OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

AU Developers - Please PM Knightmare or MechRat if you need board or permission changes

Pages: 1 [2] 3   Go Down

Author Topic: Optimizing the Griffin  (Read 23655 times)

0 Members and 1 Guest are viewing this topic.

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,181
  • For the Last Cameron!
Re: Optimizing the Griffin
« Reply #15 on: October 11, 2020, 06:34:32 AM »

I hear ya masterarminas, anxiously awaiting more entries!
Logged

drakensis

  • Duke of Avalon
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,299
Re: Optimizing the Griffin
« Reply #16 on: October 13, 2020, 03:18:28 AM »

Griffin GRF-2D

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 5,502,707 C-Bills (11,999,790 C-bills for the GRF-3D)
Battle Value: 1,505 (1,518 for the GRF-3D)

Chassis: Earthwerks GRF Standard
Power Plant: CoreTek 275 Fusion Engine (VOX 330 Extralight for the GRF-3D)
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: StarGuard CIV Ferro-Fibrous
Armament:
    1 Fusigon Longtooth ER PPC
    1 Mitchell Systems LRM-15 w/ Artemis IV FCS
Manufacturer: Kallon Industries, Brigadier Corporation
    Primary Factory: Talon (Kallon), Oliver (Brigadier)
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

Overview:
One of the most widely available 'Mechs in the Inner Sphere, the Griffin was being constructed on three worlds within the Federated Commonwealth by the time of the Clan Invasion and made up a sizeable percentage of their cavalry force.

In order to quickly refit their existing designs, the AFFS requested a simple upgrade package and Brigadier, eager to validate the investment in their restored factory, rushed the 2D model into readiness.


Capabilities:
The new Griffin refits the heatsinks and armour of the 'Mech with advanced materials, saving two tons of payload at no loss in protection and almost doubling the ability to handle heat.

With the Johnston High Speed ER PPC already in high demand, the availability of the Fusigon Longtooth from the FWL after the Outreach Conference, solved what seemed like a major logistical snarl. This is the primary weapon of the refitted Griffin.

Supporting the ER PPC is a LRM-15 augmented by artemis guidance. While it only has a single ton of ammunition, a full jumping alpha-strike impairs even the improved heatsinks and most mechwarriors reserve the missile launcher for optimal shots anyway, or cite the lack of CASE as a reason to empty the ammunition bins as quickly as possible.

Variants:
As their bid for a new construction Griffin, Brigadier have dug out the VOX 330 reactor used on their older SCP-1N Scorpion. Already working on an extra-light version for that design, they fitted it into the Griffin and moved the ammunition storage to the left of the redesigned torso, adding another ton of ammunition and the requested CASE. This variant also sports improved protection to the arms and rear.



GRF-2D Griffin
Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 152                  8.50
    Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           20       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            14       
                                             L/R Leg     13           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RT        5         3         7.00
    Artemis IV FCS                           RT        -         1         1.00
ER PPC                                       RA        15        3         7.00
@LRM-15 (Artemis) (8)                        RT        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
5j         2       2       2       0      2     0   Structure:  5
Special Abilities: SRCH, ES, SEAL, SOA, IF 1


GRF-3D Griffin
Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             XL Fusion Engine             330                      12.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 161                  9.00
    Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           20       
                                 Center Torso (rear)                  8         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RT        5         3         7.00
    Artemis IV FCS                           RT        -         1         1.00
ER PPC                                       RA        15        3         7.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
6/3j       2       3       3       0      2     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1





Griffin GRF-2BLR

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 5,752,257 C-Bills
Battle Value: 1,615

Chassis: Defiance SLAM Endo-Steel
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings
    Jump Capacity: 150 meters
Armor: Durralex Heavy Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    1 Donal PPC
    1 Holly SRM-6 w/ Artemis IV FCS
    6 Martell Medium Lasers
Manufacturer: Defiance Industries
    Primary Factory: Hesperus II
Communications System: HartfordCo COM 4000
Targeting and Tracking System: HartfordCo XKZ 1

Overview:
Not entirely pleased with the Griffin variants being developed on Oliver and Talon, Defiance Industries decided to leave the refit market to other corporations and focus on new-build Griffins, exploiting their unmatched production capabilities.

