The Ki-Rin is a Combine Omni based on the Griffin chassis. It features a 275XL engine, 11 DHS and 9.5 tons of ferro-fibrous armor. Among the initial batch of five variants, the same basic features are present, energy-based weapons in the arms and ammo-dependent weapon in the right torso. In latter configurations there is some deviation from this standard
Ki-Rin KRN-3O
Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 11,694,427 C-Bills
Battle Value: 715
Chassis: Earthwerks GRF Standard
Power Plant: CoreTek 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
Jump Capacity: 150 meters
Armor: Starshield A Ferro-Fibrous w/ CASE
Armament:
23.0 tons of pod space.
Manufacturer: Earthwerks Incorporated, Defiance Industries, Kallon Industries
Primary Factory: Keystone (Earthwerks), Hesperus II (Defiance), Talon (Kallon)
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C
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Equipment Type Rating Mass
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Internal Structure: Standard 91 points 5.50
Engine: XL Fusion Engine 275 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 2.50
Heat Sinks: Double Heat Sink 11(22) 1.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 152 8.50
Armor Locations: 1 CT, 2 LT, 1 RT, 3 LA, 3 RA, 2 LL, 2 RL
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 23
Center Torso (rear) 8
L/R Torso 13 17
L/R Torso (rear) 7
L/R Arm 9 14
L/R Leg 13 18
The Ichi configuration based upon the Griffin-1S, but sees the Large Laser switched out for an ER model and the LRM upsized to an LRM-20 and fitted with an Artemis IV FCS. Two medium pulse lasers provide adequate short-range secondary fire power
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Loadout Name: Ichi Cost: 13,020,258
Tech Rating/Era Availability: E/X-X-E-A BV2: 1,616
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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LRM-20 RT 6 5 10.00
Artemis IV FCS RT - 1 1.00
ER Large Laser RA 12 2 5.00
Medium Pulse Laser RA 4 1 2.00
Medium Pulse Laser LA 4 1 2.00
@LRM-20 (Artemis) (18) LT - 3 3.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 16
5j 3 4 2 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1
The next configuration is truer to the original Griffin as it features an ER PPC in the right arm and Artemis-equipped LRM-15 in the right torso. Like the Ichi before it the Ni excels at long-range combat.
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Loadout Name: Ni Cost: 13,112,968
Tech Rating/Era Availability: E/X-X-E-A BV2: 1,608
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
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LRM-15 RT 5 3 7.00
Artemis IV FCS RT - 1 1.00
Streak SRM-4 LT 3 1 3.00
ER PPC RA 15 3 7.00
Medium Pulse Laser LA 4 1 2.00
@LRM-15 (Artemis) (16) LT - 2 2.00
@Streak SRM-4 (25) LT - 1 1.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 16
5j 3 3 2 0 2 1 Structure: 3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1
The San configuration is a close range brawler and battle armor hunter. It's weapons mix is replete with a variety of standard and pulse lasers. To aid its task as a battle armor hunter it is also equipped with a Beagle Active Probe.
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Loadout Name: San Cost: 13,122,946
Tech Rating/Era Availability: E/X-X-E-A BV2: 1,446
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 13(26) 2.00
Heat Sink Locations: 1 RT, 1 LA
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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Small Pulse Laser HD 2 1 1.00
Streak SRM-6 RT 4 2 4.50
Medium Laser RT 3 1 1.00
Beagle Active Probe LT 0 2 1.50
Large Pulse Laser RA 10 2 7.00
Medium Pulse Laser RA 4 1 2.00
Medium Pulse Laser LA 4 1 2.00
Medium Laser LA 3 1 1.00
@Streak SRM-6 (15) LT - 1 1.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 14
5j 5 4 0 0 2 1 Structure: 3
Special Abilities: OMNI, PRB, RCN, CASE, SRCH, ES, SEAL, SOA
The Yon is the first to feature C3 capability in the form of head-mounted C3 Slave unit. An LB 10-X is mounted in the right torso and is fed by a two-ton ammo bin. A brace of medium pulse lasers and a trio ER medium lasers give the Yon better than adequate firepower.
