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Author Topic: Quicksilver Program #16: 90 ton Vampire OmniMech  (Read 1473 times)

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Takiro

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #15 on: September 24, 2014, 04:56:18 PM »

Oh very good, can't wait to post the Leviathan.  Would love to hear what you guys think. Tonight or tomorrow.
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Takiro

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #16 on: September 24, 2014, 10:00:01 PM »

Alright gang, here is my entry. Please let me know what you think!

[DESIGNER’S NOTE: I really have to thank Eriance for the original artwork and concept for the design. He originally laid the ground work for this Star Adder assault ‘Mech and I am merely adapting it to fit this challenge. While it was never a completed design per say he definitely deserves the credit.]

Leviathan
Mass: 90 tons
Chassis: DS-90 Version 3 EndoSteel
Power Plant: RFUM 270 XL
Cruising Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
   Jump Capacity: None
Armor: Omega Heavy Stellarguard
Armament: 55 tons of pod space available
Manufacturer: BattleMech Plant CM-T15
   Primary Factory: Strana Mechty 
Communications System: KP-3 “Screamer”
Targeting & Tracking System: Version Gamma-V TTS

OVERVIEW
   Clan Diamond Shark was in rough shape after the Battle of Tukayyid thanks to some poor decision making and horrendous combat losses. When the Khans turned to Merchant Factor Angus Labov to assist in rebuilding he drove some tough bargains. After hearing from his lower caste contacts that the Star Adders were developing a new assault ‘Mech he set out to make a deal. Diamond Shark offered to assist in the development of what would become the Black Mamba in exchange for it becoming the basis for the Shark’s own OmniMech. While initially reluctant, the announcement of the Quicksilver Program and the ilKhan’s desire to expedite existing designs in development, the Adders quickly agreed. Both designs were rapidly constructed but the Sharks quickly realized they needed help themselves to finish on time. Labov turned to his friends in Clan Nova Cat who agreed to supply the Extra Light Fusion Power Plant from the Shadow Cat and the durable armor plating used on the Supernova. Using the proven electronics package from the Sharks discontinued Mongrel accounted for the last necessary component. The first prototypes rolled out just in time to participate in the 90 ton Vampire trail. Calling this massive war machine the Leviathan after the large biblical sea monster was the final touch for Labov. He was confident that the new OmniMech would be as truly terrifying as its legendary namesake.

CAPABILITIES
   While the Leviathan looks somewhat different than its twin brother - both ‘Mechs have very different capabilities. The Leviathan’s top speed of 54 kph matches the Dire Wolf but is outpaced by many other Clan designs. However, the 270 XL Engine combined with EndoSteel structure does enable this monstrosity to mount an incredible 55 tons of pod space, more than any other OmniMech currently in the field. Like the Dire Wolf (which only has 37 free critical spaces - as opposed to 40 here - and 50.5 tons for pod space) many Clan engineers are critical of this “undersinked” giant which has difficulty shedding excess heat. As a result heat intensive energy weapons are minimized in most configurations in preference for cooler firing ballistic weapons. The Leviathan’s potential firepower is truly devastating although some critics say it lacks the staying power of less ammo dependent alternatives.
   Some analysts claim that the primary configuration of the Leviathan was inspired by the legendary Gauszilla. With three Gauss Rifles fed by six tons of ammunition along with an Extended Range Particle Projection Cannon it can deliver a staggering amount of fire down range. Most opponents are crippled, if not destroyed, at long range. For close range support four Extended Range Small Lasers help discourage enemies from getting too close. Three additional Double Heat Sinks keep the ‘Mech well cooled during combat. Finally the electronics package is enhanced by mounting an Active Probe and
ECM Suit which completes a truly impressive war machine.
   Alternate Configuration A is intended to serve as the ultimate urban assault platform. Three jump jets give the Leviathan increased mobility so it can deliver its massive ordinance throughout a cluttered environment. An Ultra Autocannon/20 along with a LB 20-X Autocannon unleash tremendous destruction on any would be enemy. Each of these big guns is armed with three tons of ammunition. Additionally a heat friendly Streak SRM 6 fed by two tons of ammunition further supplements their great presence. At long range only a single Gauss Rifle with two tons of ammunition can combat distant enemies.
   For long range fire support Configuration B is armed with two Long Range Missile-20s with six tons of ammo. Each of these missile packs has been equipped with the Artemis IV FCS which amplifies their striking power. Together with four Ultra Autocannon/5s fed by four tons of ammo this arsenal gives its warrior incredibly powerful reach. For close in protection two Extended Range Medium Lasers and two Extended Range Small Lasers help ward off attackers. Two additional Double Heat Sinks help bare the heat build up but pilots are cautioned to fire wisely using bracket techniques.
   Relying on four Ultra Autocannon/10s fed by six tons of ammo and two Medium Pulse Lasers, Configuration C is somewhat more heat efficient. While the rate of autocannon fire will have a lot to do with any excessive buildup five additional Double Heat Sinks keep this model cool.
   A trio of Large Pulse Lasers along with three LB 10-X Autocannons fed by three tons of ammo makes Configuration D an ideal anti aircraft platform. Mechwarriors can quickly get in to trouble if they fire all this weaponry at once in spite of four additional Double Heat Sinks.
   On the rare occasions that the Clans utilize artillery Configuration E with its Arrow IV System and three tons of ammo are intended to provide distant support. Two Extended Range Large Lasers and four LB 5-X Autocannons await any opponents who dare close for battle.