The GRF-2BLR was the result of collaboration with Red Devil Industries, struggling to diversify their resources given proximity to the Jade Falcon Occupation Zone. Using advanced technology for the integral systems has allowed the Griffin to mount armament of readily available weapon systems equivalent to a 'Mech thirty tons heavier - the BLR-1G Battlemaster from which its
designation is taken.


Capabilities:
Sporting essentially the same speed and mobility as other Griffins, the 'GriffinMaster' retains a PPC in the right arm, although it has switched from a Fusigon to a Donal that meshes better with the electronics (which are for simplicity's sake simply copied from the Battlemaster's).

The secondary armament does away with the LRM launcher for a SRM launcher on the opposite shoulder, upgraded with Artemis fire control and cellular storage for the missiles. The main battery at close range is six medium lasers, quite enough to shred lighter 'Mechs with a single volley.

Despite switching to double heatsinks, the GRF-2BLR is far from able to cope with an alpha strike. The PPC is usually used in hit and run attacks exploiting the jump-jets, switching to lasers and SRMs for point-blank brawling.

Deployment:
The first two Griffins to leave Hesperus II were sent directly to the Royal Guards, who have assigned them to the Archon's throne-room.

Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 5 RT, 6 LA, 3 RA
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 152                  8.50
    Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           20       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            14       
                                             L/R Leg     13           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 Medium Lasers                              RT        9         3         3.00
3 Medium Lasers                              LT        9         3         3.00
SRM-6                                        LT        4         2         3.00
    Artemis IV FCS                           LT        -         1         1.00
PPC                                          RA        10        3         7.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 16
5j         4       4       1       0      2     1   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA

« Last Edit: October 13, 2020, 06:13:45 AM by drakensis »
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,181
  • For the Last Cameron!
Re: Optimizing the Griffin
« Reply #17 on: October 13, 2020, 07:37:37 AM »

Very nice drakensis!!
Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Optimizing the Griffin
« Reply #18 on: October 13, 2020, 11:04:03 PM »

The Griffin is perhaps one of my favorite 3025-era 'Mechs!  Sure, it wasn't the most efficient, or best protected, or carried the heaviest armament, but there is just something about that 5/8/5 medium able to reach out and tag you at long range that I just LOVED.

So, for this contest, I am submitting a plethora of Griffins!  I've tried to stay true to the spirit of the 'Mech, and I hope ya'll enjoy my take on the following eight (EIGHT!!) designs.

Now, onto the 'Mech at hand.
Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Optimizing the Griffin
« Reply #19 on: October 13, 2020, 11:20:22 PM »

GRF-2D Griffin

The Davion version of the upgraded Griffin spared little expense.  Kallon Industries used the latest in recovered technology, as well as combat reports from the Clan Occupation Zones, to rework the Griffin into a fast cavalry unit.  At its heart, the new upgrade utilized a 330 Extra-Light Fusion engine to give this design the speed of the Phoenix Hawk . . . while a sixth jump jet was added to increase mobility.  This new engine was obtained from the Brigadier Corporation production lines on Oliver (originally intended for their Scorpion upgrade), although Kallon is planning on constructing a new factory on Talon to build the engines closer to their production lines.

Kallon engineers also incorporated an Endo-Steel II chassis, allowing for enough weight savings to install CASE in the right torso for the long-range missile launcher's ammunition.  The Delta Dart LRM-10 was upgraded to incorporated Artemis IV Fire Control Systems, while the original Fusigon PPC was replaced with a Johnston High Speed Extended-Range PPC.

Armor was increased to 11.5 tons of Starshield A, providing the new Griffin with exceptional protection for a 55-ton 'Mech, while 11 double-strength heat sinks eliminates most (but not all!) of the excess overheat production.  Indeed, the GRF-2D utilize a running Alpha Strike (or a jumping Alpha Strike of 90 meters or less) and remain heat neutral. 

