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Author Topic: Post Your UrbanMechs!!  (Read 2716 times)

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Bradshaw

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Post Your UrbanMechs!!
« on: February 04, 2019, 01:05:39 PM »

Got a little time on my hands and was like I feel like playing around with a design. Was thinking of the usual lovable and cuddly designs that everyone knows and uses. But then I was like lets take a look at the red headed step child in the room and give him some love. Even though he has no soul.

So here's a few UrbanMechs I've thrown together to see if I can make a design that actually makes some sense.



UrbanMech UM-R2D-I

Code: [Select]
Weight: 30 tons
BV: 647
Cost: 1,941,550 C-bills
Source: TRO 3050 - Clan Invasion

Movement: 3/5/3
Engine: 90
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 51
Armor: 96/105
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               10     11   
Center Torso (rear)                8   
Right Torso                 7      8   
Right Torso (rear)                 4   
Left Torso                  7      8   
Left Torso (rear)                  4   
Right Arm                   5     10   
Left Arm                    5     10   
Right Leg                   7     12   
Left Leg                    7     12   

Weapons            Loc  Heat 
------------------------------
Large Pulse Laser   RA   10   
Small Pulse Laser   LA    2   
Small Pulse Laser   LA    2   
Small Pulse Laser   CT    2   
Flamer              HD    3   


UrbanMech UM-R2D-II

Code: [Select]
Weight: 30 tons
BV: 623
Cost: 1,784,575 C-bills

Movement: 3/5/3
Engine: 90
Heat Sinks: 10
Gyro: Standard Gyro

Internal: 51
Armor: 104/105
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               10     15   
Center Torso (rear)                4   
Right Torso                 7     11   
Right Torso (rear)                 3   
Left Torso                  7     11   
Left Torso (rear)                  3   
Right Arm                   5     10   
Left Arm                    5     10   
Right Leg                   7     14   
Left Leg                    7     14   

Weapons            Loc  Heat 
------------------------------
LB 5-X AC           RA    1   
Small Pulse Laser   LA    2   
Small Laser         LA    1   
Small Laser         LA    1   
Small Laser         LA    1   

Ammo                 Loc  Shots 
---------------------------------
LB 5-X Cluster Ammo   RT     20 

Equipment  Loc 
----------------
CASE        RT 

UrbanMech UM-R2D-III

Code: [Select]
Weight: 30 tons
BV: 846
Cost: 1,910,025 C-bills

Movement: 3/5/3
Engine: 90
Double Heat Sinks: 11 [22]
Gyro: Standard Gyro

Internal: 51
Armor: 104/105
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               10     15   
Center Torso (rear)                4   
Right Torso                 7     11   
Right Torso (rear)                 3   
Left Torso                  7     11   
Left Torso (rear)                  3   
Right Arm                   5     10   
Left Arm                    5     10   
Right Leg                   7     14   
Left Leg                    7     14   

Weapons       Loc  Heat 
-------------------------
Medium Laser   RA    3   
Medium Laser   RA    3   
Medium Laser   LA    3   
Medium Laser   LA    3   
Medium Laser   CT    3   
SRM 6          RT    4   
Small Laser    HD    1   

Ammo        Loc  Shots 
------------------------
SRM 6 Ammo   RT     15 
SRM 6 Ammo   RT     15 

Equipment  Loc 
----------------
CASE        RT 

UrbanMech UM-R2D-IV

Code: [Select]
Weight: 30 tons
BV: 814
Cost: 2,352,675 C-bills
Source: TRO 3050 - Clan Invasion

Movement: 4/6/4
Engine: 120
Double Heat Sinks: 11 [22]
Gyro: Standard Gyro

Internal: 51
Armor: 104/105
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               10     15   
Center Torso (rear)                4   
Right Torso                 7     11   
Right Torso (rear)                 3   
Left Torso                  7     11   
Left Torso (rear)                  3   
Right Arm                   5     10   
Left Arm                    5     10   
Right Leg                   7     14   
Left Leg                    7     14   

Weapons      Loc  Heat 
------------------------
ER PPC        RA   15   
Small Laser   CT    1   
Small Laser   CT    1   
Small Laser   LA    1   
Logged
NEVER trust a man who scratches his chin

Ice Hellion

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Re: Post Your UrbanMechs!!
« Reply #1 on: February 04, 2019, 04:12:20 PM »

The picture is hilarious.
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Bradshaw

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Re: Post Your UrbanMechs!!
« Reply #2 on: February 05, 2019, 02:05:23 PM »

