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Author Topic: Project 3000 (Phase IV): The Heavy-weight 'Mechs!  (Read 4329 times)

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masterarminas

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Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« on: April 27, 2020, 09:44:57 PM »

As the Taurian Defense Force rapidly began to incorporate the light- and medium-weight designs from Project 3000 Phase I and II, as well as the vehicles developed under Phase III, the three major arms manufacturers of the Concordat met to discuss a possible Phase IV.

Phase IV would attempt to consolidate heavy-weight BattleMech construction using a commonality of armor, components, engines, and weaponry.  By 3030, design engineers and representatives from the TDF were holding regular meetings to discuss just what Phase IV might look like.  By 3032, the design teams had settled upon an agreement to use a 70-ton BattleMech chassis as the basis for Phase IV, utilizing a VOX 280 standard fusion engine and a three-ton gyroscope.  As with the medium-weight designs of Phase II, the heavy-weight units would use the Wintershaven IVIS Mk XII communications system and the Bell & Sun Phalanx Gold tracking & targeting array.

Each of these new BattleMechs would be protected by thirteen tons of Renault Composites 208 standard armor plating, providing excellent protection for all designs being contemplated, while Phase IV would share a newly developed Concordat Heavy 70 chassis.

In the end, nearly a score of design concepts were submitted for review . . . and almost a dozen of those chosen for production, with each of taking over one or more of the existing heavy 'Mech production lines currently in operation in the Concordat.  The designs chosen were selected because of their resemblance to existing designs (for the most part) easing the transition of TDF MechWarriors as the war-machines would become available.  Plans were also made to provide for some export of these new BattleMechs and all three of the corporations involved (and the Treasury!) anticipated fearsome demand from mercenaries, as well as Minor and Great Houses.

By 3035, the first prototype units of Phase IV began to enter service with the TDF.  PPL, TTI, and VMI have all begun taking advance orders for the first foreign unit sales, slated to begin in 3039 when production reaches full capacity.
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masterarminas

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #1 on: April 27, 2020, 09:59:03 PM »

The Carabinier was loosely based on the old Rilfeman design.  However, instead of having paper-thin armor plating, the Carabinier was heavily protected by the same tonnage of armor found on the Thunderbolt.  Unfortunately, the design team was unable to fully replicate the weapon systems of the Rifleman, but the Carabinier does come close and serves as a vital heavy-weight air-defense element of the TDF.

Armament consists of two Hyades Weapons Consortium Ravage AC-5 Autocannons (each with two tons of ammunition for a total of 40 dual bursts of fire!) paired in the right arm and backed up by five Martin Gordan Rapier Medium Lasers (left arm, left torso, right torso, and two mounted to fire rear in the center torso).  Thirteen single heat sinks allow the Carabinier to remain heat-neutral on a running Alpha Strike (at least when using only the forward firing weaponry).

Although damage is light, the design is relatively inexpensive and serves well in the air-defense role.

Code: [Select]
Carabinier CBR-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,818,703 C-Bills
Total Cost: 5,836,703 C-Bills
Battle Value: 1,268

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    2 Hyades Weapons Consortium Ravage Autocannon/5s
    5 Martin Gordan Rapier Medium Lasers
Manufacturer: Vandenberg Mechanized Industries
    Primary Factory: Pinard
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             13                        3.00
    Heat Sink Locations: 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Autocannon/5s                              RA        2         8        16.00
Medium Laser                                 LA        3         1         1.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
2 (R) Medium Lasers                          CT        6         2         2.00
@AC/5 (40)                                   RA        -         2         2.00
@AC/5 (40)                                   RT        -         2         2.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
4          3       3       1       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/1

The Dragoon is based on the new Capellan Cataphract.  Armament is nearly identical, with a Hyades Weapons Consortium Retaliation AC-10 Autocannon in the right torso (fed by two tons of ammunition), a High Energy Systems Corona PPC in the right arm, and three Martin Gordan Rapier Medium Lasers (center torso, left torso, and left arm).  With only 14 heat sinks, the design can overheat substantially, but when used in the proper brackets, it has enough cooling ability to move and fire constantly.  At range, the Dragoon can use the PPC and AC-10 and walk without generating any excess overheat; in close, it can run and gun with the AC-10 and all three Medium Lasers and still remain heat neutral.