DEPLOYMENT
   Diamond Shark has relocated BattleMech Plant CM-T15 to Strana Mechty in order to facilitate full scale production of the Leviathan. Working is progressing on schedule for the opening of this facility if so ordered by the ilKhan. Nova Cat is anxious for manufacturing to begin as they are entitled to a share of these formidable OmniMechs. While Star Adder prefers the Black Mamba in its own touman the Clan has expressed interest to acquire a few for defensive enhancements.

Code: [Select]
Type: Leviathan
Technology Base: Clan OmniMech
Tonnage: 90

Equipment Mass
Internal Structure: EndoSteel 4.5
Engine: 270 XL 7.5
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor: 272 17

Internal Structure Armor Value
Head: 3 9
Center Torso: 29 43 / 14
R/L Torso: 19 28 / 9
R/L Arm: 15 29
R/L Leg: 19 37

Weight and Space Allocation
Location Fixed Spaces Remaining
Head         1 EndoSteel 0
Center Torso None 2
Right Torso         2 XL Engine 9
        1 EndoSteel
Left Torso         2 XL Engine 9
        1 EndoSteel
Right Arm     No Lower Arm or Hand Actuators 8
        2 EndoSteel
Left Arm     No Lower Arm or Hand Actuators 8
        2 EndoSteel
Right Leg None 2
Left Leg None 2