Found it while looking for the pic for the Diashi challenge and was like I love it got to use it for something. Just wish I spoke Japanese to know what it says around it.
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NEVER trust a man who scratches his chin

Takiro

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Re: Post Your UrbanMechs!!
« Reply #3 on: February 05, 2019, 04:05:44 PM »

I will have to take a look at this Mech for my best 3050 variant.
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Abele

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Re: Post Your UrbanMechs!!
« Reply #4 on: February 06, 2019, 05:07:40 PM »

I'll post the ones that are still 2/3/2

An ammo upgrade
Code: [Select]
Urbanmech UM-R60 (Ammo)

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-D-D-A
Production Year: 2675
Cost: 1,461,525 C-Bills
Battle Value: 501

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 60 meters
Armor: Unknown Standard Armor
Armament:
    1  Autocannon/10
    1  Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                 60                       1.50
    Walking MP: 2
    Running MP: 3
    Jumping MP: 2 Standard
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Single Heat Sink             10                        0.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LL, 2 RL
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  96                  6.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           14       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            9         
                                    L/R Torso (rear)                  3         
                                             L/R Arm     5            10       
                                             L/R Leg     7            12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/10                                RA        3         7        12.00
Small Laser                                  LA        1         1         0.50
@AC/10 (20)                                  RT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 5
2j         2       1       0       0      1     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/0


An AC/2 and large laser combo

Code: [Select]
Urbanmech UM-R60 Gilly

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2675
Cost: 1,430,000 C-Bills
Battle Value: 530

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 60 meters
Armor: Unknown Standard Armor
Armament:
    1  Large Laser
    1  Autocannon/2
    1  Machine Gun
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                 60                       1.50
    Walking MP: 2
    Running MP: 3
    Jumping MP: 2 Standard
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Single Heat Sink             11                        1.00
    Heat Sink Locations: 1 HD, 2 LT, 2 RT, 2 LL, 2 RL
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 104                  6.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           13       
                                 Center Torso (rear)                  6         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Machine Gun                                  LT        0         1         0.50
Autocannon/2                                 RA        1         1         6.00
Large Laser                                  LA        8         2         5.00
@AC/2 (45)                                   RT        -         1         1.00
@MG (1/2) (100)                              LT        -         1         0.50
                                            Free Critical Slots: 34

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 5
2j         2       1       1       0      1     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA


An AC/5 and medium laser combo

Code: [Select]
Urbanmech UM-R69

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2675
Cost: 1,430,000 C-Bills
Battle Value: 530

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 60 meters
Armor: Unknown Standard Armor
Armament:
    1  Large Laser
    1  Autocannon/2
    1  Machine Gun
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                 60                       1.50
    Walking MP: 2
    Running MP: 3
    Jumping MP: 2 Standard
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Single Heat Sink             11                        1.00
    Heat Sink Locations: 1 HD, 2 LT, 2 RT, 2 LL, 2 RL
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 104                  6.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           13       
                                 Center Torso (rear)                  6         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Machine Gun                                  LT        0         1         0.50
Autocannon/2                                 RA        1         1         6.00
Large Laser                                  LA        8         2         5.00
@AC/2 (45)                                   RT        -         1         1.00
@MG (1/2) (100)                              LT        -         1         0.50
                                            Free Critical Slots: 34

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 5
2j         2       1       1       0      1     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA


An LRM20 version

Code: [Select]
Urbanmech UM-R68

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2675
Cost: 1,573,000 C-Bills
Battle Value: 620

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 60 meters
Armor: Unknown Standard Armor
Armament:
    1  LRM-20
    1  Medium Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                 60                       1.50
    Walking MP: 2
    Running MP: 3
    Jumping MP: 2 Standard
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Single Heat Sink             11                        1.00
    Heat Sink Locations: 1 HD, 2 LT, 2 RT, 2 LL, 2 RL
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 104                  6.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           14       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RA        6         5        10.00
Medium Laser                                 LA        3         1         1.00
@LRM-20 (12)                                 RT        -         2         2.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
2j         2       2       2       0      1     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


A PPC/SRM combo

Code: [Select]
Urbanmech UM-R67

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2675
Cost: 1,573,325 C-Bills
Battle Value: 595

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 60 meters
Armor: Unknown Standard Armor
Armament:
    1  PPC
    1  SRM-6
    1  Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                 60                       1.50
    Walking MP: 2
    Running MP: 3
    Jumping MP: 2 Standard
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Single Heat Sink             13                        3.00
    Heat Sink Locations: 1 HD, 3 LT, 3 RT, 2 LL, 2 RL
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  96                  6.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           14       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            9         
                                    L/R Torso (rear)                  3         
                                             L/R Arm     5            10       
                                             L/R Leg     7            12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
SRM-6                                        RA        4         2         3.00
Small Laser                                  LA        1         1         0.50
@SRM-6 (15)                                  RT        -         1         1.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
2j         2       2       1       0      1     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA

An advanced tech version with an XL, improved jump jets and DHS

Code: [Select]
Urbanmech UM-R71

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 2,437,825 C-Bills
Battle Value: 710

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion XL Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 90 meters
Armor: Unknown Standard Armor
Armament:
    1  ER PPC
    1  Streak SRM-6
    1  ER Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             XL Fusion Engine              60                       1.00
    Walking MP: 2
    Running MP: 3
    Jumping MP: 3 Improved
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  96                  6.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           14       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            9         
                                    L/R Torso (rear)                  3         
                                             L/R Arm     5            10       
                                             L/R Leg     7            12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               HD        2         1         0.50
ER PPC                                       RA        15        3         7.00
Streak SRM-6                                 LA        4         2         4.50
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
2/3j       3       3       1       0      1     0   Structure:  1
Special Abilities: SRCH, ES, SEAL, SOA

An Fuel-Cell engine version

Code: [Select]
Urbanmech UM-FCE

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Succession Wars
Tech Rating/Era Availability: D/X-F-D-A
Production Year: 3025
Cost: 1,428,700 C-Bills
Battle Value: 471

Chassis: Unknown Standard
Power Plant: Unknown 60 Fuel Cell Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  Autocannon/5
    1  SRM-2
    1  Machine Gun
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fuel-Cell Engine              60                       2.00
    Walking MP: 2
    Running MP: 3
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             3                         2.00
    Heat Sink Locations: 1 CT
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  96                  6.00
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           13       
                                 Center Torso (rear)                  6         
                                           L/R Torso     7            8         
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Machine Gun                                  CT        0         1         0.50
Autocannon/5                                 RA        1         4         8.00
SRM-2                                        LA        2         1         1.00
@AC/5 (20)                                   RT        -         1         1.00
@SRM-2 (Inferno) (50)                        LT        -         1         1.00
@MG (1/2) (100)                              LT        -         1         0.50
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 5
2          1       1       1       0      1     0   Structure:  3
Special Abilities: CASE, SRCH, EE, ES, SEAL, SOA

« Last Edit: February 06, 2019, 05:33:56 PM by Abele »
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I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
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masterarminas

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Re: Post Your UrbanMechs!!
« Reply #5 on: February 06, 2019, 11:22:46 PM »

Ladies and gentlemen!  May I present, for your tactical combat evaluations!  The one!  The only!  The Awwwwwwwesome UrbanMech!

 ;D

Awesome UrbanMech

Conceived of by House Liao in the early 3060s, the Awesome Urbie (AW-UM-2Q, as it was otherwise designated) was intended to be the final word in low-cost urban defense.  Retaining the mass and speed of the original UrbanMech, the design team even kept standard internal structure.  They removed all the normal weapons of the UrbanMech, however, and installed 6.5 tons of Stealth armor to replace the standard armor of the original.  Fitted with a Guardian ECM Suite in the center torso, the design team at Hellespont believed that this new 'Mech could use the ECM and Stealth to slowly move through the urban environment without detection.  Such designers have obviously never watched a parade of 'Mechs travel by, however.  But the project engineers believed that the new Stealth armor being produced would render the 'Mech almost undetectable (some thought nearly invisible) to sensors within the confines of the urban landscape.

For a weapons suite, Hellespont had intended to retain the original weapons mix--albeit with a lighter, faster firing autocannon.  However, disaster struck when a Davion RCT decided to capture the world manufacturing those autocannon in order to construct several new Atlantis tropical Resorts and Casinos.  Stymied, and facing a deadline (literal in this case) to present the new design to the Chancellor, the project leaders threatened their quartermasters into scrounging up any viable weapons for the concept!  Turning to the their warehouses, the quartermasters found that Hellespont had inadvertently been shipped several hundred of the new 'Light PPCs' and 'Snub-nose PPCs' in cases mistakenly labeled 'Saki'.  After twenty-four hours of mourning over the lost beverages--including two suicides--the quartermasters presented the weapons to the development team which decided to make Lemonaide from Oranges.  Having just enough room to fit two Light PPCs and one 'Snubbie', they found themselves with a half ton left over.

Since no 'Mech design is complete without the ER Small Laser of Doom, the design team included one in the left arm of the new 'Mech.  Interestingly, the technical manual on the design insists that THIS weapon is the primary of the BattleMech, since it is well known that in the hands of fiat all a MechWarrior needs to triumph is a functioning small laser and at least one jump jet.

The first prototype (the AW-UM-1Q) walked out of the factory shiny and glistening, and then it engaged its stealth system.  Blindfolded in advance--and wearing ear protectors--the design team declared it a triumph of technology as it marched past with none of them detecting it.  Twenty minutes later, the blackened, burnt-out shell was returned to the factory.  Single heat sinks had NOT after all proven a viable idea.

The AW-UM-2Q, which became the standard production model, replaced the older inefficient model with newer Double Heat Sinks gained by invading the Federated Suns.  Landing on the planet Bethel, the design team promised a never ending supply of Capellan infantry that would eventually defeat the defenders and seize the world.  Or, they could turn over 200 tons of double-strength heat sinks stored in a starport warehouse.  As the landing had taken place on Cinco de Mayo, the 7th Crucis Lancers simply said, dudes, chill.  There is enough to share.  Like peace out, man.  Have some tequila and quit projecting those negative waves.

After a three week bender with the Crucis Lancers and a mariachi band, the hungover project leaders returned to the factory with two hundred tons of freezers . . . and eighty cases of tequila.

Within days, the design for the Awesome Urbie was finally completed.  Rushed into production and deployed on Sian (the last world belonging to the Capellan Confederation) to protect the Forbidden City and the Chancellor himself, it has become the sole BattleMech of the once-and-future Great Confederation.  At last census count, the population of the Forbidden City was 1 Chancellor, 2,347 servants, 7,843 actors specializing in death scenes (so that the Chancellor can vent his anger safely), and fifteen battalions of AW-UM-2Q (540 'Mechs total) serving as palace guards, traffic police, and school crossing ushers.

Code: [Select]
Awesome UrbanMech AW-UM-2Q

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F
Production Year: 3070
Cost: 2,664,025 C-Bills
Battle Value: 878

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 60 meters
Armor: Unknown Stealth Armor
Armament:
    1  Snub-Nose PPC
    2  Light PPCs
    1  ER Small Laser
    1  Guardian ECM Suite
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                 60                       1.50
    Walking MP: 2
    Running MP: 3
    Jumping MP: 2 Standard
    Jump Jet Locations: 1 LT, 1 RT                                         1.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Stealth Armor                AV - 104                  6.50
    Armor Locations: 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           15       
                                 Center Torso (rear)                  4         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Snub-Nose PPC                                RA        10        2         6.00
ER Small Laser                               LA        2         1         0.50
Light PPC                                    RT        5         2         3.00
Light PPC                                    LT        5         2         3.00
Guardian ECM Suite                           CT        0         2         1.50
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
2j         2       2       1       0      1     0   Structure:  3
Special Abilities: ECM, STL, ENE, SRCH, ES, SEAL, SOA
« Last Edit: February 07, 2019, 10:45:08 PM by masterarminas »
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Takiro

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Re: Post Your UrbanMechs!!
« Reply #6 on: February 07, 2019, 06:07:30 AM »

Very nice Abele!

I see masterarminas has failed to take this project seriously. ;D 8)

Your concepts have given me an idea though.....
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Bradshaw

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Re: Post Your UrbanMechs!!
« Reply #7 on: February 07, 2019, 08:49:37 AM »

Ladies and gentlemen!  May I present, for your tactical combat evaluations!  The one!  The only!  The Awwwwwwwesome UrbanMech!

 ;D

Love the name really like the design wasn't familiar with Light PPCs as ahead of the tech we've used in our campaigns but very effective weapons.

