Lunar Kestrel
"Fighting Spheroids by moonlight!"
"Winning Trials by daylight!"
"Never running from a zell fight"
"She's the one known as Battlemoon Kestrel!"
- Unknown Clan Wolf Scientist upon reviewing the Lunar Kestrel design
Clan Wolf Watch Report 89303-05103052
IlKhan Kerensky.
The Lunar Kestrel is a Snow Raven entry in the current Quicksilver design trial, however there are several strong indicators that the Snow Ravens have received a great deal of support from the Jade Falcons with this bid. Key design features greatly resemble those found in the Night Gyr and Turkina Omnimechs leading to indicators that the same design teams worked on the Lunar Kestrel. Additionally the presence of the Jade Falcons new Laser Heat Sinks are another strong indicator of co-operation between the two Clans.
Apart from the new custom chassis many of the components are drawn from existing designs, particularly the Mad Dog and the Viper. Having acquired production rights and details for the Standard 320 XL used by the Viper from Clan Ghost Bear in trade for a Star of Mad Dogs and Kit Foxs the Snow Ravens are well pleased by their deal. In turn the majority of the electronics including both the communications as well as the targeting and tracking systems are re-used from the Mad Dog. Additional Ferro-Fibrous armor is re-purposed from the Kit Fox.
The most radical departure however is the inclusion of a full head ejection system. Project notes indicate that the decision to incorporate this new ejection system was to increase survival of Mechwarriors in hostile environments. Only fifteen Technicians died during orbital testing of the new ejection system, and no Warriors were harmed during later trials due to ejection (one however died after deliberate targeting following ejection).
In general the Lunar Kestrel is very much inspired by the Maltex Thug, being an upright bipedal Omnimech. A fast Assault design, with fully half of its mass devoted to pod space and over twelve and half tons of Ferro Fibrous armor the Lunar Kestrel might well have hit the place where speed, armor and weapons come together.
Prime Config: Building of the Thug, the primary configuration sports an impressive armament of 2 ER Kingston DDS PPC's and two Streak SRM6's that each have a ton of ammo. The secondary weapon suite is an impressive 6 medium pulse lasers along with ECM and an Active Probe to deal with any stravag Spheroid tricks. An er medium laser is mounted to fire at the rear to catch any light mech trying to back-stab it. 16 heat sinks attempt to keep this config cool, however as an Alpha Strike would overwhelm this configuration a computer lockout has been installed requiring a verbal code override.
Alpha Config: A much cooler running variation Alpha features twin Ultra AC 10's with 30 shots each, leaving it with solid battlefield endurance. When conserving ammo an ER PPC installed in the centre torso along with a duo of ER medium lasers beside it provide additional firepower. A head mounted ECM unit provides additional support, with 16 laser heat sinks installed to cool this mech off.
Beta Config: A very cold running design Beta packs a mean long distance punch with only four weapons in total. Pairs of Gauss Rifles and ER Large Lasers enable this config to fight effectively at over 600 meters on the modern battlefield. Each arm mounted Gauss Rifle has 24 shots giving it tremendous endurance, while the torso mounted ER Large Lasers are cooled by twelve laser heatsinks. A head mounted ECM suite is included.
Gamma Config: Drawing heavily from the Warhawk Prime Gamma features a pair of ER Large Lasers mounted in the left and right arm pods, along with an under-mounted Medium Er Laser and Medium Pulse Laser respectively. A LRM10 is mounted in the left torso feed by two tons of ammo giving it a great deal of endurance. A Targeting Computer is mounted in the right torso to make the fire deadly accurate. A Light Active Probe is mounted in the head.
