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Author Topic: Optimizing the Valkyrie  (Read 7574 times)

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Bradshaw

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Re: Optimizing the Valkyrie
« Reply #30 on: December 04, 2019, 08:44:38 PM »

Quote from: Takiro
Are these gonna be your only six entries now??

No hence the splitting 2 others are still on first post went with a corporate exchange for the others
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Takiro

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Re: Optimizing the Valkyrie
« Reply #31 on: December 04, 2019, 09:23:06 PM »

Ah, yes. I see them now. Like you I also added fluff for the QXL. Thinking about more modifications and additions for the QS fluff.
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Takiro

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Re: Optimizing the Valkyrie
« Reply #32 on: December 05, 2019, 05:44:15 PM »

Ok, think I am all set with the QS!

A little more than 30 hours remaining in this contest. ;)
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Takiro

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Re: Optimizing the Valkyrie
« Reply #33 on: December 06, 2019, 05:47:38 PM »

Just about six hours remaining!!
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Takiro

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Re: Optimizing the Valkyrie
« Reply #34 on: December 06, 2019, 09:19:10 PM »

Two and a half hours!!
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Takiro

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Re: Optimizing the Valkyrie
« Reply #35 on: December 07, 2019, 04:00:21 AM »

And that is that folks, pencils down. Another contest has ended.
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Takiro

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Re: Optimizing the Valkyrie
« Reply #36 on: December 15, 2019, 11:48:30 AM »

Sorry this review took so long and is ultimately high condensed. Running out of time with the holiday approaching and it being the busy season at work. Ultimately this contest had two dozen different designs submitted by a half dozen designers (2 Takiro/Bradshaw, 1 Takiro, 8 Bradshaw, 7 Abele, 3 drakensis, 1 Irose, 2 Ice Hellion) and was pretty solid. Think we boiled the Valkyrie down to the very best available for the time period. And now the review. 

INCOMPLETE
14. Common Field Refit, Urban Refit Design, Extended Time Field Design, Light Mech Hunter Killer, Basic Upgrade (Bradshaw)
These five entries lacked model designation and fluff which placed them here. As I said before try to focus in on your best concepts rather than design spam which while interesting is incomplete at best.

13. VLK-RA, VLK-RE, VLK-RY (Abele)
Three entries by Abele lacked fluff but had designations which placed them ahead of Bradshaw’s unnamed five. All were apparently made by Corean Enterprises on New Avalon as experiments I suppose on the Valkyrie chassis. Too bad there isn’t more.

12. VLK-QR (Takiro)
I never got a chance to finish this high tech Rasalhague model made to fight the Clans and looking through some of the other models presented it is really no big deal. Several of the same design aspects were applied by better entries below and I don’t want to give too many unique designs to the Varangian Guard so it works finishing here.

11. VLK-RI (Abele)
This model stands out for its interesting split the missiles concept which drops the base LRM-10 for an LRM-5 and a Streak SRM-2. Plus, you upgrade to a 6/9/6 by utilizing the Hatchetman’s XL Engine and bulk up the laser to an ER Large. Very nice, too bad there is no fluff!

10. JHF-1, 2 & 3 (Abele)
Sadly I really didn’t get to know the Jinghuangfeng (Golden Bee/Hornet) until after the contest was over. This Cappie Valk was designed as an escort for the Raven as well as a deep strike Mech. The Liao refurb built around salvage and inspiration from the Wasp would have shared a power plant with the Raven. It’s a shame that Abele didn’t have time to flush it out just a little more cause the concept isn’t bad at all.

PASSABLE

9. VLK-Rb1 (Bradshaw)
While I felt like this design came from the wrong era at least it had some indication that it was a recovered Star League Royal design pressed into production by the FedCom. Not a bad idea but perhaps a wee bit early for that angle plus it is hard to imagine what Royal Command might have had in store for the Valkyrie since it never reached production during their reign. Not bad though.

8. VLK-QS, QS2, & QS3 (drakensis)
The properly German named Walkure presented by drakensis had a real good chance here and came in three different variants itself. Despite the usage of the Hatchetman’s 180 XL Engine I wasn’t a huge fan of these entries which featured a C3 system. While I do see the Draconis Combine cooperating with the Federated Commonwealth I am not sure about how widely available the C3 would be at this time. Each variant fills one requirement from long range support to short ranged brawler to command. In regards to the command variant; doesn’t a C3 Master have the TAG ability – so why the extra TAG?? I like the core of these designs but I felt there were others which were better.