Made me play with the idea

Code: [Select]

UrbanMech

Weight: 30 tons
BV: 735
Cost: 2,136,225 C-bills
Source: TRO 3039 - Star League
Role: Ambusher

Movement: 2/3/2
Engine: 60
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 51
Armor: 105/105
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               10     15   
Center Torso (rear)                5   
Right Torso                 7     11   
Right Torso (rear)                 3   
Left Torso                  7     11   
Left Torso (rear)                  3   
Right Arm                   5     10   
Left Arm                    5     10   
Right Leg                   7     14   
Left Leg                    7     14   

Weapons            Loc  Heat 
------------------------------
Light PPC           RA    5   
Light PPC           RA    5   
Light PPC           LA    5   
Light PPC           LA    5   
Light Machine Gun   CT    0   
Light Machine Gun   CT    0   

Ammo                           Loc  Shots 
-------------------------------------------
Light Machine Gun Ammo [Half]   LT    100 

Equipment  Loc 
----------------
CASE        LT 
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Ice Hellion

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Re: Post Your UrbanMechs!!
« Reply #8 on: February 07, 2019, 03:17:55 PM »

I see masterarminas has failed to take this project seriously. ;D 8)

I laughed during all the reading.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Post Your UrbanMechs!!
« Reply #9 on: February 07, 2019, 04:55:19 PM »

It was a great read!
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masterarminas

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Re: Post Your UrbanMechs!!
« Reply #10 on: February 07, 2019, 10:52:00 PM »

The fluff was not meant to be serious . . . but the 'Mech itself?  Actually, I'd take a lance of them to defend a fixed position.  Three main guns, all with ranges of 15+ hexes, that can do up to twenty points of damage on a 30-ton 'Mech?  A 'Mech with near max armor--Stealth armor, at that!  Sure, it can overheat if you aren't careful.  But a lance (or heaven forbid, a company) of these mobile trashcans can really give you a headache in the built-up areas of a city. 

Is it good for a unit that actually maneuvers?  No.  But that wasn't what the Urbie (the original Urbie) was designed for.

Anyway, hope ya'll enjoyed the read.

MA
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Bradshaw

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Re: Post Your UrbanMechs!!
« Reply #11 on: February 08, 2019, 09:18:16 AM »

I admit I skipped over the fluff at first but then saw the comments afterwards it was a great fun fluff.
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Takiro

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Re: Post Your UrbanMechs!!
« Reply #12 on: February 09, 2019, 08:16:24 AM »

Okay Bradshaw you really inspired me to crank out my best possible UrbanMech for the Salient Horizon universe. Think I might do an in depth review here myself to see which machine is best. Unfortunately masterarminas Urbie is too high tech as I'd be looking for 3050 tech only. So far I really like Bradshaw's first one although I haven't gotten to review all of Abele's in depth for their combat effectiveness. I'd love to hear what you guys think. Here is my contribution, apologies if it matches someone elses who was quicker on the draw. And no it is not funny like the masters!  ;)

UM-L90 URBANMECH

Mass: 30 tons
Chassis: Republic-R
Power Plant: GM 180 XL
Cruising Speed: 64 kph
Maximum Speed: 97 kph
Jump Jets: Pitban 6000
Jump Capacity: 180 meters
Armor: Durallex Medium
Armament:
   1 Blankenberg 25 Extended Range Large Laser
4 Martell Medium Lasers
Manufacturer: Leopard Armor
   Primary Factory: Terra   
Communications System: Dalban Interact
Targeting and Tracking System: Dalban Urban

OVERVIEW
   The Clan Invasion devastated the armies of the InnerSphere including the heroic ComGuards whose legendary stand on Tukayyid cost them dearly. Precentor Martial Focht commissioned several new initiatives all aimed at quickly rebuilding his armies after that great battle. Reviewing existing Mech designs for possible improvement was one such endeavor that struck upon an unlikely candidate, the UrbanMech. Maligned as a high-end security Mech most designers who thought it completely unable to stand up to most InnerSphere opponents never mind the Clans. However, this discounted the plentiful number of possible machines which while underpowered and extremely slow could be mobilized rapidly if the right refit package could be found. The garbage can look of the Urbie as it was affectionately known was shared in part by the Flashman which inspired ComStar technicians on Earth to create an energy weapon carrier that moved much faster than its predecessor.

