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Author Topic: Optimizing the Warhammer  (Read 22182 times)

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Takiro

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Optimizing the Warhammer
« on: June 06, 2021, 11:05:02 PM »

We interrupt our regularly ordered challenge to bring you a contest involving my favorite BattleMech of all time, the Warhammer. Some thirty plus years ago when I first got into this game I was offered a choice of any InnerSphere Mech in Technical Readout 3050. I freely admit a lot of my decision had to do with looks back then as I had little idea of the rules and capabilities of the designs within but looking back at it I still say it was a good choice. This weekend my cousin and dear friend who introduced me to BattleTech is returning to the area for the first time in twenty five years so I'd like to see what we can do here to optimize the best ride in all the Human Sphere. I'm really looking forward to seeing you guys can come up with as the originals gather here today to remember the old days. Thankfully we do have the Mech of the Week article from CBT and BattleTechWiki (links below) to provide us with additional inspiration if you require.

'Mech of the Week: WHM-* Warhammer
https://bg.battletech.com/forums/fan-articles/mech-of-the-week-whm-*-warhammer/

Warhammer - BattleTechWiki
https://www.sarna.net/wiki/Warhammer

Design: Warhammer Heavy BattleMech
Era: 3052, just following the Truce of Tukayyid
Tech: InnerSphere Level 2
Mass: 70 tons

Tech Base
The tech base for this enterprise will be InnerSphere Level 2, also known as Star League lostech, circa 3053. Remember some Level 1 standards which Bradshaw and myself think still have value like Large Lasers and PPCs which feature the same damage factor as their higher tech brethren with less range and perhaps most significantly less heat. Here is a list for your design reference. Let me know if there is anything I missed!

Star League LosTech
Anti-Missile System
Arrow IV Artillery Missile System
Extended Range Large Laser (ER Large Laser)
Extended Range Particle Projection Cannon (ER PPC)
Gauss Rifle
Ultra Autocannon/5
LB 10-X Autocannon
One-Shot Missile Packs
Pulse Lasers (Small, Medium, & Large)
Streak SRM-2
Swarm LRMs
Thunder LRMs
Artemis IV FCS
Beagle Active Probe
Guardian ECM Suite
Myomer Accelerator Signal Circuitry (MASC)
Narc Missile Beacon
TAG
Cellular Ammunition Storage Equipment (CASE)
Double Heat Sinks
Endo Steel Internal Structure
Ferro-Fibrous Armor
Extra Light (XL) Engine

InnerSphere Low Tech
Blazer Cannon (or Binary Laser)
Recon Camera
Remote Sensor Dispenser

New Innovations
Triple Strength Myomer
Hatchet
C3 Computer

Design Traits of this Setting
Both the Federated Commonwealth and ComStar seem to have gone in the other direction with LRM batteries preferring larger LRM-15s and 20s linked to Artemis IV FCS to enhance accuracy. Facing the technologically superior Clan invaders have caused them to spend vast sums of resources on the finest technology available usually translating into high priced BattleMechs that few other factions can afford.
This is somewhat true for the Draconis Combine which has lost a significant portion of their industrial capacity to the Clans. This has been forced Kurita designers to innovate in new and different ways regardless of traditional warrior ethos which pervades the realm. Many Draconis optimizations have included the C3 System which is accelerated from the canon setting which saw their deployment lag.
The Free Worlds League in particular have embraced massed LRM-5s over the larger batteries to provide closer mass equivalents to Clan LRMs. Thanks to a corresponding increase in NARC units these ‘fire teams’ have become quite effective in the Marik Civil War. Also, the Blazer has made an appearance in the shattered FWLM searching for an advantage over their former brethren.
The Capellan Confederation typically fields cost effective designs at this time thanks to their resource strapped situation. While justifications for high end increases can be made like the Outreach Conference, Wrath of Blake technical aid, spoils of war from Isis forces, and good old Capellan espionage these should be minimized. My advice would be Periphery plus for these designs as the Confederation is under strain supporting Isis right now as it is. Growing stealth tech reflected in the Raven would be appropriate in many cases as sophisticated electronic lostech devices like the Guardian ECM Suite would be a priority for their recon designs. There is also a fire support role which is a hallmark of Liao tactical doctrine. The discovery of Thunder LRMs to deploy minefields and use of Arrow IV Artillery on the Catapult are themes which could be amplified here.
Regional factions like the Draconis March and the Periphery have seen the introduction of some ‘simple’ lostech items like Double Heat Sinks, Ferro-Fibrous, Streak SRM-2s, and Pulse Lasers. Extra-Light (XL) Engines remain too expensive and have drawbacks which make their deployment unlikely here. Advanced orbital facilities needed for EndoSteel manufacturing also remain out of reach at this point. They are not beyond using PPCs and Large Lasers either which they view as more efficient than their ER successors.

