Hey gang, while working on another idea I put together this idea for a SLDF Royal Black Knight. I couldn't find any canon attempts to do so. Let me know what you think.
Design Notes - My proposed Royal variant of the Black Knight. AKA the Royal Knight. Replaced the standard Vlar 300 Fusion engine with a GM 375 XL enabling greater movement. Mech can now go 5/8 instead of 4/6. Heat Sinks were doubled and fit thanks to larger engine. Extended Range (ER) versions replace the standard PPC and 2 Large Lasers of the BL6-KNT. Dropped Beagle Active Probe to make room for these modifications.
Type: Black Knight Royal
Mass: 75 tons
Tech & Era: Inner Sphere / 2750
Config & Rules: Biped 'Mech / Level 2
Movement: Walk: 5 Run: 8 Jump: 0
Design Status: VALIDATED
Description Crits Tons C-Bills
Mass: 75 tons 75.00
Internal Structure: Endo Steel (114 pts) 14 4.00 120,000
Engine: 375 GM XL Fusion 12 19.50 7,500,000
Total Heat Sinks: 20 Double 15 10.00 120,000
Gyro: Standard 4 4.00 1,200,000
Cockpit, Life Support, Sensors: Standard Cockpit 5 3.00 400,000
Myomer: Standard Strength 0 .00 150,000
Actuators: L: Sh+UA+LA+Hand R: Sh+UA+LA+Hand 16 .00 87,000
Armor: Standard ( 208 total armor pts ) 0 13.00 130,000
Internal Armor Points
Location: Points L / R
Head: 3 9
Center Torso F(R): 23 29 (10)
Left/Right Torso F(R): 16 / 16 24 (8) / 24 (8)
Left/Right Arm: 12 / 12 24 / 24
Left/Right Leg: 16 / 16 24 / 24
Weapons & Equipment
# Type Loc Heat Ammo
1 Medium Laser RA 3 1 1.00 40,000
1 ER PPC RA 15 3 7.00 300,000
1 Medium Laser LA 3 1 1.00 40,000
1 Medium Laser RT 3 1 1.00 40,000
1 ER Large Laser RT 12 2 5.00 200,000
1 Medium Laser LT 3 1 1.00 40,000
1 ER Large Laser LT 12 2 5.00 200,000
1 Small Laser HD 1 1 .50 11,250
'Mech Size Cost Multiplier (Total Cost x .75): 0 0 7,933,688
TOTALS: Combat Heat: 54 ( 40 Heat Avail ) 78 75.00 T 18,511,938
( 0 Left ) ( .00 Left ) C-Bills
Battle Value: 1,550 (11,943.19 C-Bills per BV)
Weapon Value: 2,393 / 2,393 (R = 1.54 / 1.54)
Damage Factors: SRDmg = 33, MRDmg = 19, LRDmg = 9
BattleForce2: MP = 5, Armor/Structure = 5/3, Point Value = 16
Class = MH, Damage PB/M/L = 5/4/2, Overheat = 1
Specials: