I think it is clear we are going to see this happen, since it is clearly an age of war machine (and the chosen mech of the second first lord)
so I was screwing around in SSW and came up with this.
Rifleman (primitive)
Mass: 50 tons
Tech Base: Inner Sphere (Primitive)
Chassis Config: Biped
Rules Level: Era Specific
Era: Age of War/Star League
Tech Rating/Era Availability: D/E-X-F
Production Year: 2750
Cost: 2,932,500 C-Bills
Battle Value: 830
Chassis: Unknown Primitive Structure
Power Plant: Unknown 180 Primitive Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Primitive
Armament:
2 Autocannon/5s
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Primitive Structure 83 points 5.00
Engine: Primitive Fusion Engine 180 7.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 1 CT, 1 LA, 1 RA
Gyro: Standard 2.00
Cockpit: Primitive 5.00
Actuators: L: SH+UA R: SH+UA
Armor: Primitive AV - 126 12.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 18
Center Torso (rear) 5
L/R Torso 12 16
L/R Torso (rear) 4
L/R Arm 8 12
L/R Leg 12 15
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Autocannon/5 RA 1 4 8.00
Medium Laser RA 3 1 1.00
Autocannon/5 LA 1 4 8.00
Medium Laser LA 3 1 1.00
@AC/5 (20) CT - 1 1.00
Free Critical Slots: 37
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 8
3 1 1 0 0 2 0 Structure: 4
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/1
we know from various sources that the RFL began life as a 50 tonner and an anti aircraft platform. so the AC5s are fixed equipment as far as I am concerned.
the medium lasers exist to give the rifleman it's "Double Doubles" look that is iconic to the design. the hardest part was armor and speed. which do I prioritize? in the end the choice was made for me since speed cost me five tons, and even for an age of war design 1128 points of armor just does not cut it (looks at the CN9 Centurion) shut up!
a possible 4/6 alternative swap is possible
Rifleman (primitive)
Mass: 50 tons
Tech Base: Inner Sphere (Primitive)
Chassis Config: Biped
Rules Level: Era Specific
Era: Age of War/Star League
Tech Rating/Era Availability: D/E-X-F
Production Year: 2750
Cost: 3,517,500 C-Bills
Battle Value: 730
Chassis: Unknown Primitive Structure
Power Plant: Unknown 240 Primitive Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Primitive
Armament:
2 Medium Lasers
2 Autocannon/2s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Primitive Structure 83 points 5.00
Engine: Primitive Fusion Engine 240 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 1 CT
Gyro: Standard 3.00
Cockpit: Primitive 5.00
Actuators: L: SH+UA R: SH+UA
Armor: Primitive AV - 107 10.00
Internal Armor
Structure Factor
Head 3 8
Center Torso 16 16
Center Torso (rear) 5
L/R Torso 12 12
L/R Torso (rear) 5
L/R Arm 8 10
L/R Leg 12 12
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.00
Autocannon/2 RA 1 1 6.00
Medium Laser LA 3 1 1.00
Autocannon/2 LA 1 1 6.00
@AC/2 (45) CT - 1 1.00
Free Critical Slots: 45
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 7
4 2 2 1 0 2 0 Structure: 4
Special Abilities: SRCH, ES, SEAL, SOA