Carp, I just realized that it cut this one off too, it only went down to the Cyclops
here are the rest of the SL Assaults:
BattleMech Technical Readout
Type/Model: Cyclops CP-10-A (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: Cyclops CP-10-A (2750)
Mass: 90 tons
Equipment: Crits Mass
Int. Struct.: 138 pts Endo Steel 14 4.50
(Endo Steel Loc: 6 LA, 6 RA, 1 LL, 1 RL)
Engine: 360 Fusion 6 33.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 242 pts Ferro-Fibrous 14 13.50
(Armor Crit Loc: 1 HD, 1 LA, 1 RA, 7 LT, 2 RT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 31
Center Torso (Rear): 10
L/R Side Torso: 19 28/28
L/R Side Torso (Rear): 10/10
L/R Arm: 15 28/28
L/R Leg: 19 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Pulse Laser RA 4 1 2.00
1 Medium Pulse Laser LA 4 1 2.00
1 Gauss Rifle RT 1 16 9 17.00
(Ammo Locations: 2 RT)
1 LRM 10 LT 4 12 3 6.00
(Ammo Locations: 1 LT)
2 Streak SRM 2s CT 4 50 3 4.00
(Ammo Locations: 1 LT)
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 17 78 90.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 10,112,560 C-Bills
Battle Value: 1,672
Cost per BV: 6,048.18
Weapon Value: 2,196 / 2,109 (Ratio = 1.31 / 1.26)
Damage Factors: SRDmg = 27; MRDmg = 16; LRDmg = 10
BattleForce2: MP: 4, Armor/Structure: 6/7
Damage PB/M/L: 5/4/2, Overheat: 0
Class: MA; Point Value: 17
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BattleMech Technical Readout
Type/Model: Highlander HGN-731 (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: Highlander HGN-731 (2750)
Mass: 90 tons
Equipment: Crits Mass
Int. Struct.: 138 pts Endo Steel 14 4.50
(Endo Steel Loc: 1 HD, 5 LA, 1 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine: 270 Fusion 6 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 12 Double [24] 6 2.00
(Heat Sink Loc: 2 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 .00
Armor Factor: 272 pts Standard 0 17.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 41
Center Torso (Rear): 10
L/R Side Torso: 19 28/28
L/R Side Torso (Rear): 10/10
L/R Arm: 15 30/30
L/R Leg: 19 38/38
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 16 9 17.00
(Ammo Locations: 2 RA)
1 SRM 6 w/ Artemis IV LA 4 15 4 5.00
(Ammo Locations: 1 LT)
2 Medium Pulse Lasers RT 8 2 4.00
1 LRM 20 w/ Artemis IV LT 6 12 8 13.00
(Ammo Locations: 2 LT)
CASE Equipment: LT RT 2 1.00
3 Standard Jump Jets: 3 6.00
(Jump Jet Loc: 1 LT, 1 RT, 1 CT)
--------------------------------------------------------
TOTALS: 19 78 90.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 9,574,480 C-Bills
Battle Value: 2,149
Cost per BV: 4,455.32
Weapon Value: 2,537 / 2,346 (Ratio = 1.18 / 1.09)
Damage Factors: SRDmg = 31; MRDmg = 23; LRDmg = 13
BattleForce2: MP: 3J, Armor/Structure: 7/7
Damage PB/M/L: 6/5/3, Overheat: 0
Class: MA; Point Value: 22
Specials: if
Not just adequate but actually good.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BattleMech Technical Readout
Type/Model: Banshee BNC-2A (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: Banshee BNC-2A (2750)
Mass: 95 tons
Equipment: Crits Mass
Int. Struct.: 145 pts Endo Steel 14 5.00
(Endo Steel Loc: 4 LA, 4 RA, 4 RT, 1 LL, 1 RL)
Engine: 380 Fusion 6 41.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 260 pts Ferro-Fibrous 14 14.50
(Armor Crit Loc: 2 LA, 3 RA, 3 LT, 4 RT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 33
Center Torso (Rear): 10
L/R Side Torso: 20 30/30
L/R Side Torso (Rear): 10/10
L/R Arm: 16 32/32
L/R Leg: 20 32/32
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Small Pulse Laser LA 2 1 1.00
