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Author Topic: Optimizing the JagerMech  (Read 8616 times)

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Ice Hellion

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Re: Optimizing the JagerMech
« Reply #15 on: May 06, 2021, 04:30:49 PM »

My Lord,

I must request immediate action against Kallon Industries for bringing forward without being authorized by our Ministry or by the Quartermaster a proposal for upgrading the classical JagerMech.
Backed up by an aggressive marketing campaign (see enclosed file) targeting the users of the JM6-S (which is easy since they are today the sole producer of this design for the whole Federate Commonwealth), they manage to create a real force with these ‘MechWarriors lobbying their techs and commanders for getting an official retrofit by Kallon Industries.
This has a financial cost and also since these upgrades are not officially planned they temporary decrease the TOE of said units.

I do request the authorization to further investigate this matter.

Yours,

Algar Adalwolf
Head of Anti Trust  Bureau



Are you tired of waiting for a new ‘Mech, one up to the modern threads? But are you still loyal to your good old mount, the battle-proven JagerMech?
As part of its upgrade programme for the AFFC, Kallon Industries is proposing you the brand new JM6-SU (U for Upgraded).

First of all, it will still be your good old JagerMech only better equipped to face the new battlefield. Gone are the small guns, replaced with a Imperator Code Red LB 10-X produced by our own factories and a proven ER PPC from Johnston Industries.
This way you can punch holes in any opponent and exploit them while staying at the same range as before but with more firepower to each volley.
Afraid that someone might sneak close and put you at disadvantage if a second ‘Mech stays at long ranges? Don’t worry anymore, with 4 Medium Lasers, any hostile will think twice before getting close to you.
Obviously you won’t be able to alpha strike (you can’t have it all) but all the Heat Sinks will be replaced by 12 Double ones, improving the cooling capacity by 240%.

What about protection? All ammo is CASE protected and this ‘Mech carries almost the maximum protection its chassis can afford with 11.5 tons of our brand new Kallon Unity Weave Ferro Fibrous.

All this leads for an upgrade efficiency of circa 80% for only a fraction of the costs of a JM6-S or even a JM6-DD. By the way, don’t say it too loud but it is rumoured that it is even more efficient than the JM6-DD.

So what are you waiting for? Ask your techs and commander to call your local Kallon Industries representative and schedule your ‘Mech for an upgrade right now.



Matt,

I spoke to the Quartermaster Department and their proposal is to forgive Kallon Industries if and only if they agree to built a new more efficient JagerMech for the AFFC and provides 2 production runs for free.
We are no monsters and the transportation costs are still for the Federated Commonwealth.

Tell your contact that the other option will be more painful for Kallon Industries. I am sure you will manage to explain this to them in words simple enough for their lawyers to understand.

Yours,

Jack Waterson
General Attorney
Judge Advocate General’s Office



Following a request by the AFFC and by our happy customers, we Kallon Industries are pleased to announce you that we will soon produce a new JagerMech, one that will hold the banner of the Federated Commonwealth against any enemy for the years to come.

Kallon Industries – press release

Code: [Select]
JagerMech JM6-SU

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3052
Dry Cost: 6 324 725 C-Bills
Total Cost: 6 376 725 C-Bills
Battle Value: 1 609

Chassis: Kallon Type XII Standard
Power Plant: Magna 260 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kallon Unity Weave Ferro Fibrous Ferro-Fibrous w/ CASE
Armament:
    1 Johnston Industries/Johnston High Speed ER PPC
    1 Kallon Industries/Imperator Code Red LB 10-X AC
    4 General Motors/Magna Mk Ii Medium Lasers
Manufacturer: Kallon Industries
    Primary Factory: Talon
Communications System: Garret T11-A
Targeting and Tracking System: Garret D2J

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6,50
Engine:             Fusion Engine                260                      13,50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             12(24)                    2,00
    Heat Sink Locations: 2 RT
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 206                 11,50
    Armor Locations: 1 HD, 2 CT, 7 LT, 4 RT
    CASE Locations: 1 LT                                                   0,50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           33       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           20       
                                             L/R Leg     15           28       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RT        3         1         1,00
Medium Laser                                 LT        3         1         1,00
ER PPC                                       RA        15        3         7,00
Medium Laser                                 RA        3         1         1,00
LB 10-X AC                                   LA        2         6        11,00
Medium Laser                                 LA        3         1         1,00
@LB 10-X (Cluster) (20)                      LT        -         2         2,00
@LB 10-X (Slug) (10)                         LT        -         1         1,00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 16
4          4       4       2       0      3     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
« Last Edit: May 06, 2021, 04:39:50 PM by Ice Hellion »
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Ice Hellion