Delta Config: Delta Config is very much an acknowledgement that the Timber Wolf Prime is an effective and desirable design. Large Pulse Lasers are paired up with an ER Medium Laser in each arm pod with an under-slung machine gun. An LRM20 with Art IV is installed in the left and right torso, each feed by two tons of ammo. In the head an AMS unit degrades enemy missile fire, while a medium pulse laser can be found in the centre torso. Fifteen laser heat sinks keep this Omni cool, an Alpha strike would overwhelm this mech however with careful weapon selection Warriors can keep it running cold.
Space Config: Included as an experiment in equipping Warriors to fight in zero-G and in outer space, the Space Config features four re-purposed altitude control thrusters feed by a fuel tank of four tons of hydrogen. Armed with two Large Pulse Lasers (one in either arm), two Streak SRM6 launchers (in either torso) feed by a ton of ammo each (stored in the centre torso), and a small pulse laser below each SRM6 launcher. A Targeting Computer aids warriors placing shots in the challenging environment while an ECM suite and Active probe round out the Space Configs electronics.
Notes indicate that an ambitious Freebirth Warrior called a Trial against a Point of Snow Raven ASF Pilots using the Space Config. Held in one of the Lum systems asteroid fields said Warrior surprised many by lasting nearly fifteen minutes with adept zero-g piloting. He still however lost soundly, a reminder that in Space ASF reign supreme and his fully operational full head ejection system was deliberately targeted and destroyed.
Lunar Kestrel
Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E-A
Production Year: 3070
Cost: 24,168,750 C-Bills
Battle Value: 1,022
Chassis: SR3052 - OM Standard
Power Plant: Standard 320 XL 320 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Compound H18 Ferro Fibrous Ferro-Fibrous
Armament:
40.0 tons of pod space.
Manufacturer: Production Line Gamma 2
Primary Factory: Lum
Communications System: Build OSJ-41
Targeting and Tracking System: Cat's Eye MD6
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Equipment Type Rating Mass
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Internal Structure: Standard 122 points 8.00
Engine: XL Fusion Engine 320 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Laser Heat Sink 11 1.00
Gyro: Standard 4.00
Cockpit: Standard w/ Full Head Ejection System 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 240 12.50
Armor Locations: 1 LT, 2 RT, 2 LA, 2 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 39
Center Torso (rear) 10
L/R Torso 17 25
L/R Torso (rear) 9
L/R Arm 13 25
L/R Leg 17 32
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Loadout Name: Prime Cost: 28,128,750
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,760
Equipment Type Rating Mass
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Heat Sinks: Laser Heat Sink 16 5.00
Heat Sink Locations: 2 LT, 1 RT, 1 LL, 1 RL
CASE Locations: CT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(R) ER Medium Laser HD 5 1 1.00
Streak SRM-6 RT 4 2 3.00
2 Medium Pulse Lasers RT 8 2 4.00
ECM Suite RT 0 1 1.00
Streak SRM-6 LT 4 2 3.00
2 Medium Pulse Lasers LT 8 2 4.00
Active Probe LT 0 1 1.00
ER PPC RA 15 2 6.00
Medium Pulse Laser RA 4 1 2.00
ER PPC LA 15 2 6.00
Medium Pulse Laser LA 4 1 2.00
@Streak SRM-6 (30) CT - 2 2.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 28
4 6 6 2 0 4 4 Structure: 4
Special Abilities: OMNI, ECM, PRB, RCN, CASE, SRCH, ES, SEAL, SOA
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Loadout Name: Alpha Cost: 27,386,250
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,444
Equipment Type Rating Mass
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Heat Sinks: Laser Heat Sink 16 5.00
