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Takiro

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Optimizing the Atlas
« on: December 05, 2021, 09:36:32 PM »

It was July 11, 2019 when we kicked off the InnerSphere Optimization Project with the Locust and now almost two and a half years later we will conclude most appropriately with the Atlas. This fifth-fifth design challenge will feature that iconic one-hundred-ton war machine which can’t be overlooked. Frequently utilized in my home campaign this BattleMech is a staple for special players and big bad guys as well. Just about every faction uses it but only three current factories produce the Atlas at this time. Defiance Industries of Hesperus II (Federated Commonwealth), Yori 'Mech Works of Al Na'ir (Draconis Combine), Independence Weaponry of Quentin (formerly Federated Suns, Draconis Combine after the War of 3039). The House Marik Sourcebook (page 115) indicates that Carver V (perhaps Martinson Armaments) was home to an Atlas factory during the 2900s that has presumably been destroyed by 3025. So, I'd say the Draconis Combine has the most Atlases in its service with the Federated Commonwealth pulling in number two. The ComGuards have a few presumably Star League era relics but they might be on the same level as the Free Worlds League and the Capellan Confederation. Don’t forget mercenaries and of course the Periphery as a very few Atlases must be running around out there. Thankfully we have a massive CBT Mech of the Week article and sarna’s wiki page for inspiration this time around. I’m really looking forward to seeing what you guys can come up with as the most optimal Atlas for the Salient Horizon universe, good luck!

’Mech of the Week: AS*-*-Atlas
https://bg.battletech.com/forums/fan-articles/mech-of-the-week-as*-*-atlas/

Atlas – BattleTechWiki
https://www.sarna.net/wiki/Atlas_(BattleMech)

Design Criteria
Design: Atlas Assault BattleMech
Era: 3052, just following the Truce of Tukayyid
Tech: InnerSphere Level 2
Mass: 100 tons

Tech Base
The tech base for this enterprise will be InnerSphere Level 2, also known as Star League lostech, circa 3053. Remember some Level 1 standards which Bradshaw and myself think still have value like Large Lasers and PPCs which feature the same damage factor as their higher tech brethren with less range and perhaps most significantly less heat. Here is a list for your design reference. Let me know if there is anything I missed!

Star League LosTech
Anti-Missile System
Arrow IV Artillery Missile System
Extended Range Large Laser (ER Large Laser)
Extended Range Particle Projection Cannon (ER PPC)
Gauss Rifle
Ultra Autocannon/5
LB 10-X Autocannon
One-Shot Missile Packs
Pulse Lasers (Small, Medium, & Large)
Streak SRM-2
Swarm LRMs
Thunder LRMs
Artemis IV FCS
Beagle Active Probe
Guardian ECM Suite
Myomer Accelerator Signal Circuitry (MASC)
Narc Missile Beacon
TAG
Cellular Ammunition Storage Equipment (CASE)
Double Heat Sinks
Endo Steel Internal Structure
Ferro-Fibrous Armor
Extra Light (XL) Engine

InnerSphere Low Tech
Blazer Cannon (or Binary Laser)
Recon Camera
Remote Sensor Dispenser

New Innovations
Triple Strength Myomer
Hatchet
C3 Computer

Design Traits of this Setting
Both the Federated Commonwealth and ComStar seem to have gone in the other direction with LRM batteries preferring larger LRM-15s and 20s linked to Artemis IV FCS to enhance accuracy. Facing the technologically superior Clan invaders have caused them to spend vast sums of resources on the finest technology available usually translating into high priced BattleMechs that few other factions can afford.
This is somewhat true for the Draconis Combine which has lost a significant portion of their industrial capacity to the Clans. This has been forced Kurita designers to innovate in new and different ways regardless of traditional warrior ethos which pervades the realm. Many Draconis optimizations have included the C3 System which is accelerated from the canon setting which saw their deployment lag.
The Free Worlds League in particular have embraced massed LRM-5s over the larger batteries to provide closer mass equivalents to Clan LRMs. Thanks to a corresponding increase in NARC units these ‘fire teams’ have become quite effective in the Marik Civil War. Also, the Blazer has made an appearance in the shattered FWLM searching for an advantage over their former brethren.
The Capellan Confederation typically fields cost effective designs at this time thanks to their resource strapped situation. While justifications for high end increases can be made like the Outreach Conference, Wrath of Blake technical aid, spoils of war from Isis forces, and good old Capellan espionage these should be minimized. My advice would be Periphery plus for these designs as the Confederation is under strain supporting Isis right now as it is. Growing stealth tech reflected in the Raven would be appropriate in many cases as sophisticated electronic lostech devices like the Guardian ECM Suite would be a priority for their recon designs. There is also a fire support role which is a hallmark of Liao tactical doctrine. The discovery of Thunder LRMs to deploy minefields and use of Arrow IV Artillery on the Catapult are themes which could be amplified here.
Regional factions like the Draconis March and the Periphery have seen the introduction of some ‘simple’ lostech items like Double Heat Sinks, Ferro-Fibrous, Streak SRM-2s, and Pulse Lasers. Extra-Light (XL) Engines remain too expensive and have drawbacks which make their deployment unlikely here. Advanced orbital facilities needed for EndoSteel manufacturing also remain out of reach at this point. They are not beyond using PPCs and Large Lasers either which they view as more efficient than their ER successors.

