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Author Topic: Project 3000 (Phase II)  (Read 1000 times)

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masterarminas

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Project 3000 (Phase II)
« on: July 22, 2019, 03:10:01 PM »

With the success of Project 3000, the Taurian Concordat decided (in 3025) to expand the program to Medium-weight BattleMechs.  Engineers at Vandenberg Military Industries had recently discovered files hidden during the Star League occupation in the wake of the Reunification War at one a facility that had (long ago) been part of Vandenberg Mil-Tech.  These files contained the schematics of the base chassis of the Talos BattleMech . . . a design extinct for over three centuries.

Working from these design schematics, the engineering team at VMI developed a new 50-ton BattleMech chassis (designated as the Concordat Medium 50) and proposed that Project 3000 be expanded to include Medium-weight BattleMechs using the same common components as the Light BattleMech program.

Although Protector Thomas Calderon was reluctant to devote yet more resources, he was convinced by his son Edward Calderon to authorize the project expansion.

By 3030, PPL, TTI, and VMI had developed (in cooperation with other Taurian industrial concerns) prototypes for Phase II of Project 3000.  Edward Calderon urged his father to bring these new BattleMechs into full production, citing the increased revenue to the Concordat over the past five years from exporting the new Project 3000 Light-weight BattleMechs to the Lyran Commonwealth, Free Worlds League, and mercenaries across the Inner Sphere.

The potential revenue stream from a medium-weight BattleMech series could open the flood-gates to a renaissance of Concordat military and industrial might, Edward argued.  And, in 3031, Thomas finally agreed to authorize PPL, TTI, and VMI to begin full-scale production for both export and domestic use.

The Phase II Medium-weight BattleMech program of Project 3000 would use the Concordat Medium 50 chassis developed by VMI from the recovered schematics of the Talos.  Four specific models (and several variants) would be produced, utilizing either the Nissan 200 fusion engine or the  Magna 250.  All of these new BattleMechs would be outfitted with 10.5 tons of Renault Composites 168 armor composite, utilize the Wintershaven IVIS Mark XII communications system, a Bell & Sun Phalanx Gold tracking and targeting system, and draw from the same pool of common weapon systems developed for Phase I of Project 3000.



« Last Edit: July 22, 2019, 03:11:18 PM by masterarminas »
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masterarminas

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Re: Project 3000 (Phase II)
« Reply #1 on: July 22, 2019, 03:34:09 PM »

The first of the new prototypes was an upgraded version of the ancient TLS-1A Talos.  Designated as the TLS-2A, Vandenberg Mechanized Industries retained sole rights and began manufacture of this BattleMech on New Vandenberg.  Viewing the lack of any energy-based weaponry as one of the main drawbacks of the original design, the team at VMI reconfigured the Talos.  Armament now consisted of a High Energy Systems Corona PPC in the right arm, supported by two Aurora Missiliers Privet LRM-5 long-range missile launchers launchers in the right torso (each fed by a ton of ammunition for 24 dual missile salvos) and an Aurora Missiliers Hemlock SRM-4 short-range missile launcher in the left torso (fed by a ton of ammunition for 15 missile salvos).

Fourteen heat sinks sufficed to allow the new TLS-2A Talos to use either the PPC and LRM battery, or the PPC and SRMs, and generate only movement heat as excess overheat.  Armor protection was superb, exceeding that of many heavy-weight BattleMechs currently fielded by throughout the Inner Sphere and Periphery.  Cost was 3,365,500 C-Bills with a BV of 1,071.