Please do your research (think Objective Raids) for available components as this will be another factor in rapid production. I love fluff and your winning designs will be featured in my BattleTech Salient Horizon alternate setting. I'd like to go beyond the refits bought to you by Technical Readout 3050 and delve into extensive redesigns of your BattleTech favorites. Sharpen up your favorite war machines perhaps drawing on past or current variants while remembering the spirit or role of these Mechs. Don't forget to justify the expense of your project and multiple winners are possible. Figure that all entries have to be completed and posted on these forums by Friday June 18th, 2021 by 11:59 PM which should give you all a full two weeks for this contest, good luck!!
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fabulousorcboy

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Re: Optimizing the Warhammer
« Reply #1 on: June 06, 2021, 11:35:09 PM »

Not that I dislike the Warhammer -- it's one of my favorite Heavies, both for use and for modification -- but are we skipping the Grasshopper?
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fabulousorcboy

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Re: Optimizing the Warhammer
« Reply #2 on: June 07, 2021, 12:22:22 AM »

Probably my favorite homebrew Warhammer.  This is just a very slight variation of a design created by a guy named Adam Kroger way back in the 90s (so it predates the 9D, which is similar but trades a little mobility and close-range pew-pew for a Targeting Computer) -- don't know if he's still around, but want to give credit where credit is due.

Type: WHM-7SK Warhammer
Production: St Ives Compact (StarCorps Industries, St Ives)
Combat Value:2020 BV
Total Cost: 16,734,006 C-Bills (including x1.7  tonnage premium)

Internal: Endosteel: 3.5t
Engine: Magna 350 XL: 15t
  Walking: 5
  Running: 8
  Jumping: 5           5t
Heat Sinks: 17(34): 7t
Gyro/Cockpit (Std): 7t
Armor Factor (Std): 13.5t (216 pips)

Head 3/9
Center Torso 22/33/10
R/L Torso 15/22/8
R/L Arm 11/22
R/L Leg 15/30

Quirks: Rugged (2), Searchlight, Stable, Ubiquitous

2x ER PPCs (6cr, 14t) RA/LA
5x Medium Lasers (5cr, 5t) 2RT/CT/2LT

When the St Ives Compact became an independent polity following the Fourth Succession War, the new nation – effectively though not officially a client state of the powerful Federated Commonwealth – made a series of conscious efforts to upgrade its limited native armaments industry to produce high-quality, efficient defensive weapons.  With a branch of the multinational StarCorps Industries based on St Ives itself, the Compact government pressured the firm into upgrading local ‘Mech lines with high-end, high-return lostech equipment – specifically, designing a cutting-edge new XL engine, adding a mess of newly redesigned equipment and weapons, investing billions of C-Bills into an orbital Endosteel facility.

The Warhammer WHM-7SK is the first product of that investment, with the Compact-funded orbital facility having seen completion in late 3049, beginning production of “Starcorp 110-Flex” branded Endo-Steel for use in the firm’s Warhammer and Longbow designs.  The first of the upgraded Warhammers began walking off the production lines in early 3051, with the Compact "generously" selling half of the nearly seventeen-million-C-Bill 'Mech to the beleaguered Federated Commonwealth military.