Please do your research (think Objective Raids) for available components as this will be another factor in rapid production. I love fluff and your winning designs will be featured in my BattleTech Salient Horizon alternate setting. I'd like to go beyond the refits bought to you by Technical Readout 3050 and delve into extensive redesigns of your BattleTech favorites. Sharpen up your favorite war machines perhaps drawing on past or current variants while remembering the spirit or role of these Mechs. Don't forget to justify the expense of your project and multiple winners are possible. Figure that all entries have to be completed and posted on these forums by Friday December 17th 2021 by 11:59 PM which should give you all a full two weeks for this contest, good luck!!
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Takiro

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Re: Optimizing the Atlas
« Reply #1 on: December 05, 2021, 09:38:09 PM »

AS7-GLL ATLAS
Mass: 100 tons
Chassis: Defiance Foundation Type C EndoSteel
Power Plant: Vlar 300
Cruising Speed: 32 kph
Maximum Speed: 54 kph
Jump Jets: None
   Jump Capacity: None
Armor: Durallex Special Heavy
Armament:
   2 Poland Main Model A Gauss Rifles
   3 Defiance B3L Large Lasers
Manufacturer: Defiance Industries
   Primary Factory: Hesperus II
Communications System: Angst Discom
Targeting and Tracking System: Angst Accuracy

OVERVIEW
Defiance was determined to engineer a new Atlas capable of longer-ranged engagements particularly against the Clan invaders. To that end they commissioned several concepts at the height of the invasion to enhance its effectiveness. A few prototypes were completed following the titanic battle of Tukayyid which the company thought best to test in the arenas of Solaris VII. Doing so would allow them to recoup some of their initial investment while building their public standing around the InnerSphere. Ultimately it was this model, the AS7-GLL, that emerged triumphant in the special Atlas Off Tournament cementing its place as Defiance's new premier BattleMech.

CAPABILITIES
Constructed around the newly fabricated Defiance Foundation Type C EndoSteel chassis that was made available as more orbital foundries came online around Hesperus II. For weaponry this Atlas features twin Poland Main Model A Gauss Rifles mounted in the side torsos of this colossal war machine. Producing devastating hits on opponents at up to six hundred and sixty meters away with only minimal waste heat these huge cannons essentially match their Clan counterparts. The only drawback to these massive guns is the possibility of capacitor explosions if struck by battle damage. Unfortunately, designers were unable to address this issue with the inclusion of CASEs because they literally ran out of room during construction. While engineers urge caution and discount the possibility of said explosion simulations show the Atlas can indeed survive such an event and continue to operate effectively. The rugged nature of the Vlar 300 Fusion Engine combined with the Mech’s layout are specifically meant to endure such punishment. Indeed, the three Defiance B3L Large Lasers first used on the Avenger Dropship were chosen because of their size, power, and heat efficiency. Designers wanted to retain not only the hand actuators for physical combat also fit one the center torso for maximum fortitude. Thanks to nineteen tons of Durallex Special Heavy armor now arrayed in optimal fashion the Mech can sustain massive amounts of damage before being defeated. Essentially there is no easy way to defeat this Atlas even for the Clans which is exactly what Defiance intended. Finally, twelve Double Heat Sinks all fitted within the Engine dissipate most of running Alpha Strike producing only a slight overheating that shows no ill effects. Thereafter Mechwarriors are advised to alternate the firing of a Large Laser for maximum combat efficiency. For close quarters combat this BattleMech is still very capable of engaging in physical combat which will wreck most opponents quickly. Considered a bargain at just over ten million C-bills this model certainly will get a bang for your buck. With costs that are only five hundred thousand more than the old AS7-D but less than half the price of the lostech AS7-K this Mech is just about the best money can buy.

DEPLOYMENT
   After first appearing victorious on Solaris production of this new Atlas has been prioritized by Defiance Industries. Serving as the powerful anchor in any military force these new models have begun appearing in AFFC and FedCom affiliated commands along the Clan border. Refit kits have also been ordered for existing models but the extensive work and massive materials needed to accomplish such a monumental task will keep those upgrades in short supply for a while. A single kit weighs more than a Medium BattleMech and requires a dedicated Mech Bay in order to consider. The allies of the Federated Commonwealth, particularly the ComGuards and the Draconis Combine, have already expressed interest in obtaining copies of this new model as well.