Code: [Select]
Talos TLS-2A

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 3,365,500 C-Bills
Battle Value: 1,071

Chassis: Concordat Medium 50 Standard
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 High Energy Systems Corona PPC
    1 Aurora Missiliers Hemlock SRM-6
    2 Aurora Missiliers Privet LRM-5s
Manufacturer: Vandenberg Military Industries
    Primary Factory: New Vandenberg
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             14                        4.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
2 LRM-5s                                     RT        4         2         4.00
SRM-6                                        LT        4         2         3.00
@LRM-5 (48)                                  RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
4          2       3       2       0      2     0   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA, IF 1

The TLS-2B Talos was quickly nicknamed the "Little Brother".  VMI used armament very similar to that of the TDR-5S Thunderbolt (long a favorite among MechWarriors of the TDF).  The main weapon is a Martin Gordan Lance Large Laser in the right arm, supported at range by two Aurora Missilier Privet LRM-5 long-range missiles in the right torso (fed by two tons of ammunition for 24 dual missile salvos).  Fourteen heat sinks allowed the -2B variant to use this long-range weaponry and run without generating any excess overheat.

At closer ranges, the design included three Martin Gordan Rapier Medium Lasers placed in the left torso, an Aurora Missiliers Oleander SRM-2 short-range missile launcher fitted to the center torso (and fed by a one ton ammuntion bin for 50 missile salvos), and a Jamestown Incendiaries Flamelord Flamer in the left arm for anti-personnel and incendiary work.  Using the entire short-range battery generated only movement heat as excess overheat production.

With a cost of 3,301,750 C-Bills and a BV of 1,085, this new variant of the Talos was quite affordable.

Code: [Select]
Talos TLS-2B

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 3,301,750 C-Bills
Battle Value: 1,085

Chassis: Concordat Medium 50 Standard
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 Martin Gordan Lance Large Laser
    3 Martin Gordan Rapier Medium Lasers
    2 Aurora Missiliers Privet LRM-5s
    1 Aurora Missiliers Oleander SRM-2
    1 Jamestown Incendiaries Flamelord Flamer
Manufacturer: Vandenberg Military Industries, Taurus Territorial Industries
    Primary Factory: Illushin (VMI), New Vandenberg (VMI), Jansen's Hold (TTI)
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             14                        4.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  RA        8         2         5.00
Flamer                                       LA        3         1         1.00
2 LRM-5s                                     RT        4         2         4.00
3 Medium Lasers                              LT        9         3         3.00
SRM-2                                        CT        2         1         1.00
@LRM-5 (48)                                  RT        -         2         2.00
@SRM-2 (50)                                  CT        -         1         1.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
4          2       2       1       0      2     2   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA

The TND-1x series Tornado was unveiled next.  Produced by VMI (on Illushin) and TTI (on Jansen's Hold), the Tornado reduced the weaponry of the Talos to add four Hamilton Liftjet Jump Jets, giving the design improved tactical mobility on the battlefield.  Armament was modeled after the 70-ton Grasshopper.  A Martin Gordan Lance Large Laser in the right arm was the primary weapon, supported at range by an Aurora Missiliers LRM-5 long-range missile launcher in the right torso (with a ton of ammunition for 24 missile salvos).  These weapons were supported by two Martin Gordan Rapier Medium Lasers (left torso and left arm).  Eighteen heat sinks were fitted, allowing for the Tornado to remain heat neutral on a running Alpha Strike.  Cost was 3,422,500 C-Bills with a BV of 1,098.

Code: [Select]
Tornado TND-1A

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 3,422,500 C-Bills
Battle Value: 1,098

Chassis: Concordat Medium 50 Standard
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Hamilton Liftjets 120
    Jump Capacity: 120 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 Martin Gordan Lance Large Laser
    2 Martin Gordan Rapier Medium Lasers
    1 Aurora Missiliers Privet LRM-5
Manufacturer: Vandenberg Military Industries, Taurus Territorial Industries
    Primary Factory: Illushin (VMI), Jansen's Hold (TTI)
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 CT, 1 LL, 1 RL                                   2.00
Heat Sinks:         Single Heat Sink             18                        8.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  RA        8         2         5.00
Medium Laser                                 LA        3         1         1.00
LRM-5                                        RT        2         1         2.00
Medium Laser                                 LT        3         1         1.00
@LRM-5 (24)                                  RT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
4j         2       3       1       0      2     0   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA

The TND-1B Tornado was almost identical to the -1A variant, but replaced the Aurora Missiliers Privet LRM-5 launcher with an Aurora Missiliers Foxglove SRM-4 short-range missile launcher (fed by a ton of ammunition of 25 missile salvos).  Cost was 3,467,500 C-Bills with a BV of 1,089.

