Overview
With the arrival of the Clans, most companies began producing only for those paying more and in desperate need for ‘Mechs and ready to pay more, the Armed Forces of the Federated Commonwealth and of the Draconis Combine Mustered Soldiery or those fighting for them.
This let most mercenary forces unable to find suppliers and ready to accept almost any conditions to get their hands on “’Mechs with more punch.”
Vandenberg Mechanized Industries saw a golden opportunity to improve their ROI by slightly upgrading ‘Mechs they produced, which would make R&D unnecessary and retooling their production lines almost necessary, and being able to use them as test-bed for more advanced ones that would be Taurian Defens Forces only.
Among the prototypes selected was the Thunderbolt TDR-6TM.
Capabilities
The original request was to turn the Thunderbolt into a bodyguard for support lances but one still able to do its share of the work expected from a fire support ‘Mech.
This is why the basis of the classical Thunderbolt was kept with the LRM-15 being replaced by 3 Delta Dart LRM-5 from Sterope Defense Industries, another Taurian company. Another move made to free some weight was to exchange the 15 Heat Sinks for 10 Double ones improving the overall efficiency by 33% for less weight and the last one was to exchange the standard armour for Valiant Ringmail Light Ferro-Fibrous locally produced and to shield the ammunitions in CASE bins.
The main upgrade was to drop the Large Laser for a Pontiac AC/10 with two tons of ammo, giving it a similar range but more punch. Although the use of an ammo fed weapon limits its endurance, it was seen as the perfect weapon for its new intended role.
Battle History
The Lone Srar Regiment received several TDR-6TM when it accepted a contract with the Taurian Concordat. It soon put them to good use when their garrisons where raided by pirate units from the nearby Pirate’s Haven or the Tortuga Dominions.
One of the raided planet was Charleston and unwilling to damage the few cities of the planet, the commander of the Lone Star Regiment, standing alone in his brand new Thunderbolt in front of the doors of the first city, requested on all the frequencies a duel in the plains around them with the winner taking it all.
Intimidated by the show of confidence, the pirates stopped unsure what to make. This hesitation was fatal to them as the rest of the Lone Star Lance attacked them from behind. When they turned to face them. The Thunderbolt joined the fight and made its firepower felt with a few well placed shots.
Variants
Unable to find a supplier for Gauss Rifles, Vanderberg Mechanized Industries produced the TDR-6T that drops the AC/10 for a LB 10-X and one ton more of ammo.
Deployment
Most mercenary units contracted by the TDF field at least one of these Thunderbolts in their support units and this design has been slowly spreading out in the Periphery by units preferring defensive actions.
Notable ‘MechWarriors
Franz “Boom Boom” Becker comes from a family of Volders that decided to follow the Lone Star Regiment when they left the planet. His style is focusing on hitting hard and fast from the beginning with a few well placed shots and the extra punch provided by the Pontiac 50 suits him perfectly.
Thunderbolt TDR-6TM
Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3052
Dry Cost: 5 689 310 C-Bills
Total Cost: 5 761 810 C-Bills
Battle Value: 1 419
Chassis: Earthwerk TDR Standard
Power Plant: Magna 260 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Valiant Ringmail Light Ferro-Fibrous w/ CASE
Armament:
1 Sterope Defense Industries/Pontiac 50 Autocannon/10
3 Sterope Defense Industries/Diverse Optics Type 18 Medium Lasers
3 Sterope Defense Industries/Delta Dart LRM-5s
2 Vandenber Mechanized Industries/Voelkers 200 Machine Guns
Manufacturer: Vandenberg Mechanized Industries
Primary Factory: Pinard
Communications System: Neil 8000
Targeting and Tracking System: RCA Instatrac Mark X
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6,50
Engine: Fusion Engine 260 13,50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 206 11,50
Armor Locations: 1 HD, 2 CT, 2 LT, 9 RT
CASE Locations: 1 LT, 1 RT 1,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 32
Center Torso (rear) 9
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 10 20
L/R Leg 15 28
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
3 Medium Lasers LT 9 3 3,00
3 LRM-5s LT 6 3 6,00
Autocannon/10 RA 3 7 12,00
2 Machine Guns LA 0 2 1,00
@AC/10 (20) RT - 2 2,00
@MG (1/2) (100) LT - 1 0,50
@LRM-5 (48) LT - 2 2,00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 14
4 4 4 1 0 3 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, AC 1/1/0, IF 1
Thunderbolt TDR-6T
Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3052
Dry Cost: 6 019 310 C-Bills
Total Cost: 6 131 810 C-Bills
Battle Value: 1 478
Chassis: Earthwerk TDR Standard
Power Plant: Magna 260 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Valiant Ringmail Light Ferro-Fibrous w/ CASE
Armament:
1 Sterope Defense Industries/Armstrong Class-B ClusterGun LB 10-X AC
3 Sterope Defense Industries/Diverse Optics Type 18 Medium Lasers
3 Sterope Defense Industries/Delta Dart LRM-5s
2 Vandenberg Mechanized Industries/Voelkers 200 Machine Guns
Manufacturer: Vandenberg Mechanized Industries
Primary Factory: Pinard
Communications System: Neil 8000
Targeting and Tracking System: RCA Instatrac Mark X
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6,50
Engine: Fusion Engine 260 13,50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 206 11,50
Armor Locations: 1 HD, 2 CT, 2 LT, 8 RT, 1 RA
CASE Locations: 1 LT, 1 RT 1,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 32
Center Torso (rear) 9
L/R Torso 15 24
L/R Torso (rear) 6
L/R Arm 10 20
L/R Leg 15 28
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
3 LRM-5s LT 6 3 6,00
3 Medium Lasers LT 9 3 3,00
LB 10-X AC RA 2 6 11,00
2 Machine Guns LA 0 2 1,00
@LB 10-X (Cluster) (20) RT - 2 2,00
@LB 10-X (Slug) (10) RT - 1 1,00
@LRM-5 (48) LT - 2 2,00
@MG (1/2) (100) LT - 1 0,50
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 15
4 3 3 2 0 3 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1