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Takiro

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Optimizing the Victor
« on: September 12, 2021, 10:08:49 PM »

To the Victor goes the spoils! While it is the forty-ninth challenge in our Salient Horizon optimization series it is the fourth of the old eighty tonners. Mobility seems to be the trade mark of this BattleMech which was the only one of the original eighties to sport jump jets. Please note that while I won’t make this a requirement it will weigh heavily in my judgement. Frequently used in our home games I call this the Solider Assault ‘Mech as it is common enough to show up just about everywhere. It seems as though every Great House has them although I’d say Marik the least followed by Steiner. After the capture of Quentin the Kurita supply is increasing but the most Victors have to be employed by Liao and Davion. Especially following the 4th Succession War as Liao supplies dip significantly with the St. Ives Compact becoming another big user of the Victor and let’s not forget mercenaries would be another employer of the Victor. Again, we have been blessed by both the Mech of the Week Article from the CBT main boards as well as the BattleTechWiki page to help inspire us.

’Mech of the Week: VTR-** Victor
https://bg.battletech.com/forums/fan-articles/mech-of-the-week-vtr-**-victor/

Victor - BattleTechWiki
https://www.sarna.net/wiki/Victor

Design Criteria
Design: Victor Assault BattleMech
Era: 3052, just following the Truce of Tukayyid
Tech: InnerSphere Level 2
Mass: 80 tons

Tech Base
The tech base for this enterprise will be InnerSphere Level 2, also known as Star League lostech, circa 3053. Remember some Level 1 standards which Bradshaw and myself think still have value like Large Lasers and PPCs which feature the same damage factor as their higher tech brethren with less range and perhaps most significantly less heat. Here is a list for your design reference. Let me know if there is anything I missed!

Star League LosTech
Anti-Missile System
Arrow IV Artillery Missile System
Extended Range Large Laser (ER Large Laser)
Extended Range Particle Projection Cannon (ER PPC)
Gauss Rifle
Ultra Autocannon/5
LB 10-X Autocannon
One-Shot Missile Packs
Pulse Lasers (Small, Medium, & Large)
Streak SRM-2
Swarm LRMs
Thunder LRMs
Artemis IV FCS
Beagle Active Probe
Guardian ECM Suite
Myomer Accelerator Signal Circuitry (MASC)
Narc Missile Beacon
TAG
Cellular Ammunition Storage Equipment (CASE)
Double Heat Sinks
Endo Steel Internal Structure
Ferro-Fibrous Armor
Extra Light (XL) Engine

InnerSphere Low Tech
Blazer Cannon (or Binary Laser)
Recon Camera
Remote Sensor Dispenser

New Innovations
Triple Strength Myomer
Hatchet
C3 Computer

Design Traits of this Setting
Both the Federated Commonwealth and ComStar seem to have gone in the other direction with LRM batteries preferring larger LRM-15s and 20s linked to Artemis IV FCS to enhance accuracy. Facing the technologically superior Clan invaders have caused them to spend vast sums of resources on the finest technology available usually translating into high priced BattleMechs that few other factions can afford.
This is somewhat true for the Draconis Combine which has lost a significant portion of their industrial capacity to the Clans. This has been forced Kurita designers to innovate in new and different ways regardless of traditional warrior ethos which pervades the realm. Many Draconis optimizations have included the C3 System which is accelerated from the canon setting which saw their deployment lag.
The Free Worlds League in particular have embraced massed LRM-5s over the larger batteries to provide closer mass equivalents to Clan LRMs. Thanks to a corresponding increase in NARC units these ‘fire teams’ have become quite effective in the Marik Civil War. Also, the Blazer has made an appearance in the shattered FWLM searching for an advantage over their former brethren.
The Capellan Confederation typically fields cost effective designs at this time thanks to their resource strapped situation. While justifications for high end increases can be made like the Outreach Conference, Wrath of Blake technical aid, spoils of war from Isis forces, and good old Capellan espionage these should be minimized. My advice would be Periphery plus for these designs as the Confederation is under strain supporting Isis right now as it is. Growing stealth tech reflected in the Raven would be appropriate in many cases as sophisticated electronic lostech devices like the Guardian ECM Suite would be a priority for their recon designs. There is also a fire support role which is a hallmark of Liao tactical doctrine. The discovery of Thunder LRMs to deploy minefields and use of Arrow IV Artillery on the Catapult are themes which could be amplified here.
Regional factions like the Draconis March and the Periphery have seen the introduction of some ‘simple’ lostech items like Double Heat Sinks, Ferro-Fibrous, Streak SRM-2s, and Pulse Lasers. Extra-Light (XL) Engines remain too expensive and have drawbacks which make their deployment unlikely here. Advanced orbital facilities needed for EndoSteel manufacturing also remain out of reach at this point. They are not beyond using PPCs and Large Lasers either which they view as more efficient than their ER successors.

Please do your research (think Objective Raids) for available components as this will be another factor in rapid production. I love fluff and your winning designs will be featured in my BattleTech Salient Horizon alternate setting. I'd like to go beyond the refits bought to you by Technical Readout 3050 and delve into extensive redesigns of your BattleTech favorites. Sharpen up your favorite war machines perhaps drawing on past or current variants while remembering the spirit or role of these Mechs. Don't forget to justify the expense of your project and multiple winners are possible. Figure that all entries have to be completed and posted on these forums by Friday September 24th 2021 by 11:59 PM which should give you all a full two weeks for this contest, good luck!!
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Takiro

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Re: Optimizing the Victor
« Reply #1 on: September 12, 2021, 10:17:01 PM »

The first entry is from Abele and was already approved as part of the AC/20 Contest which I have yet to fully refine. This should be an excellent opportunity! Link below and quotes below -

https://www.ourbattletech.com/forum/mechfactory/ac20-battlemech-design-challenge-circa-3052/

Here's the first one, a Victor. I went with standard 3050-era switches. I swapped out the 15 Single heat sink for 10 double heat sinks. The five tons went to weapons replacements, CASE and armor upgrades. The SRM launcher was swapped out for a 10-tube LRM launcher to give the Victor much needed long-range fire support. The MGs in the legs were removed with small laser replacing them and then mounted them in the side torsos The ammo bins for the LRM and the AC are now protected by CASE. The standard armor has been replaced with 11.5 tons of ferro-fibrous of armor for a near 30% increase in protection.

Code: [Select]
Victor VTR-9A3

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 8,531,220 C-Bills
Battle Value: 1,619

Chassis: Unknown Standard
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
    1  Autocannon/20
    1  LRM-10
    2  Medium Lasers
    2  Small Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 CT, 1 LL, 1 RL                                   4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Ferro-Fibrous                AV - 206                 11.50
    Armor Locations: 1 HD, 4 LT, 4 RT, 3 LA, 1 LL, 1 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           31       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           24       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     13           20       
                                             L/R Leg     17           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Laser                                  RT        1         1         0.50
LRM-10                                       LT        4         2         5.00
Small Laser                                  LT        1         1         0.50
Autocannon/20                                RA        7         10       14.00
2 Medium Lasers                              LA        6         2         2.00
@AC/20 (15)                                  RT        -         3         3.00
@LRM-10 (12)                                 LT        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 16
4j         4       4       1       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, AC 2/2/0, IF 1


Quote
VTR-9A3 Victor (by Abele)
Using the VTR-9A1 as a model for his AC/20 upgrade this jumping assault Mech by Abele is more of what I would have liked to see with Ice Hellion's Charger. The Capellans don't have the resources or access to EndoSteel for a new production model Charger but the Steiner-Davion's do for the Victor. FedCom redesign of the Victor's chassis with lighter weight EndoSteel is already available and this variant could easily see production at Tao Mechworks on Styk or HildCo Interplanetary on St. Ives. Eventually even General Motors on New Valencia gets into the Victor producing business although this is after 3067 during the Jihad. That said the VTR-9A3 as you have it is solid upgrade and something very doable to existing AC/20 users throughout the InnerSphere. Perhaps this is an upgrade for old school Mechwarriors who prefer the AC/20 to the Gauss Rifle and the host of new technologies seen on other Mechs. With its mobility this Victor would still be a solid AC/20 variant of the venerable Victor. Still I would prefer to go all out here as with EndoSteel already available and the FedCom willing to spend why not go for the gusto. That is what I did with the VTR-9D2, what do you think? We could even put this model in full production at one of the FC factories.

VTR-9D2 VICTOR
Mass: 80 tons
Chassis: HildCo Type V Endo Steel
Power Plant: Pitban 320 XL
Cruising Speed: 43 kph
Maximum Speed: 64 kph
Jump Jets: Lexington Ltd Lifters
   Jump Capacity: 120 meters
Armor: Durallex Heavy with CASE
Armament:
   1 Pontiac 100 Autocannon/20
   2 Sutel Precision Line Large Pulse Lasers
   2 Federated SuperStreak SRM-2
Manufacturer: Tao Mechworks
   Primary Factory: Styk
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

OVERVIEW
   While the most recently optimized designs in the InnerSphere concentrated on maximizing their long-ranged firepower in order to defeat the Clans the VTR-9D2 went in the other direction. Tao Mechworks recognized they could get back to the true Victor's spirit when requests for modern Autocannon/20 delivery systems were put out by the Federated Commonwealth. Going all in with such an augmented mobile tight quarters Assault ‘Mech they could corner the market with a fully upgraded Victor. Company executives took the original schematics and stripped out any long-range weaponry engineers wanted to add as every possible lostech refinement was also included. This approach angered many on their design team who resigned in protest but the company's endeavor plowed ahead quickly. Despite the controversy Tao's new Victor has thus far shown to be highly effective in its niche battlefield task.   

CAPABILITIES
   Tao Mechworks started with the classic VTR-9B as a model and built on advancements made with the 9D to create a new fearsome version. For example, the Pontiac 100 Autocannon/20 remains as the Victor's primary weapon but older components like that main gun have been combined with the new HildCo Type V Endo Steel chassis. Executives chose to go even further with lostech advancements securing shipments of the new Pitban 320 XL built on Hesperus II by Defiance Industries for an upcoming design [the Salamander]. While more expensive and somewhat fragile than its predecessor it saved eleven tons for additional weaponry and armor.  Much of this went towards two Sutel Precision Line Large Pulse Lasers built on Tancredi IV that replaced the twin Sorenstein V Medium Lasers mounted in the left arm. These far larger and more powerful energy weapons were originally used on lostech versions of the Griffin, Axman, and Marauder. While some of these designs have recently shifted away from their use this ‘knife-fighting Victor’ makes excellent use of them. Supremely accurate at the same range as the massive Autocannon they make a superb complement on this highly mobile Assault Mech. Twin Federated SuperStreak SRM-2s made on New Avalon also replaced the Holly SRM-4 Rack located in the left torso. These special lostech targeted missiles further augmented the Victor's close-range firepower with their efficient rate of fire. Three and a half tons of Durallex Heavy armor was added to absorb any punishment this Victor may have to endure while getting in close to deliver its devastating blows. This addition has resulted in a nearly twenty-three percent improvement in the armor protection rate of this Victor over the original model. This development redressed what was perhaps the biggest drawback to this Assault 'Mech and allows it to go toe to toe with almost any battlefield opponent. Retaining the right torso CASE from the VTR-9D enabled the safe storage of both the Autocannon ammunition and the Streak SRM reloads further protecting the design. Finally, the original fifteen standard Heat Sinks were upgraded to thirteen Double Heat Sinks which can deal with most of the waste heat generated by this Victor. Limited because of their bulky nature heat output assessments show that full weapon strikes will overload them quickly if not carefully managed. While this is mitigated somewhat by the Streaks movement will further aggravate the situation producing excessive heat blooms that will quickly reduce the Mech's capabilities. Mechwarriors are therefore counselled to make their massive Autocannon strikes count and not waste them jumping around.

DEPLOYMENT
   The VTR-9D2 recently entered limited production on Styk and is slated to see service in the AFFC soon. Surprisingly requests for production have come from traditional Steiner commands more so than Davion units. Early indications show that Federated Suns personnel favor a more cost effective longer ranged tactical approach. This is not to say that all segments of the old AFFS aren't enthusiastic about this new Victor. The Draconis March is slated to receive more than a few thanks to their Sutel Precision Line Large Pulse Lasers being utilized extensively on this model. Duke Sandoval no doubt would like to use this new BattleMech to help recapture the March's lost Victor factory on Quentin along with other worlds still occupied by the Dragon. Appeals for supply have also been made from certain mercenary units but have not as yet been approved.