1 ER PPC RT 15 3 7.00
1 Gauss Rifle LT 1 16 9 17.00
(Ammo Locations: 2 CT)
1 Medium Pulse Laser HD 4 1 2.00
CASE Equipment: LT 1 .50
--------------------------------------------------------
TOTALS: 22 74 95.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 10,948,991 C-Bills
Battle Value: 1,677
Cost per BV: 6,528.92
Weapon Value: 2,237 / 2,237 (Ratio = 1.33 / 1.33)
Damage Factors: SRDmg = 27; MRDmg = 18; LRDmg = 11
BattleForce2: MP: 4, Armor/Structure: 7/7
Damage PB/M/L: 5/3/3, Overheat: 0
Class: MA; Point Value: 17
A proper Banshee, that's actually good, especially at LR.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BattleMech Technical Readout
Type/Model: Banshee BNC-2M (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: Banshee BNC-2M (2750)
Mass: 95 tons
Equipment: Crits Mass
Int. Struct.: 145 pts Endo Steel 14 5.00
(Endo Steel Loc: 2 LA, 2 RA, 3 LT, 3 RT, 2 CT, 1 LL, 1 RL)
Engine: 380 Fusion 6 41.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 17 Double [34] 6 7.00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 287 pts Ferro-Fibrous 14 16.00
(Armor Crit Loc: 4 LA, 4 RA, 2 LT, 2 RT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 44
Center Torso (Rear): 10
L/R Side Torso: 20 30/30
L/R Side Torso (Rear): 10/10
L/R Arm: 16 32/32
L/R Leg: 20 40/40
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC RT 15 3 7.00
1 Medium Pulse Laser RT 4 1 2.00
1 ER PPC LT 15 3 7.00
1 Medium Pulse Laser LT 4 1 2.00
1 Small Pulse Laser HD 2 1 1.00
--------------------------------------------------------
TOTALS: 40 74 95.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 11,030,891 C-Bills
Battle Value: 1,589
Cost per BV: 6,942.03
Weapon Value: 2,464 / 2,464 (Ratio = 1.55 / 1.55)
Damage Factors: SRDmg = 27; MRDmg = 14; LRDmg = 8
BattleForce2: MP: 4, Armor/Structure: 7/7
Damage PB/M/L: 5/3/2, Overheat: 1
Class: MA; Point Value: 16
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BattleMech Technical Readout
Type/Model: Banshee BNC-2Q (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: Banshee BNC-2Q (2750)
Mass: 95 tons
Equipment: Crits Mass
Int. Struct.: 145 pts Endo Steel 14 5.00
(Endo Steel Loc: 4 LA, 4 RA, 4 LT, 2 RT)
Engine: 380 Fusion 6 41.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 287 pts Ferro-Fibrous 14 16.00
(Armor Crit Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 44
Center Torso (Rear): 10
L/R Side Torso: 20 30/30
L/R Side Torso (Rear): 10/10
L/R Arm: 16 32/32
L/R Leg: 20 40/40
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RT 1 16 9 17.00
(Ammo Locations: 2 CT)
3 Medium Pulse Lasers LT 12 3 6.00
1 Guardian ECM LT 0 2 1.50
1 Small Pulse Laser HD 2 1 1.00
CASE Equipment: RT 1 .50
--------------------------------------------------------
TOTALS: 15 75 95.00
Crits & Tons Left: 3 .00
Calculated Factors:
Total Cost: 11,046,491 C-Bills
Battle Value: 1,754
Cost per BV: 6,297.89
Weapon Value: 2,107 / 2,107 (Ratio = 1.20 / 1.20)
Damage Factors: SRDmg = 28; MRDmg = 11; LRDmg = 7
BattleForce2: MP: 4, Armor/Structure: 7/7
Damage PB/M/L: 5/3/2, Overheat: 0
Class: MA; Point Value: 18
Specials: ecm
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BattleMech Technical Readout
Type/Model: Banshee BNC-2S (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: Banshee BNC-2S (2750)
Mass: 95 tons
Equipment: Crits Mass
Int. Struct.: 145 pts Endo Steel 14 5.00
(Endo Steel Loc: 7 RA, 1 LT, 2 RT, 2 LL, 2 RL)
Engine: 285 Fusion 6 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 14 Double [28] 9 4.00
(Heat Sink Loc: 2 LA, 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA+H 15 .00
