Avalanche
BattleMech Technical Readout
Type/Model: Avalanche [Base]
Tech: Clan / 3055
Config: Biped OmniMech
Rules: Level 2, Standard design
Mass: 80 tons
Chassis: Endo Steel
Power Plant: 320 Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament: 32.5 tons of Pod-space
Manufacturer: Manufacturing Plant DSF-12
Location: Tathis
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Avalanche [Base]
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 24/24
L/R Leg: 17 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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TOTALS: 0 41 47.50
Crits & Tons Left: 37 32.50
Calculated Factors:
Total Cost: 8,974,501 C-Bills
The Warhammer IIC is a well respected machine for its balance of firepower, armour and speed with the main reason it isn't used more extensively by all the clans being the general stigma of it not being an Omni-mech. Clan Diamond Shark scientists planned to change that by basing a new Omnimech on the Warhammer IIC chassis to give the clans a 'Mech the Trueborn warriors would gladly use while cutting down the time and costs of developing a machine from scratch.
The Avalanche as it came to be known uses the same Endo-Steel structure, 320 standard engine and twelve tons of Ferro-Fibrous armour as the standard Battlemech it is based upon, and the scientists even planned on retrofitting existing IIC's with the couplings and pods needed for the avalanche, though whether that is viable or merely a pipe dream is not clear at this time. Only the twelve heat sinks that fit in the engine are fixed to the chassis, giving it Thirty two and a half tons of space for its configurations.
The Prime variant is a very close copy of the standard Warhammer IIC, with a ER PPC in each arm backed up by 4 ER Medium Lasers split between the left and right torsos. Two SRM 6 racks in the right torso give it a final short range punch to finish any foe who gets that close, whilst the flamer in the centre torso dissuades any infantry from getting two close. Finally an ECM and Active Probe were fitted to avoid the ambushes and other Dezgra tactics that were often attempted during Operation Revival. Ten additional heat sinks were fitted, but even these are not enough to handle this mechs heat output, forcing its pilot to watch his fire carefully.
The Alpha configuration is designed for combat in close terrain, with no weapon that reaches beyond 450 metres. It does however mount jump jets giving it a 120 metre jump range allowing it to close quickly. Once it does close its Class 20 Ultra Autocannon enables it to obliterate any mech in just a few salvoes while its four tons of ammunition keep it in the fight beyond the first minute. Four ER Medium lasers split between the arms and two Medium Pulse in the right torso can finish a foe not defeated by the Ultra alone. The ER Small laser in the head is largely to deal with battle armour, but is of limited utility. Four extra heat sinks are added to this configuration, but again this is not enough for a full alpha strike so care must be taken.
If the Alpha variant is a sledgehammer to batter its foes to death, then the Bravo is a scalpel, cutting its opponent down with speed and almost unmatched precision. Four Large Pulse Lasers split between the arms are the bulk of the mechs firepower, giving it incredible long range accuracy and damage without overtaxing the 18 heat sinks too far. Two ER Medium lasers in the centre torso – one of the rear mounted – give the machine something to fight back with should it lose both arms, while the head mounted flamer allow it to deal with any infantry that trouble it.
The Charlie configuration is another long range variant, only this one uses two arm mounted Gauss rifles fed by four tons of ammunition to blast holes in its foes, before closing to finish them with its four ER Medium lasers and ER Small. No addition heat sinks were added to this configuration, as they were deemed unnecessary.
Most clans would believe that the Bravo variant was the one designed to deal with airborne targets, but apparently the Diamond Shark design team thought otherwise with the Delta variant mounting FOUR LB 2-X Autocannons -one each in the arms and side torsos- supported by two ER Large lasers and 4 Machine guns to deal with infantry. The LBX AC's stopping power is anemic, but it is impossible to match the range of these weapons with anything less the artillery allowing the pilot to engage almost any foe he can see, though it may take some time for him to defeat it. An ECM suite was fitted to help keep it hidden from prying eyes.
And finally the Echo configuration, Again mounting twin ER Large lasers -this time in the left arm- as supporting weapons for the trio of LRM 15 racks fitted with Artemis IV and fed by 6 tons of ammunition. Two ER Mediums give additional backup guns should it expend its ammunition before defeating its opponents. The three extra heat sinks do not come close to handling the load of a full alpha strike.
