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Author Topic: Optimizing the Locust!  (Read 61204 times)

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Hominid Mk II

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Re: Optimizing the Locust!
« Reply #60 on: January 14, 2022, 03:10:10 AM »

Protector Thomas Calderon has called the Alliance’s decision to embrace the InnerSphere for a few technical baubles a tragic mistake which may ultimately cost them their independence.

Nice touch of subtle irony there. In the canon timeline that's pretty much what the TC itself came very close to doing, through the disastrously ill-fated alliance with the CC agreed by his virtual reincarnation Grover Shraplen.

And a strong case can be made that the MoC has (and I'm emphatically not trying to be snide, crude or sexist here) as a nation been - for want of a better word - prostituting itself and especially its military forces to the agendas of the CC for nearly a century.

So what lesson should we draw from that? IMO, it's that when Periphery powers try to elevate themselves to the status of military peers of the Great Houses of the Inner Sphere at all costs, they'll probably end up compromising so many of their core values so badly along the way that they eventually become nothing more than second-rate imitations of the amoral Successor States themselves. :(

To quote probably the only genuine profound insight the power-worshipping Friedrich Nietzsche ever had:

"He who fights with monsters should look to it that he himself does not become a monster." :-\

Or to quote a rather less profound insight that I and countless other people have all arrived at independently over the years:

"Thomas Calderon and Grover Shraplen were world-class paranoid, hypocritical, self-righteous jerks." >:(

« Last Edit: January 14, 2022, 03:15:51 AM by Hominid Mk II »
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Re: Optimizing the Locust!
« Reply #61 on: January 14, 2022, 07:28:08 AM »


To quote probably the only genuine profound insight the power-worshipping Friedrich Nietzsche ever had:

"He who fights with monsters should look to it that he himself does not become a monster." :-\


Freaky this is the third time I've seen this quote in 24 hours.
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Hominid Mk II

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Re: Optimizing the Locust!
« Reply #62 on: January 14, 2022, 07:29:32 AM »

Freaky indeed! :P
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Ice Hellion

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Re: Optimizing the Locust!
« Reply #63 on: January 16, 2022, 01:49:17 AM »


Protector Thomas Calderon has called the Alliance’s decision to "embrace the Inner Sphere for a few technical baubles a tragic mistake which may ultimately cost them their independence".
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Optimizing the Locust!
« Reply #64 on: January 18, 2022, 03:35:07 PM »

LCT-3P LOCUST

Mass: 20 tons
Chassis: Bergan VII
Power Plant: LTV 160
Cruising Speed: 86 kph
Maximum Speed: 130 kph
Jump Jets: None
Jump Capacity: None
Armor: Jolassa 328 Ferro-Fibrous
Armament: 1 Magna 400p Medium Pulse Laser
   2 Magna 200p Small Pulse Lasers
Manufacturer: Majesty Metals and Manufacturing
   Primary Factory: Canopus IV
Communications System: Garret T10-B
Targeting and Tracking System: O/P 911

OVERVIEW
   Born in the crucible of Andurien's latest conflict this BattleMech was designed by mercenaries picked up by the Magistracy of Canopus. Examples of collaboration between soldiers of fortune and House Centrella is replete through history. From the meritorious service of Buquoy's Bandits during the Reunification War to the special relationship the realm has today with Ramilie's Raiders there is undoubtely some friendly dealings here. The story of what would become the LCT-3P mirrors more closely the 4th Succession War tenure of Bileygr's Kampfgruppen who customized many designs for the Magistracy. While none of those lower tech concepts ever truly reached mass production, they laid the ground work here. As the ostensibly privatized Ladybugs volunteered to answer the call to liberate Canopian worlds under the yoke of the Free Worlds League they encountered many different designs utilizing lostech. One such personalized BattleMech was the 'Pulse Locust' that substantially aided the battlefield operations of its Andurien pilot. Utilizing early gains made in the 3rd Marik Civil War as well as drawing on the Magistracy's new association with the Liao-Marik alliance this new Locust took shape quickly.

