Overview
Having to rebuild after the huge destruction brought upon it by the Clans, the KungsArmé began working on a two steps plan: the first part was rebuilding its forces to be able to fight should the need arise, the second one was to create the new tools of war needed to deal with the reconquest that would come.
However, this plan would have been for nothing hadn’t ComStar decided to help the remains of the Free Rasalhague Republic in modernising, upgrading and expanding its military.
This win-win option, where ComStar increased the strength of its allies, which would allow it to on one hand build back its Com Guards units while on the other hand, allowing ComStar to redeploy its units once the KungsArmé was strong enough to hold some sectors, produced different designs.
This upgraded ‘Mech owns everything to the CEO of Odin Manufacturing. This company, one of the Republic biggest company, intended to increase its profitability and diversification and saw the opportunity provided the rebuilding of the KungsArmé. Never one to shy, the CEO of Odin Manufacturing went boldly to meet ComStar representatives to request their help and he found out they were more than wiling to help.
And with an agreement between them, they went on to design the Ostscout OTT-8OM, which should be the perfect scout ‘Mech, an area where competition was not too heavy and where the results of a successful design could easily be turned out into a real golden mine.
Capabilities
Using the data gathered by both Com Guards and the KungsArmé, the design team was quick to find out that no scout would be able to deal with the ‘Mechs of the Clans head to head. As such, speed and armour were essential to allow it to survive.
Taking a look at the different existing ‘Mechs, they found out that the Ostscout was the fastest recon ‘Mech available, faster than the Raven or any other similar design and that with the right “pressure†by ComStar, they could improve it by receiving XL Engine produced for the Venom by Nimakachi Fusion Products Limited (which had just expanded its factory), which gave it the same speed but with a lighter engine.
Providing enough EndoSteel to Odin Manufacturing, Krupp Armaments Works allowed for a brand new chassis to be used, one lighter than the original internal structure.
All these weight-saving items allowed the use of a MASC to increase the Ostscout ground speed and allow it to escape most Clan ‘Mechs thanks to extra burst of speed.
The ‘Mech was also given a full electronical warfare package with a Guardian ECM, a Beagle Active Probe, a TAG and a Remote Sensor Dispenser. All of these top quality products were obtained through ComStar or its contacts in the Free Worlds League and went with a complete upgrade of the Communication and Targeting/Tracking systems to allow the Ostscout to process data without having to slow down.
For defensive measures, the original Medium Laser was kept and the armour increased to its maximum level.
Battle History
As with the original Ostscout most of the missions of the OTT-8OM are classified. However, in recent training exercises between the KungsArmé and the 12th Army, the new Ostscout was able to get well within the Com Guards positions and to both call for artillery strikes and help the KungsArmé units to map their opponent positions.
It remains to be seen if these tactics will work against the Clans.
Variants
For those willing to go head to head against the Clans, Odin Manufacturing has created a variant that drops the MASC for 2 more Medium Lasers. This variant, the OTT-8aOM has gained increased popularity among the KungsArmé as “it allows them to fight backâ€. This move has left the higher ranking officers worried that the scouting units will try to go and hunt enemies, a mood they don’t approve of.
Deployment
In spite of the resistance of the Quartermaster, about 2/3rd of the Ostscout produced by Odin Manufacturing are of the 8aOM variant as they are more popular than the OTT-8OM and if the company could increase the number of lines producing the new Ostscout, it could become one of the favoured Light ‘Mech designs of the KungsArmé.
Notable ‘MechWarriors
Haakon Blackwing prefers to be left alone and the long scouting missions without speaking or seeing anyone in his OTT-8OM don’t seem to bother him. He is quite knowledgeable in old mythology, having gone as far as writing a thesis on the Norse one before the invasion of the Clans. Now in his ‘Mech Hlidskjalf, he gathers as much intel as he can to allow his fellow ‘MechWarriors to strike back where they are the most deadly.
