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Author Topic: Post Your Quickdraws!  (Read 1758 times)

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Takiro

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Post Your Quickdraws!
« on: November 12, 2018, 01:14:30 PM »

   Our Solaris Futures Tournament this weekend again revealed to me the massive shortcomings of this original BattleTech design. LosTech upgrades on the books really don’t do it justice and with my unfolding Salient Horizon setting I wanted to if we could while retaining its spirit. But what is that spirit? The Quickdraw name makes me thing of some kind of Gunslinger with big guns which it can rapidly bring to bear against opponents to devastating effect. What we have though is more of a generalist which can do a little bit of everything but nothing specifically well. It does move quick for a heavy and it is mobile at 5/8/5 but it isn’t at the top end of the spectrum (6/9/6 is very possible).
   Armor protection is frankly poor with just 8 tons (128 factor) on the 3025 version. Both 3050 refits improve protection somewhat by swapping out standard armor for ferro-fibrous resulting in a somewhat better protection (143 armor factor). For a full Ferro-Fibrous upgrade you have to have 11 tons (197 armor factor) of that bulk armor. Full armor protection would better be found with 12.5 tons (200 armor factor) of standard plating.
   Armament wise I am also unimpressed with an LRM-10 with one ton of ammo (12 shots) and SRM-4 with one ton of ammo (25 shots) both located in the side torsos. 4 Medium Lasers (2 front facing, 2 rear facing) might be the Mechs best asset especially given its unique design quirk.  Able to flip its arms even with lower arm and hand actuators which makes me wonder why you don’t have bigger weapons in the arms? Also, why Medium Lasers firing backwards if you can flip your arms and you can jump???  14 weapon heat firing forward, plus 6 rear. 28 damage possible forward facing, 10 rear.
   Fluff wise it was supposed to replace the Rifleman?? Huh, I don’t see their roles as being the same what so ever. This is a Heavy Mech with the capabilities of Medium, yikes. Underwhelming! Some describe it as cannon fodder but can we do better??
   Does anyone produce a 360XL Engine which it would need to go 6/9/6? Yes, Luthien Armor Works makes that model for the Grand Dragon and such a swap would still give you a bonus half ton left over (plus a ton for jump jets and a ton for larger gyro). Luthien also has an EndoSteel facility for the Wolf Trap enabling that upgrade. Could a C3 model be deployed along the Clan front on this model? Possibly….
   The Free Worlds League Civil War gives us an opportunity to create another Narc Deliverer for missile boats. Then there are other powers who might look to this Mech to fill some niche even though they don’t produce it. Federated Commonwealth, ComStar, Capellan Confederation, St. Ives Compact, Free Rasalhague Republic, Mercenaries, and even Periphery powers could try to produce a better version. Designs being fielded for the arenas of Solaris could also bring some variation. I will leave it up to you, have fun and lets see what you can do.
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masterarminas

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Re: Post Your Quickdraws!
« Reply #1 on: November 12, 2018, 02:44:03 PM »

Design Notes:  This was originally done as a Royal Quickdraw, but really there is nothing here that Luthien Armor Works cannot duplicate.  So . . . why not?  Anyway, let me know what you think.

The Quickie is a quirky 'Mech. If it were five tons lighter, it might be much more accepted, but 60 tons for a 5/8/5 mover is the most inefficient tonnage.  Still, it does have its proponents. And critics. Mostly critics. Mostly.

Ok, we start this one with an XL engine and endo-steel, along with 12.5 tons of standard armor (99.5% of maximum--that ought to raise a few eyebrows, hmmmm?).

Wanting to keep the 'feel' of the 'Mech, we retained the two torso mounted missile launchers (but divided them up with the LRM in the right and the SRM in the left), but bumped each up a notch in size (to an LRM-15 and SRM-6), gave each launcher Artemis IV, and provided CASE for the ammo.  Three tons are available for the LRMs (2 in the right torso and 1 in the left, for 24 missile flights) and one ton for the SRMs (left torso, for 15 salvos).

The two rear-firing medium lasers were kept, along with the two in the arms, but we added an additional three medium lasers (one per arm and the last in the center torso) as well. 