CAPABILITIES
        Majesty Metals and Manufacturing has reproduced the core of the Locust for generations as both the Bergan VII chassis and the LTV 160 Engine adhere to the original specifications. These venerable components in addition to the existing electronic systems proved more than adequate to the task. The key to the new upgrade is the replacement of the old weaponry with the centrally mounted Magna 400p Medium Pulse Laser and the arm mounted Magna 200p Small Pulse Lasers. These commonly manufactured lostech lasers were massed produced by both the Free Worlds League and the Capellan Confederation during the Clan War. Mechwarriors, often for hire, on both sides of the border were quick to perform this switch early in the conflict as did the Ladybugs. Assistance from the Liao-Marik Alliance helped House Centrella not only acquire these highly accurate lostech energy weapons but produce them as well. A new assembly line located on Canopus IV is set to open in a year which will supply all the Magistracy's immediate needs. It was the acquisition of the Kerr-McGuiness facility on Umka that allowed the Canopians to include three tons of Jolassa 328 Ferro-Fibrous. Laid out identically to the 3M this second step to the 3P upgrade was not part of the relatively straightforward Pulse weaponry swap first carried out on the battlefields of Andurien. Rather it was a clear-cut case of reverse engineering and corporate espionage the Magistracy intelligence agency seem to have pulled off successfully. Technical assistance from devoted Isis and Capellan engineers can also not be overstated with the rapid success of this lostech effort. 

DEPLOYMENT
   The 'Pulse Locust' was engineered to be a quick and cheap upgrade of the original which could be carried out in the field. While the LCT-3P is a bit more complex thanks to its new lostech armor plating its improved protection and inherent accuracy are can't miss aspects. Despite its lack of weapon range this model which isn’t reliant on ammunition can easily retrofitted to existing hulls maximizing its value. Popular with new pilots as well as veterans who prefer the hard-hitting reliability of the pulse lasers over older weaponry it is rapidly proliferating the Canopian ‘Mech forces. It is also a favorite of many mercenaries, nobles, and militia who can afford this improved Locust more easily than other more costly models. The 3P is not without its critics however as the design has been officially condemned by the loyalist forces of Paul Marik and the insular Taurian Concordat as a growing scrouge.

Type: LCT-3P Locust
Technology Base: InnerSphere Level 2
Tonnage: 20 tons

Equipment                           Mass
Internal Structure:                         2
Engine:            160               6
   Walking MP:         8
   Running MP:         12
   Jumping MP:         0
Heat Sinks:            10               0
Gyro:                              2
Cockpit:                           3
Armor Factor:            54               3

            Internal Structure      Armor Value
   Head            3            7
   Center Torso           6            7 / 2
   R/L Torso         5            6 / 2
   R/L Arm         3            4
   R/L Leg         4            7

Weapons and Ammo:      Location      Criticals   Mass
Small Pulse Laser         Right Arm      1      1
Small Pulse Laser         Left Arm      1      1
Medium Pulse Laser         Center Torso      1      2

Cost = 1,585,600 C-Bills
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Ice Hellion

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Re: Optimizing the Locust!
« Reply #65 on: January 20, 2022, 08:31:01 AM »

Bileygr  8) 8) 8)

Thanks.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Optimizing the Locust!
« Reply #66 on: January 25, 2022, 03:00:58 PM »

Bileygr  8) 8) 8)

Thanks.

No problem Ice, I thought it was only appropriate.

Working on the 4D and 4S still but let me post the 4F for your review.

LCT-4F LOCUST

Mass: 20 tons
Chassis: Bergan VII Modified Endo Steel
Power Plant: LTV 160 XL
Cruising Speed: 86 kph
Maximum Speed: 130 kph
Jump Jets: None
Jump Capacity: None
Armor: 1s/StarSlab Standard Armor
Armament: 1 Martell Extended Range Large Laser
   2 Martell Medium Lasers
Manufacturer: Bullrun Concepts
   Primary Factory: Solaris VII
Communications System: Garret T10-B
Targeting and Tracking System: O/P 911