Quote
Type: Victor
Technology Base: InnerSphere Level 2
Tonnage: 80 tons

Equipment                           Mass
Internal Structure:          EndoSteel            4
Engine:            320 XL            11.5
   Walking MP:         4
   Running MP:         6
   Jumping MP:         4
Heat Sinks:            13 (26)               3
Gyro:                              4
Cockpit:                           3
Armor Factor:            240               15

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           25            37 / 12
   R/L Torso         17            25 / 8
   R/L Arm         13            25
   R/L Leg         17            33

Weapons and Ammo:      Location      Criticals   Mass
Autocannon/20         Right Arm      10      14
Ammo (AC) 15         Right Torso      3      3
CASE               Right Torso      1      .5
2 Streak SRM-2s         Left Torso      2      3
Ammo (Streak SRM) 50      Right Torso      1      1
2 Large Pulse Lasers         Left Arm      4      14
2 Jump Jets            Center Torso      2      2
Jump Jet            Right Leg      1      1
Jump Jet            Left Leg      1      1
« Last Edit: September 23, 2021, 03:41:06 PM by Takiro »
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Bradshaw

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Re: Optimizing the Victor
« Reply #2 on: September 13, 2021, 07:28:58 AM »

The 9D2 variant is a field refit that gives a minor tweak to the 9D model. Pilots unhappy with the limited ranges of the twin medium pulse lasers have dumped them for the traditional standard medium lasers. This gives the weapons a 33% increase in range. With the extra tonnage now available the standard SRM 4 has been upgraded to twin streak SRM-2 packs. With the last of the recovered tonnage a small pulse laser was added for anti-infantry purposes.

Victor VTR-9D2

Introduction Year: 3051
Cost: 8,382,720 C-bills
Battle Value: 1,771

Code: [Select]

Mass: 80 tons
Chassis: HildCo Type V Endo Steel
Power Plant: Pitban 320
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Lexington Ltd. Lifters
     Jump Capacity: 120 meters
Armor: Durallex Heavy w/CASE
Armament:
     1 MilDouglas "Emperor's Bones" Gauss Rifle
     2 CeresArms Medium Laser
     2 Federated SuperStreak Streak SRM 2
     1 Sutel Precision Line Small Pulse Laser
Manufacturer: Tao 'Mechworks
     Primary Factory: Styk
Communication System: Sipher Security Plus
Targeting & Tracking System: Matabushi Sentinel

Equipment                                          Mass
Internal Structure            Endo Steel              4
Engine                        320 Fusion           22.5
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sink                     15                      5
Gyro                                                  4
Cockpit                                               3
Armor Factor                  208                    13

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            25        31   
     Center Torso (rear)               10   
     R/L Torso               17        25   
     R/L Torso (rear)                  7     
     R/L Arm                 13        22   
     R/L Leg                 17        25   

Weapons                 Location  Critical   Heat    Tonnage
Gauss Rifle                 RA        7        1       15.0 
Gauss Rifle Ammo (16)       RT        2        -       2.0   
Medium Laser                RT        1        3       1.0   
Small Pulse Laser           RT        1        2       1.0   
Medium Laser                LT        1        3       1.0   
2 Streak SRM 2              LT        2        2       3.0   
Streak SRM 2 Ammo (50)      LT        1        -       1.0   
CASE                        RT        1        -       0.5   
CASE                        LT        1        -       0.5   
Heat Sink                   RL        1        -       1.0   
Heat Sink                   LL        1        -       1.0   
Heat Sink                   HD        1        -       1.0   
2 Jump Jet                  CT        2        -       2.0   
Jump Jet                    LL        1        -       1.0   
Jump Jet                    RL        1        -       1.0   
« Last Edit: September 13, 2021, 09:51:09 AM by Bradshaw »
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Bradshaw

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Re: Optimizing the Victor
« Reply #3 on: September 13, 2021, 09:30:33 AM »

Looking to differentiate from the Federated Commonwealth 9D variant. Independence Weaponry has begun the process of producing their own unique model of the Victor. Keeping the variant model 9K, IW has changed the role of the Victor from a short range brawler to a long range sniper. Removing the short range energy weaponry the engineers have instead added the Lord's Light ER PPC. Switching from the older standard heat sinks the design has been able to upgrade their engines to incorporate double heat sink technology. Doing so has allowed the design to switch over their SRMs to twin 2nd Gen Streak SRMs as well as add an additional ton of ammo to their Grizzard Gauss Rifle.


Victor VTR-9K

Introduction Year: 3051
Cost: 8,875,920 C-bills
Battle Value: 1,997

Code: [Select]

Mass: 80 tons
Chassis: Alshain Class 920 Endo Steel
Power Plant: Pitban 320
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Lexington Ltd. Lifters
     Jump Capacity: 120 meters
Armor: Durallex Heavy w/CASE
Armament:
     1 Lord's Light 2 ER PPC
     2 Guided Technologies 2nd Gen Streak SRM 2
     1 Grizzard 200 Gauss Rifle
Manufacturer: Independence Weaponry
     Primary Factory: Quentin
Communication System: Dalban Micronics
Targeting & Tracking System: Dalban HiRez

Equipment                                          Mass
Internal Structure            Endo Steel              4
Engine                        320 Fusion           22.5
Walking MP: 4
Running MP: 6
Jumping MP: 4
Double Heat Sink              10 [20]                 0
Gyro                                                  4
Cockpit                                               3
Armor Factor                  208                    13

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            25        31   
     Center Torso (rear)               10   
     R/L Torso               17        23   
     R/L Torso (rear)                  7     
     R/L Arm                 13        21   
     R/L Leg                 17        28   

Weapons                 Location  Critical   Heat    Tonnage
Gauss Rifle                 RA        7        1       15.0 
Gauss Rifle Ammo (24)       RT        3        -       3.0   
ER PPC                      LA        3        15      7.0   
Streak SRM 2                RT        1        2       1.5   
Streak SRM 2                LT        1        2       1.5   
Streak SRM 2 Ammo (50)      LT        1        -       1.0   
CASE                        LT        1        -       0.5   
Jump Jet                    RL        1        -       1.0   
Jump Jet                    LL        1        -       1.0   
2 Jump Jets                 CT        2        -       2.0   
« Last Edit: September 13, 2021, 11:36:38 AM by Bradshaw »
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Bradshaw

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Re: Optimizing the Victor
« Reply #4 on: September 13, 2021, 09:31:37 AM »

An upgrade from the Capellan Confederation similar in some ways to the other variants seen in recent months. The major difference is the lack of an Endo Steel structure and instead the inclusion of Ferro Fibrous Armor, this is due to the lack of space facilities available currently in the Confederation that can produce the valuable resource. Like the new 9K the design has upgraded its engine to incorporate double heat sink and streak missile technologies. Instead of the ER PPC of the 9K the 9L incorporates an ER Large Laser. With the Confederations investments in stealth technology the design incorporates a Guardian ECM unit.