With the final 1.5 tons remaining, the design team installed a Beagle Active Probe in the -2DA model.  Intended for scout leaders, as well as lance and company commanders, the -2DA offers the MechWarrior piloting the 'Mech with exceptional sensor capability.  The -2DB, on the other hand, replaces the Active Probe with a Guardian ECM Suite.

Impressed by the results of Kallon's engineering teams, Hanse Davion ordered full production in early 3053.  Currently, the AFFS is assigning newly produced GRF-2Ds (of both makes) to the 1st Federated Suns Armored Cavalry and the Davion Light Guards.  Both the Deneb Light Cavalry and Ceti Hussars have been informed that they are the next units that will receive these new Griffins, with other regiments not projected to see any in their ranks for at least the next five years.

Both the 1st FSAC and Davion Light Guards have been highly impressed by the new designs which are well suited for their fast cavalry strike tactics, although to date neither Griffin has so far engaged the Clans. 

Code: [Select]
Griffin GRF-2DA

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 12,382,640 C-Bills
Total Cost: 12,502,640 C-Bills
Battle Value: 1,479

Chassis: Earthwerks GRF Special Endo-Steel
Power Plant: CoreTek 330 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 180 meters
Armor: Starshield A Standard Armor w/ CASE
Armament:
    1 Johnston High Speed ER PPC
    1 Delta Dart LRM-10 w/ Artemis IV FCS
    1  Beagle Active Probe
Manufacturer: Kallon Industries
    Primary Factory: Talon
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 3 LT, 1 RT, 3 LA, 3 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             330                      12.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   3.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 184                 11.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           27       
                                 Center Torso (rear)                  8         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        3         7.00
LRM-10                                       RT        4         2         5.00
    Artemis IV FCS                           RT        -         1         1.00
Beagle Active Probe                          LT        0         2         1.50
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
6j         2       2       2       0      2     0   Structure:  3
Special Abilities: PRB, RCN, CASE, SRCH, ES, SEAL, SOA, IF 1

Code: [Select]
Griffin GRF-2DB

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 12,382,640 C-Bills
Total Cost: 12,502,640 C-Bills
Battle Value: 1,545

Chassis: Earthwerks GRF Special Endo-Steel
Power Plant: CoreTek 330 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 180 meters
Armor: Starshield AJo Standard Armor w/ CASE
Armament:
    1 Johnston High Speed ER PPC
    1 Delta Dart LRM-10 w/ Artemis IV FCS
    1  Guardian ECM Suite
Manufacturer: Kallon Industries
    Primary Factory: Talon
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 3 LT, 1 RT, 3 LA, 3 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             330                      12.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   3.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 184                 11.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           27       
                                 Center Torso (rear)                  8         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        3         7.00
LRM-10                                       RT        4         2         5.00
    Artemis IV FCS                           RT        -         1         1.00
Guardian ECM Suite                           LT        0         2         1.50
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
6j         2       2       2       0      2     0   Structure:  3
Special Abilities: ECM, CASE, SRCH, ES, SEAL, SOA, IF 1
Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Optimizing the Griffin
« Reply #20 on: October 13, 2020, 11:32:50 PM »

GRF-2K Griffin

House Kurita acquired a production line for the GRF-1N Griffin following the War of 3039 when it acquired Norse BattleMech Works on Marduk.  Renamed Victory Industries by the Combine, this factory had yet to received any schematics for upgraded Griffins, giving the DCMS a free hand in designing their own 'Mech.

Always concerned about cost, the DCMS took a less agressive approach in their overhaul and redesign than House Davion.  Retaining the 275 standard fusion engine, the GRF-2K has the same speed and maneuverability as the traditional GRF-1N.  The Combine did incorporate Endo-Steel II internal structure and Ferro-Fibrous armor plating (10.0 tons), however, along with 11 double-strength heat sinks (despite the chronic shortage of such equipment in the DCMS!).

The Fusigon PPC was replaced with a standard Lord's Light PPC (not the extended range Lord's Light 2!) as the weapon was readily available throughout the Combine . . . and also because the engineers were concerned about excess overheat production (even with the 11 freezers mounted!).

