The Ranger is based upon the Archer. Main weaponry consists of two Aurora Missiliers Deathscap LRM-15 launchers (right torso and left torso, each with two tons of ammunition). Fourteen heat sinks allow the Ranger to remain cool when only using the missiles at range. In close, six Martin Gordan Rapier Medium Lasers are mounted, two positioned to fire to the rear (right arm, right torso, left arm, left torso, and two center torso rear). Once the range closes to under the minimum for the LRMs, the Ranger is heat neutral while running and using the forward facing Medium Lasers.
Ranger RGR-1A
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 6,075,573 C-Bills
Total Cost: 6,195,573 C-Bills
Battle Value: 1,452
Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
2 Aurora Missiliers Deathscap LRM-15s
6 Martin Gordan Rapier Medium Lasers
Manufacturer: Vandenberg Mechanized Industries
Primary Factory: Illiushin, New Vandenberg
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7.00
Engine: Fusion Engine 280 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Single Heat Sink 14 4.00
Heat Sink Locations: 1 HD, 1 LL, 1 RL
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 208 13.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 11
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 11 20
L/R Leg 15 29
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.00
Medium Laser LA 3 1 1.00
Medium Laser RT 3 1 1.00
LRM-15 RT 5 3 7.00
Medium Laser LT 3 1 1.00
LRM-15 LT 5 3 7.00
2 (R) Medium Lasers CT 6 2 2.00
@LRM-15 (16) RT - 2 2.00
@LRM-15 (16) LT - 2 2.00
Free Critical Slots: 28
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 15
4 3 3 2 0 3 0 Structure: 6
Special Abilities: SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1
The Thunderstorm is based on the Thunderbolt. Armament is a Martin Gordan Lance Large Laser (right arm), three Martin Gordan Medium Lasers (left torso), an Aurora Missiliers Deathscap LRM-15 launcher (right torso, with two tons of ammunition for 16 missile flights), an Aurora Missiliers Hemlock SRM-6 launcher (left torso, with one ton of ammunition for 15 missile flights), and three Hyades Weapons Consortium Reaper Machine-Guns (left arm, with a half-ton of ammunition for 100 bursts).
With only fifteen heat sinks, an Alpha Strike is NOT advised in this BattleMech. But when the weapons are used in their natural range brackets, the design can run fairly cool.
Thunderstorm TDS-1A
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,908,973 C-Bills
Total Cost: 5,996,473 C-Bills
Battle Value: 1,387
Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
1 Aurora Missiliers Deathscap LRM-15
1 Martin Gordan Lance Large Laser
1 Aurora Missiliers Hemlock SRM-6
3 Martin Gordan Rapier Medium Lasers
3 Hyades Weapons Consortium Reaper Machine Guns
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
Primary Factory: Pinard (VMI), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7.00
Engine: Fusion Engine 280 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Single Heat Sink 15 5.00
Heat Sink Locations: 2 LL, 2 RL
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 208 13.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 11
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 11 20
L/R Leg 15 29
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Laser RA 8 2 5.00
3 Machine Guns LA 0 3 1.50
LRM-15 RT 5 3 7.00
3 Medium Lasers LT 9 3 3.00
SRM-6 LT 4 2 3.00
@MG (1/2) (100) LA - 1 0.50
@LRM-15 (16) RT - 2 2.00
@SRM-6 (15) LT - 1 1.00
Free Critical Slots: 26
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 14
4 3 3 1 0 3 1 Structure: 6
Special Abilities: SRCH, ES, SEAL, SOA, IF 1
A variant of the Thunderstorm is the TDS-1B. This unit adds four Hamilton Liftjet 120 jump jets for excellent mobility on the battlefield. The machine-guns and ammunition have been removed and replaced with a Jamestown Incendiaries Flamelord Flamer and one additional heat sink (for a total of sixteen). The missile launchers have been removed and replaced with two Aurora Missiliers Privet LRM-5 launchers (right torso, with two tons of ammunition for 24 missile flights) and one Aurora Missiliers Foxglove SRM-4 launcher (left torso, with one ton of ammunition for 25 missile flights).
Thunderstorm TDS-1B
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 6,050,923 C-Bills
Total Cost: 6,137,923 C-Bills
Battle Value: 1,405
Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Hamilton Liftjet 120
Jump Capacity: 120 meters
Armor: Renault Composites 208 Standard Armor
Armament:
1 Martin Gordan Lance Large Laser
3 Martin Gordan Rapier Medium Lasers
2 Aurora Missiiiers Privet LRM-5s
1 Aurora Missiliiers Foxglove SRM-4
1 Jamestown Incendiaries Flamelord Flamer
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
Primary Factory: Pinard (VMI), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7.00
Engine: Fusion Engine 280 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LT, 1 RT 4.00
Heat Sinks: Single Heat Sink 16 6.00
Heat Sink Locations: 1 RT, 2 LL, 2 RL
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 208 13.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 11
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 11 20
L/R Leg 15 29
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Laser RA 8 2 5.00
Flamer LA 3 1 1.00
2 LRM-5s RT 4 2 4.00
3 Medium Lasers LT 9 3 3.00
SRM-4 LT 3 1 2.00
@LRM-5 (48) RT - 2 2.00
@SRM-4 (25) LT - 1 1.00
Free Critical Slots: 26
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 14
4j 3 3 1 0 3 1 Structure: 6
Special Abilities: SRCH, ES, SEAL, SOA
The final unit of Phase IV is the Typhon. Armament consists of a High Energy Systems Corona PPC (right arm), five Martin Gordan Rapier Medium Lasers (left arm, right torso, left torso, and two center torso, one firing to the rear), two Aurora Missiliers Privet LRM-5 launchers (right torso, with two tons of ammunition for 24 missile salvos), and an Aurora Missiliers Hemlock SRM-6 launcher (left torso, with one ton of ammunition for 15 missile salvos). Sixteen heat sinks require a MechWarrior to use bracket fire with this 'Mech, but the heat load is balanced for both long and short range work (16 generated at range with the PPC and LRMs while running, 16 generating in close with the SRMs and Medium Lasers before movement heat).
Typhon TPN-1A
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,987,853 C-Bills
Total Cost: 6,074,853 C-Bills
Battle Value: 1,385
Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
1 High Energy Systems Corona PPC
1 Aurora Missiliers Hemlock SRM-6
5 Martin Gordan Rapier Medium Lasers
2 Aurora Missiliers Privet LRM-5s
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
Primary Factory: New Vandenberg (VMI), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7.00
Engine: Fusion Engine 280 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Single Heat Sink 16 6.00
Heat Sink Locations: 1 LT, 2 LL, 2 RL
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 208 13.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 11
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 11 20
L/R Leg 15 29
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RA 10 3 7.00
Medium Laser LA 3 1 1.00
Medium Laser RT 3 1 1.00
2 LRM-5s RT 4 2 4.00
Medium Laser LT 3 1 1.00
SRM-6 LT 4 2 3.00
Medium Laser CT 3 1 1.00
(R) Medium Laser CT 3 1 1.00
@LRM-5 (48) RT - 2 2.00
@SRM-6 (15) LT - 1 1.00
Free Critical Slots: 28
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 14
4 3 3 1 0 3 2 Structure: 6
Special Abilities: SRCH, ES, SEAL, SOA