Type: Atlas
Technology Base: InnerSphere Level 2
Tonnage: 100 tons

Equipment                           Mass
Internal Structure:          EndoSteel            5
Engine:            300               19
   Walking MP:         3
   Running MP:         5
   Jumping MP:         0
Heat Sinks:            12 (24)               2
Gyro:                              3
Cockpit:                           3
Armor Factor:            304               19

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           31            46 / 15
   R/L Torso         21            32 / 10
   R/L Arm         17            34
   R/L Leg         21            41

Weapons and Ammo:      Location      Criticals   Mass
Large Laser            Right Arm      2      5
Large Laser            Left Arm      2      5
Gauss Rifle             Right Torso      7      15
Ammo (Gauss) 16         Right Torso      2      2
Gauss Rifle             Left Torso      7      15
Ammo (Gauss) 16         Left Torso      2      2
Large Laser            Center Torso      2      5

Cost = 10,136,000 C-bills
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Takiro

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Re: Optimizing the Atlas
« Reply #2 on: December 05, 2021, 09:39:26 PM »

AS7-JAC ATLAS
Mass: 100 tons
Chassis: Foundation Type 10X
Power Plant: Vlar 300
Cruising Speed: 32 kph
Maximum Speed: 54 kph
Jump Jets: Zion Heavy Lifters
   Jump Capacity: 90 meters
Armor: Durallex Special Heavy with CASE
Armament:
   1 Defiance ‘Mech Hunter Autocannon/20
   4 Holly-5 Long Range Missile Launchers
   3 Defiance B3M Medium Lasers
   1 TharHes Maxi SRM 6
   1 Magna Small Laser
Manufacturer: Golem Industries
   Primary Factory: Zion (upgrades only)
Communications System: Angst Discom
Targeting and Tracking System: Angst Accuracy

OVERVIEW
   The Free Worlds League only briefly controlled a Liao production facility on Carver V during the Third Succession War which manufactured the Atlas. For this reason, it is the Successor State least likely to field these extremely formidable war machines. This fact did not preclude every Marik defense contractor from researching variants utilizing lostech which would improve its performance. One such proposed upgrade developed by Golem Industries sought to add superior mobility to the Atlas by adding jump jets to its hundred-ton design. Dismissed by some as ‘a bit cheesy’ or ‘downright silly’ such enhancements became increasingly attractive to those seeking to maintain the viability of ‘Mech based Autocannon/20s on the modern battlefield. This short ranged but extremely powerful weapon system had been a mainstay of the Atlas almost since its creation but in a world increasing dominated by longer ranged weaponry was in real danger of being replaced altogether by the Gauss Rifle. Jumping held the potential to delivering this massive gun’s might wrath once more in broken terrain favoring tight quarter combat. Whether or not this adaptation would have seen wide spread implementation is an open question if not for the outbreak of the Third Marik Civil War.

CAPABILITIES
   This new Atlas codenamed the AS7-JAC, for its Jumping Autocannon/20, is very similar to the venerable AS7-D. Designed around the battle tested Foundation Type 10X chassis it uses the same compact Vlar 300 Fusion Engine to power its operations while protected by nineteen tons of Durallex Special Heavy Armor. Some equipment is visibly rearranged with the TharHes Maxi SRM 6 switching side toros for example. Also, all the ammunition stored with the Atlas has been moved to the Left Torso entirely despite some concerns over feed issues. In typical Marik fashion the LRM-20 has been replaced by four Holly LRM-5s saving valuable tons for additional ammo. These batteries are now capable of eighteen rounds of sustained fire while both the SRM and Autocannon have fifteen rounds available. One rear facing Medium Laser was replaced by a head mounted Magna Small Laser to make room for other equipment as well. Heat Sinks were reduced from twenty standard models to fourteen lostech Double strength models. While a dozen of these bulky ‘freezers’ fit within the Vlar Power Plant one each had to be placed in each arm in order to complete the refit. This upgraded heat dissipation allows the Atlas to basically engage in Jumping Alpha Strikes if it so wishes with little possibility of overheating. The six tons saved by upgrading the BattleMech’s cooling system went towards mounting three newly engineered Zion Heavy Lifters. Placed in the legs and center torso these jump jets enable the massive Atlas to close with its shorter-ranged arsenal which still includes the Defiance ‘Mech Hunter Autocannon/20. Even more truly frightening maybe the possibility that this gargantuan can engage in ‘death from above’ maneuvers. Marketeers have been quick to play this new ability up by coming up with this sales tag line ‘dropping the weight of the world on your opponent’s shoulders.’