Weapons and Ammo: Location Criticals Mass
Primary Weapons Configuration
Gauss Rifle Right Arm 6 12
Ammo (Gauss) 16 Right Arm 2 2
Gauss Rifle Left Arm 6 12
Ammo (Gauss) 16 Left Arm 2 2
Gauss Rifle Left Torso 6 12
Ammo (Gauss) 16 Left Torso 2 2
ER PPC Right Torso 2 6
ER Small Laser Right Torso 1 .5
ER Small Laser Right Torso 1 .5
ER Small Laser Right Torso 1 .5
ER Small Laser Left Torso 1 .5
Active Probe Center Torso 1 1
ECM Suit Center Torso 1 1
Double Heat Sink Right Torso 2 1
Double Heat Sink Right Leg 2 1
Double Heat Sink Left Leg 2 1
Alternate Configuration A
Ultra AC/20 Right Arm 8 12
Ammo (Ultra AC) 15 Right Torso 3 3
Gauss Rifle Left Arm 6 12
Ammo (Gauss) 16 Left Arm 2 2
LB 20-X AC Left Torso 9 12
Ammo (LB-X AC) 15 Right Torso 2 2
Ammo (LB-X AC) 15 Center Torso 1 1
Streak SRM 6 Right Torso 2 3
Ammo (Streak SRM) 30 Right Torso 2 2
Jump Jet Center Torso 1 2
Jump Jet Right Leg 1 2
Jump Jet Left Leg 1 2
Alternate Configuration B
Ultra AC/5 Right Arm 3 7
Ultra AC/5 Right Arm 3 7
Ammo (Ultra AC) 40 Right Arm 2 2
Ultra AC/5 Left Arm 3 7
Ultra AC/5 Left Arm 3 7
Ammo (Ultra AC) 40 Left Arm 2 2
LRM 20 Right Torso 4 5
Artemis IV FCS Right Torso 1 1
Ammo (LRM) 18 Right Torso 1 1
ER Small Laser Right Torso 1 .5
LRM 20 Left Torso 4 5
Artemis IV FCS Left Torso 1 1
Ammo (LRM) 18 Left Torso 1 1
ER Small Laser Left Torso 1 .5
ER Medium Laser Center Torso 1 1
ER Medium Laser Center Torso 1 1
Double Heat Sink Right Leg 2 1
Double Heat Sink Left Leg 2 1
Alternate Configuration C
Ultra AC/10 Right Arm 4 10
Ammo (Ultra AC) 10 Right Arm 1 1
Ultra AC/10 Left Arm 4 10
Ammo (Ultra AC) 10 Left Arm 1 1
Ultra AC/10 Right Torso 4 10
Ammo (Ultra AC) 20 Right Torso 2 2
Ultra AC/10 Left Torso 4 10
Ammo (Ultra AC) 20 Left Torso 2 2
Medium Pulse Laser Right Torso 1 2
Medium Pulse Laser Left Torso 1 2
Double Heat Sink Right Torso 2 1
Double Heat Sink Left Torso 2 1
Double Heat Sink Center Torso 2 1
Double Heat Sink Right Leg 2 1
Double Heat Sink Left Leg 2 1
Alternate Configuration D
LB 10-X AC Right Arm 5 10
Ammo (LB-X) 10 Right Arm 1 1
Large Pulse Laser Right Arm 2 6
LB 10-X AC Left Arm 5 10
Ammo (LB-X) 10 Left Arm 1 1
Large Pulse Laser Left Arm 2 6
Large Pulse Laser Right Torso 2 6
LB 10-X AC Left Torso 5 10
Ammo (LB-X) 10 Left Torso 1 1
Double Heat Sink Right Torso 2 1
Double Heat Sink Right Torso 2 1
Double Heat Sink Right Leg 2 1
Double Heat Sink Left Leg 2 1
Alternate Configuration E
Arrow IV System Left Torso & Arm 12 12
Ammo (Arrow) 10 Right Torso 2 2
Ammo (Arrow) 5 Center Torso 1 1
Ammo (LB-X) 20 Center Torso 1 1
LB 5-X AC Right Arm 4 7
LB 5-X AC Right Arm 4 7
LB 5-X AC Left Arm 4 7
ER Large Laser Left Arm 1 4
LB 5-X AC Right Torso 4 7
Ammo (LB-X) 20 Right Torso 1 1
ER Large Laser Right Torso 1 4
Double Heat Sink Right Leg 2 1
Double Heat Sink Left Leg 2 1
« Last Edit: September 24, 2014, 10:02:35 PM by Takiro »
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drakensis

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #17 on: September 25, 2014, 02:25:43 AM »

That's mechanically very well optimised to maximise tonnage and internal space, I think this is the only entrant that doesn't have jumpjets as a permanent fixture.

On the fluff-side, also good for drawing components from other designs.
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Takiro

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #18 on: September 26, 2014, 01:04:02 AM »

Thanks for the review drak! Anyone else?

This contest will be closed in 23 hours so if someone has a design or a second design to post for review please do so.

Also if I get no volunteer judges to step forward by contest end I will proceed as normal.

Thanks for your time!
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Takiro

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #19 on: September 27, 2014, 08:43:15 AM »

When we started this journey back in June I thought there maybe some controversy but never did I think it would be over the Vampire or Assailant class. Maximizing firepower to create an apex Clan design seems like a winning idea on the surface. Looking back over the realities in regards to available weaponry and its impact on space versus mass one can see the problem. Could a 4/6 design have been consider here as long as it had more than half its mass reserved for pod space? It is a tough call cause said design is going to look an awful lot like the Blood Asp which under went a name change here to the Black Mamba. Maybe I should have opened another contest on 90 ton Werewolves cause that design is not fast enough. Whatever the case I believe it worked out because of the great entries reviewed here. A special thanks goes to the designers who worked under pretty harsh restrictions and still bought many viable alternatives to the Vampire class. All those qualified were pretty darn good receiving initial grades of 8.5 out of 10 or higher from me as they came in. Probably one of the highest marks I have given throughout. Everyone should be proud, great job!

