All right here we go. I was going to go with this anyway, but re-reading the decisions thread gave this submission even greater impetus. Je vous présente le nouveau Mongrel avec un nouveau nom
Nimrod
Mass: 45 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 5,442,031 C-Bills
Battle Value: 784
Chassis: Unknown Endo-Steel
Power Plant: Unknown 225 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (108.0 km/h)
Jump Jets: Unknown
Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
14.5 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Overview:
When the IlKhan announced the Quicksilver Program, one of the first orders he
gave was to halt certain programs that had not yet made it out of the prototype
stage. Clan Diamond Shark's Mongrel program was one of the projects that did
not escape the IlKhan's cuts.
Not wanting to waste the time and effort that the Shark scientist had already
put into the program, they shifted their efforts to adapting the chassis to a
cheaper and lighter powerplant. Using the powerplant found in the binary's
worth of Von Luckner tanks that they had in one of their reserve caches, the
Diamond Shark designers discovered that the new OmniMech actually had an extra
ton of pod space available even with a fixed MASC system and five jump jets.
Not wanting to keep the same name for this slightly revamped OmniMech, the
design team changed the name to Nimrod, named for the hunter of biblical
legend.
While not as maneuvable as the Mongrel, nor as fleet of foot, there is not much
of a difference when the MASC is engaged. Whiletheir need for the Nimrod may
not be as great as that of the Mongrel, it will defintely fill a niche in their touman.
Once enough Nimrods have been built to meet the demands of their touman, the
Diamond Sharks will gladly offer it to any any clan that desires it.
Of the six configurations of this Omni, four are similar to the initial five
created for the Mongrel. The only differences are the new D and Configurations
The Prime differs from the Mongrel's Prime in switching the ER large laser
lasers to a large pulse laser and swapping the six-tubed Streak launcher for an
LRM-10.
The A configuration keeps swaps the matched pair LRM-15s for a brace of Artemis
IV-equipped LRM-10 launchers. The medium pulse laser and the ER small laser are
replaced with a pair of ER medium lasers and an anti-missile system.
The B Configuration is nearly identical to the earlier version, except that it
repalces the ER medium laser with a third medium pulse laser
The C configuration is exactly the same but adds a second ton of ammunition for
the LB 10-X autocannon. This necassary if the Nimrod wishes to surviv for long
on an Inner Sphere battlefield.
The new D configuration features an all energy-based battery of an ER PPC, an
ER large laser and a small pulse laser. An anti-missile system is there to
shrug off any enemy missiles that may come near. This makes the Nimrod free of
any ammunition constraints being placed on it main battery.
The E configuration is all new and is dedicated as a scout and battle armor and
infantry hunter. The active probe and ECM system aid in the scouting mission
while the trinity of pulse lasers backed up by a trio flamers allows to go
after battle armor and conventional infantry. Armored vehicles should also view
this configuration as hazardous to their continued existence. The Streak SRM-2
was added as an additional short-ranged weapon.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 75 points 2.50
Internal Locations: 3 LT, 3 RT, 1 RA
Engine: Fusion Engine 225 10.00
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LL, 2 RL 2.50
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 144 7.50
Armor Locations: 4 LA, 3 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 20
Center Torso (rear) 7
L/R Torso 11 15
L/R Torso (rear) 7
L/R Arm 7 14
L/R Leg 11 18
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
MASC LT - 2 2.00
Free Critical Slots: 28
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 8