With just the standard 10 heat sinks (all double-strength, however!), heat is still a concern.  Max heat on a jumping Alpha Strike with the forward firing weapons is 29 and we only sink 20.  But you really shouldn't be firing the LRMs when you are in range for the SRMs/Medium Lasers . . . you ain't the Clans, baby!  Leaving out the LRM-15, max heat on a jumping Alpha Strike with the forward guns is a more workable 24 with 20 sinked.  Which makes you heat-neutral on a walk.

And with the pair of rear-mounted Medium Lasers (and the design quirk that this BattleMech can fire its arm-mounted weapons to the rear!  For a total of SIX medium lasers!) ain't too much gonna try and backstab you as no one wants to eat six Medium Lasers for what should have been an easy kill!

The quirky Quickie may not be as good as spending a whole day alone with your significant other, but for an afternoon delight it is just fine.

Code: [Select]
Quickdraw II QKD-4Gb

Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2750
Cost: 12,280,960 C-Bills
Battle Value: 1,732

Chassis: Technicron Type F Endo-Steel
Power Plant: Vlar 300 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Chilton 460
    Jump Capacity: 150 meters
Armor: Riesse 575 Standard Armor w/ CASE
Armament:
    1 Delta Dart II LRM-15 w/ Artemis IV FCS
    1 Hovertec Six SRM-6 w/ Artemis IV FCS
    7 Omnicron 4000 Medium Lasers
Manufacturer: Luthien Armor Works
    Primary Factory: Luthien
Communications System: Garret T12E
Targeting and Tracking System: Dynatec 2180

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    99 points                3.00
    Internal Locations: 1 HD, 1 LT, 5 LA, 5 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL                       5.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 200                 12.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           30       
                                 Center Torso (rear)                  9         
                                           L/R Torso     14           20       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           20       
                                             L/R Leg     14           28       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Medium Lasers                              RA        6         2         2.00
2 Medium Lasers                              LA        6         2         2.00
(R) Medium Laser                             RT        3         1         1.00
LRM-15                                       RT        5         3         7.00
    Artemis IV FCS                           RT        -         1         1.00
SRM-6                                        LT        4         2         3.00
    Artemis IV FCS                           LT        -         1         1.00
(R) Medium Laser                             LT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
@LRM-15 (Artemis) (8)                        LT        -         1         1.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 17
5j         4       4       1       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
« Last Edit: November 12, 2018, 02:45:36 PM by masterarminas »
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Ice Hellion

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Re: Post Your Quickdraws!
« Reply #2 on: November 12, 2018, 04:20:39 PM »

Bring in the QKD-8X  8)
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Abele

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Re: Post Your Quickdraws!
« Reply #3 on: November 12, 2018, 04:31:53 PM »

Here's a few introductory level Quickdraws:

Code: [Select]
Quickdraw QKD-3G

Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2779
Cost: 5,399,360 C-Bills
Battle Value: 1,268

Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
    1  LRM-15
    3  Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      99 points                6.00
Engine:             Fusion Engine                300                      19.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
Heat Sinks:         Single Heat Sink             13                        3.00
    Heat Sink Locations: 1 HD
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 144                  9.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           22       
                                 Center Torso (rear)                  9         
                                           L/R Torso     14           16       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     10           12       
                                             L/R Leg     14           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
LRM-15                                       LT        5         3         7.00
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
@LRM-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 33

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
5j         2       2       1       0      3     0   Structure:  5
Special Abilities: SRCH, ES, SEAL, SOA, IF 1


Here'sone with a downsized engine and fully revised weapons layout


Code: [Select]
Quickdraw QKD-4A

Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3002
Cost: 4,976,960 C-Bills
Battle Value: 1,316

Chassis: Unknown Standard
Power Plant: Unknown 240 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
    1  Large Laser
    6  Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      99 points                6.00
Engine:             Fusion Engine                240                      11.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Single Heat Sink             20                       10.00
    Heat Sink Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 184                 11.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           27       
                                 Center Torso (rear)                  10       
                                           L/R Torso     14           18       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           18       
                                             L/R Leg     14           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  CT        8         2         5.00
(R) Medium Laser                             RT        3         1         1.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
(R) Medium Laser                             LT        3         1         1.00
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
4j         3       3       0       0      3     0   Structure:  5
Special Abilities: ENE, SRCH, ES, SEAL, SOA


and another with a smaller enjine

Code: [Select]
Quickdraw QKD-4A

Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3002
Cost: 4,976,960 C-Bills
Battle Value: 1,316