N/A. Leviathan (Takiro)
Well I tried to do my very best and after I finished looking back objectively there is one entry that would have beat me. So at best I am thinking silver medal for me, not to shabby! However without an impartial judge I am compelled to disqualify myself because well it just would not be fair. What I hope is that you all enjoyed the design and the art which were really done by Eriance some years ago. When saw the Leviathan on the CBT forums I had to at least try to incorporate it into my BattleTech universe. I believe the original was 100 tons but in order to fit the contest the mass was dropped. Fluff was not that difficult but lacks some of the interesting stuff you guys hit on. In addition to the enjoyment I hope you got out of this project I also wanted to prove such an endeavor was possible. Vampires that carry ridiculous loads of pod space can work but it is not easy to create configurations. Maybe Clan weaponry is too refined for such inordinate amounts of weaponry and speed is preferable at higher weights. It is good we created such an option in opinion cause you never know where the need might arise for such a machine.

N/A. Dune Stalker (masterarminas)
I was more than a little disappointed that the Dune Stalker by Clan Goliath Scorpion would not be fluffed out for this contest. Devastated would be the most appropriate word. I do understand the 3/5 bottleneck especially well after putting together the Leviathan. The need to use ballistic weaponry in order to fill all that space is pretty daunting not to mention constant heat concerns. However it really would not have been faithful to the Quicksilver spirit to alter the doctrine set down when we began. I will tell everyone who will listen that this is a formidable design made by one hell of a designer. Take a look at the link below to find more info on this excellent OmniMech. Sorry again and I really hope you will come back for other Quicksilver Trails.

4. Thunderbird (Abele) 8.4
The name is very Snow Raven concept with one part mythical winged creature and another old aerospace fighter. The concept and aesthetic are both very nicely done with a definite Clan feel. I really like the 14.5 tons of Ferro-Fibrous that produce a near perfect 278 armor factor. With 47 tons of pod space you make a pretty mean Vampire and I like the configurations especially X which serves nicely as a supporting element. Basing this new OmniMech on the Pulverizer is a good choice but it does concern me as a radical rebuild is necessary making original models unusable. This could hamper rapid production then there is the 270XL (3/5) engine. While this power plant is available you kind of imply that the Ravens would build that from the ground up not using available supplies. Also this Mech is long out of production and new facilities for manufacturing would have to be established. I am sure these difficulties could be overcome but your competitors I felt better expedited production and utilized existing material. Sorry bud, just puts you outside the medal winnings. I graded you off at a 8.5 out of 10 so nothing you did wrong per say just liked others better.

3. Tyrant (Fitzgerald) 8.7
I love it when a bunch of Goliath Scorpions go all necrosia on an oldie but goodie like the Emperor. This was the first time someone pointed out that the Light Force 270 XL from the Incubus could be used here just like the Shadow Cat’s power plant. Obtaining it from the Hell’s Horses via a trail is plausible and very Clan like. So fitting the 3/5 profile is skillfully done not to mention integral jump jets (3) which keep true to its forerunner’s rate. Topping it off with a near max 278 armor factor thanks to 14.5 tons of ferro fibrous is a great touch. This produces a very formidable 47 tons of pod space and I like the very accurate B Configuration with its Pulse Laser-Streak SRM combo. The name Tyrant is not that bad especially when I got to thinking about the InnerSphere Tyrants the Clans wish to topple and who chased them into Exile. Using such an old design not currently in production could cause problems. However, ready examples of the Titan Super TZ-7EA chassis on cached Emperors could be refitted for service bolstering numbers quickly. Very nice job!