OVERVIEW
   The 3rd Marik Civil War threatened to derail any rebuilding the InnerSphere militaries hoped to accomplish in the near term. The Free Worlds League which had served as the main supplier of advanced lostech weaponry to the Great Houses since the Outreach Conference in 3051. The nation’s factional breakdown following the assassination of Captain-General Thomas Marik altered this arrangement. While a very small number of Marik industries continue to keep up their foreign contracts at this time most have diverted all military items to their own domestic war goals. Thankfully ComStar stepped forward to help fill this void by opening Terra and its numerous mothballed factories to its new anti-Clan allies. As part of the recently established Martial Accords the Order has agreed to provide Star League equipment in return for raw materials delivered from nearby Federated Commonwealth and Draconis Combine worlds. This new exchange in the Terran Corridor is rapidly replacing the missing equipment which the League would have provided. The situation also made possible some interesting opportunities for newcomers like Bullrun Concepts who have been granted sanctuary on Solaris VII. Their flagship redesign of the Locust, the LCT-4F, is now being built in partnership with OmniTech Industries on the Game World for the ComGuards and their allies.

CAPABILITIES
   With ComStar assistance Bullrun engineers were able to obtain proper licensing from Bergan Industries as well as its partners in order to manufacturer the Locust on Terra. Thankfully this included rights to the Bergan VII Modified Endo Steel chassis which was introduced just a few years ago. This advanced lightweight frame based on the original Bergan VII provides crucial weight savings for the design and was made possible by existing orbital foundries long maintained in the Sol system. Like all the new ‘4 series’ Locusts the LCT-4F is built around an Extra Light Engine namely the LTV 160 XL. Newly manufactured on Solaris VII for this BattleMech it allows the Locust to maintain its traditional movement profile while saving even more mass for weaponry and equipment. The bulky nature of these lostech innovations which are high priced is a drawback for some who also cite the XL Engine’s fragility. Advocates respond that the already fragile nature of the twenty-ton BattleMech requires such an investment for survival on the modern battlefield and its vastly improved arsenal proves that. Mounting a Martell Extended-Range Large Laser in the center torso gives this Locust substantial direct firepower in close, and a reach farther than that of a standard PPC. In each arms a Martell Medium Laser was placed to provide supplemental fire for the new main laser making this Light BattleMech a real threat on the battlefield. Additionally, the heat sinks were doubled in strength to high-tech Star League ‘freezers’ which dissipate all waste heat on a running Alpha Strike. As a heat neutral design with its all-energy weapon arsenal means that this war machine can operate independently indefinitely making it an exceptional raider. Bullrun also made a point of modularizing what it could like the 4D and 4S designs allowing for relatively fast swaps of weapons if so desired. The 4F also returned to the somewhat superior protection of the four ton 1s/StarSlab armor plating which was featured originally on the 1V. While this is ninety-three percent of the theoretical maximum the limitations inherent to twenty-ton BattleMechs really prevent any amount of armor from being effective. So, while it is better than the 3M its speed and longer-range weaponry offer it the best protection such a design can get. The LCT-4F also retains the traditional electronic systems of the Locust which are still highly reliable after all these years of service.

DEPLOYMENT
   Previously the ComGuards utilized the LCT-1V Locust only sparingly as they primarily relied on the Star League Mercury and Thorn as their primary twenty-ton BattleMechs. Tukayyid altered that equation as this model is rapidly entering their depleted ranks as a tiny sniper. Divisions of the 12th Army were the first to receive new shipments of this BattleMech and the reviews have been overwhelmingly positive. Welcomed by many as an ideal raider in future operations against the Clans it seems to be paired well with its light brethren in the Order. While some advocate for the discontinuation of these ultra-light designs in favor of heavier twenty-five ton designs their rapid construction provides a continuous source of replacement equipment.
   While the AFFC sees this in much the same way it utilizes the 4F less than its natively manufactured 4D and 4S Locusts. While these designs are available to its anti-Clan allies production realities and native pride do play a significant factor in its deployment outside the Order. This can be clearly seen in AFFS and LCAF units who prefer their own Locusts over those of outsiders. What is left of the Rasalhague Kungsarme being more dependent on ComStar for any assistance that it may provide has incorporated a number of these Locusts into its remaining units. Select mercenaries in the service of ComStar like Brion’s Legion and the Bluecoats also have been spotted utilizing the LCT-4F. Once refits for the Martial Alliance have been completed and eventual expansion of this new facility occurs it is assumed that Solaris Gladiators will be seen piloting this new ‘4’ series model in the arenas.