CAPABILITIES
   The beauty of the UM-L90 is that many of its core components remain completely unchanged allowing numerous UrbanMechs to go from laughing stock to effective combat machines. The iconic Republic-R chassis and venerable Dalban electronic systems remain wholly unaltered in this upgrade package. Other components like the Durallex Medium armor plating were simply increased by a half ton to provide the best possible protection. While the legs and side torsos received all of this new armor protection the center torso plating was also rearranged by the refit. As this model was now more mobile less rearward protection was envisioned as necessary by engineers. While advanced Ferro-Fibrous plating was considered there was not enough weight savings was gained during testing to justify the replacement of this cheaper standard armor that had a proven track record and was readily available. Likewise, four Pitban 6000 Jump Jets were simply added to the legs to allow the new UrbanMech maximum mobility which is now 180 meters thanks to its new engine.
   At the core of this refurbished war machine is the new GM 180 XL Engine that triples the movement rate of the old UM-R60. Replacement of the tiny Leenex 60 Fusion Engine was cited early on by engineers realizing that significant increases had to be made in order to make the UrbanMech more combat effective. The inclusion of a two-ton gyroscope was required to balance the modernized BattleMech which would now cost a little over four million C-bills to produce. While this increase of more than 2.5 million C-bills in cost was steep its huge increase in performance more than justified the expense. Finally, a Blankenberg 25 Extended Range Large Laser and four Martell Medium Lasers replaced the bulky Autocannon and tiny Small Laser armament original seen on the UrbanMech. New Double Heat Sinks which mostly fit on the larger 180 XL Engine dissipate most of their heat but still can be overtaxed if fired at once. Jumping can also stress the new cooling system so pilots are schooled in the art of bracket firing which can often produce the best results.

DEPLOYMENT
   While often derided the UrbanMech has always been carried some grudging respect and affection among Mechwarriors of the InnerSphere who quickly dubbed the new UM-L90 the UrbanMax or the FlashLight. With a movement profile now reviling the Clan Uller and outfitted with an inexhaustible energy arsenal it has gained new found respect. Leopard Armor became the primary producer of the new UM-L90 thanks to some prototype work begun on the 180 XL Engine on Terra but many other firms including Skobel and Blankenburg which manufacture weaponry have also taken up limited production. This refit package and its specs have also been sold to the Federated Commonweath which has been able to use either the 180 XL Engine manufactured for the Javelin or the Hatchetman to quickly enhance its fleet of Urbies mainly based in the Sarna March. Rumor has it that a lower tech version is also being tested at the Lushann facility in the Outworlds Alliance.

Type: UrbanMech
Technology Base: Inner Sphere - Level 2
Tonnage: 30

Quote
Equipment                        Mass
Internal Structure:                     3
Engine:            180 XL         3.5
Walking MP:         6
Running MP:         9
Jumping MP:         6
Heat Sinks:            10 (20)            0
Gyro:                           2
Cockpit:                         3
Armor Factor:            104            6.5
            
Internal Structure   Armor Value
Head            3         9
Center Torso         10         15 / 4
R/L Torso         7         10 / 4
R/L Arm         5         10
R/L Leg         7         14

Weapons and Ammo      Location      Critical   Tonnage
ER Large Laser      Right Arm      2      5
2 Medium Lasers      Right Torso      2      2
2 Medium Lasers      Left Torso      2      2
2 Jump Jets         Center Torso      2      1
2 Jump Jets         Right Leg      2      1
2 Jump Jets         Left Leg      2      1
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Abele

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Re: Post Your UrbanMechs!!
« Reply #13 on: February 09, 2019, 08:30:27 AM »

That's entirely too fast for an Urbie. They should never go faster than 4/6. The Outworlds just needs to put the Stinger's powerplant in the Urbie and it can go 4/6/4. Slap on a couple of ER large lasers with 10 DHS and you are done.
« Last Edit: February 09, 2019, 08:30:40 AM by Abele »
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Takiro

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Re: Post Your UrbanMechs!!
« Reply #14 on: February 09, 2019, 11:18:31 AM »

Is that some sort of established UrbanMech design doctrine that I am unfamiliar with? I know it is a Light Mech with the speed of an Assault so technically it shouldn't go faster than 3/5 although I guess 4/6 and even 5/8 are achievable speeds for Assault Mechs.

The 4/6/4 suggestion does bring up the BugMech (Stinger and Wasp) upgrades and how those could feed into an UrbanMech upgrade. Do you think Double Heat Sinks are too high tech for the Outworlds Alliance?

And while we are talking Urbie lets get the link to the MotW article which Giovanni Blasini did such a good job with.

https://bg.battletech.com/forums/index.php?topic=45050.0

After looking again at the Urbie designs here I just noticed the R2D model number of Bradshaw's Level 2 upgrades which is a pretty funny Star Wars reference.

I like a lot of your Level 1 variants Abele especially dropping the extra heat sink which I am not sure why that would ever be needed in the first place.

As I have stated before the Awesome UrbanMech by masterarminas, the UM-R71 by Abele, and the four Light PPC variant by Bradshaw are a bit too high tech for the Salient Horizon setting but look good to me design wise barring that. 
« Last Edit: February 09, 2019, 11:23:25 AM by Takiro »
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