DEPLOYMENT
   This relatively ‘easy’ lostech refit spread quickly throughout the Free Worlds League during the Third Marik Civil War eventually making its way to the Capellan Confederation. While each of these Houses possesses the smallest Atlas fleet in the InnerSphere its impact can still be felt. Impressed by its improved capabilities certain mercenaries and regional powers in the Federated Commonwealth quickly purchased refit kits. Thankfully sales were not negatively affected by its poor performance in the highly publicized Atlas Off Tournament on Solaris. Many indicate the relative ease of the upgrade and traditional Mechwarriors fondness of existing equipment both play into its popularity.

Type: AS7-JAC Atlas
Technology Base: InnerSphere Level 2
Tonnage: 100 tons

Equipment                           Mass
Internal Structure:                         10
Engine:            300               19
   Walking MP:         3
   Running MP:         5
   Jumping MP:         3
Heat Sinks:            14 (28)               4
Gyro:                              3
Cockpit:                           3
Armor Factor:            304               19

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           31            47 / 14
   R/L Torso         21            32 / 10
   R/L Arm         17            34
   R/L Leg         21            41

Weapons and Ammo:      Location      Criticals   Mass
Autocannon/20         Right Torso      10      14
Ammo (AC) 15         Left Torso      3      3
CASE               Left Torso      1      .5
SRM-6               Right Torso      2      3
Ammo (SRM)   15         Left Torso      1      1
4 LRM-5s            Left Torso      4      8
Ammo (LRM) 72         Left Torso      3      3
Medium Laser            Right Arm      1      1
Medium Laser            Left Arm      1      1
Medium Laser            Center Torso (R)   1      1
Small Laser            Head         1      1
Jump Jet            Right Leg      1      2
Jump Jet            Left Leg      1      2
Jump Jet            Center Torso      1      2

Cost = 9,976,500 C-bills
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Takiro

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Re: Optimizing the Atlas
« Reply #3 on: December 05, 2021, 09:40:48 PM »

AS7-AXE ATLAS
Mass: 100 tons
Chassis: Foundation Type 10X
Power Plant: Vlar 300
Cruising Speed: 32 kph
Maximum Speed: 54 kph
Jump Jets: HildCo Model 12
   Jump Capacity: 90 meters
Armor: Durallex Special Heavy with CASE
Armament:
   1 Defiance ‘Mech Hunter Autocannon/20
   5 Defiance B3M Medium Lasers
   2 TharHes Maxi SRM 6s
   1 Hatchet
Manufacturer: Defiance Industries
   Primary Factory: Hesperus II
Communications System: Angst Discom with Guardian ECM Suite
Targeting and Tracking System: Angst Accuracy

OVERVIEW
   One of four prototypes commissioned by Defiance Industries which is rumored to be a precursor to some new experimental design yet to be produced. Rather than an attempt to equal the superior range of Clan technology this concept design was meant to be a fearsome short-range brutalizer. Able to close with enemies, preferably in favorable terrain, it could deliver overwhelming destruction before they can effectively respond.

CAPABILITIES
   With an effective weapons range of only two hundred and seventy meters this Atlas has to close as rapidly as possible. It is aided in this by a Triple Strength Myomer and three HildCo Model 12 Jump Jets which increases speed and mobility respectively. Nineteen tons of Durallex Special Heavy armor with CASE produces a near maximum protection rating for this one-hundred-tonner which is also supplemented by a Guardian ECM Suite. Disabling enemy electronics is another benefit for this massive war machine which will obliterate opposition with its Defiance ‘Mech Hunter Autocannon/20, five Defiance B3M Medium Lasers, and two TharHes Maxi SRM 6s. Survivors can look forward to a finally devastating cleaving from the seven-ton Hatchet welded in the left arm that should finish off almost any battlefield threat rapidly.

DEPLOYMENT
   Despite its relatively poor performance during the so-called Atlas Off on Solaris VII many orders for this design have been placed. Wealth Federated Commonwealth nobles or their champions have become enamored with this BattleMech’s raw potential and are convinced they can win with it. Despite limited production refits of existing models could generate a solid number of these Atlases serving in the InnerSphere.

