Clan Blood Spirit needed a victory. Nearly two centuries of isolationism has worn down on many in the clans leadership, and though none were willing to directly speak out against either their leadership nor tradition in fear of damaging esprit de corps, the fact was that many command level officers in the Spirit Touman were weary and war ragged and feared for the long term future of their clan.
Star Captain Emmet Vargas was one such officer, who spent the majority of his career in a mildy upgraded AWS-8Q Awesome during his tenure in Sigma Provisional Galaxy. Despite official word from the Khan that the Spirits were not to participate in the Quicksilver program, lest they be tainted by the process, Vargas felt the need to create a mech to give his clan a source of pride. silently working with Kindra Sainze personell his cluster were exercising against, his AWS-8Q became the prototype for the Triumphant, an assault class Battlemech meant for defensive operations and siege warfare, two operations the Spirits would spend centuries perfecting.
The Triumphant is built around the awesome chassis well. half a ton of armor and all the heat sinks were removed to maximize pod space, and provide 50% of the mechs mass to weapons and space.
Star Captain Vargas original Awesome replaced the cooling system with double heat sinks and used ER Large Lasers. With the Triumphant upgrade he was able to restore the PPC Armament of the classic Awesome. following reports of an Inner Sphere upgrade to the Awesome, he added identical secondary weapons to match the reported 9Q configuration. an advanced targeting system was added in lieu of enough heat sinks to keep the design heat neutral for greater offensive capability.
Alternate Configuration A is built for city combat and defense. a massive 120mm dual purpose cannon occupies the entirety of the right torso, while twin streak SRM 6 packs are mounted in the left in an over/under arraingment. combined these weaposn can decimate vehicles and elementals, or cripple battlemechs. for energy armament an ER Large, ER Small and Small pulse laser provide some endurance to the design. if the four a pods are curious the Retractable blade, a weapon issued to battlemechs in SLDF CAAN and Pathfinder units, is down right strange. while physical combat is anathema to the clans, the non combat utility of the blade possibly appeals to the spirits utilitarian nature.
The B Configuration is modeled after the Shogun C, but utilizes the Blood Spirits "Holy Trinity" of weaponry. two LRM 15s and a single ER Large laser provide the bulk of the firepower. once the range closes a quartet of SRM fours provide a hailstorm of firepower. for counter electronics protection, particularly the Adders favored Warhawks, an ECM provides protection from advanced targeting systems.
the C Configuration is based on the Blood Kite Battlemech, with plans to provide replacements and provide an incentive for more warriors to support the design.
Alternate Configuration D is based on the Star Leagues RFL-3N-2 Rifleman II, another Inner Sphere Mech of some prominence in Spirit Garrison clusters. Large pulse lasers provide effective long range fire while Dual purpose 88mm Cannons can cover the skies or eliminate non battlemech ground forces.
Configuration E is a deep binned Arrow IV Platform designed to compete with the Naga. while the Naga has great tactical speed, the Triumphant is still fast enough to get out of the way of counter battery fire. to do so with significantly less strain on resources is all the more important.
The final configuration, Configuration F is based on a failed SLDF platform called the rising Star. the LB-10X Autocannons are replaced with Ultra 20s to provide absolutely crippling damage, any remainin weapons are purely for defense.
Scientists Generals Addendum: IlKhan, several designs used similar podspace, and I would reccomend evaluating thier configurations in this particular wide open chassis as well, as many of them would enhance the utility of this chassis.
Triumphant
Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/X-E-E-A
Production Year: 3132
Cost: 6,882,750 C-Bills
Battle Value: 1,044
Chassis: Unknown Standard
Power Plant: Unknown 240 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
40.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 122 points 8.00
Engine: Fusion Engine 240 11.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 CT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 232 14.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 30
Center Torso (rear) 17
L/R Torso 17 24
L/R Torso (rear) 10
L/R Arm 13 24
L/R Leg 17 30
================================================================================
Loadout Name: Primary Cost: 9,519,750
Tech Rating/Era Availability: F/X-E-E-A BV2: 2,787
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 21(42) 11.00
Heat Sink Locations: 1 CT, 3 LT, 2 RT, 2 LA, 2 RA, 1 LL, 1 RL
CASE Locations: LT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER PPC RA 15 2 6.00
Medium Pulse Laser LA 4 1 2.00