The Delta Dart LRM launcher was removed and replaced with five (FIVE) Streak SRM-2 launchers fed by a ton of CASE-protected ammunition!  The last remaining ton was used to install a C3 Slave Module in the head.

While capable of devastating damage at short-range, the outward appearance of the GRF-2K is virtually indistinguishable from the older GRF-1N model, making identifying the GRF-2K on the battlefield quite dicey for hostile MechWarriors.  However, the design is outranged by virtually all modern Clan weapon systems, and MechWarriors assigned a GRF-2K find that they must use terrain (or urban combat environs) to mask their approach until they reach their own optimal engagement range.

Code: [Select]
Griffin GRF-2K

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 5,651,507 C-Bills
Total Cost: 5,705,507 C-Bills
Battle Value: 1,473

Chassis: Earthwerks GRF Special Endo-Steel
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A/F Ferro-Fibrous w/ CASE
Armament:
    1 Lord's Light PPC
    5 Generation Streak SRM-2s
    1 Tancredi Citizen C3 Computer (Slave)
Manufacturer: Victory Industries
    Primary Factory: Marduk
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 5 LT, 1 RT, 4 LA, 2 RA, 1 LL, 1 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 179                 10.00
    Armor Locations: 5 LT, 1 RT, 4 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
5 Streak SRM-2s                              RT        10        5         7.50
C3 Computer (Slave)                          HD        0         1         1.00
@Streak SRM-2 (50)                           RT        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5j         3       3       1       0      2     0   Structure:  5
Special Abilities: C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA


Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Optimizing the Griffin
« Reply #21 on: October 13, 2020, 11:40:58 PM »

GRF-2M Griffin

The Mark version showcases the new Free Worlds League obsession with the NARC Missile Beacon.  However, it has also proven quite successful on the battlefield!  Especially when used in conjunction with other Mark missile carriers!

Retaining the standard 275 fusion engine, the GRF-2M uses Endo-steel II and Ferro-Fibrous armor plating (9.5 tons), with CASE and ten double-strength heat sinks.

The main gun is a Fusigon Longtooth ER PPC, supported by two Delta Dart LRM-5 launchers, each fed by a ton of ammunition.  But the FWLM also installed a NARC Missile Beacon fed by two tons of ammunition.  While the design has to close to utilize the NARC homing beacons, its speed and maneuverability (and armor protection!) makes it far more likely to survive to get in close.  At which point, the ample missile magazines should still contain several missile salvos . . . and other missile armed 'Mechs in the Marik force will throw their own LRMs and SRMs at any hostile target struck by a beacon.

Although the GRF-2M has not seen combat against the Clans, it has proven very capable against Steiner and Liao forces and promises to be a mainstay of the FWLM for decades to come.

Code: [Select]
Griffin GRF-2M

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 5,525,957 C-Bills
Total Cost: 5,597,957 C-Bills
Battle Value: 1,459

Chassis: Earthwerks GRF Special Endo-Steel
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A/F Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon Longtooth ER PPC
    2 Delta Dart LRM-5s
    1 Octagon Missile Magnet Narc Launcher
Manufacturer: Earthwerks
    Primary Factory: Keystone (Earthwerks)
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 1 HD, 3 LT, 2 RT, 3 LA, 3 RA, 1 LL, 1 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 170                  9.50
    Armor Locations: 1 CT, 3 LT, 3 RT, 3 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  6         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            16       
                                             L/R Leg     13           23       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        3         7.00
2 LRM-5s                                     RT        4         2         4.00
Narc Launcher                                LT        0         2         3.00
@LRM-5 (48)                                  RT        -         2         2.00
@Narc (Homing) (12)                          LT        -         2         2.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5j         2       2       2       0      2     0   Structure:  5
Special Abilities: SNARC, CASE, SRCH, ES, SEAL, SOA, IF 1
Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Optimizing the Griffin
« Reply #22 on: October 13, 2020, 11:51:53 PM »

GRF-2S Griffin

House Steiner was not concerned with cost when it requested an upgraded Griffin.  Instead, they demanded a dramatic increase in firepower.  Using a 275 Extra-Light fusion engine and 10.0 tons of Ferro-Fibrous armor plating, along with ten double strength heat sinks, the design team at Defiance Industries managed to increase firepower by 50%. 