Type: Atlas
Technology Base: InnerSphere Level 2
Tonnage: 100 tons

Equipment                           Mass
Internal Structure:                         10
Engine:            300               19
   Walking MP:         3 (4)
   Running MP:         5 (6)
   Jumping MP:         3
Heat Sinks:            12 (24)               2
Gyro:                              3
Cockpit:                           3
Armor Factor:            304               19

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           31            46 / 15
   R/L Torso         21            32 / 10
   R/L Arm         17            34
   R/L Leg         21            41

Weapons and Ammo:      Location      Criticals   Mass
Hatchet             Right Arm      7      7
4 Medium Lasers         Left Arm      4      4
Autocannon/20         Right Torso      10      14
Guardian ECM Suite         Right Torso      2      1.5
Ammo (AC) 10         Left Torso      2      2
CASE               Left Torso      1      .5
2 SRM-6s            Left Torso      4      6
Ammo (SRM)   30         Left Torso      2      2
Medium Laser          Center Torso      1      1
Triple Strength Myomer      LA/RA/LT/LL/RL/H   6      0
Jump Jet            Right Leg      1      2
Jump Jet            Left Leg      1      2
Jump Jet            Center Torso      1      2

Cost = 9,976,500 C-bills
« Last Edit: December 16, 2021, 10:15:02 PM by Takiro »
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Takiro

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Re: Optimizing the Atlas
« Reply #4 on: December 05, 2021, 09:43:57 PM »

AS7-PPC ATLAS
Mass: 100 tons
Chassis: Defiance Foundation Type C EndoSteel
Power Plant: Vlar 300
Cruising Speed: 32 kph
Maximum Speed: 54 kph
Jump Jets: HildCo Model 12
   Jump Capacity: 90 meters
Armor: Durallex Special Heavy with CASE
Armament:
   1 Poland Main Model A Gauss Rifle
   2 Donal Particle Projection Cannons
   1 Defiance B3L Large Laser
   3 Defiance B3M Medium Lasers
Manufacturer: Robinson Standard BattleWorks
   Primary Factory: Robinson (refits only)
Communications System: Angst Discom
Targeting and Tracking System: Angst Accuracy

OVERVIEW
   The loss of Quentin to the Draconis Combine deprived not only the Federated Suns of their sole Atlas factory but robbed the Draconis March of their best production site. The absence of such a valuable defense manufacturer left the Duke of Robinson desperately seeking a suitable replacement. Funding the growth of Robinson Standard BattleWorks and backing research projects in association with Defiance Industries eventually paid dividends after the Battle of Tukayyid. Partnering with his ‘Lyran allies on Hesperus’ allowed the Sandovals to underwrite the design of a newly optimized Atlas. Ever a fan of widely available and proven technologies the Old Duke’s engineers also managed to integrate some new lostech into their creation. The result was a new take on the largest BattleMech currently in service throughout the Draconis March.

CAPABILITIES
   Using many of the same component parts as the AS7-GLL shares many of its features but there are also important differences. A single Poland Main Model A Gauss Rifle has been paired with two Donal Particle Projection Cannons and a Defiance B3L Large Laser in order to provide sustained fire in battle. Three Defiance B3M Medium Lasers further supplement the Mech’s offensive potential but pilot’s are cautioned not to Alpha Strike with all these weapons. Even the fifteen Double Heat Sinks found on the AS7-PPC will not be able to dissipate all of this enormous heat plum. This can be further complicated by utilizing the three HildCo Model 12 Jump Jets fitted to this Atlas which allows for astounding mobility for a one-hundred-ton war machine. Designers also added another half ton of Durallex Special Heavy armor with CASE to maximize protection. With these defenses and little onboard that can catastrophically explode this Atlas is incredibly hard to defeat in battle.

DEPLOYMENT
   The AS7-PPC debuted impressively on Solaris VII during the Atlas Off when Mechwarrior Idunn Hakkon finished second to the AS7-GLL. Although defeated in the end duel this variant quickly became popular especially in the Draconis March. Duke Sandoval was quick to authorize more refits at his BattleWorks where he dreams of one day having his very own Atlas factory.

Type: AS7-PPC Atlas
Technology Base: InnerSphere Level 2
Tonnage: 100 tons

Equipment                           Mass
Internal Structure:          EndoSteel            5
Engine:            300               19
   Walking MP:         3
   Running MP:         5
   Jumping MP:         3
Heat Sinks:            15 (30)               5
Gyro:                              3
Cockpit:                           3
Armor Factor:            307               19.5

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           31            50 / 12
   R/L Torso         21            32 / 10
   R/L Arm         17            34
   R/L Leg         21            42

Weapons and Ammo:      Location      Criticals   Mass
Gauss Rifle            Right Torso      10      14
Ammo (Gauss) 16         Right Torso      2      2
CASE               Right Torso      1      .5
2 PPCs             Left Torso      6      14
Large Laser            Left Arm      2      5
2 Medium Lasers         Right Arm      2      2
Medium Laser            Center Torso (R)   1      1
Jump Jet            Right Leg      1      2
Jump Jet            Left Leg      1      2
Jump Jet            Center Torso      1      2

Cost = 10,602,000 C-bills
« Last Edit: December 16, 2021, 09:56:10 PM by Takiro »
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Takiro

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Re: Optimizing the Atlas
« Reply #5 on: December 05, 2021, 09:46:43 PM »