The 7SK is a Warhammer through-and-through, with several significant lostech upgrades, allowing for highly streamlined logistics and retaining the design’s rugged and durable design, ideal for lengthy deployments.  Deliberately mimicking the Commonwealth’s (former Federated Suns’) highly respected and long-standing WHM-6D design, with a heavy layer of protective armor, excellent cooling, and without any weapons requiring ammunition.  The 7SK has four major and two minor variations from the 6D, all of them a result of the modest but effective use of recovered Grey Helm lostech.

First is the Endosteel chassis, a real triumph of manufacturing and in-house design.  Second, the twenty old single heat sinks were stripped out and replaced with seventeen double heat sinks – three in the side torsos of the ‘Mech, and the remainder integrated into the third major change: a Magna 350 XL fusion engine, recreated from Star League era specs, and eventually utilized in StarCorps’ Manteuffel Omni-Tank, which begins production in the 3060s.

With thirteen and half tons of classic “Leviathan Plus” armor wrapped around a 70-ton beast capable of combat speeds up to 86kph, the 7SK is effectively a ‘heavy cavalry’ design, of a type common among the Clan Invaders, and and gaining rapidly in popularity and demand as a result.  The 7SK is made even more mobile by the addition of Pitban LFT-55 jumpjets, a modification of the heavier Pitban LFT-50s of the Star League era Emperor design, a former StarCorps product (and one that sees renewed production in 3057 as a result of the investments made in the Warhammer 7SK).

The fifth major change from the 6D specs comes in the form of a pair of Ceres Arms Warrior ER PPCs, produced by Ceres Metals of St Ives, a (friendly) rival firm, giving the 7SK the hitting power of PPCs both at point-blank range, as well as out to 690 meters, 150 meters past the effective long range of the old Donal PPCs.  Finally, the Magna small lasers of the 6D were swapped out for more Martell Medium Lasers, giving the 7SK a total of five spread across its front torso, for a vicious short-range punch – a tremendous heat spike if combined with both ER PPCs, but easily ‘swapped out’ with one of the pair if running cool.

The result was a tremendous piece of cutting-edge technology and battlefield prowess, preserving all the strengths of the classic Warhammer while adding additional capabilities.  The 7SK has become the signature command and heavy ‘Mech design of the SIMC, and a popular ride of Commonwealth aces and ‘gunslingers’, particularly those on the Clan front.  In fact, the technological effort required to produce the 7SK ultimately leads to a Renaissance of ‘Mech manufacture in StarCorps, first with a series of major house-specific Warhammer designs in the late 3050s, then to the revival of older designs (like the Emperor, returned to the Inner Sphere in 3057), and to the creation of many new designs over subsequent decades.
« Last Edit: June 07, 2021, 12:37:00 AM by fabulousorcboy »
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Abele

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Re: Optimizing the Warhammer
« Reply #3 on: June 07, 2021, 07:35:30 AM »

Where's the Grasshopper?
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Takiro

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Re: Optimizing the Warhammer
« Reply #4 on: June 07, 2021, 09:27:59 AM »

A great start fabulousorcboy! I have an almost identical entry I'll post later but you got there first.

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Takiro

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Re: Optimizing the Warhammer
« Reply #5 on: June 07, 2021, 10:32:30 AM »


Not that I dislike the Warhammer -- it's one of my favorite Heavies, both for use and for modification -- but are we skipping the Grasshopper?

Quote from: Abele
link=topic=4007.msg51977#msg51977 date=1623065730
Where's the Grasshopper?