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Type/Model: Avalanche Prime
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 22 Double [44] 20 12.00
(Heat Sink Loc: 2 LA, 2 RA, 3 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 24/24
L/R Leg: 17 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER PPC RA 15 2 6.00
1 ER PPC LA 15 2 6.00
2 ER Medium Lasers RT 10 2 2.00
2 SRM 6s RT 8 15 3 4.00
(Ammo Locations: 1 RT)
2 ER Medium Lasers LT 10 2 2.00
1 ECM Suite CT 0 1 1.00
1 ER Small Laser CT 2 1 .50
1 Active Probe HD 0 1 1.00
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TOTALS: 60 75 80.00
Crits & Tons Left: 3 .00
Calculated Factors:
Total Cost: 12,638,063 C-Bills
Battle Value: 2,196
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Type/Model: Avalanche A
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 16 Double [32] 8 6.00
(Heat Sink Loc: 1 LA, 2 RA, 1 LT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 24/24
L/R Leg: 17 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 ER Medium Lasers RA 10 2 2.00
2 ER Medium Lasers LA 10 2 2.00
1 Ultra AC/20 RT 7 20 12 16.00
(Ammo Locations: 4 LT)
2 Medium Pulse Lasers LT 8 2 4.00
1 ER Small Laser HD 2 1 .50
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 CT, 1 LL, 1 RL)
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TOTALS: 44 74 80.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 12,010,313 C-Bills
Battle Value: 2,350
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Type/Model: Avalanche B
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 18 Double [36] 12 8.00
(Heat Sink Loc: 1 RA, 2 LT, 3 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 24/24
L/R Leg: 17 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 Large Pulse Lasers RA 20 4 12.00
2 Large Pulse Lasers LA 20 4 12.00
1 ER Medium Laser CT 5 1 1.00
1 ER Medium Laser CT(R) 5 1 1.00
1 Flamer HD 3 1 .50
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TOTALS: 53 66 80.00
Crits & Tons Left: 12 .00
Calculated Factors:
Total Cost: 11,025,376 C-Bills
Battle Value: 1,966
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Type/Model: Avalanche C
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 24/24
L/R Leg: 17 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Gauss Rifle RA 1 32 10 16.00
(Ammo Locations: 2 LT, 2 RT)
1 Gauss Rifle LA 1 6 12.00
2 ER Medium Lasers RT 10 2 2.00
2 ER Medium Lasers LT 10 2 2.00
1 ER Small Laser CT 2 1 .50
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TOTALS: 24 62 80.00
Crits & Tons Left: 16 .00
Calculated Factors:
Total Cost: 11,474,813 C-Bills
Battle Value: 2,188
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Type/Model: Avalanche D
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 24/24
L/R Leg: 17 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 LB 2-X AC RA 1 90 5 7.00
(Ammo Locations: 1 LT, 1 RT)
1 ER Large Laser RA 12 1 4.00
1 LB 2-X AC LA 1 3 5.00
1 ER Large Laser LA 12 1 4.00
1 LB 2-X AC RT 1 3 5.00
2 Machine Guns RT 0 100 3 1.00
(Ammo Locations: 1 CT)
1 LB 2-X AC LT 1 3 5.00
2 Machine Guns LT 0 2 .50
1 ECM Suite CT 0 1 1.00
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TOTALS: 28 63 80.00
Crits & Tons Left: 15 .00
Calculated Factors:
Total Cost: 12,067,126 C-Bills
Battle Value: 1,617
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Type/Model: Avalanche E
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 15 Double [30] 6 5.00
(Heat Sink Loc: 1 LA, 1 LT, 1 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 24/24
L/R Leg: 17 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 LRM 15 w/ Artemis IV RA 5 48 9 10.50
(Ammo Locations: 3 LT, 3 RT)
2 ER Large Lasers LA 24 2 8.00
1 LRM 15 w/ Artemis IV RT 5 3 4.50
1 LRM 15 w/ Artemis IV LT 5 3 4.50
2 ER Medium Lasers CT 10 2 2.00
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TOTALS: 49 68 80.00
Crits & Tons Left: 10 .00
Calculated Factors:
Total Cost: 13,184,251 C-Bills
Battle Value: 2,014