Well folks those are my four right out of the gate. Used them about two years ago in Solaris setting with one of my players which produced some interesting results. Got to finish detailing two of them and I am anxiously awaiting their competition!  ;)
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Hominid Mk II

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Re: Optimizing the Atlas
« Reply #6 on: December 05, 2021, 11:53:35 PM »

Well, here's my first entry:

 - - - - - -

                          BattleMech Technical Readout

AS7-Z Atlas

Mass: 100 tons
Chassis: Foundation Type 12X Endo Steel
Power Plant: Defiance Motors 400 XL
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor: Durallex Special Heavy with CASE
Armament:
   1 Poland Main Model A Gauss Rifle
   1 FarFire Maxi-Rack LRM-20
   1 Artemis IV FCS
   3 Hovertec Streak SRM-2s
   2 Defiance P5M Medium Pulse Lasers
Manufacturer: Defiance Industries
   Primary Factory: Hesperus II (FC)
Communications System: Angst Discom
Targeting & Tracking System: Angst Accuracy with Artemis IV FCS

Type: AS7-Z Atlas
Technology Base: Inner Sphere Level 2 3053
Tonnage: 100

Equipment                                                Mass
Internal Structure: ES                                    5.0
Engine:               400 XL                             26.5
   Walking MP:          4
   Running MP:          6
   Jumping MP:          0
Heat Sinks:            10 [20]                            0
Gyro:                                                     4
Cockpit:                                                  3
Armor Factor:         304                                19.0
                        Internal           Armor
                        Structure          Value
   Head:                     3                9
   Center Torso:            31               47
   Center Torso (Rear):                      14
   R/L Torso:               21               32
   R/L Torso (Rear):                         10
   R/L Arm:                 17               34
   R/L Leg:                 21               41

  BV 1: 1,884   Cost: 28,503,334 C-Bills

Weapons and Ammo          Location   Critical   Heat     Mass
Ammo (Gauss) 24               RA         3        0       3.0
Medium Pulse Laser            RA         1        4       2.0
Ammo (LRM) 18                 LA         3        0       3.0
Ammo (Streak) 50              LA         1        0       1.0
Medium Pulse Laser            LA         1        4       2.0
Gauss Rifle                   RT         7        1      15.0
Streak SRM-2                  RT         1        2       1.5
CASE                          RT         1        0       0.5
LRM-20                        LT         5        6      10.0
Artemis IV FCS                LT         1        0       1.0
Streak SRM-2                  LT         1        2       1.5
CASE                          LT         1        0       0.5
Streak SRM-2                  CT         1        2       1.5

ACTUATORS RA RH LA LH
ES H1 RA4 LA3 LT1 CT1 RL2 LL2


 - - - - - -

I wonder what you fine folks will think of it...?
« Last Edit: December 06, 2021, 05:59:41 AM by Hominid Mk II »
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

https://www.ourbattletech.com/forum/parallel-universes/victor-victorious-redux

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 - - - - - -

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drakensis

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Re: Optimizing the Atlas
« Reply #7 on: December 06, 2021, 03:01:49 AM »

Atlas AS8-W

Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 10,694,000 C-Bills
Battle Value: 2,152

Chassis: Foundation Type 10X Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Durallex Special Heavy Standard Armor w/ CASE
Armament:
    1 Mitchell Systems LRM-15 w/ Artemis IV FCS
    2 Series 7W ER Large Lasers
    1 Mydron Excell LB 10-X AC
    1  SRM-6 w/ Artemis IV FCS
Manufacturer: Blackwell Heavy Industries
    Primary Factory: Outreach
Communications System: Angst Discom
Targeting and Tracking System: Angst Accuracy

Overview:
A refit package, first developed for use by the Wolf Dragoons' Zeta Battalion but later sold to mercenary and House militaries alike, the 8-W refit is a simple but effective refit that brings one of the Inner Sphere's most famous Assault 'Mechs up to close to the standards of its nigh-mythical successor, the AS7-D-H Atlas II.


Capabilities:
Replacing the heatsinks and almost all armaments is a laborious refit, but the result is a machine more able to engage Clan Mechs in the long-range battles that have become more common in the 3050s.

The original Atlas has only it's LRM launcher to engage targets past 300m. Refitted, a slight reduction in the size of the launcher (replacing it with an Imp's Mitchell launcher) and replacing the 'Mech Hunter autocannon with the longer-ranged and more flexible Mydron Excel allows the installation of the Series 7W extended range lasers (a staple under the Star League of the Falcon light 'mech) in place of the arm-mounted medium lasers. Artemis IV Fire Control systems largely-offset the smaller LRM salvo, while bolstering SRM salvo density at close ranges.

