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Author Topic: The REAL Clan IICs: Classic Medium Collection  (Read 835 times)

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masterarminas

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The REAL Clan IICs: Classic Medium Collection
« on: January 08, 2015, 05:35:29 PM »

Welcome to Phase II of the Real Clan IICs!

Hi, I'm Master Arminas, and today we are going to take a look at how I would have done these Classic BattleMechs from TRO:3025 and TRO:2750 adapted and updated with high-end Clan technology.

Not everyone will agree (that would take a miracle!), of course.  But nonetheless, I do hope that you enjoy these designs.  For the most part, I tried to keep true to the spirit of the original design, using advanced Clan technology to make the 'Mech smaller, lighter, and more faster.  All of these designs use the 'Holy Trinity' of XL engines, Endo-Steel, and Ferro-fibrous.  Why?  Because many of the canon IIC designs do so as well.  And a great many 'Second-line' BattleMechs that the Clans use that are not IICs.

Note that while all of the 'Mechs I will present to you today started as Medium-weight designs, not all of them REMAIN Mediums.  A good number (including all of the 40-tonners) drop down to Light-weight.

So let us begin.

MA
« Last Edit: January 08, 2015, 05:36:00 PM by masterarminas »
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #1 on: January 08, 2015, 05:48:23 PM »

Assassin IIC



The Assassin.  Not exactly what the label on the tin says; effectively this 40-ton SLDF BattleMech was nothing more than a great big, fast-moving bug, pretty much akin to the venerable Stinger and Wasp of old.  But what could Clan tech do for this old gal?

First off, we drop the tonnage to 35-tons (putting our Assassin IIC squarely at the top end of the Light-weight category!).  We also boost the speed from 7/11/7 to 8/12/8!  She's moving as fast as a Spider or Ostscout or the Clan Viper OmniMech!  Armor gets a big boost as well, with 6.0 tons of ferro-fibrous giving us more than 96% of the maximum possible protection.

I tried to keep alive the spirit of this 'Mech with the weapons, however.  We kept the LRM-5 in the right torso, along with the ton of ammunition.  Since Artemis IV would be a waste on a 5-pack, we didn't include that.  However, the left torso SRM-2 was upgraded to an SRM-4 (twice the tubes, twice the fun!) with a ton of ammunition.  Clan Technicians and Scientists also eliminated the tendency of the SRM missile feed to jam, and we no longer have fifty rounds of ammunition to expend!  Twenty-five salvoes is PLENTY.

Thanks to the Clan reduction in weight of standard missile packs, that leaves us with five tons remaining.  I could go with an ER Medium Laser replacing the right arm Medium of yore, and maybe add some electronic toys to aid in scouting.  But this is the Clans, and so I upgrade to a full-bore ER Large Laser!  Zow-ieeee!  Now our not-so-little Bug has a heck of a punch, and a great deal of reach.   With the last ton, I added a one-ton Targeting Computer just so the Warrior piloting our Assassin IIC can make difficult long-range shots.

Only has the base 10 DHS, but even so, this 'Mech can jump and gun with the ER Large and remain heat-neutral.  Adding in the LRM-5 just puts him at +2 excess overheat.  Of course, at closer ranges, the SRM-4 does add still more heat, but hey.  Are you really going to be jumping EVERY game turn? 

Don't answer that.  10 DHS is plenty, even f you have to spend a turn or two on the ground or holding your fire.

Code: [Select]
Assassin IIC

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 6,783,930 C-Bills
Battle Value: 1,619

Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: Unknown
    Jump Capacity: 240 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER Large Laser
    1  LRM-5
    1  SRM-4
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 8
    Running MP: 12
    Jumping MP: 8 Standard
    Jump Jet Locations: 4 LT, 4 RT                                         4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 115                  6.00
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
LRM-5                                        RT        2         1         1.00
SRM-4                                        LT        3         1         1.00
Targeting Computer                           HD        -         1         1.00
@LRM-5 (24)                                  RT        -         1         1.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 16
8j         2       2       2       0      1     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #2 on: January 08, 2015, 05:58:07 PM »

Cicada IIC



The 'Mech that so many people just ask . . WHY?  It was a double-sized Locust . . . with less weapons and the same armor as an actual Locust.  It pushed the envelope and the envelope pushed back.