7. VLK-QXL (Takiro/Bradshaw)
This experimental upgrade that Bradshaw and I came up with for the Raid on Tamar was pretty good but not my favorite. The speed uptick was again bought to you by the Hatchetman 180 XL Engine which has its advantages but also some drawbacks. Unfortunately, we weren’t able to fit another Jump Jet on here because we just flat ran out of mass. This failure to improve on mobility was a big disappointment but the fire support upgrade to an LRM-15 with Artemis was solid. Not my favorite design but very good nonetheless.


6. JI-01 (Bradshaw)
This hatchet wielding, triple strength myomer, mid to short range variant, which is much faster then usual thanks in part to a 180 Fusion Engine. While certainly out of the box with this concept I feel that it is more of a Solaris Gladiator than a FedCom line upgrade. I suppose it could work but not in a wide spread manufacturer type way but a limited model run for the Game World. Not bad bud but like others better.

NEAR MISSES

5. WHI-2MC (Ice Hellion)
The Barbarian in Urdu was the second design submitted by Ice Hellion here for the Canopians and it was pretty interesting. More of a supporting asset than an actual combatant it featured a Narc Launcher and Guardian ECM. While it is faster than the Valkyrie thanks to a 180 Fusion Engine it lacks all the mobility with only four Jump Jets. Armed with only a Medium Laser for offense it lacked a real punch and, in this setting, (Salient Horizons) felt like something the FWLM would try. Still it is a pretty good, if somewhat overspecialized, design which narrowly missed the cut. No bad at all Ice.

4. JI-02 (Bradshaw)
A mix of our QXL (the Hatchetman’s XL Engine) and our QS (ER Large and SRM) this interesting concept from Bradshaw got serious consideration for the top FedCom spot. I liked the Beagle Active Probe addition which gave it enhanced recon capabilities which fit with the greater speed. Not a bad design at all but it just narrowly got beat by another submission. Sorry bud, nice try!

WINNERS

3. RNG-1T (Irose)
While the Ranger is basically a new design based on the Valkyrie it really fits well in this contest. Both the three ton Corean Model 1AA chassis and the Omni 150 Fusion Engine remain at the core of this now Taurian Light Mech. Using six tons of Ferro-Fibrous armor (105 factor) to replace the Reise-470 and Double Heat Sinks this design appropriately has limited lostech for a Periphery design of the time. The PPC and Medium Laser match or slightly exceed the performance of the traditional Valkyrie arsenal. I liked the name, fluff, and reasoning behind the Mech which even went with locally produced electronics as part of this extensive refurb. The only reason your down here at three is it is no longer a Valkyrie. Congrats Irose on the bronze!

2. VLK-QFC (Ice Hellion)
Similar to my VLK-QR which used a larger power plant this variant used a new Omni 150 XL Engine (5/8) with five HildCo Jump Jets (5). As the premier Light Mech of the Federated Commonweath this development is acceptable even though it is a stretch. Ten Double Heat Sinks and the Corean Model 101AA Endo Steel chassis from the QD are pre-existing but take up a lot of criticals. This required the switch from Ferro-Fibrous back to 6.5 tons of Reise-470 standard armor plating with CASE to achieve near max protection. Two LRM-5s (24), an ER Large, and a Medium Laser gives you optimal long to mid-range firepower. Nice job Ice, good enough for second place!

1. VLK-QS (Takiro/Bradshaw)
My favorite design presented here was this weapon swap (missiles now short range and the laser now long) thought up by Bradshaw and myself for the Raid on Tamar. I must admit that fluff too was inspired in part by drakensis who got me thinking about common parts it shares with the Commando, S being the Steiner designator, and Coventry being the Light Light Mech producer. The remark about this design being a ‘baby Panther’ was Bradshaw as well and everything fit. Really a great simple design that retains its toughness with no XL Engine and improves its performance by existing components. Fantastic job and great teamwork make for the top prize here!
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Bradshaw

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Re: Optimizing the Valkyrie
« Reply #37 on: December 15, 2019, 03:09:15 PM »

The Valkyrie JI-01 was a method to expedite the Valiant Battlemech

https://www.sarna.net/wiki/Valiant

Vacation and the craziness of coming back from it didn't give me enough time to fluff all
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Bradshaw

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Re: Optimizing the Valkyrie
« Reply #38 on: December 15, 2019, 03:17:49 PM »

C3 acts as TAG but nothing wrong with being able to TAG multiple targets
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Takiro

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Re: Optimizing the Valkyrie
« Reply #39 on: December 16, 2019, 05:52:36 PM »

The Valkyrie JI-01 was a method to expedite the Valiant Battlemech

That makes more sense. Like I said good Solaris Mech maybe a limited production run for them at best. With the holidays it is tough to get any free time.
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Takiro

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Re: Optimizing the Valkyrie
« Reply #40 on: December 23, 2019, 10:07:39 PM »

So I was working on this design with Abele which could also appear in the future. What do you think??