As I indicated in the contest outline above the move forward to the Warhammer is a special event thanks to the reunion of our original Battletech group. We will return to the Grasshopper (which is another favorite of mine) for the next challenge.
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Abele

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Re: Optimizing the Warhammer
« Reply #6 on: June 07, 2021, 01:43:52 PM »

What I get for skimming ... d'oh
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

fabulousorcboy

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Re: Optimizing the Warhammer
« Reply #7 on: June 07, 2021, 04:06:16 PM »

Ah, good to know that the Grasshopper is next.  No need to shoehorn my Grasshopper ideas into the Warhammer contest, then.
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fabulousorcboy

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Re: Optimizing the Warhammer
« Reply #8 on: June 07, 2021, 07:36:48 PM »

Spitballing to try and make a viable Blazer Warhammer.  Against Clan opponents, it really needs 5/8 movement or more in order to get within its 15 inch brawling range -- I chose to go with TSM instead of MASC, both because it fits into the crit space without eating tonnage, and also because it fits Nimakachi's flufff, trying to do as much of a cash grab as possible during the Clan Invasion period and immediate aftermath.

Type: WHM-7N Warhammer
Production: Free Worlds League (Nimakachi Fusion Products Ltd, Tematagi)
Combat Value: 1750 BV
Total Cost: 14,625,874 C-Bills (including x1.7 tonnage premium)

Internal Structure (std): 7t
Engine: VOX 280XL: 8t
  Walking: 4(5)
  Running: 6(8 )
Heat Sinks:   17(34): 7t
Gyro/Cockpit (std): 6t
Armor Factor (Std): 13.5t (216 pips)

Head 3/9
Center Torso 22/34/10
R/L Torso 15/22/8
R/L Arm 11/22
R/L Leg 15/29

Quirks: Rugged (2), Searchlight, Stable, Ubiquitous

2x Binary Lasers (8cr, 18t) RA/LA
3x LRM-5 (3cr, 6t) RT
2x Ammo (LRM) 48 (2cr, 2t) RT
1x CASE (1cr, 0.5t) RT
2x Medium Lasers (2cr, 2t) CT
6x Triple-Strength Myomer (6cr) RA/2RL/2LL/LA

Although a number of Free Worlds League manufacturers produce the venerable and respected Warhammer, it was Ronin Incorporated, barely more than a refit facility with an assembly line, that produced the first lostech-upgraded Warhammer in the League.  In part, this was because Nimakachi Fusion Products Ltd, the League’s major Warhammer producer through the Succession Wars, was in significant financial straits and had been forced to mothball their Warhammer lines shortly before the start of the Fourth Succession War.

However, the advent of the Clan Invasion revived the nearly bankrupt armament firm’s fortunes, as they began selling large numbers of their speedy Spider scouts to both the desparate Commonwealth and Combine militaries.  Their turnaround was complete by 3052, with the venerable firm producing a popular lostech upgrade of the Spider, the Venom, and putting their Warhammer lines back into use.  However, the executive board was unwilling to license the Ronin WHM-7M design, and pressured the in-house design team to produce a distinctive Nimakachi-specific variant that would be both highly attractive to their Combine and Commonwealth customers, while also incorporating as many recovered technologies as possible, in order to expand the firm’s design portfolio (and, by concidence, jack up the procurement costs of the new variant – and the related profit margins!).

The initial production run, which hit the market at the start of 3053, was immediately snapped up by the Combine, as was the second production run.  The Combine and Commonwealth have both split the anticipated third and fourth production runs, and Nimakachi has already begun plans to expand their product line even further on the back of these returns, looking to expand into the Medium ‘Mech market (this would lead to the creation of the Bishamon, ultimately released in 3060).