Ostscout OTT-8OM
Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Dry Cost: 7 644 960 C-Bills
Total Cost: 7 644 960 C-Bills
Battle Value: 844
Chassis: Krupp 255 Endo Steel Endo-Steel
Power Plant: Vox 280 Fusion XL Engine
Walking Speed: 86,4 km/h
Maximum Speed: 129,6 km/h (172,8 km/h)
Jump Jets: Ostmann Sct-A
Jump Capacity: 240 meters
Armor: Durallex Light Standard Armor
Armament:
1 Tronell/Tronnel II Medium Laser
1 Clear Sight Inc./All Seeing Eye Beagle Active Probe
1 Garret SatComm/Garret-Guardian Interface 2B Guardian ECM Suite
1 Gattett SatComm/Garret Mole TAG
1 Garret SatComm/Sensors Remote Sensor Dispenser
Manufacturer: Odin Manufacturing
Primary Factory: Orestes
Communications System: Barret 4000
Targeting and Tracking System: TRSS 3L3
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2,00
Internal Locations: 1 HD, 1 CT, 1 LT, 3 RT, 4 LA, 4 RA
Engine: XL Fusion Engine 280 8,00
Walking MP: 8
Running MP: 12 (16)
Jumping MP: 8 Standard
Jump Jet Locations: 4 LT, 4 RT 4,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 119 7,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 17
Center Torso (rear) 5
L/R Torso 8 12
L/R Torso (rear) 4
L/R Arm 6 12
L/R Leg 8 16
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser CT 3 1 1,00
Guardian ECM Suite RT 0 2 1,50
Beagle Active Probe LT 0 2 1,50
MASC LT - 2 2,00
TAG RA 0 1 1,00
Remote Sensor Dispenser LA 0 1 0,50
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 8
10/8j 1 1 0 0 1 0 Structure: 2
Special Abilities: PRB, RCN, ECM, TAG, ENE, SRCH, ES, SEAL, SOA
Ostscout OTT-8aOM
Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Dry Cost: 6 996 960 C-Bills
Total Cost: 6 996 960 C-Bills
Battle Value: 1 023
Chassis: Krupp 255 Endo Steel Endo-Steel
Power Plant: Vox 280 Fusion XL Engine
Walking Speed: 86,4 km/h
Maximum Speed: 129,6 km/h
Jump Jets: Ostmann Sct-A
Jump Capacity: 240 meters
Armor: Durallex Light Standard Armor
Armament:
3 Tronell/Tronnel II Medium Lasers
1 Clear Sight Inc./All Seeing Eye Beagle Active Probe
1 Garret SatComm/Garret-Guardian Interface 2B Guardian ECM Suite
1 Gattett SatComm/Garret Mole TAG
1 Garret SatComm/Sensors Remote Sensor Dispenser
Manufacturer: Odin Manufacturing
Primary Factory: Orestes
Communications System: Barret 4000
Targeting and Tracking System: TRSS 3L3
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2,00
Internal Locations: 1 HD, 1 CT, 1 LT, 3 RT, 4 LA, 4 RA
Engine: XL Fusion Engine 280 8,00
Walking MP: 8
Running MP: 12
Jumping MP: 8 Standard
Jump Jet Locations: 4 LT, 4 RT 4,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 119 7,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 17
Center Torso (rear) 5
L/R Torso 8 12
L/R Torso (rear) 4
L/R Arm 6 12
L/R Leg 8 16
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser CT 3 1 1,00
Guardian ECM Suite RT 0 2 1,50
Beagle Active Probe LT 0 2 1,50
TAG RA 0 1 1,00
Medium Laser RA 3 1 1,00
Remote Sensor Dispenser LA 0 1 0,50
Medium Laser LA 3 1 1,00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 10
8j 2 2 0 0 1 0 Structure: 2
Special Abilities: PRB, RCN, ECM, TAG, ENE, SRCH, ES, SEAL, SOA