Victor VTR-9L

Introduction Year: 3051
Cost: 8,647,320 C-bills
Battle Value: 1,848

Code: [Select]

Mass: 80 tons
Chassis: HildCo Type V
Power Plant: Pitban 320
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph

Armor: Hellespont Lite Ferro-Fibrous
Armament:
     1 Inokuma Gauss Rifle
     1 Firmir UltraLase ER Large Laser
     3 Hovertech Streak SRM 2
Manufacturer: Hellespont Industrials
     Primary Factory: Sian (Factory Refit)
Communication System: Opus III Highbeam
Targeting & Tracking System: MaLandry 34


Equipment                                          Mass
Internal Structure                                    8
Engine                        320 Fusion           22.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Double Heat Sink              10 [20]                 0
Gyro                                                  4
Cockpit                                               3
Armor Factor (Ferro)          215                    12

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            25        34   
     Center Torso (rear)               10   
     R/L Torso               17        23   
     R/L Torso (rear)                  7     
     R/L Arm                 13        22   
     R/L Leg                 17        29   

Weapons                 Location  Critical   Heat    Tonnage
Gauss Rifle                 RA        7        1       15.0 
Gauss Rifle Ammo (24)       RT        3        -       3.0   
ER Large Laser              LA        2        12      5.0   
3 Streak SRM 2s             LT        3        2       4.5   
Streak SRM 2 Ammo (50)      LT        1        -       1.0   
CASE                        LT        1        -       0.5   
ECM Suite                   RT        2        -       1.5   
« Last Edit: September 13, 2021, 11:57:14 AM by Bradshaw »
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masterarminas

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Re: Optimizing the Victor
« Reply #5 on: September 13, 2021, 01:54:32 PM »

VTR-10A and VTR-10D Victor

With the loss of the Victor factory on Quentin, the HildCo Interplanetary facility on St. Ives was the only remaining producer of this 'Mech able to supply the Armed Forces of the Federated Commonwealth.  Hanse Davion directed that HildCo be supplied with advanced materials and technology to overhaul their production lines to produce an upgraded Victor for the AFFS and AFFC (with a few units to be made available to the LCAF as well).

The HildCo model endeavors to stay true to the roots of the Victor as a highly mobile close-combat BattleMech.  An Endo-Steel II internal structure (provided by General Motors of Kathil) replaces the original chassis (and saves four tons of mass) while eleven double-strength heat sinks replace the VTR-9As fifteen standard models (saving another four tons of mass).

Armor protection was increased to 15.5 tons of Durallex Heavy Special and CASE installed in both the right and left torsos for added protection.  The two left arm mounted Sorenstein V Medium Lasers were retained and a third added to the center torso for increased short-range punch.  The Pontiac 100 heavy autocannon was also kept, but the ammunition supply increased to four tons (for a total of 20 bursts of fire!).

The final change in the design was the removal of the original SRM-4 and ammunition and the installation of a pair of Federated Superstreak Streak SRM-2 launchers in the left torso, fed by a single ton of missile flights (50 salvos in total).

This new variant was tougher, better able to survive on modern battlefields, could inflict more damage, had greater battlefield endurance, better cooling abilities, and retained the same ground speed and jump mobility of the older model Victors.  While there were some in the AFFS who bemoaned the inability to engage targets beyond the short-range envelope, none could deny it was a better Victor.

In 3051, the VTR-10A was approved for full-scale production and the AFFS issued a request with St. Ives to purchase nearly two-thirds of the 'Mechs that would become available over the next five years.

Code: [Select]
Victor VTR-10A

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Dry Cost: 8,485,320 C-Bills
Total Cost: 8,579,320 C-Bills
Battle Value: 1,759

Chassis: HildCo Type V Endo-Steel
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: HildCo Model 12
    Jump Capacity: 120 meters
Armor: Durallex Heavy Standard Armor w/ CASE
Armament:
    1 Pontiac 100 Autocannon/20
    3 Sorenstein V Medium Lasers
    2 Federated Super Streak Streak SRM-2s
Manufacturer: HildCo Interplanetary
    Primary Factory: St. Ives
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 1 CT, 3 LT, 3 RT, 3 LA, 2 LL, 2 RL
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Standard Armor               AV - 247                 15.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/20                                RA        7         10       14.00
2 Medium Lasers                              LA        6         2         2.00
2 Streak SRM-2s                              LT        4         2         3.00
Medium Laser                                 CT        3         1         1.00
@AC/20 (20)                                  RT        -         4         4.00
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 18
4j         5       5       0       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, AC 2/2/0

A second variant (the VTR-10D) would enter service late in 3054 after General Motors of Kathil expanded their production lines to manufacture this assault-weight 'Mech.  Designed to address the lack of long-ranged weaponry, the VTR-10D is not intended to replace the VTR-10A in service, but instead to complement it.

Like the VTR-10A, the VTR-10D utilizes Endo-Steel II and double-strength heat sinks (10 in this case), CASE in both torsos, 15.5 tons of standard armor, and jump jets.  It retains both the Federated Superstreak Streak SRM-2 launchers in the left torso (fed by one ton of ammunition) and the two left arm mounted Sorenstein V Medium Lasers (the center torso mount had to be removed).

However, the Pontiac 100 heavy autocannon was replaced by a pair of General Motors Nova-5 Ultra Autocannon 5s, fed by two tons of ammunition for 20 tandem bursts (in single-shot mode).  While not as damaging as the Pontiac 100, the twin Nova-5s have a far longer range and are capable (in double-shot mode) of potential inflicting the same amount of damage, although spread out rather than concentrated in one location.  Combat endurance is a concern, however, with the Nova-5s ability to burn rapidly through the onboard ammunition stores.

Still, the design met the requirements that the AFFS had issued and was approved for production with the first units due to arrive in 3054.

Code: [Select]
Victor VTR-10D

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Dry Cost: 8,582,520 C-Bills
Total Cost: 8,654,520 C-Bills
Battle Value: 1,677

Chassis: HildCo Type V Endo-Steel
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: HildCo Model 12
    Jump Capacity: 120 meters
Armor: Durallex Heavy Standard Armor w/ CASE
Armament:
    2 General Motors Nova-5 Ultra AC/5s
    2 Sorenstein V Medium Lasers
    2 Federated Super Streak Streak SRM-2s
Manufacturer: General Moters
    Primary Factory: Kathil
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 1 CT, 3 LT, 3 RT, 3 LA, 2 LL, 2 RL
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Standard Armor               AV - 247                 15.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Ultra AC/5s                                RA        2         10       18.00
2 Medium Lasers                              LA        6         2         2.00
2 Streak SRM-2s                              LT        4         2         3.00
@Ultra AC/5 (40)                             RT        -         2         2.00
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 17
4j         4       4       2       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA
« Last Edit: September 13, 2021, 04:20:45 PM by masterarminas »
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Takiro

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Re: Optimizing the Victor
« Reply #6 on: September 13, 2021, 02:12:01 PM »

Very nice start here with three from Bradshaw and two from masterarminas. Keep them coming!
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masterarminas

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Re: Optimizing the Victor
« Reply #7 on: September 13, 2021, 02:18:16 PM »

VTR-10B and VTR-10C Victor

The capture of Independence Weaponry on Quentin by the forces of the Draconis Combine yielded the Dragon a number of prizes.  Among them the design plans, production facilities, and tool dies for the newest upgraded Victor intended for the AFFS and AFFC.