Code: [Select]
Dragoon DGN-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,947,053 C-Bills
Total Cost: 5,959,053 C-Bills
Battle Value: 1,398

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 High Energy Systems Corona PPC
    1 Hyades Weapons Consortium Retaliation Autocannon/10
    3 Martin Gordan Rapier Medium Lasers
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory: New Vandenberg (VMI), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             14                        4.00
    Heat Sink Locations: 1 CT, 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
Medium Laser                                 LA        3         1         1.00
Autocannon/10                                RT        3         7        12.00
Medium Laser                                 LT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
@AC/10 (20)                                  RT        -         2         2.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
4          3       3       1       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA

The Huntsman is based on the Orion.  Armament is a Hyades Weapons Consortium Retaliation AC-10 Autocannon in the right torso (with two tons of ammunition), two Martin Gordan Rapier Medium Lasers (right arm and left arm), two Aurora Missiliers Privet LRM-5 launchers in the left torso (each with a ton of ammunition for 24 dual missile flights), and an Aurora Missiliers Foxglove SRM-4 launcher in the right arm (with a ton of ammunition for 25 missile flights).  Thirteen heat sinks handles most of the heat production of this design; the Huntsman runs cool at range with the LRMs and AC-10.  In close, it walk and utilize the AC-10, SRM-4, and both Medium Lasers and remain heat neutral.

Code: [Select]
Huntsman HSM-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,730,133 C-Bills
Total Cost: 5,829,133 C-Bills
Battle Value: 1,285

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 Hyades Weapons Consortium Retaliation Autocannon/10
    2 Martin Gordan Rapier Medium Lasers
    2 Aurora Missiliers Privet LRM-5s
    1 Aurora Missiliers Foxglove SRM-4
Manufacturer: Taurus Territorial Industries
    Primary Factory: Taurus
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             13                        3.00
    Heat Sink Locations: 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RA        3         1         1.00
SRM-4                                        RA        3         1         2.00
Medium Laser                                 LA        3         1         1.00
Autocannon/10                                RT        3         7        12.00
2 LRM-5s                                     LT        4         2         4.00
@SRM-4 (25)                                  RA        -         1         1.00
@AC/10 (20)                                  RT        -         2         2.00
@LRM-5 (48)                                  LT        -         2         2.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
4          3       3       1       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/0, IF 1
« Last Edit: April 27, 2020, 10:58:04 PM by masterarminas »
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masterarminas

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #2 on: April 27, 2020, 11:14:00 PM »

The Mantis was designed using the Grasshopper as inspiration.  PPL added four Hamilton Liftjet 120 jump jets giving it excellent mobility for a 70-ton heavy-weight BattleMech.  Armament is a Martin Gordan Lance Large Laser in the center torso, four Martin Gordan Rapier Medium Lasers (right arm, left arm, right torso, and left torso), and an Aurora Missiliers Privet LRM-5 launcher in the head (with a ton of ammunition for 24 missile flights).  Twenty-two heat sinks provide excellent heat dissipation, with the design generating only movement heat as excess overheat on an Alpha Strike.

Code: [Select]
Mantis MTS-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,973,573 C-Bills
Total Cost: 6,003,573 C-Bills
Battle Value: 1,427

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Hamilton Liftjet 120
    Jump Capacity: 120 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 Martin Gordan Lance Large Laser
    4 Martin Gordan Rapier Medium Lasers
    1 Aurora Missiliers Privet LRM-5
Manufacturer: Pinard Protectorates Limited
    Primary Factory: Pinard
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Single Heat Sink             22                       12.00
    Heat Sink Locations: 3 LT, 4 RT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
Large Laser                                  CT        8         2         5.00
LRM-5                                        HD        2         1         2.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
4j         3       4       1       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA

The Morningstar is based on the Warhammer.  However, excess overheat would have been extreme if the design team had chosen to duplicate the twin PPC layout of the older 'Mech.  Instead, the design features one High Energy Systems Corona PPC (right arm) along with a Hyades Weapons Consortium Ravage AC-5 Autocannon (right arm, with a ton of ammunition for 20 bursts).  Supporting these two long-range weapons are an Aurora Missiliers Hemlock SRM-6 launcher (right torso, with one ton of ammunition for 15 missile flights), two Martin Gordan Rapier Medium Lasers (right torso and left torso), two Martin Gordan Stiletto Small Lasers (right torso and left torso), and three Hyades Weapons Consortium Reaper Machine-Guns (center torso, right torso, and left torso, fed by a half-ton of ammunition for 100 bursts of fire). 

Only thirteen heat sinks are mounted, but this allows the Morningstar to run and gun at range with the AC-5 and PPC and remain heat neutral.  At medium range, the MechWarrior can instead use the SRM-6 and Medium Lasers with the AC-5 and run while being heat neutral.  In close, adding the Small Lasers and Machine-Guns results only in movement heat being generated as excess.

Code: [Select]
Morningstar MSR-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,938,383 C-Bills
Total Cost: 5,970,383 C-Bills
Battle Value: 1,347

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 High Energy Systems Corona PPC
    1 Hyades Weapons Consortium Ravage Autocannon/5
    1 Aurora Missiliers Hemlock SRM-6
    2 Martin Gordan Rapier Medium Lasers
    2 Martin Gordan Stiletto Small Lasers
    3 Hyades Weapons Consortium Reaper Machine Guns
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory: Pinard, Taurus
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             13                        3.00
    Heat Sink Locations: 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
Autocannon/5                                 LA        1         4         8.00
Medium Laser                                 RT        3         1         1.00
Small Laser                                  RT        1         1         0.50
SRM-6                                        RT        4         2         3.00
Machine Gun                                  RT        0         1         0.50
Medium Laser                                 LT        3         1         1.00
Small Laser                                  LT        1         1         0.50
Machine Gun                                  LT        0         1         0.50
Machine Gun                                  CT        0         1         0.50
@AC/5 (20)                                   LA        -         1         1.00
@SRM-6 (15)                                  RT        -         1         1.00
@MG (1/2) (100)                              CT        -         1         0.50
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
4          3       3       1       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA

The Raider is loosely based on the Marauder, but because of the need for additional heat sinks and the extra armor Phase IV BattleMechs are carrying, the AC-5 had to be removed.  Armament consists of two High Energy System Corona PPCs (right arm and left arm), supported by three Martin Gordan Rapier Medium Lasers (center torso, right torso, and left torso).  Twenty-one heat sinks are not nearly enough to completely cool this design, but do allow the Raider to use both PPCs at range and walk without overheat, or one PPC and all three Medium Lasers in close while running and remaining heat neutral.

Code: [Select]
Raider RDR-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,961,333 C-Bills
Total Cost: 5,961,333 C-Bills
Battle Value: 1,460

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    2 High Energy Systems Corona PPCs
    3 Martin Gordan Rapier Medium Lasers
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory: Pinard, Taurus
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             21                       11.00
    Heat Sink Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
PPC                                          LA        10        3         7.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4          3       3       2       0      3     1   Structure:  6
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Logged

masterarminas

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  • Posts: 2,515
Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #3 on: April 27, 2020, 11:30:24 PM »

The Ranger is based upon the Archer.  Main weaponry consists of two Aurora Missiliers Deathscap LRM-15 launchers (right torso and left torso, each with two tons of ammunition).  Fourteen heat sinks allow the Ranger to remain cool when only using the missiles at range.  In close, six Martin Gordan Rapier Medium Lasers are mounted, two positioned to fire to the rear (right arm, right torso, left arm, left torso, and two center torso rear).  Once the range closes to under the minimum for the LRMs, the Ranger is heat neutral while running and using the forward facing Medium Lasers.

Code: [Select]
Ranger RGR-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 6,075,573 C-Bills
Total Cost: 6,195,573 C-Bills
Battle Value: 1,452

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    2 Aurora Missiliers Deathscap LRM-15s
    6 Martin Gordan Rapier Medium Lasers
Manufacturer: Vandenberg Mechanized Industries
    Primary Factory: Illiushin, New Vandenberg
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             14                        4.00
    Heat Sink Locations: 1 HD, 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
Medium Laser                                 RT        3         1         1.00
LRM-15                                       RT        5         3         7.00
Medium Laser                                 LT        3         1         1.00
LRM-15                                       LT        5         3         7.00
2 (R) Medium Lasers                          CT        6         2         2.00
@LRM-15 (16)                                 RT        -         2         2.00
@LRM-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4          3       3       2       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

The Thunderstorm is based on the Thunderbolt.  Armament is a Martin Gordan Lance Large Laser (right arm), three Martin Gordan Medium Lasers (left torso), an Aurora Missiliers Deathscap LRM-15 launcher (right torso, with two tons of ammunition for 16 missile flights), an Aurora Missiliers Hemlock SRM-6 launcher (left torso, with one ton of ammunition for 15 missile flights), and three Hyades Weapons Consortium Reaper Machine-Guns (left arm, with a half-ton of ammunition for 100 bursts).

With only fifteen heat sinks, an Alpha Strike is NOT advised in this BattleMech.  But when the weapons are used in their natural range brackets, the design can run fairly cool.

Code: [Select]
Thunderstorm TDS-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,908,973 C-Bills
Total Cost: 5,996,473 C-Bills
Battle Value: 1,387

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 Aurora Missiliers Deathscap LRM-15
    1 Martin Gordan Lance Large Laser
    1 Aurora Missiliers Hemlock SRM-6
    3 Martin Gordan Rapier Medium Lasers
    3 Hyades Weapons Consortium Reaper Machine Guns
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory: Pinard (VMI), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             15                        5.00
    Heat Sink Locations: 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  RA        8         2         5.00
3 Machine Guns                               LA        0         3         1.50
LRM-15                                       RT        5         3         7.00
3 Medium Lasers                              LT        9         3         3.00
SRM-6                                        LT        4         2         3.00
@MG (1/2) (100)                              LA        -         1         0.50
@LRM-15 (16)                                 RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
4          3       3       1       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, IF 1

A variant of the Thunderstorm is the TDS-1B.  This unit adds four Hamilton Liftjet 120 jump jets for excellent mobility on the battlefield.  The machine-guns and ammunition have been removed and replaced with a Jamestown Incendiaries Flamelord Flamer and one additional heat sink (for a total of sixteen).  The missile launchers have been removed and replaced with two Aurora Missiliers Privet LRM-5 launchers (right torso, with two tons of ammunition for 24 missile flights) and one Aurora Missiliers Foxglove SRM-4 launcher (left torso, with one ton of ammunition for 25 missile flights).

Code: [Select]
Thunderstorm TDS-1B

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 6,050,923 C-Bills
Total Cost: 6,137,923 C-Bills
Battle Value: 1,405

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Hamilton Liftjet 120
    Jump Capacity: 120 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 Martin Gordan Lance Large Laser
    3 Martin Gordan Rapier Medium Lasers
    2 Aurora Missiiiers Privet LRM-5s
    1 Aurora Missiliiers Foxglove SRM-4
    1 Jamestown Incendiaries Flamelord Flamer
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory: Pinard (VMI), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 CT, 1 LT, 1 RT                                   4.00
Heat Sinks:         Single Heat Sink             16                        6.00
    Heat Sink Locations: 1 RT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  RA        8         2         5.00
Flamer                                       LA        3         1         1.00
2 LRM-5s                                     RT        4         2         4.00
3 Medium Lasers                              LT        9         3         3.00
SRM-4                                        LT        3         1         2.00
@LRM-5 (48)                                  RT        -         2         2.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
4j         3       3       1       0      3     1   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA

The final unit of Phase IV is the Typhon.  Armament consists of a High Energy Systems Corona PPC (right arm), five Martin Gordan Rapier Medium Lasers (left arm, right torso, left torso, and two center torso, one firing to the rear), two Aurora Missiliers Privet LRM-5 launchers (right torso, with two tons of ammunition for 24 missile salvos), and an Aurora Missiliers Hemlock SRM-6 launcher (left torso, with one ton of ammunition for 15 missile salvos).  Sixteen heat sinks require a MechWarrior to use bracket fire with this 'Mech, but the heat load is balanced for both long and short range work (16 generated at range with the PPC and LRMs while running, 16 generating in close with the SRMs and Medium Lasers before movement heat).

