To: Senior Deputy, BII
From: Senior Director, Crucis March, BII
Security Level: High/Alpha
Date: 3053/01/02
About: GM Blackjack Retrofit Factory
Sir,
I know you will find this report quite long but some troublesome facts were brought to my attention.
With all due respect, I still have troubles dealing with the way the Lyran half of the Federated Commonwealth gets things done.
For example, money gives you so much power in their system, including in the military before we founded the Federated Commonwealth. I know that money isn’t a bad thing, after all “If you want to know what God thinks of money, just look at the people he gave it to.†but this Blackjack School of Conflict is something else and is playing in a different league.
It produced good soldiers, no doubt about and even the Jade Falcons that went against their training battalion in the 4th wave of their invasion recognise it. This recognition is probably why the Steel Vipers having earned the planet through a Trial decided to raze the School.
And this is where money comes in. You know that everyone could get access to this School through a “decent†tuition fee? Well, it seems that a kind of old alumni network was created after the Clans invaded Blackjack and they put together money to officially “help the Federated Commonwealth to get free of the Clansâ€.
This sounds promising and like a lot of organisations out there, isn’t it?
However, instead of buying war bonds or funding new factories or whatever else most people do (I admit that for the factories things, only really rich ones can do it), they decided to approach several ‘Mech producing companies, requesting for their use a specific design aimed at (I quote from the specifics they sent) “slaying the Clans, giving us a Totschläger to deal with them.“
I am ashamed to say that they received answers to this completely illegal request (you know what our orders are regarding private armies).
It seems that the one that caught their eyes was a proposal by General Motors to design several new Blackjacks (another name for a Totschläger) in their refit factory on Talcott (the same one used also for the Whitworth). It seems that since the AFFC or the SIMC are not too keen on retrofitting more Blackjacks or on really using them, General Motors tried to find a way to make for its investments in this brand new installation.
Another interesting thing for them was that GM not only proposed them 1 Totschläger but 7 of them, with one being obviously targeted at the Kuritan market with the inclusion of a C3 Master and another being perhaps targeted at exports on backwater worlds or in the Periphery.
Here is what we could find on the different designs.
First of all, they are basic variations over the BJ-2 featuring a classical GM 180 Engine with only 10 Double Heat Sinks (instead of the 11 of the BJ-2) and still jumping 120 meters. The first improvement is the use of StarGuard CIV Ferro-Fibrous armour with depending on the models 8 or 8.5 tons (the ones with ballistic weapons carry a CASE and pack only 8 tons of armour), which is still nearly the maximal this chassis can bear.
As a side-note, I would like to point out that apart for the C3 Master, every single item in the TG-2 series comes of the Davion half of the realm. We don‘t know if this was requested by the “clients†or was a deliberate choice by General Motors.
The first prototype, the TG-2, is just an upgrade of the classical BJ-1 and packs two Large Lasers with an impressive 6 Medium ones and to deal with the armoured infantry favoured by the Clans 2 Small Pulse Lasers. It can’t obviously fire all its weapons at once but a good ‘MechWarrior should be able to select the optimal weapons at each range.
The TG-2AG, AG standing according to some internal memos we got our hand on for Aerospace Grounder, is geared towards dealing with Aerospace Fighters but can deal with other targets too and even provides some fire support for its unit. With 3 LRM-5 and a TAG, it can be more than a nuisance, preventing opponents to get too close to it. As a finishing touch, it packs a Magan 900P Large Pulse Laser, known for its accuracy and 2 Medium Lasers.
The TG-2EW is the electronic warfare design. With a Guardian ECM, a Beagle Active Probe and a TAG, it can play several roles, including being used as a bodyguard for bigger and meaner ‘Mechs. Thanks to the use of advanced technologies, it can pack 2 Large Lasers and 4 Medium Lasers. This choice of older weapons and not so potent ones is probably due to the need to keep heat under control and to avoid the combat temptation for its ‘MechWarrior.
The TG-2HP or High Power has a real Davion flavour to it and is really straightforward packing a LB 10-X with 2 tons of ammo and 5 Medium Lasers to deal with those closing in.
The TG-2GW, GW standing for God of War, brings the power of an Arrow IV system to a rather light chassis. Even if it packs 2 tons of ammo, the TG-2GW will need supplies near it. 2 Small Lasers give it some back-up firepower should anyone try to engage it.
The last two blueprints seems to be made for exportation.
The TG-2K has a rare C3 Master into it, allowing it to be the centre of a C3 Lance. Two Large Lasers and 6 Small ones allows it to cut any opponent to pieces as they close in.
The TG-2E (E for Export?) has 2 Whirlwind L with two tons of ammo and 4 Medium Lasers, making it a safer version of the classical BJ-1.