With the facility renamed to Victory Weaponry, the DCMS made a few (relatively minor) changes in the design to better meet with their doctrine for the use of such heavy equipment.

The chassis had been replaced with an Endo-Steel II skeletal structure (produced in orbit above Quentin) at a newly built orbital foundry that had been captured intact!) and the DCMS decided to retain it.  Armor protection was kept at the 15.5 tons of standard Durallex Heavy armor that the AFFS design had incorporated, and despite the chronic shortage of double-strength heat sinks, these new Victor would carry ten within the core of their 320-rate Pitban standard fusion engine.  With plans already in place to incorporate CASE in both side torsos, the DCMS did not alter those parts of the schematics.

The jump-jets were retained, as were the two left arm Medium Lasers, but the DCMS added two more medium lasers (center torso and right torso) as well.  The hard to obtain Sorenstein V were replaced with the Victory 23R produced on Quentin.  The SRM-4 launcher and ammunition was replaced with a Thunderstroke-L LRM-5 launcher (left torso, with a ton of ammunition for 24 missile salvos).

For the main gun, the DCMS decided to retain the Poland Main Model A Gauss Rifle that the Davion designers had intended for their own forces.  Fed by three tons of ammunition (for a total of 24 shots), this (in conjunction with the Thunderstroke-L) gives the new Draconis Victor a superb ability to engage targets at long range, while in close the four Victory 23R present a threat few 'Mechs can ignore.

Finally, the DCMS installed a C3 Slave Module in the head.

Full-scale production began in 3050 with the new Victors being assigned to units fighting against the Clans.

Code: [Select]
Victor VTR-10B

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Dry Cost: 8,996,520 C-Bills
Total Cost: 9,086,520 C-Bills
Battle Value: 2,043

Chassis: HildCo Type V Endo-Steel
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Lexington Lifters
    Jump Capacity: 120 meters
Armor: Durallex Heavy Standard Armor w/ CASE
Armament:
    1 Poland Main Model A Gauss Rifle
    4 Victory 23R Medium Lasers
    1 Thunderstroke-L LRM-5
    1 Tanadi Citizen C3 Computer (Slave)
Manufacturer: Victory Weaponry
    Primary Factory: Quentin
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 1 CT, 3 LT, 3 RT, 3 LA, 2 LL, 2 RL
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Standard Armor               AV - 247                 15.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         7        15.00
2 Medium Lasers                              LA        6         2         2.00
Medium Laser                                 RT        3         1         1.00
LRM-5                                        LT        2         1         2.00
Medium Laser                                 CT        3         1         1.00
C3 Computer (Slave)                          HD        0         1         1.00
@Gauss Rifle (24)                            RT        -         3         3.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 20
4j         4       4       2       0      4     0   Structure:  6
Special Abilities: C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA

The VTR-10C variant is a complementary design produced at Quention alongside the VTR-10B, not replacing it, but supplementing it when a more flexible approach is needed.

It is virtually identical to the VTR-10B, but replaces the Gauss Rifle and ammunition with an Imperator Code Red LB-10X Autocannon (with two tons of ammunition) and a Victory Nickel Alloy ER Large Laser.  To accommodate the additional heat production caused by this change, two Victory 23R Medium Lasers were removed and replaced with two additional double-strength heat sinks.

While not capable of inflicting the same close-in damage as the VTR-10B, the VTR-10C serves a an excellent anti-air/anti-vehicle platform with the flexibility to engage targets at every range while retaining high mobility and superb armor protection.

Code: [Select]
Victor VTR-10C

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Dry Cost: 9,414,120 C-Bills
Total Cost: 9,476,120 C-Bills
Battle Value: 1,792

Chassis: HildCo Type V Endo-Steel
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Lexington Lifters
    Jump Capacity: 120 meters
Armor: Durallex Heavy Standard Armor w/ CASE
Armament:
    1 Victory Nickel Alloy ER Large Laser
    1 Imperator Code Red LB 10-X AC
    2 Victory 23R Medium Lasers
    1 Thunderstroke-L LRM-5
    1 Tanadi Citizen C3 Computer (Slave)
Manufacturer: Victory Weaponry
    Primary Factory: Quentin
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 1 CT, 3 LT, 3 RT, 3 LA, 2 LL, 2 RL
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Standard Armor               AV - 247                 15.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         6        11.00
ER Large Laser                               RA        12        2         5.00
2 Medium Lasers                              LA        6         2         2.00
LRM-5                                        LT        2         1         2.00
C3 Computer (Slave)                          HD        0         1         1.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 18
4j         3       3       2       0      4     0   Structure:  6
Special Abilities: C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA, FLK 1/1/1
« Last Edit: September 13, 2021, 04:23:52 PM by masterarminas »
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masterarminas

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Re: Optimizing the Victor
« Reply #8 on: September 13, 2021, 02:40:51 PM »

VTR-10E Victor

House Marik has recently unveiled a variant of the Victor coming from the Shiro III facilities of Irian BattleMechs.  Designated as the VTR-10E, this variant relies heavily on laser weaponry that allows it remain active on the battlefield for longer periods of time.

While Irian is unable to produce these new Victors, they can refit existing 'Mechs.

The standard chassis has been retained, but seventeen double-strength heat sinks replace the fifteen standard units of the VTR-9A.  Fourteen tons of Durallex Heavy Special ferro-fibrous armor has been installed, with CASE fitted to the left torso.  The Holly SRM-4 launcher has been upgraded to a Holly SRM-6 launcher fed by a one of ammunition for 15 missile salvos.

The Pontiac 100 heavy autocannon has been replaced with a newly designed and developed Diverse Optics Blazer Cannon and two Diverse Optics Type 10P Small Pulse Lasers have been fitted to the center torso for anti-personnel work.  With seventeen DHS, the VTR-10E is heat neutral, even on a jumping Alpha Strike (no mean feat for a 'Mech mounting a Binary Laser Cannon!).

The first refurbished models exited the Irian facilities in 3052 and refits continue to this day.