Code: [Select]
Tornado TND-1B

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 3,467,500 C-Bills
Battle Value: 1,089

Chassis: Concordat Medium 50 Standard
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Hamilton Liftjets 120
    Jump Capacity: 120 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 Martin Gordan Lance Large Laser
    2 Martin Gordan Rapier Medium Lasers
    1 Aurora Missilers Foxglove SRM-4
Manufacturer: Vandenberg Military Industries, Taurus Territorial Industries
    Primary Factory: Illushin (VMI), Jansen's Hold (TTI)
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 CT, 1 LL, 1 RL                                   2.00
Heat Sinks:         Single Heat Sink             18                        8.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  RA        8         2         5.00
Medium Laser                                 LA        3         1         1.00
SRM-4                                        RT        3         1         2.00
Medium Laser                                 LT        3         1         1.00
@SRM-4 (25)                                  RT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
4j         3       3       0       0      2     0   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA
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masterarminas

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  • Posts: 2,515
Re: Project 3000 (Phase II)
« Reply #2 on: July 22, 2019, 03:50:55 PM »

The FSL-1x series Fusilier model replaced the Nissan 200 fusion engine with a Magna 250 fusion engine and a heavier gyro.  This gave this BattleMech a walking speed of 54 kilometers per hour and a running speed of 86.4 kph, while retaining the same heavy armor protection.

The FSL-1A Fusilier was armed with a Hyades Weapons Consortium Retaliation AC-10 in the right arm (fed by two tons of ammunition for 20 bursts of fire) and two Martin Gordan Rapier Medium Lasers mounted in the center torso.  While only the standard 10 heat sinks were mounted, excess overheat production was minimal.  Cost was 3,963,500 C-Bills with a BV of 1,106.

Code: [Select]
Fusilier FSL-1A

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 3,963,500 C-Bills
Battle Value: 1,106

Chassis: Concordat Medium 50 Standard
Power Plant: Magna 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 Hyades Weapons Consortium Retaliation Autocannon/10
    2 Martin Gordan Rapier Medium Lasers
Manufacturer: Pinard Protectorates Limited, Taurus Territorial Industries
    Primary Factory: MacLeod's Land (PPL), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                250                      12.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             10                        0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/10                                RA        3         7        12.00
2 Medium Lasers                              CT        6         2         2.00
@AC/10 (20)                                  RA        -         2         2.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
5          1       1       0       0      2     0   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/0

The FSL-1B Fusilier retains the center torso Martin Gordan Rapier Medium Lasers, but replaces the autocannon in the right arm with a High Energy Systems Corona PPC.  For additional firepower, an Aurora Missiliers Hemlock SRM-6 short-range missile launcher is fitted to the left torso (with a ton of ammunition for 15 missile salvos) and a Jamestown Incendiaries Flamelord Flamer in the left arm provides anti-personnel and incendiary capabilities.  A dozen heat sinks do not provide nearly enough compensation for the total heat generated, but when using the PPC at range and the Medium Lasers/SRM-6 in close, it is sufficient for most MechWarriors to handle.  Cost is 4,100,750 C-Bills with a BV of 1,220.