Chassis: Unknown Standard
Power Plant: Unknown 240 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
    1  Large Laser
    6  Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      99 points                6.00
Engine:             Fusion Engine                240                      11.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Single Heat Sink             20                       10.00
    Heat Sink Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 184                 11.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           27       
                                 Center Torso (rear)                  10       
                                           L/R Torso     14           18       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           18       
                                             L/R Leg     14           25       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  CT        8         2         5.00
(R) Medium Laser                             RT        3         1         1.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
(R) Medium Laser                             LT        3         1         1.00
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
4j         3       3       0       0      3     0   Structure:  5
Special Abilities: ENE, SRCH, ES, SEAL, SOA


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Abele

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Re: Post Your Quickdraws!
« Reply #4 on: November 12, 2018, 04:36:07 PM »

Heres one with the 300XL

Code: [Select]
Quickdraw QKD-6F

Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3050
Cost: 14,016,960 C-Bills
Battle Value: 1,501

Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 210 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
    1  MML-7
    4  ER Medium Lasers
    1  C3 Computer (Slave)
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      99 points                6.00
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 7 Improved
    Jump Jet Locations: 1 CT, 2 LT, 2 RT, 1 LL, 1 RL                      14.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 188                 10.50
    Armor Locations: 1 LT, 7 LA, 6 RA
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           28       
                                 Center Torso (rear)                  11       
                                           L/R Torso     14           20       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           18       
                                             L/R Leg     14           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
C3 Computer (Slave)                          HD        0         1         1.00
2 ER Medium Lasers                           RT        10        2         2.00
MML-7                                        LT        4         4         4.50
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@MML-7 (LRM) (17)                            RT        -         1         1.00
@MML-7 (SRM) (14)                            RT        -         1         1.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5/7j       3       3       1       0      3     0   Structure:  3
Special Abilities: C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA
-/code]


« Last Edit: November 13, 2018, 09:32:32 AM by Abele »
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Takiro

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Re: Post Your Quickdraws!
« Reply #5 on: November 12, 2018, 06:10:52 PM »

Some interesting ones there guys.

I think the Quickdraw was a Marik creation myself that was sold to Kurita at one point or another. It has some quirky advantages like the leg actuators too which make for better footing but has no game impact apparently.

Bradshaw and I came up with a good one that maxes armor and has some solid weapons.

Thinking of one that is super high tech for Kurita and still have to do that Narc Marik carrier.

An interesting 'Royal' masterarminas even though I doubt the Star League ever fielded this design in numbers. I was thinking you are undersinked at first but maybe not. Your 'Imperial' Kurita design is pretty good with the LRMs being more of a bracket firer.

That is pretty experimental to me Ice.

Interesting designs Abele, not sure I like your Slowdraws with smaller engines but it is different. Plus I don't see your 360XL version.

Keep those Quickdraws coming folks!
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Bradshaw

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Re: Post Your Quickdraws!
« Reply #6 on: November 12, 2018, 07:19:18 PM »

This was the Kurita version we through together earlier on the fly.

Code: [Select]
Quickdraw QKD-K

Weight: 60 tons
BV: 1,554
Cost: 14,471,360 C-bills
Source: TRO 3050 - Clan Invasion

Movement: 6/9/6
Engine: 360 XL
Double Heat Sinks: 12 [24]
Gyro: Standard Gyro

Internal: 99
Armor: 197/201 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               20     30   
Center Torso (rear)                8   
Right Torso                14     22   
Right Torso (rear)                 6   
Left Torso                 14     22   
Left Torso (rear)                  6   
Right Arm                  10     20   
Left Arm                   10     20   
Right Leg                  14     27   
Left Leg                   14     27   

Weapons       Loc  Heat 
-------------------------
Medium Laser   RA    3   
Medium Laser   LA    3   
Medium Laser   RA    3   
Medium Laser   RA    3   
Medium Laser   LA    3   
Medium Laser   LA    3   
SRM 4          LT    3   

Ammo        Loc  Shots 
------------------------
SRM 4 Ammo   LT     25 

Equipment             Loc 
---------------------------
C3 Computer [Slave]    HD 
ECM Suite (Guardian)   RT 