6/5j 0 0 0 0 2 0 Structure: 4
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: Prime Cost: 6,498,447
Tech Rating/Era Availability: F/X-X-E BV2: 2,222
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LL, 2 RL 0.00
Heat Sinks: Double Heat Sink 12(24) 2.00
Heat Sink Locations: 1 LT, 2 RT
CASE Locations: RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Pulse Laser RA 10 2 6.00
2 ER Medium Lasers LA 10 2 2.00
LRM-10 RT 4 1 2.50
MASC LT - 2 2.00
ER Medium Laser HD 5 1 1.00
@LRM-10 (12) RT - 1 1.00
Free Critical Slots: 15
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 22
6/5j 4 4 2 0 2 0 Structure: 4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1
================================================================================
Loadout Name: A Cost: 6,830,134
Tech Rating/Era Availability: F/X-X-E BV2: 1,937
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LL, 2 RL 0.00
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser RA 5 1 1.00
ER Medium Laser LA 5 1 1.00
LRM-10 RT 4 1 2.50
Artemis IV FCS RT - 1 1.00
LRM-10 LT 4 1 2.50
Artemis IV FCS LT - 1 1.00
MASC LT - 2 2.00
Anti-Missile System CT 1 1 0.50
@Anti-Missile System (24) RT - 1 1.00
@LRM-10 (Artemis) (24) RT - 2 2.00
@LRM-10 (Artemis) (24) LT - 2 2.00
Free Critical Slots: 14
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 19
6/5j 3 3 2 0 2 0 Structure: 4
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA, IF 2
================================================================================
Loadout Name: B Cost: 6,252,400
Tech Rating/Era Availability: F/X-X-E BV2: 1,796
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LL, 2 RL 0.00
CASE Locations: RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Ultra AC/5 RA 1 3 7.00
Medium Pulse Laser RA 4 1 2.00
Medium Pulse Laser LA 4 1 2.00
Medium Pulse Laser RT 4 1 2.00
MASC LT - 2 2.00
ER Small Laser CT 2 1 0.50
@Ultra AC/5 (20) RT - 1 1.00
Free Critical Slots: 18
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 18
6/5j 4 4 1 0 2 0 Structure: 4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: C Cost: 6,685,134
Tech Rating/Era Availability: F/X-X-E BV2: 1,453
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LL, 2 RL 0.00
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LB 10-X AC RA 2 5 10.00
ER Medium Laser LA 5 1 1.00
Anti-Missile System LT 1 1 0.50
MASC LT - 2 2.00
@LB 10-X (Cluster) (10) RT - 1 1.00
@LB 10-X (Slug) (10) RT - 1 1.00
@Anti-Missile System (24) LT - 1 1.00
Free Critical Slots: 16
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 15
6/5j 2 2 1 0 2 0 Structure: 4
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
================================================================================
Loadout Name: D Cost: 6,681,509
Tech Rating/Era Availability: F/X-X-E BV2: 2,217
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LL, 2 RL 0.00
Heat Sinks: Double Heat Sink 12(24) 2.00
Heat Sink Locations: 3 RT
CASE Locations: LT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER PPC RA 15 2 6.00
Small Pulse Laser RA 2 1 1.00
ER Large Laser LA 12 1 4.00
Anti-Missile System LT 1 1 0.50
MASC LT - 2 2.00
@Anti-Missile System (24) LT - 1 1.00
Free Critical Slots: 16
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 22
6/5j 3 3 2 0 2 0 Structure: 4
Special Abilities: OMNI, AMS, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: E Cost: 6,791,166
Tech Rating/Era Availability: F/X-X-E BV2: 1,815
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LL, 2 RL 0.00
CASE Locations: LT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Pulse Laser RA 10 2 6.00
Medium Pulse Laser RA 4 1 2.00
Flamer RA 3 1 0.50
2 Flamers LA 6 2 1.00
Small Pulse Laser LA 2 1 1.00
Streak SRM-2 LT 2 1 1.00
MASC LT - 2 2.00
ECM Suite CT 0 1 1.00
Active Probe HD 0 1 1.00
@Streak SRM-2 (50) LT - 1 1.00
Free Critical Slots: 15
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 18
6/5j 3 2 1 0 2 0 Structure: 4
Special Abilities: OMNI, ECM, PRB, RCN, CASE, HT1, SRCH, ES, SEAL, SOA