Code: [Select]
Fusilier FSL-1B

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 4,100,750 C-Bills
Battle Value: 1,220

Chassis: Concordat Medium 50 Standard
Power Plant: Magna 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 High Energy Systems Corona PPC
    1 Aurora Missiliers Hemlock SRM-6
    2 Martin Gordan Rapier Medium Lasers
    1  Jamestown Incendiaries Flamelord Flamer
Manufacturer: Pinard Protectorates Limited, Taurus Territorial Industries
    Primary Factory: MacLeod's Land (PPL), Taurus (TTI)
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                250                      12.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             12                        2.00
    Heat Sink Locations: 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
PPC                                          RA        10        3         7.00
Flamer                                       LA        3         1         1.00
2 Medium Lasers                              RT        6         2         2.00
SRM-6                                        LT        4         2         3.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 12
5          2       2       1       0      2     1   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA

The final unit of Phase II was the TMK-1A Tomahawk.  Produced by PPL on Pinard, the Tomahawk mounts five Hamilton Liftjet Jump Jets while retaining the same ground speed as the Fusilier.  Armament consists of a Martin Gordan Lance Large Laser in the right arm, two Martin Gordan Rapier Medium Lasers in the right torso and left torso, and two Hyades Weapons Consortium Reaper Machine-guns in the left arm (fed by a half-ton of ammunition for 100 bursts of fire).  Fifteen heat sinks allow for a walking alpha strike while remaining heat neutral.  Often criticized as a slower Phoenix Hawk, the Tomahawk has yet to find a niche that it does more than adequate job within.  Still, those MechWarriors assigned a Tomahawk find that the design is more rugged and capable of sustaining damage than a Phoenix Hawk as well as having better heat management abilities, even if the armament is identical and the Tomahawk is slower and jumps not quite as far.  Cost is 4,218,500 C-Bills with a BV of 1,206.

Code: [Select]
Tomahawk TMK-1A

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 4,218,500 C-Bills
Battle Value: 1,206

Chassis: Concordat Medium 50 Standard
Power Plant: Magna 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Hamilton Liftjets 150
    Jump Capacity: 150 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 Martin Gordan Lance Large Laser
    2 Martin Gordan Rapier Medium Lasers
    2 Hyades Weapons Consortium Reaper Machine Guns
Manufacturer: Pinard Protectorates Limited
    Primary Factory: Pinard (PPL)
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                250                      12.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL                       2.50
Heat Sinks:         Single Heat Sink             15                        5.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  RA        8         2         5.00
2 Machine Guns                               LA        0         2         1.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
@MG (1/2) (100)                              LA        -         1         0.50
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 12
5j         3       2       0       0      2     0   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA

The TMK-1B Tomahawk removes four heat sinks and the Martin Gordan Lance Large Laser to fit a Hyades Weapons Consortium Rampage AC-5 in the right arm (fed by a ton of ammunition for 20 bursts of fire).  Although maximum damage is lowered, effective range has increased and excess overheat production virtually eliminated.  Cost is 4,244,000 C-Bills with a BV of 1,109.

Code: [Select]
Tomahawk TMK-1B

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D
Production Year: 3030
Cost: 4,244,000 C-Bills
Battle Value: 1,109

Chassis: Concordat Medium 50 Standard
Power Plant: Magna 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Hamilton Liftjets 150
    Jump Capacity: 150 meters
Armor: Renault Composites 168 Standard Armor
Armament:
    1 Hyades Weapons Consortium Rampage Autocannon/5
    2 Martin Gordan Rapier Medium Lasers
    2 Hyades Weapons Consortium Reaper Machine Guns
Manufacturer: Pinard Protectorates Limited
    Primary Factory: Pinard (PPL)
Communications System: Wintershaven Comm IVIS Mark XII
Targeting and Tracking System: Bell & Sun Phalanx Gold

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                250                      12.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL                       2.50
Heat Sinks:         Single Heat Sink             11                        1.00
    Heat Sink Locations: 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/5                                 RA        1         4         8.00
2 Machine Guns                               LA        0         2         1.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
@AC/5 (20)                                   RA        -         1         1.00
@MG (1/2) (100)                              LA        -         1         0.50
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
5j         2       2       1       0      2     0   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA
« Last Edit: July 22, 2019, 04:00:04 PM by masterarminas »
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