,275,500 C-Bills
Battle Value: 1,425

Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    3  Large Lasers
    2 Magna Mk II Medium Lasers
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             23                       13.00
    Heat Sink Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 200                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           33       
                                 Center Torso (rear)                  10       
                                           L/R Torso     16           20       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           21       
                                             L/R Leg     16           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  CT        8         2         5.00
Medium Laser                                 RA        3         1         1.00
Large Laser                                  RA        8         2         5.00
Medium Laser                                 LA        3         1         1.00
Large Laser                                  LA        8         2         5.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
4          3       3       0       0      3     1   Structure:  6
Special Abilities: ENE, SRCH, ES, SEAL, SOA


Next up is House O'Reilly. While the Marians had a small force around the time the 4th Succession War and very little in the way of manufacturing capacity, the following conversion could have possible by the War of 3039. The AC/5 has been removed and replaced by a third medium laser, an SRM-2 and twin machine guns. The remaining weight savings went to heat sinks and armor.

Code: [Select]
Marauder MAD-3H

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D-A
Production Year: 3070
Cost: 6,541,500 C-Bills
Battle Value: 1,411

Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    2 Magna Hellstar PPCs
    2 Magna Mk II Medium Lasers
    1  Medium Laser
    1  SRM-2
    2  Machine Guns
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             19                        9.00
    Heat Sink Locations: 1 HD, 1 CT, 1 LT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 200                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           32       
                                 Center Torso (rear)                  13       
                                           L/R Torso     16           20       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           21       
                                             L/R Leg     16           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
2 Machine Guns                               RT        0         2         1.00
SRM-2                                        LT        2         1         1.00
PPC                                          RA        10        3         7.00
Medium Laser                                 RA        3         1         1.00
PPC                                          LA        10        3         7.00
Medium Laser                                 LA        3         1         1.00
@MG (200)                                    RT        -         1         1.00
@SRM-2 (50)                                  LT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
4          3       3       2       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA



With their preference for fighting at standoff ranges, the Canopians chose to replace the AC/5 with an LRM10 and third medium laser mounted in a rear facing arc. A heat sink and armor were also added.

Code: [Select]
Marauder MAD-3MC

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2819
Cost: 6,674,500 C-Bills
Battle Value: 1,488

Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    2 Parti-Kill Heavy PPCs
    1 Holly LRM-10
    3 Magna Mk II Medium Lasers
   
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             17                        7.00
    Heat Sink Locations: 1 HD, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 200                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           32       
                                 Center Torso (rear)                  11       
                                           L/R Torso     16           21       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           21       
                                             L/R Leg     16           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
LRM-10                                       RT        4         2         5.00
PPC                                          RA        10        3         7.00
Medium Laser                                 RA        3         1         1.00
PPC                                          LA        10        3         7.00
Medium Laser                                 LA        3         1         1.00
@LRM-10 (12)                                 LT        -         1         1.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4          2       3       2       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA

First deployed in the mid 30th century by an ancestor of Thomas Hogarth, his great-uncle Augustus. This Steiner variant replaces the larger weapons with a pair of large lasers and an AC/10 with two tons of ammo. A heat sink was sacrificed in the process, but the two medium lasers were retained. Armor was re allocated to give greater protection to the legs.

Code: [Select]
Marauder MAD-3S

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2819
Cost: 6,405,000 C-Bills
Battle Value: 1,349

Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    2 Magna Mk III Large Lasers
    1 Armstrong Autocannon/10
    2 Magna Mk II Medium Lasers
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             15                        5.00
    Heat Sink Locations: 1 HD, 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 184                 11.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           31       
                                 Center Torso (rear)                  10       
                                           L/R Torso     16           18       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           20       
                                             L/R Leg     16           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/10                                RT        3         7        12.00
Medium Laser                                 RA        3         1         1.00
Large Laser                                  RA        8         2         5.00
Medium Laser                                 LA        3         1         1.00
Large Laser                                  LA        8         2         5.00
@AC/10 (20)                                  LT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
4          3       3       0       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA


The Taurians took a totally different approach by removing AC/5 and replacing it with four jump jets and twin machine guns. This gives the Taurian version greater tactical flexibility and a secondary weapon that can deal with the hordes of foot-bound pirates.