But all of that changes with Clan-tech.  We drop the tonnage to 35-tons and boost the speed even higher:  9/14/0.  And just because we can, we add MASC to give a maximum sprint speed of 18!  Armor almost doubled, and we added an Active Probe, ECM Suite, and TAG to support its recon role.

Weaponry got a complete makeover, with the two Medium Lasers and one Small Laser being replaced.  OUR Cicada IIC carries three ER Medium Lasers (center torso, right arm, and left arm) with two more ER Small Lasers backing them up (right arm and left arm).  All five guns are tied into a one-ton Targeting Computer.

Even with just the base 10 DHS, this 'Mech can barely overheat on a running Alpha-Strike, being perfectly heat-neutral on a walk.  And that, is excellent heat dissipation.  Sure, it can't reach out touch anything at a range over 15 hexes, but do you really want everything?

I know.  I know.  Stupid question.

Code: [Select]
Cicada IIC

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 7,877,250 C-Bills
Battle Value: 2,072

Chassis: Unknown Endo-Steel
Power Plant: Unknown 315 Fusion XL Engine
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h (194.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    3  ER Medium Lasers
    2  ER Small Lasers
    1  Active Probe
    1  ECM Suite
    1  TAG
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 2 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             315                      11.00
    Walking MP: 9
    Running MP: 14 (18)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 115                  6.00
    Armor Locations: 1 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               RA        2         1         0.50
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
Active Probe                                 RT        0         1         1.00
MASC                                         RT        -         1         1.00
ECM Suite                                    LT        0         1         1.00
TAG                                          CT        0         1         1.00
ER Medium Laser                              CT        5         1         1.00
Targeting Computer                           HD        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 21
11         4       4       0       0      1     0   Structure:  2
Special Abilities: PRB, RCN, ECM, TAG, ENE, SRCH, ES, SEAL, SOA
« Last Edit: January 08, 2015, 05:58:51 PM by masterarminas »
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #3 on: January 08, 2015, 06:06:34 PM »

Clint IIC



I used to love using the Clint.  Well, not really loved, per se, but I did enjoy the idea of such a light 'Mech moving 6/9/6 with an AC-5.  Of course, the armor was thin and nothing on the 'Mech did more than five points of damage, but I had fun running one on several occasions.

Of course, even Clan-tech is limited.  And though we dropped down to 35-tons, it was impossible to fit what I wanted if I increased the speed.  So 6/9/6 it remains.  Armor got a big boost, though; despite not being maximized it is enough for a light-weight design.  The old AC-5 was replaced with an LB-5X autocannon and two tons of ammo (twice the basic load of the SLDF model), while the two Medium Lasers were replaced with Extended-Range models.  I add a two-ton Targeting Computer so that the Clint can hit what he aims at, and we are done.

Only the standard 10 DHS are mounted, but the Clint runs so cool that this is MORE than enough.

Code: [Select]
Clint IIC

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 5,758,830 C-Bills
Battle Value: 1,336

Chassis: Unknown Endo-Steel
Power Plant: Unknown 210 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER Medium Lasers
    1  LB 5-X AC
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             210                       4.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 119                  6.50
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: RA                                                     0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           17       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 5-X AC                                    RA        1         4         7.00
ER Medium Laser                              LA        5         1         1.00
Targeting Computer                           RT        -         2         2.00
ER Medium Laser                              HD        5         1         1.00
@LB 5-X (Cluster) (20)                       RA        -         1         1.00
@LB 5-X (Slug) (20)                          RA        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 13
6j         2       2       1       0      1     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA

One variant replaces the LB-5X autocannon and ammunition with an Ultra AC-5 autocannon and two tons of ammo.  Even this model runs cool, with heat not being a concern.