While the AS8-W does lack the point-blank punch of the heavy autocannon, the simple fact is that most 'Mechwarriors have an increased ability to simply avoid its effective range and pick the Atlas apart. The AS8-W can employ most of its weapon systems at double this old range - and as the external differences are marginal, many an unwary warrior has already been caught off guard. Losing the rear lasers is another blow, but twisting to bring an arm laser to bear is almost effective at short range and significantly more so at any great distance.

The refit loses none of the Atlas' famously heavy protection and cellular munition storage makes it much less likely to suffer a total chassis loss. In addition, a 60% increase in heat dissipation means that anything short of a point-blank alpha-strike should be manageable for any competent mechwarrior.


Battle History:
The Atlas 8-W saw its debut on Luthien, with a handful of refitted Atlas from the Dragoons' line regiments seeing action.


Deployment:
Besides the ranks of the Wolf Dragoons, the AS8-W has appeared in the ranks of the DCMS, AFFC and many mercenary units, readily available for sale either on site at Harlech on Outreach or by shipping to the nearby Combine and Commonwealth depots.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     152 points               10.00
Engine:             Fusion Engine                300                      19.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 2 LA, 2 RA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 304                 19.00
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     31           47       
                                 Center Torso (rear)                  14       
                                           L/R Torso     21           32       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     17           34       
                                             L/R Leg     21           41       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RT        2         6        11.00
LRM-15                                       LT        5         3         7.00
    Artemis IV FCS                           LT        -         1         1.00
SRM-6                                        LT        4         2         3.00
    Artemis IV FCS                           LT        -         1         1.00
ER Large Laser                               RA        12        2         5.00
ER Large Laser                               LA        12        2         5.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (20)                         RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 22
3          4       5       4       0      4     0   Structure:  8
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1
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Takiro

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Re: Optimizing the Atlas
« Reply #8 on: December 06, 2021, 05:37:54 AM »

Good start to the contest Hominid and drakensis!!
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Bradshaw

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Re: Optimizing the Atlas
« Reply #9 on: December 06, 2021, 07:53:03 AM »

Atlas AS7-SS

Introduction Year: 3052
Cost: 10,648,000 C-bills
Battle Value: 2,335

Code: [Select]

Mass: 100 tons
Chassis: Foundation Type 10X
Power Plant: Vlar 300
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Durallex Special Heavy
Armament:
     3 Streak SRM 2
     1 Gauss Rifle
     1 LRM 15
     1 Binary Laser (Blazer) Cannon
     2 Medium Pulse Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Angst Discom
Targeting & Tracking System: Angst Accuracy

Equipment                                          Mass
Internal Structure            Endo Steel              5
Engine                        300 Fusion             19
Walking MP: 3
Running MP: 5
Jumping MP: 0
Double Heat Sink              14 [28]                 4
Gyro                                                  3
Cockpit                                               3
Armor Factor                  304                    19

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            31        47   
     Center Torso (rear)               14   
     R/L Torso               21        32   
     R/L Torso (rear)                  10   
     R/L Arm                 17        34   
     R/L Leg                 21        41   

Weapons                           Location  Critical   Heat    Tonnage
Gauss Rifle                           RT        7        1       15.0 
Binary Laser Cannon                   RA        4        16      9.0   
LRM 15                                LT        3        5       7.0   
Artemis IV FCS                        LT        1        -       1.0   
3 Streak SRM 2                        LT        3        2       4.5   
Medium Pulse Laser                  CT(R)       1        4       2.0   
Medium Pulse Laser                    CT        1        4       2.0   
Gauss Rifle Ammo (24)                 RT        3        -       3.0   
LRM 15 Artemis-capable Ammo (16)      LT        2        -       2.0   
Streak SRM 2 Ammo (50)                LT        1        -       1.0   
CASE                                  LT        1        -       0.5   
Double Heat Sink                      LA        3        -       1.0   
Double Heat Sink                      RA        3        -       1.0   

Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
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Bradshaw

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Re: Optimizing the Atlas
« Reply #10 on: December 06, 2021, 07:59:44 AM »

Will fluff later. Note to self for later. A refit utilizing excess Hermes 400 XL engines from the Charger line on Luthien. Geared towards more direct fire support than traditional Atlas's

Atlas AS7-K2

Introduction Year: 3051
Cost: 28,479,333 C-bills
Battle Value: 2,214

Code: [Select]

Mass: 100 tons
Chassis: Foundation Type 10X
Power Plant:
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Durallex Special Heavy
Armament:
     2 ER PPC
     1 Gauss Rifle
     2 SRM 6
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Angst Discom
Targeting & Tracking System: Angst Accuracy

Equipment                                          Mass
Internal Structure            Endo Steel              5
Engine                        400 XL               26.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Double Heat Sink              15 [30]                 5
Gyro                                                  4
Cockpit                                               3
Armor Factor                  288                    18