Type: LCT-4F Locust
Technology Base: InnerSphere Level 2
Tonnage: 20 tons

Equipment                           Mass
Internal Structure:          EndoSteel            1
Engine:            160 XL            3
   Walking MP:         8
   Running MP:         12
   Jumping MP:         0
Heat Sinks:            10 (20)               0
Gyro:                              2
Cockpit:                           3
Armor Factor:            64               4

            Internal Structure      Armor Value
   Head            3            8
   Center Torso           6            10 / 2
   R/L Torso         5            8 / 2
   R/L Arm         3            4
   R/L Leg         4            8

Weapons and Ammo:      Location      Criticals   Mass
ER Large Laser         Center Torso      2      5
Medium Laser            Right Arm      1      1
Medium Laser            Left Arm      1      1

Cost = 2,656,000 C-bills
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Hominid Mk II

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Re: Optimizing the Locust!
« Reply #67 on: January 25, 2022, 08:49:35 PM »

I'm guessing the LCT-4F draws at least a little inspiration from the Hussar? If so, that's a definite plus, in my book at least. (Second favourite light 'Mech and all that.)
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Takiro

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Re: Optimizing the Locust!
« Reply #68 on: January 25, 2022, 10:12:27 PM »

I'm guessing the LCT-4F draws at least a little inspiration from the Hussar? If so, that's a definite plus, in my book at least. (Second favourite light 'Mech and all that.)

Essentially it is a lighter version of the Hussar. You are correct sir!
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Ice Hellion

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Re: Optimizing the Locust!
« Reply #69 on: January 26, 2022, 03:53:06 PM »

Quote
InnerSphere
is for me Inner Sphere.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

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Re: Optimizing the Locust!
« Reply #70 on: February 01, 2022, 03:52:25 PM »

Well folks I am sorry to say that I failed to meet my January deadline but we are that much closer here in February. Work is coming together as you can see here with another Locust writeup completed today for your review. That is 6 out of 9 completed although corrections still have to be made. So please be patient, things are coming along. 
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Takiro

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Re: Optimizing the Locust!
« Reply #71 on: February 01, 2022, 03:53:45 PM »

LCT-4D LOCUST

Mass: 20 tons
Chassis: Bergan VII Modified Endo Steel
Power Plant: LTV 160 XL
Cruising Speed: 86 kph
Maximum Speed: 130 kph
Jump Jets: None
Jump Capacity: None
Armor: 1s/StarSlab Standard Armor
Armament: 1 Martell Medium Laser
   2 Holly LRM-5s
Manufacturer: Achernar BattleMechs
   Primary Factory: New Avalon
Communications System: Garret T10-B
Targeting and Tracking System: O/P 911

OVERVIEW
   The Federated Suns have preferred to use the ‘LRM Locust’ since the official creation of the LCT-1M variant during the first days of the Star League. Using the fast BattleMech’s speed while maintaining distance dramatically enhanced its tactical effectiveness and survival. The AFFS, in particular, successfully employed this variant for over four hundred and seventy-five years spreading it throughout the Inner Sphere. The enduring Davion fondness for this light harasser could be seen in the lostech development of the LCT-3D which debuted just before the start of the Clan Invasion. Bullrun Concepts came up with their own enhanced LRM model and eventually approached Achernar BattleMechs with a plan to license it. Impressed by the potential of this optimized design and with the full blessings of Prince Hanse Davion both companies quickly agreed to terms. This decision has not been without controversy as certain conservative elements in the Draconis and Capellan Marches still prefer the 3D. While Achernar has quickly shifted to full production of the 4D to meet the demands of the Regular Army it has continued manufacturing refit kits for the 3D. This approach has thus far satisfied everyone involved but could cause a conflict if demand for the 4D continues to rise.

