DRG-2x Dragon
The iconic heavy-weight 'Mech of the Draconis Combine is the Dragon. Although at the lower end of the heavy-weight category, the Dragon has served House Kurita well throughout the centuries. Well protected, fast (for a Succession Wars era 'Mech), and decently armed, the Dragon is a solid performer on the battlefield.
With recovered technology from the Helm Data Core becoming available in the late 3030s and early 3040s, the DCMS began looking at ways to upgrade this staple. One school of thought advocated using a newly developed 360-rate Extra-light Fusion engine to boost the ground speed even higher . . . although the projected cost would rise dramatically as well. This version, based on the DRG-1G Grand Dragon was designed and developed . . . but the resulting fragility (and the high cost of acquisition) caused by the XL engine caused Theodore Kurita to order Luthien Armor Works to explore other options.
By 3049, eight new prototypes were in development and preparing to enter field testing trials. Theodore had insisted that LAW concentrate on improving the ruggedness and firepower of the design, but keeping the standard fusion engine used by the DRG-1N and DRG-1G. While speed would not be improved, these new Dragons and Grand Dragons were expected to be tough enough that they could survive on the battlefield . . . and the cost would be low enough that House Kurita could continue to manufacture them in large numbers.
The Clan Invasion would see the introduction of these seven new variants of the Dragon and Grand Dragon. And while some MechWarriors would miss the increased speed of the original concept, their ability to network together using C3 slave modules and master control computers, their improved survivability, and increased firepower soon quieted the critics.
The basis for all seven variants would be the same. Each would use a newly developed Alshain Type 560-60ES Endo-Steel II internal structure and would carry eleven full tons of New Samarkand Royal Ferro-Fibrous armor plating. Each would feature a Vlar 300 standard fusion engine.
Two alternate production concepts were developed simultaneously. Those designated the Dragon (DRG-2N, DRG-2Nc, DRG-2K, and DRG-2R) would utilize ballistic weapons as the main gun, similar to the DRG-1N Dragon. Standard single-strength heat sinks would be fitted to these four 'Mechs as heat production would fall within the norms for the Inner Sphere at the time.
The DRG-2G, DRG-2H, DRG-2Gc, and DRG-2Gcc, on the other hand, would feature a Lord's Light 2 ER PPC (or the Lord's Thunder Binary Laser Cannon) as the main gun and would be designated as the Grand Dragon. These three designs would draw upon the limited stockpile of double-strength heat sinks to deal with the increased heat production of the Extended Range PPC.
The base DRG-2N incorporates a C3 Slave Module in the head, along with CASE in both the right and left torsos. The main gun is an Imperator Ultra-5 Ultra AC-5 Autocannon in the right arm, fed by two tons of ammunition in the right torso. This is supported at range by two Thunderstroke-L LRM-5 launchers in the center torso, fed by two tons of ammunition stored in the left torso. Two medium lasers (one left arm, one rear-mounted in the right torso) round out the weapons payload. Cost for the DRG-2N was finalized at less than six million C-Bills.
Dragon DRG-2N
Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 5,852,480 C-Bills
Total Cost: 5,930,480 C-Bills
Battle Value: 1,381
Chassis: Alshain Type 560-60ES Endo-Steel
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Starshield Ferro-Fibrous w/ CASE
Armament:
1 Imperator Ultra-5 Ultra AC/5
2 Victory 23R Medium Lasers
2 Thunderstroke-L LRM-5s
1 Tanadi Citizen C3 Computer (Slave)
Manufacturer: Luthien Armor Works
Primary Factory: Luthien
Communications System: Sipher CommSys 3
Targeting and Tracking System: Eagle Eye SY10-10
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 99 points 3.00
Internal Locations: 5 LT, 2 RT, 3 LA, 2 RA, 1 LL, 1 RL
Engine: Fusion Engine 300 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA
Armor: Ferro-Fibrous AV - 197 11.00
Armor Locations: 4 LT, 2 RT, 3 LA, 3 RA, 1 LL, 1 RL
CASE Locations: 1 LT, 1 RT 1.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 30
Center Torso (rear) 10
L/R Torso 14 20
L/R Torso (rear) 8
L/R Arm 10 20
L/R Leg 14 26
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Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Ultra AC/5 RA 1 5 9.00
Medium Laser LA 3 1 1.00
(R) Medium Laser RT 3 1 1.00
2 LRM-5s CT 4 2 4.00
C3 Computer (Slave) HD 0 1 1.00
@Ultra AC/5 (40) RT - 2 2.00
@LRM-5 (48) LT - 2 2.00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 14
5 2 2 2 0 3 0 Structure: 5
Special Abilities: C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA, IF 1
The DRG-2K removes one Thunderstroke-L LRM-5 launcher and its ammunition bin in order to upgrade the Imperator Ultra-5 autocannon to an Imperator Code Red LB-10X Autocannon, also supplied with two tons of ammunition. Not quite as long ranged as the DRG-2N, the -2K adds flexibility in being able to use both slug and cluster ammunition and has proven deadly against vehicles, VTOLs, both conventional and aerospace fighters.