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            31        45   
     Center Torso (rear)               10   
     R/L Torso               21        32   
     R/L Torso (rear)                  10   
     R/L Arm                 17        32   
     R/L Leg                 21        38   

Weapons                Location  Critical   Heat    Tonnage
ER PPC                     LA        3        15      7.0   
ER PPC                     RA        3        15      7.0   
Gauss Rifle                RT        7        1       15.0 
Gauss Rifle Ammo (16)      RT        2        -       2.0   
2 SRM 6                    LT        4        4       6.0   
SRM 6 Ammo (15)            LT        1        -       1.0   
CASE                       LT        1        -       0.5   

Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
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Bradshaw

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Re: Optimizing the Atlas
« Reply #11 on: December 06, 2021, 08:05:21 AM »

A Davion refit inspired by the Wolf Dragoon's Annihilator

Atlas AS8-D

Introduction Year: 3051
Cost: 11,116,000 C-bills
Battle Value: 2,134

Code: [Select]

Mass: 100 tons
Chassis: Foundation Type 10X
Power Plant: Vlar 300
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Durallex Special Heavy
Armament:
     5 Medium Laser
     3 LB 10-X AC
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Angst Discom
Targeting & Tracking System: Angst Accuracy

Equipment                                          Mass
Internal Structure                                   10
Engine                        300 Fusion             19
Walking MP: 3
Running MP: 5
Jumping MP: 0
Double Heat Sink              11 [22]                 1
Gyro                                                  3
Cockpit                                               3
Armor Factor                  304                    19

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            31        46   
     Center Torso (rear)               15   
     R/L Torso               21        32   
     R/L Torso (rear)                  10   
     R/L Arm                 17        33   
     R/L Leg                 21        42   

Weapons                    Location  Critical   Heat    Tonnage
LB 10-X AC                     LA        6        2       11.0 
LB 10-X AC                     LT        6        2       11.0 
LB 10-X AC                     RT        6        2       11.0 
2 Medium Laser                 CT        2        3       2.0   
Medium Laser                   RT        1        3       1.0   
Medium Laser                   LT        1        3       1.0   
Medium Laser                   RA        1        3       1.0   
LB 10-X Cluster Ammo (10)      RT        1        -       1.0   
LB 10-X AC Ammo (10)           RT        1        -       1.0   
LB 10-X Cluster Ammo (20)      LT        2        -       2.0   
LB 10-X AC Ammo (20)           LT        2        -       2.0   
CASE                           RT        1        -       0.5   
CASE                           LT        1        -       0.5   

Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
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Takiro

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Re: Optimizing the Atlas
« Reply #12 on: December 06, 2021, 11:19:16 AM »

Very nice Bradshaw!!!
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Bradshaw

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Re: Optimizing the Atlas
« Reply #13 on: December 07, 2021, 02:02:33 PM »

Since its the last one might as well throw another one in the hat.

The personal 'Mech of the Mercenary known as the Kurgan. Victor Clancy

Atlas AS7-Kurgan

Introduction Year: 3013
Cost: 9,260,000 C-bills
Battle Value: 1,773

Code: [Select]

Mass: 100 tons
Chassis: Standard Biped
Power Plant: 300 Fusion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Standard
Armament:
     1 Thumper
     1 LRM 15
     1 Large Laser
     1 SRM 6
     2 Medium Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown

Equipment                                          Mass
Internal Structure                                   10
Engine                        300 Fusion             19
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sink                     20                     10
Gyro                                                  3
Cockpit                                               3
Armor Factor                  304                    19

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            31        46   
     Center Torso (rear)               15   
     R/L Torso               21        32   
     R/L Torso (rear)                  10   
     R/L Arm                 17        33   
     R/L Leg                 21        42   

Weapons              Location  Critical   Heat    Tonnage
Thumper                  RT/RA     12/3     5      15.0   
Large Laser              CT        2        8       5.0   
2 Medium Lasers          LA        2        3       2.0   
LRM 15                   LT        3        5       7.0   
SRM 6                    LT        2        4       3.0   
Thumper Ammo (20)        LT        1        -       1.0   
LRM 15 Ammo (16)         LT        2        -       2.0   
SRM 6 Ammo (15)          LT        1        -       1.0   
2 Heat Sinks             LT        2        -       2.0   
2 Heat Sinks             RL        2        -       2.0   
2 Heat Sinks             LL        2        -       2.0   
Heat Sink                LA        1        -       1.0   
Heat Sink                HD        1        -       1.0   
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NEVER trust a man who scratches his chin

Takiro

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  • For the Last Cameron!
Re: Optimizing the Atlas
« Reply #14 on: December 07, 2021, 03:40:52 PM »

There can be only one. Good Mech except against the Highlander.
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