Code: [Select]
Victor VTR-10E

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Dry Cost: 8,407,920 C-Bills
Total Cost: 8,434,920 C-Bills
Battle Value: 1,672

Chassis: HildCo Type V Standard
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Lexington Lifters
    Jump Capacity: 120 meters
Armor: Durallex Heavy Ferro-Fibrous w/ CASE
Armament:
    1 Diverse Optics Blazer Cannon Binary Laser Cannon
    1 Holly SRM-6
    2 Sorenstein V Medium Lasers
    2 Diverse Optics Type 10P Small Pulse Lasers
Manufacturer: Irian BattleMechs (Refit only)
    Primary Factory: Shiro III
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 2 LT, 3 RT
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Ferro-Fibrous                AV - 247                 14.00
    Armor Locations: 1 RT, 4 LA, 5 RA, 2 LL, 2 RL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Binary Laser Cannon                          RA        16        4         9.00
2 Medium Lasers                              LA        6         2         2.00
SRM-6                                        LT        4         2         3.00
2 Small Pulse Lasers                         CT        4         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 17
4j         4       3       0       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA
« Last Edit: September 13, 2021, 04:25:58 PM by masterarminas »
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masterarminas

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Re: Optimizing the Victor
« Reply #9 on: September 13, 2021, 02:48:55 PM »

VTR-10F Victor

The Taurian Concordat has undertaken a limited program to refit and overhaul Victors in the TDF.  This version replaces the 15 standard heat sinks with 10 double-strength models, upgrades the armor to fourteen tons of ferro-fibrous, and replaces the Holly SRM-4 with a pair of Pinard Reaper Streak SRM-2 launchers.

The two Sorenstein V Medium Lasers were retained, but moved to the center torso, while a pair of Voelkers 200 Machine-Guns (fed by a half-ton of ammunition) were fitted to the left arm.

The Pontiac 100 heavy autocannon was removed and replaced with an Imperator Code Red LB-10X Autocannon imported from the Free Worlds League, fed by two tons of ammunition.  CASE was fitted to both the right and left side torsos.

The remaining tonnage was used to install a three-ton Command Console letting the new Taurian VTR-10F to serve as a command 'Mech.

Code: [Select]
Victor VTR-10F

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Dry Cost: 9,552,720 C-Bills
Total Cost: 9,639,220 C-Bills
Battle Value: 1,601

Chassis: HildCo Type V Standard
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Lexington Lifters
    Jump Capacity: 120 meters
Armor: Durallex Heavy Ferro-Fibrous w/ CASE
Armament:
    1 imperator Code Red LB 10-X AC
    2 Sorenstein V Medium Lasers
    2 Pinard Reaper Streak SRM-2s
    2 Voelkers 200 Machine Guns
Manufacturer: Vandenberg Mechanized Industries
    Primary Factory: New Vandenberg
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Ferro-Fibrous                AV - 247                 14.00
    Armor Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         6        11.00
2 Machine Guns                               LA        0         2         1.00
2 Streak SRM-2s                              LT        4         2         3.00
2 Medium Lasers                              CT        6         2         2.00
Command Console                              HD        -         1         3.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
@MG (1/2) (100)                              LA        -         1         0.50
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 16
4j         3       3       1       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
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Takiro

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Re: Optimizing the Victor
« Reply #10 on: September 13, 2021, 03:12:01 PM »

Four more from masterarminas, very nice!
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masterarminas

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Re: Optimizing the Victor
« Reply #11 on: September 13, 2021, 05:35:28 PM »

VTR-10G Victor

With the Federated Suns losing their only Victor production site to the Draconis Combine, the Lyran Commonwealth Armed Forces were concerned that their access to new upgraded designs would become comprised.  While the AFFS (and AFFC) would be receiving upgraded 'Mechs from St. Ives (HildCo Interplanetary), the fact that these 'Mechs would not mount the newly recovered Gauss Rifle was a blow to Lyran morale.

In response, Defiance Industries of Hesperus II submitted a proposal to activate a 'Mech production line long since mothballed . . . one originally intended to produce the Highlander.  To save time, rather than produce that SLDF 'Mech, they proposed adapting the original VTR-10B design to match the capabilities of Hesperus II and produce a 'Mech that could accomplish most of what the Highlander could do.

After receiving approval, Defiance began design work.  The standard fusion engine was reduced to a 240-rate standard fusion engine, giving a walking speed of just 32.4 kilometers per hour and 54.0  kph running.  Three jump jets were fitted, giving a maximum jump range of 90 meters.  Ten double strength heat sinks were installed, but since Endo-Steel II internal structure was in short supply, a standard chassis was fitted.  However, the armor was upgraded to fourteen tons of Durallex Heavy Special ferro-fibrous, outfitted with CASE in both side torsos.

The primary weapon was a Poland Main Model A Gauss in the right arm, fed by three tons of ammunition for 24 shots.  This was augmented by a Coventry Starfire LRM-15 long-range missile launcher with Artemis IV Fire Control Systems in the right torso (fed by three tons of ammunition for 24 missile salvos), two Defiance B3M Medium Lasers (head and left arm), and three Federated Superstreak Streak SRM-2 launchers in the left torso (fed by one ton of ammunition for 50 missile flights in total).

While slower than other Victors (and not possessing quite the same amount of firepower as the Highlander, the VTR-10G was accepted into full production for the LCAF with great fanfare.  Operating with other slow assaults, the lack of speed was not a problem, while the jump jets gave the new Victor a significant advantage in close-quarters combat.  The wide spectrum of weapons fitted gave these Victors the ability to respond flexibly to almost all threats, and the 'Mechs were quite cool running.

Full production began in 3053, with the LCAF slated to receive the new Victors before the end of the year.  However, requests by the AFFS and AFFC for a number of units for field testing have continually been refused, by Lyran officers citing the need of these 'Mechs in their own formations to combat any Clan incursions.  In response, Archon Steiner-Davion bypassed the normal procurement procedures and has ordered Defiance to provide at least one lance (each) of the new Victors to the AFFS and AFFC for more extensive testing, although this may slow (slightly) the rate of procurement for regiments of the LCAF.