And our Marik version

Code: [Select]
Quickdraw QKD-M

Weight: 60 tons
BV: 1,562
Cost: 11,792,960 C-bills
Source: TRO 3050 - Clan Invasion

Movement: 5/8/5
Engine: 300 XL
Double Heat Sinks: 15 [30]
Gyro: Standard Gyro

Internal: 99
Armor: 197/201 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               20     30   
Center Torso (rear)                8   
Right Torso                14     22   
Right Torso (rear)                 6   
Left Torso                 14     22   
Left Torso (rear)                  6   
Right Arm                  10     20   
Left Arm                   10     20   
Right Leg                  14     27   
Left Leg                   14     27   

Weapons           Loc  Heat 
-----------------------------
Large Laser        RA    8   
Large Laser        LA    8   
Medium Laser       RT    3   
Medium Laser (R)   CT    3   
SRM 4              LT    3   
SRM 4              LT    3   

Ammo        Loc  Shots 
------------------------
SRM 4 Ammo   LT     25 

Equipment  Loc 
----------------
CASE        LT 
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Takiro

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Re: Post Your Quickdraws!
« Reply #7 on: November 12, 2018, 10:28:48 PM »

Not exactly what we had on the low tech version of the Quickdraw with a standard Fusion Engine and twin Large Laser, SRM-4, 2 Medium Lasers. Looks there is a mistake in math here otherwise makes for a cheap mercenary type refit.
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Abele

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Re: Post Your Quickdraws!
« Reply #8 on: November 13, 2018, 09:33:38 AM »




Interesting designs Abele, not sure I like your Slowdraws with smaller engines but it is different. Plus I don't see your 360XL version.

That's because what I posted was 300XL. Stupid me.


The following has a 360XL and would be a Marik ride

Code: [Select]
Quickdraw QKD-7M

Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 14,026,560 C-Bills
Battle Value: 1,404

Chassis: Unknown Standard
Power Plant: Unknown 360 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
    1  Light PPC
    1  MML-7
    3  ER Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      99 points                6.00
Engine:             XL Fusion Engine             360                      16.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 LT, 2 RT, 1 LL, 1 RL                             6.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 161                  9.00
    Armor Locations: 1 HD, 3 LT, 2 RT, 3 LA, 3 RA, 1 LL, 1 RL
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           24       
                                 Center Torso (rear)                  8         
                                           L/R Torso     14           18       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     10           15       
                                             L/R Leg     14           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Light PPC                                    CT        5         2         3.00
ER Medium Laser                              RT        5         1         1.00
MML-7                                        LT        4         4         4.50
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@MML-7 (LRM Semi-G) (34)                     RT        -         2         2.00
@MML-7 (SRM) (14)                            RT        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
6j         3       3       1       0      3     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA

« Last Edit: November 13, 2018, 10:03:36 AM by Abele »
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Bradshaw

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Re: Post Your Quickdraws!
« Reply #9 on: November 13, 2018, 04:08:01 PM »

Not exactly what we had on the low tech version of the Quickdraw with a standard Fusion Engine and twin Large Laser, SRM-4, 2 Medium Lasers. Looks there is a mistake in math here otherwise makes for a cheap mercenary type refit.

While playing with the designs on paper i forgot the tonnage for jump jets on the marik version why i added the xl engine on the above one
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Bradshaw

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Re: Post Your Quickdraws!
« Reply #10 on: November 13, 2018, 04:22:00 PM »

Here's a lowtech variant.

Code: [Select]
Quickdraw QKD-M2

Weight: 60 tons
BV: 1,599
Cost: 5,730,560 C-bills

Movement: 5/8/5
Engine: 300
Double Heat Sinks: 13 [26]
Gyro: Standard Gyro

Internal: 99
Armor: 197/201 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               20     30   
Center Torso (rear)                8   
Right Torso                14     22   
Right Torso (rear)                 6   
Left Torso                 14     22   
Left Torso (rear)                  6   
Right Arm                  10     20   
Left Arm                   10     20   
Right Leg                  14     27   
Left Leg                   14     27   

Weapons       Loc  Heat 
-------------------------
Large Laser    RA    8   
Medium Laser   RA    3   
Medium Laser   LA    3   
Medium Laser   LA    3   
Medium Laser   RT    3   
Medium Laser   LT    3   
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Takiro

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Re: Post Your Quickdraws!
« Reply #11 on: November 13, 2018, 05:39:57 PM »

Just a quick question for everyone who plays BattleTech the video game which has Mech construction rules that follows Mechwarrior Online - Where can I place what type of weapons? Each machine has a limited number of weapon ports for certain types of weaponry and equipment. I was wondering what the different Quickdraw variants broke down to??
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Re: Post Your Quickdraws!
« Reply #12 on: November 14, 2018, 12:44:09 PM »

As Kurita already has the Dragon for its fast 60 tonner. They might do a downgrade of the Quickdraw to 4/6/4 to have one with more punch in the weight category.