The Fusigon PPC was replaced with a Defiance 1001 Extended-Range PPC, increasing engagement range and eliminating minimum range problems.  The Delta Dart LRM-10 launcher was retained, but Artemis IV FCS was added for the two tons of ammunition.  And then the engineers added a second Delta Dart launcher (and two more tons of ammunition) in the left torso!  However, there simply was not ample room to install CASE, so a MechWarrior must keep a watchful eye on any potential magazine breaches!

While running quite hot, the GRF-2S can project devastating firepower at long-range and maintains the speed and maneuverability of the GRF-1N.  In fact, as the design team pointed out to the LCAF, excess overheat production is virtually the same as that of the older Griffin.

In addition to production on Hesperus II by Defiance Industries, the LCAF has recently retooled the Brigadier Corporation factory on Oliver to produce additional GRF-2S Griffins (as the demand has been quite high).  Although slower than most Clan medium-weight designs, these new Grffins have proven to possess enough firepower that it is possible to engage some Clan medium-weight designs on a 1-on-1 basis and have the Lyran MechWarrior a chance at winning the engagement.

Code: [Select]
Griffin GRF-2S

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 10,422,407 C-Bills
Total Cost: 10,662,407 C-Bills
Battle Value: 1,586

Chassis: Earthwerks GRF Standard
Power Plant: CoreTek 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A/F Ferro-Fibrous
Armament:
    1 Defiance 1001 ER PPC
    2 Delta Dart LRM-10s w/ Artemis IV FCS
Manufacturer: Defiance Industries, Brigadier Corporation
    Primary Factory: Hesperus II (Defiance), Oliver (Brigadier)
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             XL Fusion Engine             275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 179                 10.00
    Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        3         7.00
LRM-10                                       RT        4         2         5.00
    Artemis IV FCS                           RT        -         1         1.00
LRM-10                                       LT        4         2         5.00
    Artemis IV FCS                           LT        -         1         1.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
5j         2       3       3       0      2     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA, IF 1
Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Optimizing the Griffin
« Reply #23 on: October 14, 2020, 12:03:55 AM »

GRF-2T Griffin

Produced by Vandenberg Military Industries on Illiushin, the Griffin was a prime candidate for upgraded technology.  However, the Taurian Concordat was (understandably) cautious in their approach.

The standard 275 fusion engine was retained, along with the Earthwerks GRF internal structure.  However, the Starshield A standard armor was replaced with 10.0 tons of Starshield A/F Ferro-Fibrous armor plating and CASE was installed in both torsos.  The twelve single heat sinks were also replaced with ten double-strength freezers.

The Fusigon PPC was kept, but the Delta Dart LRM-10 launcher was replaced with two smaller Delta Dart LRM-5 launchers (each fed by a ton of ammunition).

Having 1.5 tons remaining, the TDF authorized the installation of a pair of Voelkers 200 Machine-Guns in the left arm, fed by a ton of ammunition, giving the Concordat's new Griffins some much needed anti-personnel capabilities.

Two variants were also proposed and authorized for production.

The GRF-2T-2 replaces both Delta Dart launchers with Shannon Fore SRM-4 launchers (and two tons of ammunition). Although hotter running than the -2T-1, the excess overheat production is minimal and quite effective at short and medium range.

The GRF-2T-3 retains one Delta Dart (and a ton of ammunition) but replaces the second with a Shannon Fore SRM-4 launcher (and a ton of ammunition).  Perfectly heat neutral even on a jumping Alpha Strike, the -2T-3 offers the TDF a balanced blend of long-, medium-, and short-range capabilities (as well as AP capabilities) on a robust and fairly maneuverable platform.

Currently VMI is overwhelmed by orders from the TDF and mercenary commands for the new war-machine and is working to expand their production capacity on Illiushin and has proposed constructing a new Griffin production line on New Vandenberg itself!