Code: [Select]
Victor VTR-10G

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Dry Cost: 7,467,120 C-Bills
Total Cost: 7,761,120 C-Bills
Battle Value: 2,150

Chassis: HildCo Type V Standard
Power Plant: Pitban 240 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Lexington Lifters
    Jump Capacity: 90 meters
Armor: Durallex Heavy Ferro-Fibrous w/ CASE
Armament:
    1 Poland Main Model A Gauss Rifle
    1 Coventry Starfire LRM-15 w/ Artemis IV FCS
    2 Defiance B3M Medium Lasers
    3 Federated Superstreak Streak SRM-2s
Manufacturer: Defiance Industries
    Primary Factory: Hesperus II
Communications System: Opus III Highbeam
Targeting and Tracking System: MaLandry 34

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             Fusion Engine                240                      11.50
    Walking MP: 3
    Running MP: 5
    Jumping MP: 3 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Ferro-Fibrous                AV - 247                 14.00
    Armor Locations: 5 LT, 5 LA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         7        15.00
Medium Laser                                 LA        3         1         1.00
LRM-15                                       RT        5         3         7.00
    Artemis IV FCS                           RT        -         1         1.00
3 Streak SRM-2s                              LT        6         3         4.50
Medium Laser                                 HD        3         1         1.00
@Gauss Rifle (24)                            RA        -         3         3.00
@LRM-15 (Artemis) (24)                       RT        -         3         3.00
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 22
3j         5       5       3       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
« Last Edit: September 13, 2021, 05:38:08 PM by masterarminas »
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Takiro

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Re: Optimizing the Victor
« Reply #12 on: September 14, 2021, 12:01:37 AM »

Very nice Bradshaw and masterarminas!! You guys are dominating this contest so far. ;)
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fabulousorcboy

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Re: Optimizing the Victor
« Reply #13 on: September 15, 2021, 08:11:15 PM »

This is a "transitional" design to the Hatamoto-Chi that Independence eventually starts producing.  Why switch to producing a Hatamoto when you already produce a Victor in your factory?  Answer: because people in the Combine haaaaaate the silhouette of what is otherwise a nearly identical 80t Assault 'Mech.  So these would be the intermediary steps, while also being (I feel) fairly effective fire support units.

Type: Victor VTR-9K2 and VTR-9K3 “Hisshou”
Production: Draconis Combine (Independence Weaponry, Quentin)
Combat Value: 2214 BV (9K2), 2148 (9K3)
Total Cost (9K2): 7,764,120 C-Bills (including x1.8 tonnage premium)
Total Cost (9K3): 7,728,120 C-Bills (including x1.8 tonnage premium)

Internal Struc (Endo): 4t
Engine: Nissan 240: 11.5t
  Walking: 3
  Running: 5
  Jumping: 3
Heat Sinks (10 Single): 0t
Gyro/Cockpit (Std): 6t
Armor Factor (Std): 15.5t (247 pips-max)

Head 3/9
Center Torso 25/34/16
R/L Torso 17/24/10
R/L Arm 13/26
R/L Leg 17/34

Quirk: Rugged (1)

WEAPONS INVENTORY (9K2)
2x Gauss Rifle (14cr, 30t) RA/LA
6x Ammo (Gauss) 48 (6cr, 6t) RT/LT
2x CASE (2cr, 1t) RT/LT
1x C3 Slave (1cr, 1t) H
2x Medium Lasers (2cr, 2t) LT

WEAPONS INVENTORY (9K3)
1x Gauss Rifle (7cr, 15t) RA
3x Ammo (Gauss) 24 (3cr, 3t) RT
2x Streak SRM-2 (2cr, 3t) RT
1x Ammo (Streak) 50 (1cr, 1t) RT
2x CASE (2cr, 1t) RT/LT
1x C3 Slave (1cr, 1t) H
1x LRM-20 (5cr, 10t) LT
4x Ammo (LRM) 24 (4cr, 4t) LT
2x Medium Lasers (2cr, 2t) LA

Obtained from the Federated Commonwealth in the War of 3039, Independence Weaponry of Quentin brought a wealth of lostech components and materials under the control of the Dragon.  However, one of the signature ‘Mechs produced by Independence, the Victor 9D (redesignated the (9K) was of very limited popularity amongst the DCMS ‘Mechwarrior ranks, seen as an irrevocably tainted “Davion” design.

Independence attempted to address the issue by dramatically redesigning their ‘Mech offerings, coming out with the Akuma (in place of the Atlas), for example.  They attempted to recreate that Akuma magic with their Victor lines in the early 3050s, creating a low cost, high impact support design, with integrated C3 support, to better fit in with a diverse C3 company.

The 9K2 uses the same Alshain Class 920 Endo Steel chassis as the 9K, along with the HildCo Model 12 jumpjets and Durallex Heavy armor of the original design.  It also equips a set of Garret-branded comms systems, with integrated C3 slave (likely the T19-G series), and a Cats Eyes 5 targeting system, from Tanadi Computers of Hachiman.  Responding to the critical shortage of double heat sinks in the Combine, the 9K2 uses just ten single heat sinks.  It carries a massive payload, equal to half the tonnage of the 80-ton ‘Mech, and is able to achieve this by downgrading the Pitban 320 of the classic Victor for a smaller and lighter Nissan 240-rated fusion engine.  Although this reduces the 9K2 to a modest 53kph top speed, the retained jumpjets help it retain a modicum of mobility, with a 90 meter effective jump distance.

Two Poland Main Model A Gauss Rifles are fitted, one to each arm of the Victor 9K2, with a generous six tons of ammunition.  The side torsos are both protected by CASE (and can help mitigate the effects of a catastropic magnetic coil explosion from damaged Gauss Rifles), and two Magna Mk II medium lasers in the torso act as a very modest set of backup weapons.  More than a few observers have noted that the 9K2 very clearly mimics the payload of the 85 ton Gunslinger that was joint developed with the Federated Commonwealth 3053.  In fact, the 9K2 is nearly as effective, and substantially more inexpensive – and even has the same level of armored protection as the Gunslinger, with fifteen and a half tons of Durallex Heavy.

To answer the DCMS desire for versatile assault ‘Mechs, the 9K3 was also released at the same time, trading out one massive Gauss Rifle for a Shigunga series LRM-20 missile system and four tons of ammunition – plenty of firepower, or plenty of ammo bins for a variety of specialty ammunition.  A pair of Guided Technologies 2nd-Gen Streak SRM-2 launcher, and a pair of Magna Mk II medium lasers in the left arm, add additional short-ranged firepower.

These new designs were paired with an intense public re-branding campaign, with the 9K2 and 9K3 models given a new Japanese monicker, the “Hisshou” (standing for “Certain Victory”).  Unfortunately, even after all this effort, Independence would find that these “new” Victor variants would still be met with low-grade hostility from the Dragon’s warriors.  As a result, by the late 3050s, Independence would convert all their Victor lines to Hatamoto lines, with the change in silhouette and core architecture allowing nominally identical designs to be far more accepted and purchased in the years that followed.
« Last Edit: September 15, 2021, 10:01:11 PM by fabulousorcboy »
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fabulousorcboy

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Re: Optimizing the Victor
« Reply #14 on: September 15, 2021, 09:39:37 PM »

Although effectively four different designs, the core chassis doesn't really change, so I figured -- why not write that into the fluff?  HildCo produces a lot of Victors for the Compact and the AFFC, so why not make a St Ives Compact version of the Hatamoto -- single chassis, lots and lots of different load-outs for different uses on the battlefield.