The WHM-7N (for ‘Nimakachi’, as the design is not expected to be House-specific) retains the classic Warhammer silhouette, with energy weapons in the arms, missile weapons in the right torso, and backup short-range weapons in the torsos as well.  However, in place of the PPCs of the classic Warhammer, the 7N equips a pair of Tronel Double-X Binary Lasers, a Nimakachi mash-up of two Star League era large laser cores (the Tronel III, which has not been manufactured in the Inner Sphere since the 2600s, replaced by more reliable and efficient large laser designs).  The resulting design is wrapped in a surprisingly sturdy sleeve, as Nimakachi assumed that Mechwarriors would wish to use the armored barrels of the Tronel XX as bludgeons in melee combat.  Seventeen double heat sinks help mitigate the tremendous waste heat of the blazers, with two directly venting off the blazers in each arm, and four more wrapped around the bulky VOX 280 XL engine, already being produced in large numbers for their popular Venom heavy scout ‘Mech.

Given the modest range of the Blazers, the 7N mounts three Shigunga Type “D” LRM5 launchers in place of the Holly SRM-6 of the classic Warhammer.  The fifteen missile racks – purchased from Luthien Armor Works – provide a credible long-range punch, and are fed by two tons of CASE-protected ammunition.  Two Tronel II medium lasers – mounted centerline on the center torso – provide additional short-range firepower at the cost of a sizable heat spike.  Given how ‘hot’ this ‘Mech can run, its final major innovation (albeit a rather pricey one) is a full set of Triple-Strength Myomers, produced under license from Cosby Battlemech (and Myomer Research) of Vega.  When over-heated, a condition that the 7N can easily manage within a few seconds, the ‘Mech can reach heavy cavalry speeds of 86kph, ideal for flanking and closing to its optimal ranges.  It can strike harder than an Atlas in melee brawls, although this is expressly discouraged in official Nimakachi sales literature.
« Last Edit: June 07, 2021, 11:29:07 PM by fabulousorcboy »
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lrose

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Re: Optimizing the Warhammer
« Reply #9 on: June 07, 2021, 09:30:20 PM »

The WHR-6R Warhammer is one of the most common mechs in the TDF.  Manufactured by both Vandenberg Mechanized Industries and Taurus Territorial Industries, the TDF can not afford to allow the mech to be outclassed on the modern battlefield.  Unsurprisingly the Concordat began developing a new model of the Warhammer, what was surprising is that VMI and TTI agreed to work together to build a common model. 

The design teams examined the Warhammer to identify its strengths and its weaknesses.  The Mech's biggest strength was it heavy firepower.  The twin PPCs were powerful enough to destroy all but the largest mechs.  The weaknesses were the mech's armor, which was inferior to that on found on the popular Thunderbolt, and its heat dissipation system, which could not sustain a high rate of fire.  The design team quickly decided to focus their efforts on improving those weaknesses without sacrificing any firepower.

The most obvious changes was to take advantage of the new double strength heatsinks.  These would provide superior cooling for less weight.  Even having removed 3 heatsinks, the new Warhammer has an over 50% improvement in heat dissipation capability.  The weight savings allowed the designers to add 2 tons of armor.  Combine with switching to the new Durallex Heavy Ferro-Fibrous armor, the new Warhammer features armor protection that is roughly equivalent to that of the Thunderbolt.  During the field trials, the mechwarriors assigned to the mech were impressed with it ability to shrug off damage that would have crippled a standard -6R. 

In addition to these major changes, the designers made a few other minor modifications.  The -7T mounts 3 prototype Pinard Reaper Streak SRM racks.  While heavier then the old Shannon Six-Shooter, the streak racks offer better ammo efficiency, allowing the mech to operate away from supply bases for longer periods of time. In an effort to protect the mech from ammo explosions the SRM missiles are stored in a CASE protected bay.  The other change includes the removal of the small lasers and machine guns.  In their place the Warhammer carries a pair of Magna 200P Small Pulse Lasers.  Originally these were purchased through the Alphard Trading Corporation from Magna factory on Lopez in the FWL.  More recently the Capellan Confederation has begun supplying Magna 200Ps from Firmir Weaponry on Betelgeuse.  It is believed that this an effort by Chancellor Liao to gain the trust of Protector Calderon.  While some in the Concordat have question these dealings, the price, almost 20% lower then Magna, has proven hard to pass up.