Code: [Select]
Clint IIC 2

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 5,691,330 C-Bills
Battle Value: 1,416

Chassis: Unknown Endo-Steel
Power Plant: Unknown 210 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  Ultra AC/5
    2  ER Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             210                       4.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 119                  6.50
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: RA                                                     0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           17       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/5                                   RA        1         3         7.00
ER Medium Laser                              LA        5         1         1.00
Targeting Computer                           RT        -         2         2.00
ER Medium Laser                              HD        5         1         1.00
@Ultra AC/5 (40)                             RA        -         2         2.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
6j         3       3       1       0      1     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #4 on: January 08, 2015, 06:07:17 PM »

Sentinel IIC



The poor Sentinel.  One of the real flops of TRO:2750, it just came across as so . . . blah.

This one drops to 35-tons and increases the speed to 7/11/0.  Armor is much better as well.  An LB-5X (with two tons of ammo) replaces the old AC-5, while the SRM-2 gets upgraded to a Streak SRM-4 with a ton of ammo.  Finally, the Small Laser is turned into an Extended-Range Medium Laser.  The laser and autocannon are tied into a two-ton Targeting Computer as well.  This design, while light on firepower, simply CAN NOT overheat.  Even with being hit by a spread of Inferno SRMs.

Still a relatively poor option, but better than the original!

Code: [Select]
Sentinel IIC

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 5,927,130 C-Bills
Battle Value: 1,221

Chassis: Unknown Endo-Steel
Power Plant: Unknown 245 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER Medium Laser
    1  LB 5-X AC
    1  Streak SRM-4
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             245                       6.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 115                  6.00
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: RT, LA                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
LB 5-X AC                                    LA        1         4         7.00
Streak SRM-4                                 RT        3         1         2.00
Targeting Computer                           LT        -         2         2.00
@LB 5-X (Cluster) (20)                       LA        -         1         1.00
@LB 5-X (Slug) (20)                          LA        -         1         1.00
@Streak SRM-4 (25)                           RT        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 12
7          2       2       1       0      1     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA

A variant replaces the LB-5X and ammo with an Ultra AC-5 and two tons of ammunition.  This does (somewhat) address the rather anemic firepower of the design, but it remains purely a second-line BattleMech.

Code: [Select]
Sentinel IIC 2

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 5,859,630 C-Bills
Battle Value: 1,295

Chassis: Unknown Endo-Steel
Power Plant: Unknown 245 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  Ultra AC/5
    1  ER Medium Laser
    1  Streak SRM-4
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             245                       6.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 115                  6.00
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: RT, LA                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
Ultra AC/5                                   LA        1         3         7.00
Streak SRM-4                                 RT        3         1         2.00
Targeting Computer                           LT        -         2         2.00
@Ultra AC/5 (40)                             LA        -         2         2.00
@Streak SRM-4 (25)                           RT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 13
7          3       3       1       0      1     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA
« Last Edit: January 08, 2015, 08:07:02 PM by masterarminas »
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #5 on: January 08, 2015, 08:06:31 PM »

Vulcan IIC



The Vulcan was (supposedly) an anti-infantry BattleMech when designed by General Kerensky in the first stages of the War he waged against Stefan Amaris.  It had potential, but it was woefully deficit in a number of areas.

Our Vulcan IIC (created to honor the General and Great Father of the Clans) reduces tonnage to 35-tons and boosts the speed to a solid 7/11/7.  Armor gets a good boost as well.  On to the weapons.