2. Hellstorm (drakensis) 8.9
This Cloud Cobra by way of Nova Cat design would have been perfect if it was Diamond Shark but that is about my only complaint. Even that is a minor one cause this is a really good package. The name after the harsh weather phenomena of Circe is excellent as is using the Supernova as the basis of this OmniMech. Inspired on both counts. Nova Cat could basically do this Mech itself especially because of the RFUM 270 XL (3/5) engine from the Shadow Cat. While Nova Cat still owns Brim Ironworks I could them going to Cloud Cobra for their shared mysticism as well as the fact that the Cobras have not done much during Quicksilver. While 46 tons of pod space is low end (matching the Dune Stalker) the design is pretty good and does fit the Vampire class. I might have gone for ferro fibrous armor but 15.5 tons of standard (248 factor) plating works and does free up the great possible internal space. Not using 7 more critical spaces for EndoSteel or Ferro Fibrous does help equip these massive tubs with weapons. Great job!
   
1, Clansman (drakensis) 9.7
Well just when you thought you saw it all here comes drakensis with a special request for a second design. He steps forward with perhaps the best name and concept of the entire contest. The Diamond Sharks using the Highlander IIC as a basis really hit a home run on this one. It’s a great Scottish transition from the old Highlander to the new Clansman which works in another way. What Clan warrior is not going to want to pilot a Clansman? With the name representing the Clans as a whole (Clan unity is a big foucs for Quicksilver) and this war machine’s special place in the SLDF (Black Watch and iconic ‘Mech) make it a double hit for me. Marketing genius for Diamond Shark as everyone is gonna want one for their Clan. The second entry to make use of the Light Force 270 XL from the Incubus along with integral jump jets for greater mobility (3/5/3). I could see a deal with Hell’s Horses as they are still thin relatively speaking for Quicksilver. Armor is a little light at 11.5 tons of ferro fibrous (220 armor factor) which is 2 tons shy of total protection. What this war machine has is 50 tons of pod space for weapons and equipment which is the second most in this contest. Congrats bud!

So while we have our medalists and our winner what will get the special Clan BattleMech nod. After thinking long and hard about the BattleMech to replace the Highlander IIC (which are undergoing conversion to OmniMech) it came down to the Thunderbird or the Emperor IIC based on the Tyrant. I got to say the Emperor IIC by Goliath Scorpion likely with Diamond Shark help is probably the better choice but it was close. Thanks again everyone, nice job on the final Vampire contest of Quicksilver.
« Last Edit: September 27, 2014, 08:45:27 AM by Takiro »
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Shadow_Wraith

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #20 on: September 27, 2014, 10:32:46 AM »

Congratulations to the winners!
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Abele

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #21 on: September 27, 2014, 11:15:02 AM »

I didn't expect to do well with this design as my heart wasn't really in it, especially wit the fluff. Congrats to to drak and fitz.

Drakensis:  6 Gold, 2 Silver, 4 Bronze
Master Arminas:  4 Gold, 1 Silver, 3 Bronze
Abele:  3 Gold, 8 Silver, 0 Bronze
JPArbiter:  1 Gold, 3 Silver, 5 Bronze
Smerish:  1 Gold, 1 Silver, 0 Bronze
Fitzgerald:  1 Gold, 0 Silver, 2 Bronze
Lord Grayson:  0 Gold, 1 Silver, 2 Bronze

Drakensis moves to the top of the medal charts with 12 total medals after his gold and silver medal wins, while Abele falls to second with his 11medals. JP Arbiter is still in third with nine; followed by MasterArminas with eight medals, Lord Grayson and Fitzgerald with three apiece, and Smegish at two.

Drakensis:  12
Abele:  11
JPArbiter:  9
Master Arminas:  8
Lord Grayson:  3
Fitzgerald:  3
Smegish:  2
« Last Edit: September 27, 2014, 11:19:20 AM by Abele »
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drakensis

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Re: Quicksilver Program #16: 90 ton Vampire OmniMech
« Reply #22 on: September 27, 2014, 06:10:58 PM »

Well... I didn't expect that but it's very gratifying. I scroll down the results very carefully one at a time on these and I was sure I'd mis-read something when I didn't spot either of mine by the time I reached 3rd place.

I suspect had the Dunes Stalker and Leviathan not been disqualified by circumstances, they'd have placed highly.

Anyway. Let's get some energy going for the next one!
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