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Re: Optimizing the JagerMech
« Reply #16 on: May 06, 2021, 04:32:05 PM »

Overview
Following what was called the Upgrade scandal, Kallon Industries had no choice but to deliver quickly a new JagerMech to the Armed Forces of the Federated Commonwealth and because of the price limitations and time constraints, they were hard pressed to find a solution.
Solution, which was somehow easily found looking at the history of the JM6-S with the JM6-A, one of the best anti Aerospace Fighter ‘Mech available on the market. The choice wasn’t made only on pure technical or financial grounds (since the retooling of production lines could be easily done) but also on marketing ones as an analysis of the battlefields showed that the Clans in spite of their advanced technologies were never able to achieve real air superiority above the battlefield. To help achieve this with less units in the air sector and thus free Aerospace Fighters for more Close Air Support missions on ground targets where the technological superiority of the Clans was greater.
Thus the go-ahead for the JM6-ADD1 was given.

Capabilities
Not much was changed from the basis of the JM6-DD, ie only the weapons went through a complete overhaul.
The Ultra AC/5 were kept but the AC/2 were dropped along the Medium Pulse Lasers. Instead 8 LRM-5 already produced by Kallon Industries were put in the arms and 2 Magna 200P Small Pulse Lasers from Precision Weaponry, a long time partner of Kallon Industries were used to provide some defence against the Elementals, a tool that could be used with great effect to destroy ‘Mechs performing support missions.

Battle History
So far, the JM6-ADD1 only saw combat against pirates, being used in ways not foreseen but a raid by elements from the rogue Fuchida’s Fusiliers showed a pair of JM6-ADD1 and 2 from the Kilbourne Periphery March Militia repulsing through their firepower attacks from several Aerospace Fighters and protecting the artillery support unit during the whole campaign.

Variants
The JM6-ADD2 is a variant of the JM6-ADD1 that drops the Ultra AC/5 and 2 LRM-5 for twin LB10-X allowing for a powerful mix of anti-aerospace fighter firepower with 6 LRM-5 and twin LB10-X. When acting together, pairs of both variants have been known to form a deadly duo preventing most aerospace fighter to come into the area they are protecting.

Deployment
The original goal was to go no further than a couple of production runs but because of their perceived efficiency and the demand of the AFFC, Kallon Industries decided that one out of 10 JagerMech produced should be a JM6-ADD.

Notable ‘MechWarriors and ‘Mechs
Bullseye is a ‘Mech that in spite of the short live of the JM6-ADD already went through several ‘MechWarriors along the Periphery borders units of the AFFC losing one after the other in “stupid” accidents out of the battlefield. What made it memorable is the uncanny capacity displayed by its pilots to bring all the time the four shots of its twin Ultra AC/5 on the same spot. Kallon Industries has requested that the ‘Mech comes back to the factory for a complete analysis of its targeting systems but so far no one has listened to them.

Code: [Select]
JagerMech JM6-ADD1

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 11 522 225 C-Bills
Total Cost: 11 600 225 C-Bills
Battle Value: 1 203

Chassis: Kallon Type XII Standard
Power Plant: Nissan 260 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kallon Unity Weave Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    2 General Motors/General Motors Nova-5 Ultra AC/5s
    2 General Motors/Magna Mk Ii Medium Lasers
    6 Kallon Industries/Holly LRM-5s
    2 Precision Weaponry/Magna 200P Small Pulse Lasers
Manufacturer: Kallon Industries
    Primary Factory: Talon
Communications System: Garret T11-A
Targeting and Tracking System: Garret D2j

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6,50
Engine:             XL Fusion Engine             260                       7,00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0,00
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 116                  6,50
    Armor Locations: 1 HD, 2 CT, 4 LT, 4 RT, 1 LA, 2 RA
    CASE Locations: 1 LT, 1 RT                                             1,00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           18       
                                 Center Torso (rear)                  5         
                                           L/R Torso     15           17       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     10           8         
                                             L/R Leg     15           12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RT        3         1         1,00
Small Pulse Laser                            RT        2         1         1,00
Medium Laser                                 LT        3         1         1,00
Small Pulse Laser                            LT        2         1         1,00
Ultra AC/5                                   RA        1         5         9,00
3 LRM-5s                                     RA        6         3         6,00
Ultra AC/5                                   LA        1         5         9,00
3 LRM-5s                                     LA        6         3         6,00
@Ultra AC/5 (20)                             RT        -         1         1,00
@LRM-5 (24)                                  RT        -         1         1,00
@Ultra AC/5 (20)                             LT        -         1         1,00
@LRM-5 (24)                                  LT        -         1         1,00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 12
4          3       4       3       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