An LB-2X (with a single ton of ammunition) replaces the AC-2 of the original design.  The Flamer is kept, but thanks to Clan tech is lighter.  We also reduce the MG ammo from a full ton (Seriously, guys?  A full ton of ammo for ONE MG?) to a half-ton and add a second MG.  We've got a bit of spare tonnage left, so we give the 'Mech an Active Probe to help in hunting Elementals and not only upgrade the original Medium Laser to an ER model, but add a second one.  Finally, just to add some more bloody death to the PBIs that this 'Mech hunts, we tack on a Small Pulse Laser.  No room for a Targeting Computer, but only the Lasers would really benefit and it would cost us two tons . . . which we can't spare.

The design does tend to overheat, but not too badly.  A skilled Warrior should easily be able to balance the heat load on this 'Mech.

Code: [Select]
Vulcan IIC

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 6,526,125 C-Bills
Battle Value: 1,328

Chassis: Unknown Endo-Steel
Power Plant: Unknown 245 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
    Jump Capacity: 210 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER Medium Lasers
    1  LB 2-X AC
    1  Small Pulse Laser
    1  Flamer
    2  Machine Guns
    1  Active Probe
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             245                       6.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 7 Standard
    Jump Jet Locations: 1 CT, 3 LT, 3 RT                                   3.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 115                  6.00
    Armor Locations: 1 LT, 1 RT, 1 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, LA                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       RA        3         1         0.50
Small Pulse Laser                            RA        2         1         1.00
2 Machine Guns                               LA        0         2         0.50
ER Medium Laser                              RT        5         1         1.00
LB 2-X AC                                    LT        1         3         5.00
ER Medium Laser                              CT        5         1         1.00
Active Probe                                 HD        0         1         1.00
@MG (1/2) (100)                              LA        -         1         0.50
@LB 2-X (Cluster) (45)                       LT        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 13
7j         3       2       1       0      1     0   Structure:  2
Special Abilities: PRB, RCN, CASE, SRCH, ES, SEAL, SOA

There are two variants:  the first removes the LB-5X and its Cluster ammunition and replaces it with an Ultra AC-2 and a ton of ammunition.  Although slightly better in the anti-'Mech/vehicle role, the light-weight nature of the UAC-2 does not really endear it to most Warriors. 

Code: [Select]
Vulcan IIC 2

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 6,485,625 C-Bills
Battle Value: 1,367

Chassis: Unknown Endo-Steel
Power Plant: Unknown 245 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
    Jump Capacity: 210 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER Medium Lasers
    1  Ultra AC/2
    1  Small Pulse Laser
    1  Flamer
    2  Machine Guns
    1  Active Probe
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             245                       6.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 7 Standard
    Jump Jet Locations: 1 CT, 3 LT, 3 RT                                   3.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 115                  6.00
    Armor Locations: 1 LT, 1 RT, 1 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, LA                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       RA        3         1         0.50
Small Pulse Laser                            RA        2         1         1.00
2 Machine Guns                               LA        0         2         0.50
ER Medium Laser                              RT        5         1         1.00
Ultra AC/2                                   LT        1         2         5.00
ER Medium Laser                              CT        5         1         1.00
Active Probe                                 HD        0         1         1.00
@MG (1/2) (100)                              LA        -         1         0.50
@Ultra AC/2 (45)                             LT        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
7j         3       3       1       0      1     0   Structure:  2
Special Abilities: PRB, RCN, CASE, SRCH, ES, SEAL, SOA

The second variant removes the autocannon and ammunition and replaces it with an ER Large Laser and two additional DHS.  Although this version (the Vulcan IIC 3) does have serious overheat problems, Clan Warriors praise the increased effectiveness against enemy 'Mechs and Vehicles, while the design still retains the core of its anti-infantry capacity.