Model WHR-7T
Mass: 70 tons
Chassis: StarCorp 100
Power Plant: Vlar 280
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets:  None
Jump Capacity: 0
Armor: Durallex Heavy Ferro-Fibrous Armor
Armament:
   2 Donal PPCs
   2 Martell Medium Lasers
   2 Magna 200P Small Pulse Lasers
   3 Pinard Reaper Streak SRM Racks
Manufacturer: Vandenberg Mechanized Industries, Taurus Territorial Industries
Primary Factories:  Pinard (VMI), Taurus (TTI)
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB

Type: WHR-7T
Technology Base: Inner Sphere
Tonnage:  70 tons

Equipment:                    Mass
Internal Structure               7
Engine        280                 16
   Walking MP:   4
   Running MP:  6
   Jumping MP:  0
Heatsinks        15 (30)        5
Gyro:                                3
Cockpit                              3
Armor Factor        215        12
                   IS        Armor
Head            3        9   
CT               22        30/12
R/L Torso     15        20/10
R/L Arm       11        22
R/L Leg        15        30

Weapons & Ammo    Location   Critical    Tonnage
PPC                      RA        3        7
PPC                      LA        3        7
SRM Streak 2        RT        1        1.5
SRM Streak 2        RT        1        1.5
SRM Streak 2        RT        1        1.5
Ammo (50) SRM    RT        1        1
CASE                    RT        1        0.5
Medium Laser        RT        1        1
Small Pulse Laser   RT        1        1
Medium Laser        LT        1        1
Small Pulse Laser   LT         1        1
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Takiro

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Re: Optimizing the Warhammer
« Reply #10 on: June 07, 2021, 10:34:58 PM »

Two more good ones!!

Very nice fabulousorcboy and Irose....keep hammering away!!!
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lrose

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Re: Optimizing the Warhammer
« Reply #11 on: June 08, 2021, 09:17:58 AM »

During the Clan Invasion the AFFC pushed to introduce new mechs to fight the superior Clan forces.  In many cases companies were pressured to rush new designs into production, sacrificing optimization for speed of production.  One notable instance was Olivetti Weaponry on Sudenten.  Located in the path of the Jade Falcons, Olivetti introduced a new variant of the Warhammer incorporating advanced technologies. This model was designed to be introduced with minimal disruption to the production line and as a result was successful but underwhelming.  On the other side of the Federated Commonwealth StarCorps, at their Crofton plant, took the opposite approach, taking their time to carefully study how to improve the Warhammer. The end result was the WHR-9D that has recently started rolling off the assembly line in large numbers. 

The WHR-9D retains the proven GM 280 engine used on the older Warhammers.  While an Extra-Light engine would free up more tonnage for weapons and other equipment, the engine was considered too fragile for a heavy mech.  Instead the engineers developed a new Endo-Steel chassis to save weight for other improvements.  The bulk of the weight savings were used to add 3 tons of armor to the Warhammer, giving a nearly 30% improvement in armor protection.

The weapons also received a massive overhaul.  The old Johnston Parti-Cannon PPCs were replaced with the new Johnston High-Speed Extended Range PPC, allowing the mech to hit a longer ranges. The design team also removed most of the Warhammer secondary weapons, except for the medium lasers.  In their place they mounted a Federated 10 Shot LRM Rack in the same should mount that formerly held the 6 Tube SRM launcher.  Since the Warhammer tends to fight other units at longer ranges it was felt the LRM was more complementary to the PPCs then the SRM, Small Lasers and Machine Guns. The LRM is supplied with 2 tons of ammo stored in a CASE protected bin. 

The final change to the Warhammer was a massive improvement to the heat dissipation system.  The high heat of the PPCs wpould have easily overtaxed the cooling system of the -6R or even the -6D.  For that reason the design team mounted 18 double strength heatsinks, allowing the Warhammer to maintain a high rate of fire with minimal heat build up.