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Loadout Name: Yon Cost: 13,702,258
Tech Rating/Era Availability: E/X-X-E-A BV2: 1,500
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 13(26) 2.00
Heat Sink Locations: 1 LA, 1 RA
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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C3 Computer (Slave) HD 0 1 1.00
LB 10-X AC RT 2 6 11.00
ER Medium Laser LT 5 1 1.00
Medium Pulse Laser RA 4 1 2.00
ER Medium Laser RA 5 1 1.00
Medium Pulse Laser LA 4 1 2.00
ER Medium Laser LA 5 1 1.00
@LB 10-X (Cluster) (10) LT - 1 1.00
@LB 10-X (Slug) (10) LT - 1 1.00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 15
5j 4 4 1 0 2 0 Structure: 3
Special Abilities: OMNI, C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA, FLK 1/1/1
The Go features a C3 Master and is armed with an ER PPC for protection. An LRM-10 and series of laser are also carried.
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Loadout Name: Go Cost: 15,866,155
Tech Rating/Era Availability: E/X-X-E-A BV2: 1,502
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 12(24) 1.00
Heat Sink Locations: 1 RA
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
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C3 Computer (Master) RT 0 5 5.00
LRM-10 LT 4 2 5.00
Artemis IV FCS LT - 1 1.00
ER PPC RA 15 3 7.00
ER Medium Laser LA 5 1 1.00
Medium Pulse Laser LA 4 1 2.00
@LRM-10 (Artemis) (12) LT - 1 1.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 15
5j 3 3 2 0 2 0 Structure: 3
Special Abilities: OMNI, C3M, TAG, CASE, MHQ5, SRCH, ES, SEAL, SOA, IF 1
From this point on are the newer configurations added during the early stages of the Jihad. A Heavy PPC is mounted in the right arm while Light PPC is mounted in the left. An MML-7 is mounted in the right torso and is fed by a three-ton ammo bin. A Flamer and an AMS provide added protection.
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Loadout Name: Roku Cost: 12,881,146
Tech Rating/Era Availability: E/X-X-E-A BV2: 1,571
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Anti-Missile System HD 1 1 0.50
MML-7 RT 4 4 4.50
Heavy PPC RA 15 4 10.00
Light PPC LA 5 2 3.00
Flamer LA 3 1 1.00
@MML-7 (LRM Semi-G) (34) LT - 2 2.00
@MML-7 (SRM) (14) LT - 1 1.00
@Anti-Missile System (12) LT - 1 1.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 16
5j 2 3 2 0 2 0 Structure: 3
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA
The Roku's loadout is reminiscent of the Capellan Jinggau in that it features a Gauss Rifle and four medium lasers as back up. On the Roku the lasers are ER models rather than pulsers. A C3 slave is also mounted.
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Loadout Name: Nana Cost: 13,393,905
Tech Rating/Era Availability: E/X-X-E-A BV2: 1,917
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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C3 Computer (Slave) HD 0 1 1.00
ER Medium Laser RT 5 1 1.00
3 ER Medium Lasers RA 15 3 3.00
Gauss Rifle LA 1 7 15.00
@Gauss Rifle (24) LT - 3 3.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 19
5j 4 4 2 0 2 0 Structure: 3
Special Abilities: OMNI, C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA
The Hachi is the model that surrenders its loadout to the whims of those who wish to be true samurai. Designed for close quarters, it features a sword in the left arm and is backed by a torso-mounted plasma rifle and a Snub-nose PPC in the right arm. An MML-5 provides for some flexibility in combat.
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Loadout Name: Hachi Cost: 13,151,718
Tech Rating/Era Availability: E/X-X-F-A BV2: 1,619
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
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MML-5 RT 3 3 3.00
Plasma Rifle RT 10 2 6.00
Snub-Nose PPC RA 10 2 6.00
ER Medium Laser RA 5 1 1.00
Sword LA - 4 3.00
@MML-5 (LRM) (24) LT - 1 1.00
@MML-5 (SRM) (20) LT - 1 1.00
@Plasma Rifle (20) LT - 2 2.00
Free Critical Slots: 7
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 16
5j 3 2 1 0 2 1 Structure: 3
Special Abilities: OMNI, MEL, CASE, SRCH, ES, SEAL, SOA
Designer Note: I did entertain the idea of a scout variant as well as one with some captured Blakist equipment. In the end, I kept them out of the design.