Code: [Select]
Vulcan IIC 3

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 6,542,325 C-Bills
Battle Value: 1,769

Chassis: Unknown Endo-Steel
Power Plant: Unknown 245 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
    Jump Capacity: 210 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER Large Laser
    2  ER Medium Lasers
    1  Small Pulse Laser
    1  Flamer
    2  Machine Guns
    1  Active Probe
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             245                       6.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 7 Standard
    Jump Jet Locations: 1 CT, 3 LT, 3 RT                                   3.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 115                  6.00
    Armor Locations: 1 LT, 1 RT, 1 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LA                                                     0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            12       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       RA        3         1         0.50
Small Pulse Laser                            RA        2         1         1.00
2 Machine Guns                               LA        0         2         0.50
ER Medium Laser                              RT        5         1         1.00
ER Large Laser                               LT        12        1         4.00
ER Medium Laser                              CT        5         1         1.00
Active Probe                                 HD        0         1         1.00
@MG (1/2) (100)                              LA        -         1         0.50
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 18
7j         3       3       1       0      1     0   Structure:  2
Special Abilities: PRB, RCN, CASE, SRCH, ES, SEAL, SOA
« Last Edit: January 08, 2015, 08:19:29 PM by masterarminas »
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #6 on: January 08, 2015, 08:20:47 PM »

Whitworth IIC



I actually like this low-end missile boat.  Always have.  It isn't the fastest 'Mech in the hanger, nor the most powerful, but it had good armor, decent reach, and a good array of weapons for a 40-ton design.

Ours drops that tonnage to 35-tons and boosts speed (slightly) to 5/8/5.  Armor actually dropped by nearly a ton of protection (ouch!!).  However, that allows us to upgrade both LRM-10 launchers to LRM-15s with Artemis IV FCS AND include two more tons of ammo.  The two arm-mounted Medium Lasers get upgraded to ER models, but the head-mounted one was instead replaced by an ER Small Laser.  Like the Vulcan, we simply cannot cram in a Targeting Computer, but this 'Mech has pretty hefty throw-weight for its size.  And good endurance.

Eleven DHS allows the Whitworth IIC to use all of its guns while generating only movement heat as excess . . . and that is pretty acceptable.

Code: [Select]
Whitworth IIC

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3070
Cost: 5,246,888 C-Bills
Battle Value: 1,786

Chassis: Unknown Endo-Steel
Power Plant: Unknown 175 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  LRM-15s w/ Artemis IV FCS
    2  ER Medium Lasers
    1  ER Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 LT, 2 LA, 2 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             175                       3.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 105                  5.50
    Armor Locations: 1 RT, 2 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     8            10       
                                    L/R Torso (rear)                  3         
                                             L/R Arm     6            10       
                                             L/R Leg     8            15       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
LRM-15                                       RT        5         2         3.50
    Artemis IV FCS                           RT        -         1         1.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
ER Small Laser                               HD        2         1         0.50
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 18
5j         5       5       3       0      1     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2

« Last Edit: January 08, 2015, 08:27:31 PM by masterarminas »
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #7 on: January 08, 2015, 08:27:57 PM »

45's start tomorrow.

MA
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Halvagor

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #8 on: January 08, 2015, 09:55:55 PM »

All your designs follow a fairly typical trend: drop 5 tons, change mediums to ER mediums, increase speed, where practical upgrade LRMs a size and add Artemis, make your SRMs larger (if possible) and upgrade to Streak, and add a Targeting Computer (if there's room).  IMO, it's actually starting to make the designs rather bland -- because there's no surprises, as you generally stick close to the original canon configuration.

So your Vulcan IIC is nice, but it's just a Clan version of the original loadout.  I prefer to look at a Vulcan IIC that keeps the intent behind the 'mech while taking advantage of ClanTech.  So I submit a Vulcan IIC variant that takes the intent of the 'mech -- killing infantry -- and goes to town with it. 

It would perforce be a Solahma 'mech, or, in the hands of the Invading Clans, something used for garrison work, but would be low status even in PGCs, because it's not designed to fight other 'mechs (though it'll shred similar-weight Inner Sphere designs). 

It kills infantry.  In quantity.  All the time.