During field trials the WHR-9D proved very successful.  As a result the AFFC has ordered large numbers of the mechs and is rushing to them units fighting the Clans.



Model WHR-9D
Mass: 70 tons
Chassis: StarCorp 100ES
Power Plant: GM 280
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets:  None
Jump Capacity: 0
Armor: Starshield A with CASE
Armament:
   2 Johnston High Speed ER PPCs
   2 Intek Medium Lasers
   1 Federated 10 Shot LRM Rack
Manufacturer: StarCorps
Primary Factories:  Crofton
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB

Type: WHR-9D
Technology Base: Inner Sphere
Tonnage:  70 tons

Equipment:                               Mass
Internal Structure       Endo        3.5
Engine        280                         16
   Walking MP:   4
   Running MP:  6
   Jumping MP:  0
Heatsinks        18 (36)                8
Gyro:                                         3
Cockpit                                      3
Armor Factor        208.               13
           IS        Armor
Head            3        9   
CT            22        29/10
R/L Torso        15        20/9
R/L Arm        11        22
R/L Leg        15        29

Weapons & Ammo    Location   Critical    Tonnage
ER PPC              RA        3        7
ER PPC              LA        3        7
LRM 10             RT        2        5
Ammo (24)       RT        2        2
CASE                RT        1        0.5
Medium Laser    RT        1        1
Medium Laser    LT        1        1
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Takiro

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Re: Optimizing the Warhammer
« Reply #12 on: June 08, 2021, 11:57:19 AM »

Another good one Irose. Working on my own variant now.
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Abele

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Re: Optimizing the Warhammer
« Reply #13 on: June 08, 2021, 12:59:26 PM »

Long a mainstay of the Taurian Defense Forces as well as the neighboring Magistracy Armed Forces, the Warhammer is the very object of fear for many a foreign enemy and with the discovery and dissemination the venerable WHM-6R has finally showed its age. In attempt to modernize the aged 'Mech, VMI engineers decide to use what modern resources that they could get their. Double sinks system that could retrofitted into new VOX 280 production was the first obvious choice. The second item was CASE to protect the SRM ammunition. The final new addition was ferro-fibrous armor sourced from the Capellan Confederatio and to be produced uneder license on Pinard. With weight savings made possible by the new heat sinks and the removal of the machine guns allowed for the installation of a second Shannon Six-Shooter SRM-6. The ever-present Duracell searchlight was forcibly moved to the center torso which it shares a third rear-facing medium laser for defense against sneaksy enemy battlemechs.


Code: [Select]
Warhammer WHM-7T

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3054
Dry Cost: 6,676,183 C-Bills
Total Cost: 6,730,183 C-Bills
Battle Value: 1,519

Chassis: StarCorps 100 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Durallex Super Medium Ferro-Fibrous w/ CASE
Armament:
    2 Donal PPCs
    2 Shannon Six-Shooter SRM-6s
    3 Omicron 3000 Medium Lasers
    2 Magna MK I Small Lasers
    1 Duracell Searchlight
Manufacturer: Vandenberg Mechanized Industries
    Primary Factory: Pinard (VMI)
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 188                 10.50
    Armor Locations: 1 HD, 3 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           29       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     11           18       
                                             L/R Leg     15           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
Searchlight                                  CT        0         1         0.50
SRM-6                                        RT        4         2         3.00
Medium Laser                                 RT        3         1         1.00
Small Laser                                  RT        1         1         0.50
SRM-6                                        LT        4         2         3.00
Medium Laser                                 LT        3         1         1.00
Small Laser                                  LT        1         1         0.50
PPC                                          RA        10        3         7.00
PPC                                          LA        10        3         7.00
@SRM-6 (15)                                  RT        -         1         1.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
4          4       4       2       0      3     0   Structure:  6
Special Abilities: SRCH, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


VMI also planned a version for export to Magistracy of Canopus which replaces the SRM-6s with a pair of LRM-5s. A pair of medium pulse lasers replaces the two forward-firing medium lasers in the side torsos.