Streak SRM-2 LA 2 1 1.00
ER PPC RT 15 2 6.00
Targeting Computer RT - 5 5.00
ER PPC LT 15 2 6.00
Streak SRM-2 LT 2 1 1.00
Small Pulse Laser HD 2 1 1.00
@Streak SRM-2 (50) LT - 1 1.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 28
3 6 6 4 0 4 2 Structure: 6
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: A Cost: 10,718,213
Tech Rating/Era Availability: X/X-E-E-A BV2: 2,046
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 12(24) 2.00
Heat Sink Locations: 1 CT, 2 LA
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Retractable Blade RA - 5 4.50
ER Large Laser LA 12 1 4.00
ER Small Laser LA 2 1 0.50
LB 20-X AC RT 6 9 12.00
2 Streak SRM-6s LT 8 4 6.00
ECM Suite LT 0 1 1.00
TAG LT 0 1 1.00
Active Probe LT 0 1 1.00
Small Pulse Laser HD 2 1 1.00
2 A-Pods RL 0 2 1.00
2 A-Pods LL 0 2 1.00
@LB 20-X (Cluster) (5) RT - 1 1.00
@LB 20-X (Slug) (10) RT - 2 2.00
@Streak SRM-6 (30) LT - 2 2.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 20
3 5 5 1 0 4 1 Structure: 6
Special Abilities: OMNI, ECM, TAG, PRB, RCN, MEL, SAW, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0
================================================================================
Loadout Name: B Cost: 11,652,750
Tech Rating/Era Availability: F/X-E-E-A BV2: 2,301
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 3 (Standard)
Jump Jet Locations: 2 LT, 1 RT 3.00
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LRM-15 RA 5 2 3.50
Artemis IV FCS RA - 1 1.00
TAG RA 0 1 1.00
LRM-15 LA 5 2 3.50
Artemis IV FCS LA - 1 1.00
Active Probe LA 0 1 1.00
2 SRM-4s RT 6 2 2.00
Artemis IV FCS RT - 2 2.00
ER Large Laser RT 12 1 4.00
2 SRM-4s LT 6 2 2.00
Artemis IV FCS LT - 2 2.00
ECM Suite HD 0 1 1.00
@LRM-15 (Artemis) (16) RT - 2 2.00
@SRM-4 (Artemis) (25) RT - 1 1.00
@SRM-4 (Inferno) (25) RT - 1 1.00
@LRM-15 (Artemis) (16) LT - 2 2.00
@SRM-4 (Artemis) (25) LT - 1 1.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 23
3j 6 6 4 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, TAG, PRB, RCN, CASE, SRCH, ES, SEAL, SOA, IF 2
================================================================================
Loadout Name: C Cost: 10,583,213
Tech Rating/Era Availability: F/X-E-E-A BV2: 2,527
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 3 (Standard)
Jump Jet Locations: 2 LL, 1 RL 3.00
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 1 CT, 2 LT, 2 RT
CASE Locations: LT, RT, RL 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LRM-15 RA 5 2 3.50
SRM-4 RA 3 1 1.00
ER Small Laser LA 2 1 0.50
ER Large Laser RT 12 1 4.00
LRM-15 RT 5 2 3.50
SRM-4 RT 3 1 1.00
ER Large Laser LT 12 1 4.00
LRM-15 LT 5 2 3.50
SRM-4 LT 3 1 1.00
ER Large Laser HD 12 1 4.00
@LRM-15 (24) RT - 3 3.00
@LRM-15 (24) LT - 3 3.00
@SRM-4 (25) RL - 1 1.00
Free Critical Slots: 16
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 25
3j 4 4 3 0 4 3 Structure: 6
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1
================================================================================
Loadout Name: D Cost: 10,109,250
Tech Rating/Era Availability: F/X-E-E-A BV2: 2,124
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 1 CT, 2 LT, 2 RT
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LB 10-X AC RA 2 5 10.00
Large Pulse Laser RA 10 2 6.00
LB 10-X AC LA 2 5 10.00
Large Pulse Laser LA 10 2 6.00
ER Medium Laser RT 5 1 1.00
ER Medium Laser LT 5 1 1.00
@LB 10-X (Cluster) (10) RT - 1 1.00
@LB 10-X (Cluster) (10) LT - 1 1.00
Free Critical Slots: 23
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 21
3 5 5 3 0 4 0 Structure: 6
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
================================================================================
Loadout Name: E Cost: 10,284,750
Tech Rating/Era Availability: F/X-E-E-A BV2: 2,008
Rules Level: Advanced Rules
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 12(24) 2.00
Heat Sink Locations: 1 CT, 1 LA, 1 RA
CASE Locations: LA, RA, LL, RL 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser RA 12 1 4.00
ER Large Laser LA 12 1 4.00
Arrow IV Missile RT 10 12 12.00
Arrow IV Missile LT 10 12 12.00
@Arrow IV (FASCAM) (5) RA - 1 1.00
@Arrow IV (FASCAM) (5) LA - 1 1.00
@Arrow IV (Homing) (10) RL - 2 2.00
@Arrow IV (Homing) (10) LL - 2 2.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 20
3 4 2 2 0 4 0 Structure: 6
Special Abilities: OMNI, ARTAC, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: F Cost: 10,286,550
Tech Rating/Era Availability: F/X-E-E-A BV2: 2,419
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 3 (Standard)
Jump Jet Locations: 1 LT, 1 LL, 1 RL 3.00
Heat Sinks: Double Heat Sink 13(26) 3.00
Heat Sink Locations: 1 CT, 3 LA
CASE Locations: LT, RT, RL 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 ER Medium Lasers RA 10 2 2.00
Ultra AC/20 RT 7 8 12.00
SRM-4 RT 3 1 1.00
Ultra AC/20 LT 7 8 12.00
@Ultra AC/20 (15) RT - 3 3.00
@Ultra AC/20 (15) LT - 3 3.00
@SRM-4 (25) RL - 1 1.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 24
3j 6 6 0 0 4 2 Structure: 6
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA