Overview
Not directly facing the Clans, the Free Worlds League agreed (or used the opportunity) to develop its industry and forces by selling upgrade kits to the powers fighting the Clans, which gave its companies the unique opportunity to have their R&D projects and their retooling of their factories funded by their sales to the other Successor States, ComStar or the Free Rasalhague Republic, which were previously opponents or unreliable partners.
Kong Interstellar Corporation had lost its capacity to manufacture ‘Mechs in the Succession Wars and could only produce factory refit for among others, the Ostsol. Unwilling to share the OTL-5 but still eager to use this fantastic opportunity for perhaps funding the rebuilding of their factories, the company decided to work on new upgrade packages that would appeal to their potential customers, States with their military in rebuild process and that would use components found in the Free Worlds League but also elsewhere to allow these upgrades to appeal to the nationalism of each military.
The first market that Kong Interstellar Corporation wanted to target was the Draconis Combine as during the years of the Kapteyn Accords they had worked on the Hermes III for House Kurita and were interested in building on its success to sell more units. This is why the OTL-5MK came into being.
Capabilities
Focusing on the strengths of the Ostsol and of the OTL-5M, the OTL-5MK go a step further, enhancing its speed and electronics thanks to the use of a MASC and of a package made of a Guardian ECM and a Beagle Active Probe. These choices increased the efficiency of the Otstol both for light and heavy units, in which the ‘Mech could usually be found. The extra speed allowed it not to be left out in the open while the electronics really shined when combined with the famous TRSS.2L3, its Targeting and Tracking System.
The weapons were kept but upgraded to make the best of the more modern versions available with 2 ER Large Lasers providing the extra range needed to fight the Clans (which together with the extra mobility provided by the MASC should allow the OTL-5MK to dictate the tempo and the range of its fights) and 4 Medium Lasers providing an extra punch at shorter ranges should the need arise. 2 Small Pulse Lasers were put facing backwards to deal quickly with Elementals or infantry threats that could come close to its rear unnoticed.
Battle History
Reverting their latest policy of deploying new designs directly on the Clan front, the deployment of Ostsol on the Periphery borders of the Draconis Combine was a real surprise for the pirates raiding these worlds.
The combo of speed and firepower proved too much for a Lance of Pirates on Pondichery where a single OTL-5MK of the 19th Galedon Regulars managed to snipe them while remaining out of range thanks to its short bursts of extra speed or the shielding provided by its Guardian ECM Suite.
It remains to be seen if against more advanced ‘Mechs, it will perform as well.
Variants
The OTL-5MFC is a mix between the OTL-5MK and the OTL-4D popular in the former Federated Suns units. The Guardian ECM, the Beagle Active Probe and the MASC were kept to allow it to perform its traditional role of support for heavier ‘Mechs or of leader for recon and striking lances. However, the weapons were upgraded with 2 ER PPC, one in each torso supported by 2 Medium Lasers. To protect it from Elementals, two Small Lasers are facing backward. Since the Federated Commonwealth doesn’t produce C3 Computer, the C3 Slave found in the OTL-5MK was replaced by a TAG allowing the Ostsol to bring more firepower into any fight it will be involved in.
Deployment
Both the Draconis Combine and the Federated Commonwealth are upgrading their Ostsol with their “own†packs as fast as they are receiving them from Kong Interstellar Corporation.
Other powers have looked at the 3 different roles that the Ostsol can perform and are buying limited retrofit kits to upgrade the rather common ‘Mech.
Only the Free Worlds League Military is holding back for now, probably still waiting for more analysis to select how they will upgrade their own ‘Mechs unless they decide to go for a brand new Ostsol if Kong Interstellar Corporation manages to rebuild its factory as planned.
Notable ‘MechWarriors
Gunsho Jingo Woo : the second Woo generation to serve in the 7th Sword of Light, Jingo Woo displays the same sharp-shooting capacity than her aunt, whose ‘Mech she upgraded to the OTL-5MK level while keeping the original painting. She displayed her gunnery ability and perfect understanding of the Clan Trials during the fight on Luthien, where she prided herself of her lineage to provoke her opponents. True to the standards set for the Teak Dragon, she is an adept of KadÅ.
Ostsol OTL-5MK
Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 13 786 560 C-Bills
Total Cost: 13 786 560 C-Bills
Battle Value: 1 716
Chassis: Kell/H Standard
Power Plant: Hermes 300 Fusion XL Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h (108,0 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
2 Gibson Federated BattleMechs/Diverse Optics Sunbeam ER Large Lasers
4 Kong Interstellar Corporation/Tronel II Medium Lasers
2 Kali Yama Weapons Industries Incorporated/Sunglow Prism-Optic Small Pulse Lasers
1 Garret SatComm/Garret-Guardian Interface 2B Guardian ECM Suite
1 Imstar Aerospace/Imstar Oracle Beagle Active Probe
1 Kallon Industries/Kallon Sure-Shot C3-SU C3 Computer (Slave)
Manufacturer: Kong Intersetellar Corporation
Primary Factory: Connaught
Communications System: Barret 509p
Targeting and Tracking System: TRSS.2L3
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Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 99 points 6,00
Engine: XL Fusion Engine 300 9,50
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 0
Heat Sinks: Double Heat Sink 16(32) 6,00
Heat Sink Locations: 1 LT, 1 LA, 2 RA
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 152 9,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 24
Center Torso (rear) 7
L/R Torso 14 23
L/R Torso (rear) 4
L/R Arm 10 10
L/R Leg 14 19
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Equipment Location Heat Critical Mass
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C3 Computer (Slave) HD 0 1 1,00
2 (R) Small Pulse Lasers CT 4 2 2,00
Beagle Active Probe RT 0 2 1,50
2 Medium Lasers RT 6 2 2,00
ER Large Laser RT 12 2 5,00
MASC RT - 3 3,00
Guardian ECM Suite LT 0 2 1,50
2 Medium Lasers LT 6 2 2,00
ER Large Laser LT 12 2 5,00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 17
6 4 4 2 0 3 0 Structure: 3
Special Abilities: ECM, PRB, RCN, C3S, ENE, MHQ1, SRCH, ES, SEAL, SOA
Ostsol OTL-5MFC
Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 13 633 760 C-Bills
Total Cost: 13 633 760 C-Bills
Battle Value: 1 779
Chassis: Kell/H Standard
Power Plant: Hermes 300 Fusion XL Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h (108,0 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
2 Kong Interstellar Corporation/Type DDS "Kingston" ER PPCs
2 Kong Interstellar Corporation/Tronel II Medium Lasers
2 Kong Interstellar Corporation/Tronel I Small Lasers
1 Garret SatComm/Garret-Guardian Interface 2B Guardian ECM Suite
1 Imstar Aerospace/Imstar Oracle Beagle Active Probe
1 Garret SatComm/Garret Mole TAG
Manufacturer: Kong Intersetellar Corporation
Primary Factory: Connaught
Communications System: Barret 509p
Targeting and Tracking System: TRSS.2L3
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 99 points 6,00
Engine: XL Fusion Engine 300 9,50
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 0
Heat Sinks: Double Heat Sink 15(30) 5,00
Heat Sink Locations: 1 LT, 1 LA, 1 RA
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 152 9,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 24
Center Torso (rear) 7
L/R Torso 14 23
L/R Torso (rear) 4
L/R Arm 10 10
L/R Leg 14 19
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Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
TAG HD 0 1 1,00
2 (R) Small Lasers CT 2 2 1,00
Beagle Active Probe RT 0 2 1,50
Medium Laser RT 3 1 1,00
ER PPC RT 15 3 7,00
MASC RT - 3 3,00
Guardian ECM Suite LT 0 2 1,50
Medium Laser LT 3 1 1,00
ER PPC LT 15 3 7,00
Free Critical Slots: 14
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 18
6 3 3 2 0 3 0 Structure: 3
Special Abilities: ECM, PRB, RCN, TAG, ENE, SRCH, ES, SEAL, SOA