Code: [Select]
Marauder MAD-3T

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2819
Cost: 6,870,500 C-Bills
Battle Value: 1,495

Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 120 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    2 Donal PPCs
    2 Magna Mk II Medium Lasers
    2 Sperry-Browning Machine Guns
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Single Heat Sink             18                        8.00
    Heat Sink Locations: 1 HD, 1 RT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 200                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           35       
                                 Center Torso (rear)                  10       
                                           L/R Torso     16           21       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           22       
                                             L/R Leg     16           22       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               CT        0         2         1.00
PPC                                          RA        10        3         7.00
Medium Laser                                 RA        3         1         1.00
PPC                                          LA        10        3         7.00
Medium Laser                                 LA        3         1         1.00
@MG (200)                                    LT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4j         3       3       2       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA


This final variant is what you would expect to find in the Mech bays of mercenary bands and pirates. Cobbled together from salvaged part or what could be found on the black market. It replaces the AC/5 with an LRM15 and one of the PPCs with a large laser. An additional heat sink is added as well as a ton of armor.

Code: [Select]

Marauder MAD-3Z

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2819
Cost: 6,560,750 C-Bills
Battle Value: 1,475

Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    1 Fusigon Longtooth PPC
    1 Holly LRM-15
    1 Sunglow Type 12 Large Laser
    2 Magna Mk II Medium Lasers
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             17                        7.00
    Heat Sink Locations: 1 CT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 200                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           31       
                                 Center Torso (rear)                  12       
                                           L/R Torso     16           20       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           20       
                                             L/R Leg     16           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RT        5         3         7.00
PPC                                          RA        10        3         7.00
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
Large Laser                                  LA        8         2         5.00
@LRM-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4          2       3       2       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, IF 1
« Last Edit: January 24, 2019, 10:44:21 AM by Abele »
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: It's a MAD house
« Reply #1 on: January 24, 2019, 04:34:07 PM »

House Steiner actually does have a canon variant Abele called the 5S. With 2 ER PPCs and a Gauss Rifle the 5S proved devastating especially at range and could be pretty effective against the Clans. It is pretty good in my opinion but we made it better in our current Solaris campaign. Downgrading to standard PPCs and Medium Lasers made heat much friendlier plus instead of a Gauss we went AC/20 which has more rounds of ammo then the Gauss on the 5S. As Bradshaw can tell you their performances were superb culminating in a showdown for SGL Futures Tournament 3053 where the AC/20 variant triumphed.
Logged

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: It's a MAD house
« Reply #2 on: January 24, 2019, 08:41:08 PM »

I limited myself to Introductory tech on purpose. Post Clan Invasion nearly everyone has a variant.
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: It's a MAD house
« Reply #3 on: January 24, 2019, 09:05:26 PM »

Ah, well if you want a slow AC/20 version you could reduce it to a 3/5 have enough room for 3 tons of ammo plus another Heat Sink. Makes for a nice pocket assault.
Logged

David CGB

  • Kavallerist
  • *
  • Offline Offline
  • Posts: 114
Re: It's a MAD house
« Reply #4 on: January 24, 2019, 10:14:53 PM »

the House Avellar model is a great one, I would get them a a merc if I could.
Logged

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: It's a MAD house
« Reply #5 on: January 25, 2019, 10:29:58 AM »

Here's a rework of the Steiner variant. It keeps the twin large lasers and adds an AC/20 and a trio of jump jets.

Code: [Select]
Marauder MAD-3S2

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2819
Cost: 6,170,500 C-Bills
Battle Value: 1,506

Chassis: GM Marauder Standard
Power Plant: Vlar 225 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
    Jump Capacity: 90 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    1  Autocannon/20
    2  Large Lasers
    2 Magna Mk II Medium Lasers
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                225                      10.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 3 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   3.00
Heat Sinks:         Single Heat Sink             18                        8.00
    Heat Sink Locations: 1 HD, 1 CT, 3 LT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 184                 11.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           32       
                                 Center Torso (rear)                  11       
                                           L/R Torso     16           18       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           20       
                                             L/R Leg     16           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/20                                RT        7         10       14.00
Medium Laser                                 RA        3         1         1.00
Large Laser                                  RA        8         2         5.00
Medium Laser                                 LA        3         1         1.00
Large Laser                                  LA        8         2         5.00
@AC/20 (15)                                  LT        -         3         3.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
3j         3       3       0       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/0
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: It's a MAD house
« Reply #6 on: January 25, 2019, 12:09:47 PM »

I like it!!
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: It's a MAD house
« Reply #7 on: January 25, 2019, 12:19:29 PM »

Always thought the Davion version should have had Autocannons on it.