Type: Victor VTR-9SI series
Production: St Ives Compact (HildCo Interplanetary, St Ives)
Combat Value: 1739 BV (9SIB), 1842 BV (9SILT), 1739 BV (9SIS), 1678 BV (9SIX)
Total Cost: 8,465,521 C-Bills (9SIB), 8,908,321 C-Bills (9SILT),
   9,117,121 C-Bills (9SIS), 8,814,721 C-Bills (9SIX)

Internal Struc (Endo): 4t
Engine: Pitban 320: 22.5t
  Walking: 4
  Running: 6
  Jumping: 4
Heat Sinks (see below)
Gyro/Cockpit (Std): 7t
Armor Factor (std): 15t (240 pips)

Head 3/9
Center Torso 25/30/19
R/L Torso 17/24/10
R/L Arm 13/24
R/L Leg 17/33

Quirk: Rugged (1)

WEAPONS INVENTORY (9SIB)
2x Blazers (8cr, 18t) RA
1x SRM-4 (1cr, 2t) LT
1x Ammo (SRM) 25 (1cr, 1t) LT
1x CASE (1cr, 0.5t) LT
16 Double Heat Sinks (12cr, 6t) RT/LT

WEAPONS INVENTORY (9SILT)
1x Long Tom Art Cannon (15cr, 20t) 10RA/5RT
3x Ammo (LTAC) 15 (3cr, 3t) LT
1x CASE (1cr, 0.5t) LT
2x Medium Lasers (2cr, 2t) LA
12 Double Heat Sinks (0cr, 2t)

WEAPONS INVENTORY (9SIS)
1x ER PPC (3cr, 7t) RA
3x SRM6+Artemis (9cr, 12t) RT/LT/LA
4x Ammo (SRM) 60 (4cr, 4t) LT
1x CASE (1cr, 0.5t) LT
14 Double Heat Sinks (6cr, 4t) RT/LT

WEAPONS INVENTORY (9SIX)
1x LB-10X (6cr, 11t) RA
2x Ammo (LBX) 20 (2cr, 2t) RT
1x CASE (1cr, 0.5t) RT
2x Large Pulse Lasers (4cr, 14t) LA

When the St Ives Compact became an independent polity following the Fourth Succession War, the new nation – effectively though not officially a client state of the powerful Federated Commonwealth – focused on upgrading its limited native armaments industry to produce high-quality, efficient defensive weapons.  Having inherited a major HildCo Interplanetary manufacturing facility upon independence, the St Ives Military Command expressed interest in upgrading the ancient Victor VTR-9B lines, acquiring upgraded specifications from the Federated Commonwealth in the 3030s.  When the Commonwealth lost control of their Victor lines on Quentin, the HildCo facility was able to expand to meet increased demand – and also began experimenting with a variety of new armaments in the process.

At its core, the VTR-9SI series is the Federated Commonwealth’s VTR-9D design, but using a local designs and sourcing from Compact corporations.  It is built on a HildCo Type V Endo-Steel chassis and retains the Pitban 320 fusion engine for power.  Fifteen full tons of Durallex Heavy armor, with incorporated CASE as neccesary, provide near-optimal protection to the assault ‘Mech, and Lexington Lifters keep the Victor’s 120m combat jump range.  A Sipher Security Plus comms system and versatile Matabushi Sentinel targeting system gave HildCo designers quite a lot of leeway in mixing and matching different weapons systems, and as HildCo dramatically expanded production following the Clan Invasion, they now offer no less than five variants to the SIMC, as well as the AFFC, the firm’s only two significant customers.

Aside from the versatile MilDouglas “Emperor’s Bones” Gauss-Rifle equipped 9D (designated the 9SID when manufactured in the Compact), the St Ives specials cover quite the range of combat roles.  One of the most popular and straight-forward is the 9SIB, equipped with a double Defiance B33B Binary Laser (in essence, a quad-core) as the primary offensive punch on the right arm, backed by a modest (and traditional) Holly-4 SRM pack.  A hit from the twin Blazers of the 9SIB is even more vicious than an AC-20 blast, with markedly longer effective ranges.

For long-range support and versatility, HildCo produces the 9SILT, armed with a Long Tom Artillery Cannon.  The massive weapon is imported from Austen-Armstrong Industries of the Free Worlds League, making its production reliant on imports from what is turning into a volatile war zone (as the Third Marik Civil War begins), and HildCo is looking into producing their own version of the gun.  Capable of causing damage equivalent to an AC-20, but at ranges out to 600 meters (comparable to Gauss Rifles and ER energy weapons), the 9SILT is particularly effective against infantry and conventional vehicles, but still dangerous to ‘Mechs and heavy armor.  The very definition of a BFG ‘Mech, it does carry a very modest pair of CeresArms Medium Lasers as backup weapons.

The 9SIS is a bit of a different take, with a ferocious close-range punch courtesy of its three MilDouglas “Duke” SRM-6 launchers, spread across its side torsos and left arm.  With the accuracy of the launchers improved with the addition of Artemis IV targeting systems, the 9SIS pulls from a four-ton ammunition bin, and is capable of carrying a mix of missile types – commonly standard HE and infernos.  Able to utterly devastate an entire Clan Elemental point in a single Inferno volley, the 9SIS does have a long-range weapon to use when closing or providing a bit of ranged support – a Defiance 1001 ER PPC, imported from Precision Weaponry of Tancredi IV, a major FedCom energy arms manufacturer.

Finally, the 9SIX is an export model produced specifically for the AFFC military by spec.  It fits a pair of left-arm-mounted Sutel Precision Line Large Pulse Lasers (in place of the medium lasers of the classic Victor), sourced from Precision Weaponry of Tancredi IV, and a Mydron Excel LB-10X autocannon, sourced from Achernar Battlemechs of New Avalon, and two tons of CASE-protect ammunition.  The high-accuracy, versatile ‘Mech is intended for distribution to regulars, to beef up the Commonwealth’s Assault ranks after the devastating Clan invasion.

With the massive new revenues flowing in to St Ives, HildCo has been working to rebuild its mothballed Pillager lines, which halted production after the Second Succession War.  The company is clearly positioning itself to be a major player in the Assault ‘Mech market, and has been supplementing their profits with government subsidies from the Compact, which continues to be interested in expanding their defensive capabilities, and particularly finding cost-effective ways to expand their Assault ‘Mech ranks.
« Last Edit: September 15, 2021, 09:44:34 PM by fabulousorcboy »
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