Code: [Select]
JagerMech JM6-ADD2

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 12 083 225 C-Bills
Total Cost: 12 183 225 C-Bills
Battle Value: 1 200

Chassis: Kallon Type XII Standard
Power Plant: Nissan 260 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kallon Unity Weave Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    2 Kallon Industries/Imperator Code Red LB 10-X ACs
    2 General Motors/Magna Mk Ii Medium Lasers
    4 Kallon Industries/Holly LRM-5s
    2 Precision Weaponry/Magna 200P Small Pulse Lasers
Manufacturer: Kallon Industries
    Primary Factory: Talon
Communications System: Garret T11-A
Targeting and Tracking System: Garret D2j

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6,50
Engine:             XL Fusion Engine             260                       7,00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0,00
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 116                  6,50
    Armor Locations: 1 HD, 2 CT, 4 LT, 4 RT, 1 LA, 2 RA
    CASE Locations: 1 LT, 1 RT                                             1,00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           18       
                                 Center Torso (rear)                  5         
                                           L/R Torso     15           17       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     10           8         
                                             L/R Leg     15           12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RT        3         1         1,00
Small Pulse Laser                            RT        2         1         1,00
Medium Laser                                 LT        3         1         1,00
Small Pulse Laser                            LT        2         1         1,00
2 LRM-5s                                     RA        4         2         4,00
LB 10-X AC                                   RA        2         6        11,00
2 LRM-5s                                     LA        4         2         4,00
LB 10-X AC                                   LA        2         6        11,00
@LRM-5 (24)                                  RT        -         1         1,00
@LB 10-X (Cluster) (10)                      RT        -         1         1,00
@LRM-5 (24)                                  LT        -         1         1,00
@LB 10-X (Cluster) (10)                      LT        -         1         1,00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 12
4          4       4       3       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1, FLK 1/1/1
« Last Edit: May 06, 2021, 04:39:13 PM by Ice Hellion »
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Abele

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Re: Optimizing the JagerMech
« Reply #17 on: May 07, 2021, 12:42:47 AM »

In 3048, while assigned as a staff officer to the New Syrtis Capellan March Militia, Kommandant (Major) Henry LaCrimela sent his family JagerMech to the Kallon Industries Factory at Talon-Wernke, his home system where his uncle ruled as the planet's Duke. A rather simple upgrade it removed all four of the auto-cannons and replaced them with a pair of Mydron Excel LB 10-X cluster guns. This decreased the overall range of the weapons at hand, but increased and concentrated the damage inflicted by the weapons. Each weapon is fed by a CASE-protected bin with two tons of ammunition. The original pair of medium lasers were retained as backup weapons. As a significant part of the refit, the meager six tons of standard armor was replaced by ten tons of Kallon Unity Weave ferro-fibrous armor. This change increased armor protection by 75% which was a major consideration of Kommandant LaCrimela as this changed his JagerMech from a long-range fire support 'Mech to more of a brawler.

Code: [Select]
JagerMech JM6-S Henry

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3054
Dry Cost: 6,271,925 C-Bills
Total Cost: 6,335,925 C-Bills
Battle Value: 1,356

Chassis: Kallon Type XII Standard
Power Plant: Magna 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kallon Unity Weave Ferro-Fibrous w/ CASE
Armament:
    2 Mydron Excel LB 10-X ACs
    2 ChisComp Model 39 Medium Lasers
Manufacturer: Kallon Industries
    Primary Factory: Talon
Communications System: Garret T11-A
Targeting and Tracking System: Garret T-11fc

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             Fusion Engine                260                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             10                        0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 179                 10.00
    Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           28       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           21       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           16       
                                             L/R Leg     15           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
LB 10-X AC                                   RA        2         6        11.00
LB 10-X AC                                   LA        2         6        11.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@LB 10-X (Cluster) (10)                      LT        -         1         1.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
4          3       3       2       0      3     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


Kallon Industries, seeing Kommandant LaCrimela's refit decided to improve upon it and offer it to AFFC's Quartermaster General as an optional model of the venerable JagerMech. Their version uses a new extralight version of the Magna 260 fusion that is fitted with double heat sinks. The weapons from LaCrimela's version were retained with the medium lasers now sharing space with the auto-cannons in the arms. Two new weapons were added with the weight savings of mounting of the new powerplant. A BlazFire Sweetshot ER large laser is mounted in the center torso while a Sutel Precision Line small pulse laser is mounted just below the cockpit.