Code: [Select]
Griffin GRF-2T-1

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3053
Dry Cost: 5,222,157 C-Bills
Total Cost: 5,282,657 C-Bills
Battle Value: 1,400

Chassis: Earthwerks GRF Standard
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A/F Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon PPC
    2 Delta Dart LRM-5s
    2 Voelkers 200 Machine Guns
Manufacturer: Vandenberg Mechanized Industries
    Primary Factory: Illiushin
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 179                 10.00
    Armor Locations: 1 CT, 3 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
2 Machine Guns                               LA        0         2         1.00
2 LRM-5s                                     RT        4         2         4.00
@MG (1/2) (100)                              LA        -         1         0.50
@LRM-5 (48)                                  RT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
5j         2       2       2       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

Code: [Select]
Griffin GRF-2T-2

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3053
Dry Cost: 5,315,157 C-Bills
Total Cost: 5,369,657 C-Bills
Battle Value: 1,375

Chassis: Earthwerks GRF Standard
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A/F Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon PPC
    2 Shannon Fore SRM-4s
    2 Voelkers 200 Machine Guns
Manufacturer: Vandenberg Mechanized Industries
    Primary Factory: Illiushin
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 179                 10.00
    Armor Locations: 1 CT, 3 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
2 Machine Guns                               LA        0         2         1.00
2 SRM-4s                                     RT        6         2         4.00
@MG (1/2) (100)                              LA        -         1         0.50
@SRM-4 (50)                                  RT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
5j         3       3       1       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0

Code: [Select]
Griffin GRF-2T-3

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3053
Dry Cost: 5,268,657 C-Bills
Total Cost: 5,326,157 C-Bills
Battle Value: 1,387

Chassis: Earthwerks GRF Standard
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A/F Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon PPC
    1 Delta Dart LRM-5
    1 Shannon Fore SRM-4
    2 Voelkers 200 Machine Guns
Manufacturer: Vandenberg Mechanized Industries
    Primary Factory: Illiushin
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac, System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 179                 10.00
    Armor Locations: 1 CT, 3 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
2 Machine Guns                               LA        0         2         1.00
LRM-5                                        RT        2         1         2.00
SRM-4                                        RT        3         1         2.00
@MG (1/2) (100)                              LA        -         1         0.50
@LRM-5 (24)                                  RT        -         1         1.00
@SRM-4 (25)                                  RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
5j         2       2       2       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Optimizing the Griffin
« Reply #24 on: October 14, 2020, 12:10:04 AM »

Whew!  I did mention that liked Griffins, right?  ;)

Anyway, that is my entries to this contest.  Hope ya'll enjoyed them and perhaps you will use one or two (or six or eight!) in your own games.

Good night.  And good luck.
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,181
  • For the Last Cameron!
Re: Optimizing the Griffin
« Reply #25 on: October 14, 2020, 05:40:16 AM »

Wow, that was a Griffin-gasm!

Going to be reviewing this one for a while I see. Maybe a will streamline my process from here on out.
Logged

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: Optimizing the Griffin
« Reply #26 on: October 14, 2020, 08:05:05 AM »

I've got three or four more that need fluff. It's nice to see a Mech that is not unique to one faction and with the Shadow Hawk and Wolverine coming in the future we should see a plethora of designs.
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,483
  • Beware of the all-seeing eye: Ice Hellion
Re: Optimizing the Griffin
« Reply #27 on: October 14, 2020, 03:51:53 PM »

Whew!  I did mention that liked Griffins, right?  ;)

I bow to you.  8)
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,181
  • For the Last Cameron!
Re: Optimizing the Griffin
« Reply #28 on: October 14, 2020, 07:07:09 PM »

Looking forward to your four Abele!

Yeah these Mechs should be pretty diverse in make up
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Optimizing the Griffin
« Reply #29 on: October 15, 2020, 03:53:27 PM »

Well basic fluff done for 3 of my 5. I know the one is going to be a Marik design got to figure out fluff for the Gauss one. If anyone wants to use it go for it. I'll try to finish these otherwise tomorrow
Logged
NEVER trust a man who scratches his chin
Pages: 1 [2] 3   Go Up