Code: [Select]
Marauder MAD-D

Weight: 75 tons
BV: 1,313
Cost: 5,946,500 C-bills
Source: TRO 3039 - Succession Wars
Role: Brawler

Movement: 3/5
Engine: 225
Heat Sinks: 22
Gyro: Standard Gyro

Internal: 114
Armor: 184/231
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               23     28   
Center Torso (rear)                9   
Right Torso                16     20   
Right Torso (rear)                 6   
Left Torso                 16     20   
Left Torso (rear)                  6   
Right Arm                  12     18   
Left Arm                   12     18   
Right Leg                  16     25   
Left Leg                   16     25   

Weapons       Loc  Heat 
-------------------------
PPC            LT   10   
AC/5           RA    1   
AC/5           LA    1   
Medium Laser   RT    3   
Medium Laser   RT    3   
Medium Laser   RT    3   

Ammo       Loc  Shots 
-----------------------
AC/5 Ammo   RA     20
AC/5 Ammo   LA     20   
« Last Edit: January 25, 2019, 12:19:50 PM by Bradshaw »
Logged
NEVER trust a man who scratches his chin

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: It's a MAD house
« Reply #8 on: January 25, 2019, 04:07:12 PM »

An interesting reversal of ACs and PPCs on the Marauder. I wonder if AC/10s would work on a 3/5/3 version? I'll have to try it out.
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: It's a MAD house
« Reply #9 on: January 25, 2019, 04:18:09 PM »

They do, did that at first. I liked that the AC/5 and PPC had the same max ranges though

Code: [Select]
Marauder MAD-D2

Weight: 75 tons
BV: 1,420
Cost: 6,212,500 C-bills

Movement: 3/5/3
Engine: 225
Heat Sinks: 14
Gyro: Standard Gyro

Internal: 114
Armor: 184/231
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               23     35   
Center Torso (rear)               10   
Right Torso                16     17   
Right Torso (rear)                 8   
Left Torso                 16     17   
Left Torso (rear)                  8   
Right Arm                  12     22   
Left Arm                   12     22   
Right Leg                  16     18   
Left Leg                   16     18   

Weapons  Loc  Heat 
--------------------
AC/10     RA    3   
AC/10     LA    3   
PPC       LT   10   

Ammo        Loc  Shots 
------------------------
AC/10 Ammo   RA     10 
AC/10 Ammo   LA     10 
Logged
NEVER trust a man who scratches his chin

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: It's a MAD house
« Reply #10 on: January 25, 2019, 04:23:44 PM »

I got ya, I would say your AC/5 version is oversinked as in Level 1 land I would probably go with 13 Heat Sinks and alternate PPC/3 Medium Laser fire when necessary.
Logged

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: It's a MAD house
« Reply #11 on: January 25, 2019, 08:37:39 PM »

Speaking of autocannons

Code: [Select]
Marauder MAD-3O

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-D-D-A
Production Year: 2819
Cost: 6,417,250 C-Bills
Battle Value: 1,252

Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    1 GM Whirlwind Autocannon/5
    2  Autocannon/5s
    2 Magna Mk II Medium Lasers
    1  Medium Laser
Manufacturer: General Motors, Independence Weaponry
    Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     114 points                7.50
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             11                        1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 184                 11.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           35       
                                 Center Torso (rear)                  10       
                                           L/R Torso     16           17       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           22       
                                             L/R Leg     16           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 CT        3         1         1.00
Autocannon/5                                 RT        1         4         8.00
Medium Laser                                 RA        3         1         1.00
Autocannon/5                                 RA        1         4         8.00
Medium Laser                                 LA        3         1         1.00
Autocannon/5                                 LA        1         4         8.00
@AC/5 (20)                                   RT        -         1         1.00
@AC/5 (40)                                   LT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
4          3       3       2       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/2/2
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: It's a MAD house
« Reply #12 on: January 27, 2019, 12:22:29 PM »

I like the longer range reach of that model Abele.

In general do you think a well financed planetary militia or noble force could still field these variants in 3050s BattleTech? I suppose pirates would qualify to as they would be happy to get any type of equipment to run out there. These Militia Mechs would still be better than vehicles (even something equipped with Level 2 equipment) and infantry.

One of these days I will get those Level 2 Marauders out here including the one that Bradshaw won his tournament with. Except for Double Heat Sinks and an XL Engine it is very much a Level 1 machine relying on getting in close to deliver massive blows from an AC/20, PPCs, and Medium Lasers.
Logged

David CGB

  • Kavallerist
  • *
  • Offline Offline
  • Posts: 114
Re: It's a MAD house
« Reply #13 on: January 27, 2019, 09:02:04 PM »

In general do you think a well financed planetary militia or noble force could still field these variants in 3050s BattleTech? I suppose pirates would qualify to as they would be happy to get any type of equipment to run out there. These Militia Mechs would still be better than vehicles (even something equipped with Level 2 equipment) and infantry.
Yes, pure energy models would be great like the House Avellar model, would allow for great flexibility to handle a number of problems.
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: It's a MAD house
« Reply #14 on: January 27, 2019, 10:19:16 PM »

Do you think a level 1 'Mad Cat' would work with LRM-5s?
Logged
Pages: [1] 2   Go Up