Code: [Select]
JagerMech JM6-SR

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 12,320,825 C-Bills
Total Cost: 12,384,825 C-Bills
Battle Value: 1,413

Chassis: Kallon Type XII Standard
Power Plant: Magna 260 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kallon Unity Weave Ferro-Fibrous w/ CASE
Armament:
    1 BlazeFire Sweetshot ER Large Laser
    2 Mydron Excel LB 10-X ACs
    2 ChisComp Model 39 Medium Lasers
    1  Small Pulse Laser
Manufacturer: Kallon Industries
    Primary Factory: Talon
Communications System: Garret T11-A
Targeting and Tracking System: Garret T-11fc

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             XL Fusion Engine             260                       7.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 188                 10.50
    Armor Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           29       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           16       
                                             L/R Leg     15           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            HD        2         1         1.00
ER Large Laser                               CT        12        2         5.00
Medium Laser                                 RA        3         1         1.00
LB 10-X AC                                   RA        2         6        11.00
Medium Laser                                 LA        3         1         1.00
LB 10-X AC                                   LA        2         6        11.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@LB 10-X (Cluster) (10)                      LT        -         1         1.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
4          4       3       2       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Abele

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Re: Optimizing the JagerMech
« Reply #18 on: May 07, 2021, 01:02:28 AM »

Indepence Weaponry (IW), a licensed manufacturer of the JM6-A JagerMech, made the decision to offer a pair of upgrades to this much maligned version of this staple BattleMech. Using the Magna 260XL powerplant, the engineers at IW sought to correct some of the Mech's main deficiencies, armor protection and insufficient ammunition for the weapons. Each of the Valiant Arbalest LRM15 laucnhers is now fed by three tons of ammunition while the light auto-cannons have their own ammo supply. CASE has been used to protect the 'Mech from ammo explosions. Armor protection is increased by nearly 20% with the application of 8.5 tons of ferro-fibrous armor.



Code: [Select]
JagerMech JM6-AR

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 11,403,425 C-Bills
Total Cost: 11,585,425 C-Bills
Battle Value: 1,133

Chassis: Kallon Type XII Standard
Power Plant: Magna 260 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kallon Unity Weave Ferro-Fibrous w/ CASE
Armament:
    2 Valiant Arbalest LRM-15s
    2 ChisComp 39 Medium Lasers
    2 Mydron D Autocannon/2s
Manufacturer: Independence Weaponry
    Primary Factory: Quentin
Communications System: Garret T11-A
Targeting and Tracking System: Garret D2j

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             XL Fusion Engine             260                       7.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 152                  8.50
    Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           21       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           16       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     10           15       
                                             L/R Leg     15           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
LRM-15                                       RA        5         3         7.00
Autocannon/2                                 RA        1         1         6.00
LRM-15                                       LA        5         3         7.00
Autocannon/2                                 LA        1         1         6.00
@AC/2 (45)                                   RT        -         1         1.00
@LRM-15 (24)                                 RT        -         3         3.00
@AC/2 (45)                                   LT        -         1         1.00
@LRM-15 (24)                                 LT        -         3         3.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 11
4          3       4       3       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2


A second version of the upgrade is also offered. It replaces the auto-cannons with a pair of BlazeFire SweetShot ER Large lasers. The weight saved allows for the addition of Artemis IV fire control systems to LRM launchers while the remaining weight went to the addition of two double heat sinks.

Code: [Select]
JagerMech JM6-ARb

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 12,231,725 C-Bills
Total Cost: 12,471,725 C-Bills
Battle Value: 1,450

Chassis: Kallon Type XII Standard
Power Plant: Magna 260 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kallon Unity Weave Ferro-Fibrous w/ CASE
Armament:
    2 Valiant Arbalest LRM-15s w/ Artemis IV FCS
    2 Blazefire Sweetshot ER Large Lasers
    2 Sutel Precision Line Medium Pulse Lasers
Manufacturer: Independence Weaponry
    Primary Factory: Quentin
Communications System: Garret T11-A
Targeting and Tracking System: Garret D2j

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             XL Fusion Engine             260                       7.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 152                  8.50
    Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           21       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           16       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     10           15       
                                             L/R Leg     15           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
LRM-15                                       RA        5         3         7.00
    Artemis IV FCS                           RA        -         1         1.00
ER Large Laser                               RA        12        2         5.00
LRM-15                                       LA        5         3         7.00
    Artemis IV FCS                           LA        -         1         1.00
ER Large Laser                               LA        12        2         5.00
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
4          3       4       3       0      3     2   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2

Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

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  • For the Last Cameron!
Re: Optimizing the JagerMech
« Reply #19 on: May 07, 2021, 02:47:11 AM »

Very nice Ice Hellion and Abele!!
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fabulousorcboy

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Re: Optimizing the JagerMech
« Reply #20 on: May 07, 2021, 04:55:04 PM »

I think this is the best I can think of with Large Pulse Lasers.  It's just that the Inner Sphere LPL is so horribly short-ranged: three standard Medium Lasers with a Targeting Computer are probably superior in most situations.  So slap some LRM-5s on, to take advantage of the Anti-Aircraft Targeting quirk, and upgrade the speed, and it's basically an early Jagermech III with a slightly different weapons mix!

Type: JM6-P JagerMech
Production: Federated Commonwealth (Kallon Industries, Talon)
Combat Value: 1483 BV
Total Cost: 13,839,924 C-Bills (including x1.65 tonnage premium)

Internal Structure (Endo): 3.5t
Engine: (VOX 325 XL): 12t
  Walking: 5            
  Running: 8
Heat Sinks:   13(26): 3t
Gyro/Cockpit (std): 7t
Armor Factor (Ferro): 11t (207 pts)

Head   3/9
Center Torso 21/30/10
R/L Torso 15/20/10
R/L Arm 10/20
R/L Leg 15/29

Quirks: Anti-Aircraft Targeting, Arms Flip, No Torso Twist

2x Large Pulse Lasers (6cr, 14t) RA/LA
2x Medium Lasers (2cr, 2t) RA/LA
4x LRM-5 (4cr, 8t) 2RT/2LT
3x Ammo (LRM) 72 (3cr, 3t) 2RT/LT

The D2 variant of the venerable Jagermech was first developed in the 3040s, alongside the JM6-DD that was put into mass production.  However, although the DD was a triumph of Kallon engineering and marketing, it was a lackluster battlefield ‘Mech, with its thin armor and modest top speed of 64.8kph proving to be significant liabilities against the Clan invaders.

Accordingly, designers at the prestigious Talon facility came under some significant pressure to upgrade a Suns favorite design, with a number of different options suggested (and produced) during the early 3050s.  The JM6-P variant was designed to be lean into the ‘hunter’ role of the Jaeger name, equipped with a pair of Sutel Precision Linen Large Pulse Lasers, produced by Precision Weaponry of Tancredi IV.  The two arm-mounted lasers are supported by two Intek medium lasers for additional firepower, and with a powerful VOX 325 XL engine pushing the JM6-P to a top speed of 86.4kph, the very short range of Inner Sphere pulse lasers is somewhat mitigated, and the weapons are intended to make it easier to neutralize the blistering speed of lighter Clan ‘Mechs. 

To provide a credible long-range punch, Kallon has provided a quartet of its Holly LRM-5 missile launchers, all produced in-house.  With three tons of ammunition, the JM6-P can serve as a fire support ‘Mech if it is not able to close to pulse-weapon ranges.  The LRM racks also interface well with the Garret D2j anti-aircraft targeting systems, and the three racks of ammunition allow for a mix of missile types, customizable for missions.

To optimize the design, Kallon engineers used a newly developed Kallon Type XIV Endosteel chassis, paired with another new product, their Kallon Unity Weave Ferro-Fibrous armor.  With eleven and half tons of this recovered Star League era material as a protective shell, the JM6-P has a theoretical 98% maximum of armored protection for its size and weight, and can really take a beating, unlike older Jagermech models.

Although only several dozen of the JM6-P variant were produced in the lull following the Tukayyid, nearly all of these design improvements were incorporated into the Jagermech III, which was officially unveiled in 3058, with a long-range fire support specialist in the D3, and the all-energy weapon D4 variant in 3073, which ultimately became the new standard for the series.
« Last Edit: May 07, 2021, 04:57:55 PM by fabulousorcboy »
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Takiro

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Re: Optimizing the JagerMech
« Reply #21 on: May 07, 2021, 07:44:54 PM »

Nice!
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Takiro

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Re: Optimizing the JagerMech
« Reply #22 on: May 08, 2021, 07:57:46 AM »

Ok folks, the JagerMech contest has been concluded. No more entries please.
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Ice Hellion

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Re: Optimizing the JagerMech
« Reply #23 on: May 09, 2021, 03:43:48 AM »

I think this is the best I can think of with Large Pulse Lasers.  It's just that the Inner Sphere LPL is so horribly short-ranged: t

This is why I don't use them really often, except for specific designs.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5
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