Dragon DRG-2K
Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 6,124,480 C-Bills
Total Cost: 6,186,480 C-Bills
Battle Value: 1,374
Chassis: Alshain Type 560-60ES Endo-Steel
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Starshield Ferro-Fibrous w/ CASE
Armament:
1 Imperator Code Red LB 10-X AC
2 Victory 23R Medium Lasers
1 Thunderstroke-L LRM-5
1 Tanadi Citizen C3 Computer (Slave)
Manufacturer: Luthien Armor Works
Primary Factory: Luthien
Communications System: Sipher CommSys 3
Targeting and Tracking System: Eagle Eye SY10-10
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 99 points 3.00
Internal Locations: 5 LT, 2 RT, 3 LA, 2 RA, 1 LL, 1 RL
Engine: Fusion Engine 300 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA
Armor: Ferro-Fibrous AV - 197 11.00
Armor Locations: 5 LT, 2 RT, 3 LA, 2 RA, 1 LL, 1 RL
CASE Locations: 1 LT, 1 RT 1.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 30
Center Torso (rear) 10
L/R Torso 14 20
L/R Torso (rear) 8
L/R Arm 10 20
L/R Leg 14 26
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LB 10-X AC RA 2 6 11.00
Medium Laser LA 3 1 1.00
(R) Medium Laser RT 3 1 1.00
LRM-5 CT 2 1 2.00
C3 Computer (Slave) HD 0 1 1.00
@LB 10-X (Cluster) (10) RT - 1 1.00
@LB 10-X (Slug) (10) RT - 1 1.00
@LRM-5 (24) LT - 1 1.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 14
5 2 2 1 0 3 0 Structure: 5
Special Abilities: C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA, FLK 1/1/1
The DRG-2R removes the final Thunderstroke-L LRM-5 launcher and its ammunition bin, along with both CASE systems to upgrade the main gun to an Imperator Dragon's Fire Gauss Rifle, fed by three tons of ammunition. To somewhat make up for the loss of the LRM rack, the right torso Victory 23R Medium Laser has been repositioned to fire forward and not to the rear.
Dragon DRG-2R
Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 5,756,480 C-Bills
Total Cost: 5,816,480 C-Bills
Battle Value: 1,674
Chassis: Alshain Type 560-60ES Endo-Steel
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Starshield Ferro-Fibrous
Armament:
1 Imperator Dragon's Fire Gauss Rifle
2 Victory 23R Medium Lasers
1 Tanadi Citizen C3 Computer (Slave)
Manufacturer: Luthien Armor Works
Primary Factory: Luthien
Communications System: Sipher CommSys 3
Targeting and Tracking System: Eagle Eye SY10-10
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 99 points 3.00
Internal Locations: 6 LT, 2 RT, 3 LA, 1 RA, 1 LL, 1 RL
Engine: Fusion Engine 300 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA
Armor: Ferro-Fibrous AV - 197 11.00
Armor Locations: 5 LT, 2 RT, 3 LA, 2 RA, 1 LL, 1 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 30
Center Torso (rear) 10
L/R Torso 14 20
L/R Torso (rear) 8
L/R Arm 10 20
L/R Leg 14 26
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Gauss Rifle RA 1 7 15.00
Medium Laser LA 3 1 1.00
Medium Laser RT 3 1 1.00
C3 Computer (Slave) HD 0 1 1.00
@Gauss Rifle (24) RT - 3 3.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 17
5 3 3 2 0 3 0 Structure: 5
Special Abilities: C3S, MHQ1, SRCH, ES, SEAL, SOA
The last Dragon variant is the DRG-2Nc. Armament is based on the DRG-2N, but both Thunderstroke-L LRM launchers, their ammunition bins, and the left torso CASE have been removed to accomodate a 5-ton C3 Master Computer in the right torso. The rear-firing Victory 23R Medium Laser has been moved to the left torso and a third Victory 23R added to the center torso to compensate for the loss of the LRMs. Finally a ChisComp 32 Small Laser has been added to the left arm. The DRG-2Nc retains the C3 Slave Module as well as having the C3 Master Computer; this allows the DRG-2Nc to network into a full company of C3 'Mechs rather than simply a lance.
Dragon DRG-2Nc
Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 8,158,480 C-Bills
Total Cost: 8,176,480 C-Bills
Battle Value: 1,316
Chassis: Alshain Type 560-60ES Endo-Steel
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Starshield Ferro-Fibrous w/ CASE
Armament:
1 Imperator Ultra-5 Ultra AC/5
3 Victory 23R Medium Lasers
1 ChisComp 23 Small Laser
1 Tanadi Citizen C3 Computer (Slave)
1 Tanadi Coordinator C3 Computer (Master)
Manufacturer: Luthien Armor Works
Primary Factory: Luthien
Communications System: Sipher CommSys 3
Targeting and Tracking System: Eagle Eye SY10-10
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 99 points 3.00
Internal Locations: 5 LT, 2 RT, 3 LA, 2 RA, 1 LL, 1 RL
Engine: Fusion Engine 300 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA
Armor: Ferro-Fibrous AV - 197 11.00
Armor Locations: 4 LT, 2 RT, 3 LA, 3 RA, 1 LL, 1 RL
CASE Locations: 1 RT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 30
Center Torso (rear) 10
L/R Torso 14 20
L/R Torso (rear) 8
L/R Arm 10 20
L/R Leg 14 26
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Ultra AC/5 RA 1 5 9.00
Medium Laser LA 3 1 1.00
Small Laser LA 1 1 0.50
C3 Computer (Master) RT 0 5 5.00
(R) Medium Laser LT 3 1 1.00
Medium Laser CT 3 1 1.00
C3 Computer (Slave) HD 0 1 1.00
@Ultra AC/5 (40) RT - 2 2.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 13
5 2 2 1 0 3 0 Structure: 5
Special Abilities: C3S, C3M, TAG, CASE, MHQ6, SRCH, ES, SEAL, SOA