Armor Factor: 288 pts Standard 0 18.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 45
Center Torso (Rear): 10
L/R Side Torso: 20 30/30
L/R Side Torso (Rear): 10/10
L/R Arm: 16 32/32
L/R Leg: 20 40/40
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Small Pulse Laser RA 2 1 1.00
1 ER PPC LA 15 3 7.00
1 ER PPC RT 15 3 7.00
1 Streak SRM 6 RT 4 15 3 5.50
(Ammo Locations: 1 RT)
3 Medium Pulse Lasers RT 12 3 6.00
1 Gauss Rifle LT 1 16 9 17.00
(Ammo Locations: 2 CT)
1 Small Pulse Laser HD 2 1 1.00
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 51 78 95.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 10,295,220 C-Bills
Battle Value: 1,796
Cost per BV: 5,732.31
Weapon Value: 2,446 / 2,345 (Ratio = 1.36 / 1.31)
Damage Factors: SRDmg = 35; MRDmg = 23; LRDmg = 14
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 5/4/2, Overheat: 4
Class: MA; Point Value: 18
SLDF version of the Banshee S
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BattleMech Technical Readout
Type/Model: Atlas AS7-A (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: Atlas AS7-A (2750)
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Endo Steel 14 5.00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 304 pts Standard 0 19.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 51
Center Torso (Rear): 10
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 41/41
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Pulse Laser RA 4 1 2.00
1 Medium Pulse Laser LA 4 1 2.00
1 Gauss Rifle RT 1 16 9 17.00
(Ammo Locations: 1 LT, 1 RT)
1 Small Pulse Laser RT 2 1 1.00
1 Beagle Active Probe RT 0 2 1.50
1 LRM 20 w/ Artemis IV LT 6 12 8 13.00
(Ammo Locations: 1 LT, 1 LL)
1 SRM 6 w/ Artemis IV LT 4 15 4 5.00
(Ammo Locations: 1 LL)
2 Medium Pulse Lasers CT(R) 8 2 4.00
1 TAG HD 0 1 1.00
1 Guardian ECM RL 0 2 1.50
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 29 78 100.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 11,876,000 C-Bills
Battle Value: 2,050
Cost per BV: 5,793.17
Weapon Value: 3,032 / 2,846 (Ratio = 1.48 / 1.39)
Damage Factors: SRDmg = 37; MRDmg = 23; LRDmg = 13
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 7/5/3, Overheat: 0
Class: MA; Point Value: 21
Specials: if, ecm, tag, prb
Now, this is more like what AK would have stormed Terra with!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BattleMech Technical Readout
Type/Model: King Crab KGC-00 (2750)
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Modified design
------------------------------------------------------------------------------
Type/Model: King Crab KGC-00 (2750)
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Endo Steel 14 5.00
(Endo Steel Loc: 1 HD, 4 LT, 5 RT, 2 LL, 2 RL)
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 11 Double [22] 0 1.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 304 pts Standard 0 19.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 50
Center Torso (Rear): 9
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 32 11 19.00
(Ammo Locations: 1 LA, 1 RA, 2 CT)
1 Gauss Rifle LA 1 7 15.00
1 ER Large Laser RT 12 2 5.00
1 LRM 15 w/ Artemis IV LT 5 16 6 10.00
(Ammo Locations: 2 LT)
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 19 73 100.00
Crits & Tons Left: 5 .00
Calculated Factors:
Total Cost: 10,914,000 C-Bills
Battle Value: 2,273
Cost per BV: 4,801.58
Weapon Value: 3,405 / 3,291 (Ratio = 1.50 / 1.45)
Damage Factors: SRDmg = 33; MRDmg = 36; LRDmg = 21
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 6/5/5, Overheat: 0
Class: MA; Point Value: 23
Fearsome LR fp