Almost a enlarged Panther

Code: [Select]
Quickdraw QKD-K2

Weight: 60 tons
BV: 1,527
Cost: 5,715,360 C-bills

Movement: 4/6/4
Engine: 240
Double Heat Sinks: 12 [24]
Gyro: Standard Gyro

Internal: 99
Armor: 197/201 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               20     31   
Center Torso (rear)                9   
Right Torso                14     22   
Right Torso (rear)                 6   
Left Torso                 14     22   
Left Torso (rear)                  6   
Right Arm                  10     19   
Left Arm                   10     19   
Right Leg                  14     27   
Left Leg                   14     27   

Weapons       Loc  Heat 
-------------------------
ER PPC         RA   15   
Large Laser    LA    8   
SRM 6          CT    4   
Medium Laser   LT    3   
Medium Laser   RT    3   
Flamer         RA    3   

Ammo        Loc  Shots 
------------------------
SRM 6 Ammo   LT     15 

Equipment  Loc 
----------------
CASE        LT 


Can't Alpha Strike but can swap firing weaponry easily as it closes to target.
« Last Edit: November 14, 2018, 12:44:48 PM by Bradshaw »
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Re: Post Your Quickdraws!
« Reply #13 on: November 14, 2018, 05:52:35 PM »

Maybe slowing the Quickdraw down isn't a horrible idea either. I was reading this today in TRO3039;

Quote
size, the Quickdraw’s real advantage in rough terrain is its highly articulated ankle actuator assembly. This assembly—readily identifi ed by its distinctive circular rotor housing—allows the ’Mech to keep its footing on surfaces ranging from gravel to mud to ice and on grades up to twelve degrees steeper than any other machine in its weight class. Unfortunately this enviable versatility comes at a price: notorious fragility. Enemy pilots familiar with the Quickdraw know to target the ankle assemblies to quickly hobble the machine. In close-combat situations it is not uncommon for other BattleMechs to attempt to kick or step on a Quickdraw’s ankle actuator in an attempt to immobilize the machine.

I'd almost be tempted to say plus one to piloting skill rolls and plus one to any leg critical roll.

Not sure I'd go for an ER PPC in the arms here because I think you have to remove the hand actuators to accommodate the weapon unlike Large Lasers.

Just a quick question for everyone who plays BattleTech the video game which has Mech construction rules that follows Mechwarrior Online - Where can I place what type of weapons? Each machine has a limited number of weapon ports for certain types of weaponry and equipment. I was wondering what the different Quickdraw variants broke down to??

Still looking for this info, maybe I'll turn on the game tonight.
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Re: Post Your Quickdraws!
« Reply #14 on: November 28, 2018, 02:56:37 PM »

Wanted one that had the feel of a gunslinger from the wild west.

Code: [Select]
Quickdraw

Weight: 60 tons
BV: 1,328
Cost: 5,621,760 C-bills
Source: TRO 3050 - Clan Invasion
Role: Skirmisher

Movement: 5/8
Engine: 300
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 99 (Endo-Steel)
Armor: 179/201 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               20     28   
Center Torso (rear)                8   
Right Torso                14     20   
Right Torso (rear)                 6   
Left Torso                 14     20   
Left Torso (rear)                  6   
Right Arm                  10     17   
Left Arm                   10     17   
Right Leg                  14     24   
Left Leg                   14     24   

Weapons       Loc  Heat 
-------------------------
Ultra AC/5     RA    1   
Ultra AC/5     LA    1   
Medium Laser   LT    3   
Medium Laser   RT    3   

Ammo             Loc  Shots 
-----------------------------
Ultra AC/5 Ammo   RA     20 
Ultra AC/5 Ammo   LA     20 
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