AMZ-1N AMAZON

Mass: 30 tons
Chassis: Corean Model 1AA
Power Plant: Omni 150
Cruising Speed: 54 kph
Maximum Speed: 86 kph
Jump Jets: Norse Industries 3S
   Jump Capacity: 150 meters
Armor: [] Ferro-Fibrous with CASE
Armament:
3 [] Streak SRM-2s
2 Sutel IX Medium Lasers
Manufacturer: Free Worlds Defense Industries
Primary Factory: Andurien
Communications System: Lynx-shur
Targeting and Tracking System: Sync Tracker (39-42071)

OVERVIEW
   House Liao salvaged many BattleMechs throughout the Succession Wars and utilized many of these repaired machines. While the Capellan Confederation was in no position to turn away any ‘Mech it could get its hands on the Davion Valkyrie was a notable exception. Liao Mechwarriors wouldn’t be caught dead in one and so they were often given to mercenary commands or stockpiled over the years. The LosTech Recovery and the Clan Invasion began to change some minds in the CCAF who considered a refurbishment project for these recyclable machines. One such concept, the Jinghuangfeng (Golden Bee/Hornet), which was to serve as an escort for the Raven and a deep strike ‘Mech was already underway when the Marik Civil War began. The Chancellor’s decree that every possible assistance be given to his bride Isis Marik, the true Captain-General of the Free Worlds League, this project was repurposed. A far simpler refurbishment with limited lostech upgrades similar to the Taurian Ranger would sufficiently arm her warriors while glorifying the female struggle.

CAPABILITIES
The core of the new Amazon is very much the same as the VLK-QA Valkyrie with components like internal structure, power plant, and jump jets remaining nearly identical. The Sutel IX Medium Laser was retained as the main energy weapon on the Amazon with another being added to the left arm positioned similarly to the one on the right arm which had been moved to make room for a hand actuator. This largely cosmetic change was accomplished thanks to the single largest upgrade done for the Amazon which was the addition of six tons of Ferro-Fibrous with CASE. This advanced armor plating allowed technicians to alter the overall look of the BattleMech as well as improve its protection rating. Double Heat Sinks were also added to account for the new weaponry and jumping movement. Three highly accurate Streak SRM-2s fed by a ton of ammunition replaced the LRMs found on the Valkyrie changing this BattleMech to a close in brawler rather than long range fire support asset. Meant to clean up rear areas and secure already conquered territory this new weaponry better fits its assigned role.

DEPLOYMENT
The first Amazon was produced in January 3054 and so far, every unit has been deployed with the growing Marik Stalwarts whose assembly has been generously funded by Sun Tzu Liao. These devoted followers of Isis Marik, the true Captain-General of the Free Worlds League, have been outfitted with refurbished ‘Mechs similar to this. Female Mechwarriors in particular have flocked to the war machine as a symbol of their quest to empower their lady on Atreus. The new Canopian Border Agreement signed by the Marik-Liao alliance and the Magistracy restores their worlds lost during the Reunification War. Not only has this move brought them on board the Isis bandwagon recognizing her as the rightful but it could signal eventual production of the Amazon by the Magistracy of Canopus which has been intrigued by the new design.

Type: AMZ-1N Amazon
Technology Base: Inner Sphere - Level 2
Tonnage: 30

Equipment                        Mass
Internal Structure:                     3
Engine:            150             5.5
Walking MP:         5
Running MP:         8
Jumping MP:         5
Heat Sinks:            10 (20)         0
Gyro:                           2
Cockpit:                         3
Armor Factor:            105            6

Internal Structure   Armor Value
Head            3         9
Center Torso         10         15 / 5
R/L Torso         7         12 / 2
R/L Arm         5         10
R/L Leg         7         14

Weapons and Ammo      Location      Critical   Tonnage
Medium Laser         Right Arm      1      1
Medium Laser         Left Arm      1      1
3 Streak SRM-2s      Right Torso      3      6
Ammo (Streak SRM) 50   Left Torso      1      1
CASE             Left Torso      1      .5
Jump Jet         Center Torso      1      .5
2 Jump Jets         Right Leg      2      1
2 Jump Jets         Left Leg      2      1
« Last Edit: December 24, 2019, 11:11:25 AM by Takiro »
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Ice Hellion

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Re: Optimizing the Valkyrie
« Reply #41 on: December 24, 2019, 09:07:11 AM »

An interesting twist.

You forgot to put the Double Heat Sinks mentioned in the fluff.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Optimizing the Valkyrie
« Reply #42 on: December 24, 2019, 11:10:41 AM »

Ooopps, thanks Ice. I should also say this concept was inspired by designs like your Barbarian.
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