I created this model based partially on Dark Age Schematics and using modern Total Warfare Tech. I short changed the armor allotment intentionally, reflecting an inherent difficulty in trying to mold Clan Ferro Fibrous armor onto an Inner Sphere Chassis. I used an improved Heavy large laser for that perfect "Fire this and good to go for Melee the next turn" capabilities. and as a quirk, I kept the same 10 standard Heat sinks, meaning rate of fire is going to be low, which would not hinder the mech in arena combat.
Centurion "Yen Lo Wang III" CN9-YLW3
Mass: 50 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3140
Cost: 11,892,000 C-Bills
Battle Value: 1,879
Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous
Armament:
1 (CL) Improved Heavy Large Laser
1 (CL) LRM-20 w/ Artemis IV FCS
1 Hatchet
1 Medium Shield
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Standard 83 points 5.00
Engine: XL Engine 300 9.50
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 3 LT, 3 RT 3.00
Heat Sinks: (IS) Single Heat Sink 10 0.00
Gyro: XL 1.50
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
TSM Locations: 2 LA, 2 RA, 1 LL, 1 RL
Armor: Ferro-Fibrous AV - 160 8.50
Armor Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
CASE II Locations: 1 RT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 24
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 20
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Equipment Location Heat Critical Mass
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Medium Shield RA - 5 4.00
Hatchet LA - 4 4.00
(CL) Improved Heavy Large Laser RT 18 3 4.00
(CL) LRM-20 LT 6 4 5.00
Artemis IV FCS LT - 1 1.00
@LRM-20 (Artemis) (6) RT - 1 1.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 19
5/6j 2 2 1 0 2 1 Structure: 3
Special Abilities: TSM, MEL, SHLD, CASEII, SRCH, ES, SEAL, SOA, IF 1