Code: [Select]
Warhammer WHM-7MC

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3054
Dry Cost: 6,574,183 C-Bills
Total Cost: 6,634,183 C-Bills
Battle Value: 1,491

Chassis: StarCorps 100 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Durallex Super Medium Ferro-Fibrous w/ CASE
Armament:
    2 Donal PPCs
    2 Diverse Optics Type 20p Medium Pulse Lasers
    2 Holly LRM-5s
    1 Omicron 3000 Medium Laser
    2 Magna MK I Small Lasers
    1 Duracell Searchlight
Manufacturer: StarCorps Industries
    Primary Factory: Son Hoa (StarCorps)
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 188                 10.50
    Armor Locations: 1 HD, 3 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           29       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     11           18       
                                             L/R Leg     15           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
Searchlight                                  CT        0         1         0.50
Small Laser                                  RT        1         1         0.50
LRM-5                                        RT        2         1         2.00
Medium Pulse Laser                           RT        4         1         2.00
Small Laser                                  LT        1         1         0.50
LRM-5                                        LT        2         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
PPC                                          RA        10        3         7.00
PPC                                          LA        10        3         7.00
@LRM-5 (24)                                  RT        -         1         1.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
4          4       4       3       0      3     0   Structure:  6
Special Abilities: SRCH, CASE, SRCH, ES, SEAL, SOA, IF 1
« Last Edit: June 08, 2021, 01:06:43 PM by Abele »
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Abele

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Re: Optimizing the Warhammer
« Reply #14 on: June 08, 2021, 01:23:38 PM »

The Warhammer-8S is a variation on the Warhammer-7S and features a General Motors 280XL that allows for the installation of a TharHes Reacher 10-tube LRM launcher in place of the SRM-6. Secondary laser weaponry is a brace each of small and medium pulse laser. Additional protection is provided by SureFire 444 anti-missile system. The designers thought it would be better to have a weapons mix that tengages the enemy at longer ranges. A total of seventeen doubles do more than enough to handle the heat built up during combat. A total of 12.5 tons of standard armor cover the standard chassis.



Code: [Select]
Warhammer WHM-8S

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 13,575,633 C-Bills
Total Cost: 13,609,633 C-Bills
Battle Value: 1,548

Chassis: StarCorps 100 Standard
Power Plant: General Motors 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Leviathon Plus Standard Armor w/ CASE
Armament:
    2 Defiance 1001 ER PPCs
    1 TharHes Reacher LRM-10
    2 Defiance P5M Medium Pulse Lasers
    2 Defiance D5S Small Pulse Lasers
    1 SureFire 444 Anti-Missile System
    1 Sylvania Searchlight
Manufacturer: StarCorps Industries
    Primary Factory: Son Hoa (StarCorps)
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 2 LT, 2 LA, 2 RA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 200                 12.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           29       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           21       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     11           20       
                                             L/R Leg     15           27       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Anti-Missile System                          HD        1         1         0.50
Medium Pulse Laser                           RT        4         1         2.00
Small Pulse Laser                            RT        2         1         1.00
LRM-10                                       RT        4         2         5.00
Medium Pulse Laser                           LT        4         1         2.00
Small Pulse Laser                            LT        2         1         1.00
Searchlight                                  LT        0         1         0.50
ER PPC                                       RA        15        3         7.00
ER PPC                                       LA        15        3         7.00
@Anti-Missile System (24)                    RT        -         2         2.00
@LRM-10 (12)                                 RT        -         1         1.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4          4       4       3       0      3     0   Structure:  3
Special Abilities: AMS, SRCH, CASE, SRCH, ES, SEAL, SOA, IF 1


I still have Marik and Davion versions in the queue, so be prepared for more.
« Last Edit: June 08, 2021, 01:25:13 PM by Abele »
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©
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