Code: [Select]
Typhon TPN-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,987,853 C-Bills
Total Cost: 6,074,853 C-Bills
Battle Value: 1,385

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 High Energy Systems Corona PPC
    1 Aurora Missiliers Hemlock SRM-6
    5 Martin Gordan Rapier Medium Lasers
    2 Aurora Missiliers Privet LRM-5s
Manufacturer: Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory: New Vandenberg (VMI), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             16                        6.00
    Heat Sink Locations: 1 LT, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
Medium Laser                                 LA        3         1         1.00
Medium Laser                                 RT        3         1         1.00
2 LRM-5s                                     RT        4         2         4.00
Medium Laser                                 LT        3         1         1.00
SRM-6                                        LT        4         2         3.00
Medium Laser                                 CT        3         1         1.00
(R) Medium Laser                             CT        3         1         1.00
@LRM-5 (48)                                  RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
4          3       3       1       0      3     2   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA
Logged

masterarminas

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #4 on: April 27, 2020, 11:33:35 PM »

And that is all.  Pretty much all we are missing an an AC-20 version.  But TRO:3025 didn't have any heavy 'Mechs with an AC-20, so . . . it is all good.

Anyway, hope you like this final installment of my vision of the TDF and Project 3000.  Feel free to use anything from this in your games or stories or own work here on alternate versions of BattleTech.

Until next time, good night everyone!

MA
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Takiro

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #5 on: April 28, 2020, 06:28:29 AM »

You could go with a heavy Hunchback or light Charger (70 tons) perhaps called the Assailant or Aggressor which would mount an AC/20 in a side torso with two tons of ammo with four Medium Lasers spread around as you like with a total of 18 Heat Sinks. This model would still use the 280 Fusion (4/6) and 13 tons of armor. I'd recommend hand actuators for physical attacks at close range. 
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masterarminas

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #6 on: April 28, 2020, 10:25:54 AM »

You could go with a heavy Hunchback or light Charger (70 tons) perhaps called the Assailant or Aggressor which would mount an AC/20 in a side torso with two tons of ammo with four Medium Lasers spread around as you like with a total of 18 Heat Sinks. This model would still use the 280 Fusion (4/6) and 13 tons of armor. I'd recommend hand actuators for physical attacks at close range.

Sort of like this, then?

Code: [Select]
Aggressor AGS-1A

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3035
Dry Cost: 5,861,373 C-Bills
Total Cost: 5,901,373 C-Bills
Battle Value: 1,343

Chassis: Concordat Heavy 70 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 208 Standard Armor
Armament:
    1 Hyades Weapons Consortium Retribution Autocannon/20
    4 Martin Gordan Rapier Medium Lasers
Manufacturer: Pinard Protectorates Limited
    Primary Factory: Pinard
Communications System: Wintershaven Comm IVIS Mk XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             16                        6.00
    Heat Sink Locations: 2 LT, 2 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/20                                RT        7         10       14.00
2 Medium Lasers                              LT        6         2         2.00
Medium Laser                                 CT        3         1         1.00
(R) Medium Laser                             CT        3         1         1.00
@AC/20 (10)                                  RT        -         2         2.00
@AC/20 (10)                                  LT        -         2         2.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
4          4       4       0       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, AC 2/2/0

Only sixteen heat sinks, and one of the Medium Lasers is firing to the rear . . . but it carries four tons of ammo for the AC-20 . . . 20 shots!  Only overheats by 2 on a running Alpha Strike with the forward guns, which ain't bad for 3025-era technology.  This "Super-Hunchback" would be a nightmare in an urban environment for folks hitting Taurian worlds, right?
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Takiro

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #7 on: April 28, 2020, 12:32:34 PM »

Yes sir.

Your close heavy hitter with fists of fury as well as the one big gun. A true city master this would close and destroy any raider foolish enough to engage the Concordat in urban warfare.

Per my AC/20 doctrine (link below) you could try Jump Jets as well to add to its urban manuverability. This could help it get close to deliver its ordinance.

Also all that ammo is nice but could lead to big explosions could take it down a ton at least IMO

AC/20 BattleMech Design Challenge (circa 3052)
https://www.ourbattletech.com/forum/index.php?topic=3536.0
« Last Edit: April 28, 2020, 12:39:29 PM by Takiro »
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Ice Hellion

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #8 on: April 28, 2020, 04:54:05 PM »

Per my AC/20 doctrine (link below) you could try Jump Jets as well to add to its urban manuverability. This could help it get close to deliver its ordinance.

I do agree.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Project 3000 (Phase IV): The Heavy-weight 'Mechs!
« Reply #9 on: April 28, 2020, 07:25:36 PM »

Well the Hunchback doesn't jump so if masterarminas wants to stay true to that he can.

Jumping would also change the heat profile as well.

Come to think of it this reminds me of a level 1 Shootist, at least that is the closest comparison I can make.
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