Now it remains to be seen what are the plans of these people as except the TG-2K, all these Blackjacks are able to support regular forces or to be a part of a pure ‘Mech forces.
The production capacity of GM remains unknown as well as the capacity of the “old alumni network†to fund them. So far, a little over one company has been produced with a mix of the different versions (save for the 2K and the 2E).
According to intel I got from the LIC, it seems the services of the Archon are receiving request upon request to launch Operation Luft, which seems to be a number of deep raids by “rogue†mercenary units against Clan territory. Is there a link between both? So far we don’t know.
I think we should act quickly as someone is likely to create a private army and perhaps set a private war loose, a thing we can’t hardly afford right now.
SDCM
Blackjack TG-2
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Dry Cost: 3 588 025 C-Bills
Total Cost: 3 588 025 C-Bills
Battle Value: 1 285
Chassis: GM BJ-I Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Whitworth Jetlift
Jump Capacity: 120 meters
Armor: StarGuard CIV Ferro-Fibrous Ferro-Fibrous
Armament:
2 Maltex Corporation/Nightwind Large Lasers
6 Kallon Industries/Intek Medium Lasers
2 Precision Weaponry/Sutel Precision Line Small Pulse Lasers
Manufacturer: General Motors Blackjack refit facility
Primary Factory: Talcott
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban AQ
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 152 8,50
Armor Locations: 1 HD, 2 CT, 3 LT, 4 LA, 4 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 18
Center Torso (rear) 9
L/R Torso 11 16
L/R Torso (rear) 6
L/R Arm 7 14
L/R Leg 11 22
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 Medium Lasers RT 6 2 2,00
2 Medium Lasers LT 6 2 2,00
Large Laser RA 8 2 5,00
Medium Laser RA 3 1 1,00
Small Pulse Laser RA 2 1 1,00
Large Laser LA 8 2 5,00
Medium Laser LA 3 1 1,00
Small Pulse Laser LA 2 1 1,00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
4j 3 3 0 0 2 2 Structure: 4
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Blackjack TG-2AG
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Dry Cost: 3 534 375 C-Bills
Total Cost: 3 594 375 C-Bills
Battle Value: 1 143
Chassis: GM BJ-I Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Whitworth Jetlift
Jump Capacity: 120 meters
Armor: StarGuard CIV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
1 Precision Weaponry/Magna 900P Large Pulse Laser
2 Kallon Industries/Intek Medium Lasers
3 Achernar BattleMechs/Federated 5-Shot LRM-5s
1 Mendham Electronics/Garret Mole TAG
Manufacturer: General Motors Blackjack refit facility
Primary Factory: Talcott
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban AQ
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 143 8,00
Armor Locations: 1 HD, 2 CT, 3 LT, 4 LA, 4 RA
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 19
Center Torso (rear) 9
L/R Torso 11 15
L/R Torso (rear) 6
L/R Arm 7 12
L/R Leg 11 20
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
TAG RT 0 1 1,00
3 LRM-5s RA 6 3 6,00
Medium Laser RA 3 1 1,00
Large Pulse Laser LA 10 2 7,00
Medium Laser LA 3 1 1,00
@LRM-5 (48) LT - 2 2,00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 11
4j 3 3 1 0 2 0 Structure: 4
Special Abilities: TAG, CASE, SRCH, ES, SEAL, SOA, IF 1
Blackjack TG-2EW
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Dry Cost: 4 078 125 C-Bills
Total Cost: 4 078 125 C-Bills
Battle Value: 1 291
Chassis: GM BJ-I Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Whitworth Jetlift
Jump Capacity: 120 meters
Armor: StarGuard CIV Ferro-Fibrous Ferro-Fibrous
Armament:
2 Maltex Corporation/Nightwind Large Lasers
4 Kallon Industries/Intek Medium Lasers
1 Mendham Electronics/Garret-Guardian Interface 2B Guardian ECM Suite
1 Achernar BattleMechs/Wunderland Anomaly Beagle Active Probe
1 Mendham Electronics/Garret Mole TAG
Manufacturer: General Motors Blackjack refit facility
Primary Factory: Talcott
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban AQ
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 152 8,50
Armor Locations: 1 HD, 2 CT, 3 LT, 4 LA, 4 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 18
Center Torso (rear) 9
L/R Torso 11 16
L/R Torso (rear) 6
L/R Arm 7 14
L/R Leg 11 22
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Guardian ECM Suite RT 0 2 1,50
TAG RT 0 1 1,00
Medium Laser RT 3 1 1,00
Beagle Active Probe LT 0 2 1,50
Medium Laser LT 3 1 1,00
Large Laser RA 8 2 5,00
Medium Laser RA 3 1 1,00
Large Laser LA 8 2 5,00
Medium Laser LA 3 1 1,00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
4j 3 3 0 0 2 1 Structure: 4
Special Abilities: ECM, PRB, RCN, TAG, ENE, SRCH, ES, SEAL, SOA
Blackjack TG-2GW
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Dry Cost: 3 646 750 C-Bills
Total Cost: 3 676 750 C-Bills
Battle Value: 1 088
Chassis: GM BJ-I Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Whitworth Jetlift
Jump Capacity: 120 meters
Armor: StarGuard CIV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
1 Valiant Systems/Valiant Catapult Arrow IV Missile
2 Achernar BattleMechs/ChisComp 32 Small Lasers
Manufacturer: General Motors Blackjack refit facility
Primary Factory: Talcott
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban AQ
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 143 8,00
Armor Locations: 1 HD, 2 CT, 1 LT, 6 RT, 4 RA
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 19
Center Torso (rear) 9
L/R Torso 11 15
L/R Torso (rear) 6
L/R Arm 7 12
L/R Leg 11 20
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Arrow IV Missile LT/LA 10 5/10 15,00
2 Small Lasers RA 2 2 1,00
@Arrow IV (Cluster) (5) LT - 1 1,00
@Arrow IV (Homing) (5) LT - 1 1,00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 11
4j 3 0 0 0 2 0 Structure: 4
Special Abilities: ARTAIS, CASE, SRCH, ES, SEAL, SOA
Blackjack TG-2HP
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Dry Cost: 3 831 625 C-Bills
Total Cost: 3 863 625 C-Bills
Battle Value: 1 223
Chassis: GM BJ-I Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Whitworth Jetlift
Jump Capacity: 120 meters
Armor: StarGuard CIV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
1 Yeffters Weapons Factory/Mydron Excel LB 10-X AC
5 Kallon Industries/Intek Medium Lasers
Manufacturer: General Motors Blackjack refit facility
Primary Factory: Talcott
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban AQ
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 143 8,00
Armor Locations: 1 HD, 2 CT, 3 LT, 4 LA, 4 RA
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 19
Center Torso (rear) 9
L/R Torso 11 15
L/R Torso (rear) 6
L/R Arm 7 12
L/R Leg 11 20
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RT 3 1 1,00
Medium Laser LT 3 1 1,00
3 Medium Lasers RA 9 3 3,00
LB 10-X AC LA 2 6 11,00
@LB 10-X (Cluster) (10) LT - 1 1,00
@LB 10-X (Slug) (10) LT - 1 1,00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 12
4j 4 4 1 0 2 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
Blackjack TG-2E
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Dry Cost: 3 411 125 C-Bills
Total Cost: 3 413 125 C-Bills
Battle Value: 1 020
Chassis: GM BJ-I Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Whitworth Jetlift
Jump Capacity: 120 meters
Armor: StarGuard CIV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
4 Kallon Industries/Intek Medium Lasers
2 General Motors/Whirlwind-L 2 Autocannon/2s
Manufacturer: General Motors Blackjack refit facility
Primary Factory: Talcott
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban AQ
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 143 8,00
Armor Locations: 1 HD, 2 CT, 3 LT, 4 LA, 4 RA
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 19
Center Torso (rear) 9
L/R Torso 11 15
L/R Torso (rear) 6
L/R Arm 7 12
L/R Leg 11 20
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RT 3 1 1,00
Medium Laser LT 3 1 1,00
Autocannon/2 RA 1 1 6,00
Medium Laser RA 3 1 1,00
Autocannon/2 LA 1 1 6,00
Medium Laser LA 3 1 1,00
@AC/2 (90) LT - 2 2,00
Free Critical Slots: 15
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 10
4j 3 3 1 0 2 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Blackjack TG-2E
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Dry Cost: 3 411 125 C-Bills
Total Cost: 3 413 125 C-Bills
Battle Value: 1 020
Chassis: GM BJ-I Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Whitworth Jetlift
Jump Capacity: 120 meters
Armor: StarGuard CIV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
4 Kallon Industries/Intek Medium Lasers
2 General Motors/Whirlwind-L 2 Autocannon/2s
Manufacturer: General Motors Blackjack refit facility
Primary Factory: Talcott
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban AQ
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 143 8,00
Armor Locations: 1 HD, 2 CT, 3 LT, 4 LA, 4 RA
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 19
Center Torso (rear) 9
L/R Torso 11 15
L/R Torso (rear) 6
L/R Arm 7 12
L/R Leg 11 20
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RT 3 1 1,00
Medium Laser LT 3 1 1,00
Autocannon/2 RA 1 1 6,00
Medium Laser RA 3 1 1,00
Autocannon/2 LA 1 1 6,00
Medium Laser LA 3 1 1,00
@AC/2 (90) LT - 2 2,00
Free Critical Slots: 15
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 10
4j 3 3 1 0 2 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA