Here are two submissions.
First, we have the Harasser fitted out with a Narc:
Harasser Narc Platform
Mass: 25 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 0
Cost: 948,750 C-Bills
Battle Value: 505
Power Plant: GM 120 Fusion Engine
Cruise Speed: 108.0 km/h
Flanking Speed: 162.0 km/h
Armor: StarSlab/2 Ferro-Fibrous
Armament:
2 Medium Lasers
1 Narc Launcher
Manufacturer: Broooks Incorporated
Primary Factory: Irian, Suzano
Communications System: Maxell 500
Targeting and Tracking System: Maxell TA 55
Overview:
The FWLM was in need of platforms that featured the Narc launcher as it's
primary weapon When the decision makers at Brooks Incorporated received the RFP
they called in the heads of the R&D and set them on the task. The only
requirement from the FWLM Quartermaster is that it had to be based on a platform
already in use by the FWLM.
Given this rather broad request, the R&D tam chose to base the new product on
of their main product, the Harasser Missile Platform. One of the key factors
was the inclusion of the Narc launcher and battlefield survivability as the
hovercraft would have to close with the enemy. The first thing they did was
scrap the original powerplant and replace it with an equivalent fusion-based
powerplant, namely the GM 120 found in the Flea venerable Stinger and could be
sourced from Earthwerks until Brooks could manufacture the engine on its own.
[Note: this same powerplant will be used on Main Gauche in the future]. This
freed up several tons along with the removal of both SRM launchers.
The Narc launcher has been mounted in the turret along with two medium lasers on
either side of the launcher. The launcher is fed by a three ton ammunition bay
filled with 18 salvos of homing beacons. The medium lasers re used when the
enemy gets too close or when the ammo runs dry.
To protect the vehicle and its two-man carry four tons of the latest
ferro-fibrous have been mounted. This armor prection is triple of the original
Harasser. However, its greatest asset is its speed. It can close with the enemy,
fire a Narc beacon and then get the hell out of the area before the friendly
LRMs rain down.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 15 points 2.50
Engine: Fusion Engine 120 6.00
Cruise MP: 10
Flank MP: 15
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 1.50
Lift Equipment: 2.50
Turret: 0.50
Armor: Ferro-Fibrous AV - 71 4.00
Armor
Factor
Front 21
Left/Right 12/12
Turret 15
Rear 11
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Narc Launcher T 0 1 3.00
2 Medium Lasers T 6 2 2.00
@Narc (Homing) (18) BD - 0 3.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 5
10h 1 1 0 0 1 0 Structure: 2
Special Abilities: SNARC, TUR(1/1/0)
The second is battlemech is based upon the Vulcan and features an upsized powerplant:
Vulcan VT-5N
Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-F-E-A
Production Year: 3050
Cost: 7,379,633 C-Bills
Battle Value: 1,055
Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
Jump Capacity: 210 meters
Armor: Unknown Standard Armor
Armament:
1 ER Large Laser
1 Medium Laser
1 Narc Launcher
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Overview:
Nimakachi Fusion Products Limited received the RFP from FLWM Quartermaster just
like every other manufacturer in the Free World League's Military Industrial
Complex and had two battlemechs on which to base their new Narc-capable
platform, the Spider and the Vulcan. Ultimately they chose the heavier Vulcan
using the 280XL powerplant that was developed for an improved Spider (Codename:
Venom) and a possible upgrade for their Warhammer.
Using the 280XL allowed for the inclusion of a seventh jump jet an allowed the
Vulcan to retain much of its combat effectiveness. The large pulser has been
stripped away on replaced with an ER large laser and the machine gun has been
replaced by a medium laser. The Narc launcher is mounted in the left torso and
fed by a large 3-ton ammunition bin. Capable of reaching speeds in excess of
110kph as well as jumping 210 meters allows this Vulcan to enter and exit in
fairly quick order. A 30 percent increase in armor protection also helps with
battlefield survivability.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 67 points 2.00
Internal Locations: 1 HD, 1 CT, 1 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
Engine: XL Fusion Engine 280 8.00
Walking MP: 7
Running MP: 11
Jumping MP: 7 Standard
Jump Jet Locations: 1 CT, 3 LT, 3 RT 3.50
Heat Sinks: Double Heat Sink 11(22) 1.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 104 6.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 12 15
Center Torso (rear) 6
L/R Torso 10 12
L/R Torso (rear) 4
L/R Arm 6 9
L/R Leg 10 12
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser RT 12 2 5.00
Narc Launcher LT 0 2 3.00
Flamer RA 3 1 1.00
Medium Laser LA 3 1 1.00
@Narc (Homing) (18) LT - 3 3.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 11
7j 2 2 1 0 2 0 Structure: 2
Special Abilities: SNARC, SRCH, ES, SEAL, SOA