Overview
The Capellan Confederation was left in an unique position when two of its biggest potential opponents turned to either face the wrath of the Clans or to supply the rest of the Inner Sphere with advanced tech.
This gave House Liao some time to look back at their forces and to try to upgrade them. At the top of the list, was the iconic Liao ‘Mech: the Vindicator, whose upgraded version (the VND-3L) had been launched in 3051 but had been so rushed that it didn’t make full use of the potential of advanced tech to turn it into a more than efficient fire-support unit.
Capabilities
Trying to keep the original spirit of the Vindicator, the VND-3LU is an upgraded model of the VND-3L trying to take a step in the right direction with a lot of available components.
This led Ceres Metals Industries to make the best of the cooling system by keeping only 10 Double Heat Sinks, freeing some much needed tons. This was followed by an upgrade of the armour to Ferro-Fibrous giving it almost the maximal protection it could have (and allowing Ceres Metals to experiment with mass production of a new component that is likely to be used in other Capellan ‘Mechs in the future).
The ER PPC was kept and the Medium Pulse Laser was moved to the Left Arm where a Medium Laser was added, giving it good secondary weapons against all kinds of targets. For the fire-support part and apart from the ER PPC, 2 LRM-5 were fitted with one ton of ammo protected in CASE (and for purely defensive operations, some within the CCAF have suggested the use of Thunder ammo to spread minefields when needed) and a TAG to call in for artillery support, something the CCAF is keen on doing.
In the Head, the iconic Laser was replace by an Anti-Missile System to give some sense of protection at longer ranges against missiles.
Battle History
The new Vindicator already got its baptism of fire as its prototype helped stormed ComStar compound on Capella when ComStar and the newly formed Word of Blake fought an open battle in the streets over the control of their facilities on planet.
Thanks to it being on the test field with its TAG active, it was able to quickly call for artillery fire, making the enemy brothers take another road leading them directly into the teeth of a more numerous Liao unit waiting for them.
Variants
Looking at the future war against the Clans and other invaders, Ceres Metals Industries foresaw a need for a ‘Mech able to fight almost forever and with an eye for defensive battle. This is how the VDN-3LD (D for defender) was born. Using a mix of parts from the VND-3LU and from the VND-1R, it packs a Ceres Arms Smasher PPC and instead of the LRM-5, 5 Ceres Arms Medium Lasers, all courtesy of the old production lines of the old Vindicator. 2 Double Heat Sinks were added. As for electronical warfare, which is always a top priority when fighting defensive battles, the original TAG was kept and a Guardian ECM together with a Beagle Active Probe were added (it is to be noted that by implementing this non-proprietary component, Ceres Metals still complies to the original request of the Confederation).
The first tests were promising when using in cities and thanks to the availability of a lot of its components, it is likely to be mass-produced and deployed in most defensive units of the CCAF.
Deployment
Following the traditions of the Capellan Confederation, both variants are being sent to almost all units within the Liao space replacing the VDN-3L and being used to allow more advanced or specialised ‘Mech to be gathered in specific units or for unique missions.
Would this approach will work against the Clans should they come remains to be seen.
Notable ‘MechWarriors
Jesse Villar is a promising member of the Warrior House Lu Sann. In his VND-3LU jian wu (named for a traditional sword dance), he has displayed a flair for supporting other units from afar before rushing to the help of other Warriors should they need it.
Vindicator VDN-3LU
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/E-F-D-A
Production Year: 3052
Dry Cost: 3 872 370 C-Bills
Total Cost: 3 904 370 C-Bills
Battle Value: 1 244
Chassis: Ceresplex IV Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Anderson Propulsion 30
Jump Capacity: 120 meters
Armor: Ceresplex IV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
1 Ceres Metal Industries/Ceres Arms Warrior ER PPC
1 Ceres Metal Industries/Ceres Arms W Medium Pulse Laser
1 Ceres Metal Industries/Ceres Arms Medium Laser
2 Ceres Metal Industries/Sian-Ceres Jaguar LRM-5s
1 Ceres Metal Industries/Apple Churchill 442x TAG
1 Earthwerks Incorporated/LFN Lindblad Shotgun Anti-Missile System
Manufacturer: Ceres Metal Industries
Primary Factory: Capella
Communications System: CeresCom Model 21-Rs
Targeting and Tracking System: C-Apple Churchill
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Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LL, 1 RL 2,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Ferro-Fibrous AV - 152 8,50
Armor Locations: 4 LT, 5 RT, 3 LA, 2 RA
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 18
Center Torso (rear) 9
L/R Torso 11 16
L/R Torso (rear) 6
L/R Arm 7 14
L/R Leg 11 22
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Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Anti-Missile System HD 1 1 0,50
TAG RT 0 1 1,00
2 LRM-5s LT 4 2 4,00
ER PPC RA 15 3 7,00
Medium Laser LA 3 1 1,00
Medium Pulse Laser LA 4 1 2,00
@LRM-5 (24) LT - 1 1,00
@Anti-Missile System (12) LT - 1 1,00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 12
4j 2 3 2 0 2 0 Structure: 4
Special Abilities: TAG, AMS, CASE, SRCH, ES, SEAL, SOA, IF 1
Vindicator VDN-3LD
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/E-F-D-A
Production Year: 3052
Dry Cost: 4 165 270 C-Bills
Total Cost: 4 165 270 C-Bills
Battle Value: 1 321
Chassis: Ceresplex IV Standard
Power Plant: GM 180 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Anderson Propulsion 30
Jump Capacity: 120 meters
Armor: Ceresplex IV Ferro-Fibrous Ferro-Fibrous
Armament:
1 Ceres Metal Industries/Ceres Arms Smasher PPC
5 Ceres Metal Industries/Ceres Arms Medium Lasers
1 Earthwerks Incorporated/LFN Lindblad Shotgun Beagle Active Probe
1 Ceres Metal Industries/Apple Churchill Golden Shield Guardian ECM Suite
1 Ceres Metal Industries/Apple Churchill 442x TAG TAG
Manufacturer: Ceres Metal Industries
Primary Factory: Capella
Communications System: CeresCom Model 21-Rs
Targeting and Tracking System: C-Apple Churchill
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4,50
Engine: Fusion Engine 180 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LL, 1 RL 2,00
Heat Sinks: Double Heat Sink 12(24) 2,00
Heat Sink Locations: 1 LT, 2 RT, 1 LA, 1 RA
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Ferro-Fibrous AV - 152 8,50
Armor Locations: 4 LT, 4 RT, 3 LA, 3 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 18
Center Torso (rear) 9
L/R Torso 11 16
L/R Torso (rear) 6
L/R Arm 7 14
L/R Leg 11 22
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
TAG HD 0 1 1,00
Beagle Active Probe RT 0 2 1,50
5 Medium Lasers LT 15 5 5,00
PPC RA 10 3 7,00
Guardian ECM Suite LA 0 2 1,50
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
4j 4 4 1 0 2 0 Structure: 4
Special Abilities: PRB, RCN, ECM, TAG, ENE, SRCH, ES, SEAL, SOA