CAPABILITIES
   Using the Bergan VII Modified Endo Steel chassis originally developed for the LCT-3D allowed for a readily available skeletal BattleMech structure. The rapid creation of new LTV 160 XL Engine for this and the other Locust Four series models was made possible by handsome support from the Martial Alliance and the New Avalon Institute of Science (NAIS). Together these two components compose the core of this light fast BattleMech which has been modernized for today’s battlefield. Other things like the 1s/StarSlab Standard Armor and the electronic systems remain unchanged from the original LCT-1V. Of course, the 4D is more comparable to the LCT-1M variant and the more recent lostech LCT-3D. Like those long-range missile carriers the centrally mounted Martell Medium Laser has been retained along with Holly LRM-5 Long Range Missile Launchers located in each arm. These missile packs are fed by a ton of ammunition each giving this Locust two dozen rounds of sustained fire. This is considered a major improvement especially in light of the Clan deficiency in that area as the previous versions only featured half as much ammo. Critics are quick to point out the fragility of the design which could be poorly suited for more ordinance. However, considering its designated battlefield role as a raider and harasser this enhanced logistical endurance seems very proper. Another cause for criticism is the inclusion of Double Heat Sinks which are expensive and unnecessary for the concept itself. These ‘freezers’ make it impossible for the BattleMech to overheat, even after being struck by a Flamer or Inferno missiles and suffering critical damage to the engine. More importantly is their mere presence on this design which facilitates semi-modular weapon swaps. Rapid switching to the shorter-ranged 4S is relatively easy while the laser heavy 4F requires a bit more work. While not a true OmniMech, like the Clans field, this pre-modular configuration allows for easier maintenance and operation.

DEPLOYMENT
   All new LCT-4D Locust production has been slated for premier light units in the AFFS and AFFC units like the Davion Light Guards and Deneb Light Cavalry. A majority of these forces are currently serving along the remainder of the Tamar March where they frequently raid positions in the Clan Occupation Zone. After action reports from the first wave of Operation White Knight are still coming in as of this writing but we know that the Light Guards as part of the Davion Expeditionary Forces (DEF) took part in at least one such attack. Aimed at the liberation of FedCom prisoners and disruption of Clan operations in the InnerSphere these efforts will hopefully seize the momentum from the now Truce bound Invaders.
   It should be noted that the LCT-3D is still preferred by more conservative elements in the Federated Suns. Duke Sandoval and the Draconis March are by far the largest of these vocal dissidents but there is also a new group along the Taurian border. The Citizen for Davion Purity (CDP) are very wary of Taurian involvement with the LCT-4D and have repeatedly cited heavy raiding by the Concordat in the wake of the Landmark Incident as a reason to stick with ‘native designed Davion’ products. The newly reconstituted LCAF seems to share some of these concerns and is stubbornly sticking with its own 4S. None of this seems to have not stopped the ComGuards, the St. Ives Compact, the Rasalhague Kungsarme, and various mercenary groups from ordering future production of the 4D.

Type: LCT-4D Locust
Technology Base: InnerSphere Level 2
Tonnage: 20 tons

Equipment                           Mass
Internal Structure:          EndoSteel         1
Engine:               160 XL         3
   Walking MP:         8
   Running MP:         12
   Jumping MP:         0
Heat Sinks:            10 (20)         0
Gyro:                           2
Cockpit:                           3
Armor Factor:            64            4

            Internal Structure      Armor Value
   Head            3            8
   Center Torso        6            10 / 2
   R/L Torso         5            8 / 2
   R/L Arm         3            4
   R/L Leg         4            8

Weapons and Ammo:      Location      Criticals   Mass
LRM-5            Right Arm      1      2
Ammo (LRM) 24         Right Arm      1      1
LRM-5            Left Arm      1      2
Ammo (LRM) 24         Left Arm      1      1
Medium Laser         Center Torso      1      1

Cost = 2,440,000 C-Bills
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Hominid Mk II

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Re: Optimizing the Locust!
« Reply #72 on: February 02, 2022, 12:56:19 AM »

Big improvement over the LCT-1M. But then pretty much anything would be an improvement over that deathtrap! :P
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Ever felt that The Powers That Were at FASA, WizKids and FanPro never gave Victor Steiner-Davion and the Federated Commonwealth a fair shake in the canon timeline? Then you might be interested in my Victor Victorious AU at

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[R]ebellion is the foulest of all crimes; and what [is] to begin in wickedness must end in ruin.

--Lieutenant James Moody

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Re: Optimizing the Locust!
« Reply #73 on: February 02, 2022, 09:01:42 AM »

Too much ammo imo
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Re: Optimizing the Locust!
« Reply #74 on: February 02, 2022, 04:03:25 PM »

Drop to 1 ton total instead of 1 ton per launcher and add another medium laser?
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