This variant is actually based on the popular-with-Davion VL-5T.  Because the 2T is crap, with the only equipment useful against infantry being the MG and the flamer (not even the jump jets are on the legs to use against infantry!).  I prefer to keep it a medium so people don't magically think that it needs to be a scout (light 'mech does not always equal scout, and this is good).  It's got 4 medium pulse lasers, so it can shred almost any Inner Sphere medium with relative ease; I also bumped the speed to 7/11/7, because, hey, it's ClanTech; you can do that.  11 DHS means it's really hard to pick up heat -- you have to alpha strike the energy weapons and do a max-range jump for a net gain of one heat. 

But it's got 10 MGs spread around to help you kill infantry.  Two each on every arm and torso, with an extra pair rear-facing, so you can happily jump in the middle of an infantry formation and have fun killing things.  Two half-tons of ammo (so it can still kill infantry even if it takes an ammo hit). An ECM suite makes it easier for the pilot to keep his fight against just his intended targets (infantry). 

Armor is a little heavier than on your version (7 tons, the efficient max; no need to waste tonnage), but the distro has also been altered to provide somewhat heavier rear armor; infantry have a bad habit of turning up in unexpected places, especially in urban fighting.



Code: [Select]
Vulcan IIC

Mass: 40 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D-A
Production Year: 3051
Cost: 7,824,133 C-Bills
Battle Value: 1,907

Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
    Jump Capacity: 210 meters
Armor: Unknown Ferro-Fibrous
Armament:
    4  Medium Pulse Lasers
    10  Machine Guns
    1  ECM Suite
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 LT, 1 RT, 2 LA, 2 RA, 1 LL
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 7 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT, 1 LL, 1 RL                       3.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 134                  7.00
    Armor Locations: 1 LT, 1 RT, 2 LA, 2 RA, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     12           16       
                                 Center Torso (rear)                  8         
                                           L/R Torso     10           14       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     6            12       
                                             L/R Leg     10           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    HD        0         1         1.00
Medium Pulse Laser                           RT        4         1         2.00
2 Machine Guns                               RT        0         2         0.50
(R) Machine Gun                              RT        0         1         0.25
Medium Pulse Laser                           LT        4         1         2.00
2 Machine Guns                               LT        0         2         0.50
(R) Machine Gun                              LT        0         1         0.25
Medium Pulse Laser                           RA        4         1         2.00
2 Machine Guns                               RA        0         2         0.50
Medium Pulse Laser                           LA        4         1         2.00
2 Machine Guns                               LA        0         2         0.50
@MG (1/2) (100)                              RT        -         1         0.50
@MG (1/2) (100)                              LT        -         1         0.50
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
7j         5       4       0       0      2     0   Structure:  2
Special Abilities: ECM, CASE, SRCH, ES, SEAL, SOA

I don't expect that everyone will agree with this design any more than you expect everyone to fall in love with yours, but I try to keep the (supposed) (fluff-based) intent of the design in mind when doing upgrades, as not even ClanTech can always save the original canon configurations of 3025 & 2750 designs...

I find myself looking forward to your Black Jack; that's another design (like the Vulcan) that has a severe disconnect between the fluff and the configuration.  :)
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masterarminas

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #9 on: January 08, 2015, 10:43:12 PM »

It's a good 'Mech, Hal.  Went in a different direction from where I am taking these, but a very good 'Mech.

MA
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Ice Hellion

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #10 on: January 09, 2015, 01:32:37 PM »

It's a good 'Mech, Hal.  Went in a different direction from where I am taking these, but a very good 'Mech.

However he is partly right. Your 'Mech tends to go into one direction where there are other ways.
For example, for the Assassin, you could keep the weight and improve it thanks to the lighter Clan weapons.
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JPArbiter

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Re: The REAL Clan IICs: Classic Medium Collection
« Reply #11 on: January 09, 2015, 01:37:15 PM »

some of these, like the sentinal, should be based on the SLDF Royals.
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