Heat Sink Locations: 1 LT, 1 LA, 1 RA, 1 LL, 1 RL
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ECM Suite HD 0 1 1.00
ER PPC CT 15 2 6.00
Ultra AC/10 RA 3 4 10.00
ER Medium Laser RA 5 1 1.00
Ultra AC/10 LA 3 4 10.00
ER Medium Laser LA 5 1 1.00
@Ultra AC/10 (30) RT - 3 3.00
@Ultra AC/10 (30) LT - 3 3.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 24
4 6 6 5 0 4 0 Structure: 4
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA
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Loadout Name: Beta Cost: 27,107,250
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,637
Equipment Type Rating Mass
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Heat Sinks: Laser Heat Sink 12 1.00
CASE Locations: LA, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ECM Suite HD 0 1 1.00
ER Large Laser RT 12 1 4.00
ER Large Laser LT 12 1 4.00
Gauss Rifle RA 1 6 12.00
Gauss Rifle LA 1 6 12.00
@Gauss Rifle (24) RT - 3 3.00
@Gauss Rifle (24) LT - 3 3.00
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 26
4 5 5 5 0 4 0 Structure: 4
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: Gamma Cost: 27,003,750
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,743
Equipment Type Rating Mass
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Heat Sinks: Laser Heat Sink 23 12.00
Heat Sink Locations: 1 CT, 3 LT, 2 RT, 2 LA, 2 RA, 1 LL, 1 RL
CASE Locations: LT 0.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Light Active Probe HD 0 1 0.50
Targeting Computer RT - 4 4.00
LRM-10 LT 4 1 2.50
2 ER Large Lasers RA 24 2 8.00
Medium Pulse Laser RA 4 1 2.00
2 ER Large Lasers LA 24 2 8.00
ER Medium Laser LA 5 1 1.00
@LRM-10 (24) LT - 2 2.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 27
4 6 6 4 0 4 1 Structure: 4
Special Abilities: OMNI, LPRB, RCN, CASE, SRCH, ES, SEAL, SOA, IF 1
================================================================================
Loadout Name: Delta Cost: 27,683,250
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,645
Equipment Type Rating Mass
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Heat Sinks: Laser Heat Sink 15 4.00
Heat Sink Locations: 1 LA, 1 RA, 1 LL, 1 RL
CASE Locations: CT, LT, RT 0.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Anti-Missile System HD 1 1 0.50
Medium Pulse Laser CT 4 1 2.00
LRM-20 RT 6 4 5.00
Artemis IV FCS RT - 1 1.00
LRM-20 LT 6 4 5.00
Artemis IV FCS LT - 1 1.00
ER Medium Laser RA 5 1 1.00
Machine Gun RA 0 1 0.25
Large Pulse Laser RA 10 2 6.00
ER Medium Laser LA 5 1 1.00
Machine Gun LA 0 1 0.25
Large Pulse Laser LA 10 2 6.00
@MG (200) CT - 1 1.00
@LRM-20 (Artemis) (12) RT - 2 2.00
@LRM-20 (Artemis) (12) LT - 2 2.00
@Anti-Missile System (48) LT - 2 2.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 26
4 6 6 4 0 4 2 Structure: 4
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA, IF 2
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Loadout Name: Space Cost: 27,775,950
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,521
Equipment Type Rating Mass
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Jumping MP: 4 (Standard)
Jump Jet Locations: 1 LT, 1 RT, 1 LL, 1 RL 4.00
Heat Sinks: Laser Heat Sink 15 4.00
Heat Sink Locations: 2 LA, 2 RA
CASE Locations: CT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ECM Suite HD 0 1 1.00
Streak SRM-6 RT 4 2 3.00
Small Pulse Laser RT 2 1 1.00
Active Probe RT 0 1 1.00
Targeting Computer RT - 3 3.00
Cargo, Liquid (4.0 tons) LT 0 4 4.00
Streak SRM-6 LT 4 2 3.00
ECM Suite LT 0 1 1.00
Small Pulse Laser LT 2 1 1.00
Large Pulse Laser RA 10 2 6.00
Large Pulse Laser LA 10 2 6.00
@Streak SRM-6 (30) CT - 2 2.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 25
4j 6 6 3 0 4 0 Structure: 4
Special Abilities: OMNI, ECM, PRB, RCN, CASE, SRCH, ES, SEAL, SOA