While I liked the first few configurations I made what I thought as some necessary changes.
The Hellcat is a departure from the standard philosophy seen on Clan OmniMechs during the invasion. Standard doctrine routinely called for maximum possible 'Mech speed as the strategy often compared to with the initial Clan Invasion was the German Blitzkrieg of ancient Terra against the Allied forces. With the failure of Operation Revival and the need to self reflect the ilKhan has chosen a bold new direction for the optimization of war production with his Quicksilver Trials. Returning to what some may call Type I OmniMech designs many of the newer 'Mechs rolling out seem to be removing the bulky but tonnage saving XL engines or ones like the Hellcat slowing the top speed obtainable in order to increase potential firepower.
With the reality of what happened to the Nova Cats on Tukayyid the Cats realized that the main obstacle to overcome with their design was the heavy dependency of ammunition. Many of their losses there could be attributed to 'Mechs being unable to continue the fight due to the lack thereof. Especially poignant was that if not for the lack of ammo on the third day of fighting on Tukayyid they may have been able to overcome the horrible losses of nearly the entire 4th Nova Cat Lancers in the beginning phases of the battle. While the Nova Cat scientists had the framework of what they wanted for the proposed heavy OmniMech. One being able to keep pace with Inner Sphere designs of comparable size, two little to no need for ammunition or if the mission called for it enough for more than a handful of volleys, third able to have equivalent weaponry as many current assault designs and fourth if able to have weaponry that took advantage of advanced targeting capabilities that exceeded Inner Sphere designs.
The issue was the Nova Cats had never produced a heavy OmniMech before and though the idea was submitted to omnify an existing standard BattleMech none of the designs on file seemed to be an easy upgrade for the team. Luck came to the Cats when Clan Diamond Shark approached them with an interesting offer. The Sharks had "acquired" through their Chatterweb a partial schematic of the Night Gyr which had been sent between Jade Falcon science stations in an unsecured communique. Acquiring enough information from the schematics to build the general structure of the design, the Cats were able to alter it to drop the tonnage down their targeted 70 tons and change the 'Mechs profile enough that it only resembles the Night Gyr to someone actively looking for it. No rumors of this method of acquiring their design from what some may consider dishonorable means have spread, a third of the production until the end of 3060 was the price the Cats would pay for the assistance from the Sharks.
When the name originally submitted for the design was rebuffed by the ilKhan the Nova Cats changed the name after losing their trial of Grievance but still insist on calling the design its name within their own ranks. The Inner Sphere designation has become the Ungulate after the initial scouting party tracked one by its footprints which reminded the young tracker of the hooved animals he hunted on his homeworld.
Hellcat Prime
The primary configuration uses nearly 50% of its pod space towards heat sinks in order to be able to accurately and consistently lay down constant fire from extreme ranges with its three ER PPCs backed with twin ER-Medium Lasers for foes that are able to reach their range. While not the most fearsome of configurations the simplicity of the design has become a favorite of warriors granted the first rights of usage with the new design.
Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D-A
Production Year: 3053
Cost: 13,878,233 C-Bills
Battle Value: 2,761
Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
3 ER PPCs
2 ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Engine: XL Fusion Engine 280 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 25(50) 15.00
Heat Sink Locations: 1 CT, 4 LT, 2 RT, 2 LA, 3 RA, 1 LL, 1 RL
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 216 13.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 35
Center Torso (rear) 8
L/R Torso 15 23
L/R Torso (rear) 7
L/R Arm 11 22
L/R Leg 15 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Targeting Computer RT - 4 4.00
ER PPC RA 15 2 6.00
2 ER Medium Lasers RA 10 2 2.00
2 ER PPCs LA 30 4 12.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 28
4 6 6 6 0 3 0 Structure: 4
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Configuration A
Continuing with philosophy laid down in their original conception. Configuration A utilizes an all energy configuration. Able to engage targets at medium to long ranges with its trio of Large Pulse Lasers and the increase of additional laser weapons as is it closes upon them, adding an additional twin Medium Pulses and twin ER Smalls. Advanced electronics allow this design to disable enemy targeting systems while maintaining its own advantages with its dearth of Pulse lasers. The first of many configurations to take advantage of jump jets to increase its tactical flexibility and backed by enough heat sinks to only worry about heat in extreme situations.
Cost: 14,254,783 C-Bills
Battle Value: 2,496
3 Large Pulse Lasers
2 Medium Pulse Lasers
2 ER Small Lasers
1 Active Probe
1 ECM Suite
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 20(40) 10.00
Heat Sink Locations: 1 CT, 1 LT, 2 RT, 1 LA, 2 RA, 1 LL, 1 RL
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(R) ER Small Laser RT 2 1 0.50
Active Probe LT 0 1 1.00
ECM Suite LT 0 1 1.00
(R) ER Small Laser LT 2 1 0.50
2 Medium Pulse Lasers RA 8 2 4.00
3 Large Pulse Lasers LA 30 6 18.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 25
4j 5 5 4 0 3 0 Structure: 4
Special Abilities: PRB, RCN, ECM, ENE, SRCH, ES, SEAL, SOA
Configuration B
Departing from the philosophy slightly the B configuration is outfitted with pre Invasion the most amount of LRMs on a singular design. Four LRM 20s supported by Artemis Fire Control Systems is able to lay down enough missiles for any target to take notice. Twin ER Smalls that are mounted on the rear for any foes that may outflank the 'Mech. This configuration has seen a few minor tweaks in its short life already as seen in Configuration B1 in which warriors who don't care for the enhanced capabilities the Artemis provide that or they are looking for an even more intense missile barrage. This configuration in simulations seems to be extremely deadly when used in conjunction with other 'Mechs using a NARC missile system and Zellbrigen is not a concern.
Cost: 15,028,283 C-Bills
Battle Value: 2,597
Armament:
4 LRM-20s w/ Artemis IV FCS
2 ER Small Lasers
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 1 CT, 1 LL, 1 RL
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LRM-20 RT 6 4 5.00
Artemis IV FCS RT - 1 1.00
LRM-20 LT 6 4 5.00
Artemis IV FCS LT - 1 1.00
LRM-20 RA 6 4 5.00
Artemis IV FCS RA - 1 1.00
LRM-20 LA 6 4 5.00
Artemis IV FCS LA - 1 1.00
(R) ER Small Laser RT 2 1 0.50
(R) ER Small Laser LT 2 1 0.50
@LRM-20 (Artemis) (12) RT - 2 2.00
@LRM-20 (Artemis) (12) LT - 2 2.00
@LRM-20 (Artemis) (18) RA - 3 3.00
@LRM-20 (Artemis) (18) LA - 3 3.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 26
4 7 7 6 0 3 1 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 6
Configuration B1
[code]Heat Sinks: Double Heat Sink 15(30) 5.00
Heat Sink Locations: 1 LA, 1 RA, 1 LL, 1 RL
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LRM-15 CT 5 2 3.50
2 LRM-15s RT 10 4 7.00
2 LRM-15s LT 10 4 7.00
LRM-15 RA 5 2 3.50
ER Small Laser RA 2 1 0.50
LRM-15 LA 5 2 3.50
@LRM-15 (32) RT - 4 4.00
@LRM-15 (32) LT - 4 4.00
@LRM-15 (8) RA - 1 1.00
Free Critical Slots: 6
Configuration C
The second of the configurations to utilize jump jets and the first geared towards urban or duels situations. The C configuration is the first that has a lackadaisical attitude towards heat concerns. Being able to unleash a devastating amount of firepower with its 5 Streak SRM 6 systems and twin Large Pulse Lasers.
Cost: 14,163,833 C-Bills
Battle Value: 2,547
Armament:
2 Large Pulse Lasers
5 Streak SRM-6s
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 1 RA, 1 LL, 1 RL
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Streak SRM-6 CT 4 2 3.00
2 Streak SRM-6s RT 8 4 6.00
2 Streak SRM-6s LT 8 4 6.00
Large Pulse Laser RA 10 2 6.00
Large Pulse Laser LA 10 2 6.00
@Streak SRM-6 (30) RT - 2 2.00
@Streak SRM-6 (30) LT - 2 2.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 25
4j 6 6 2 0 3 3 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Configuration D
The second design geared for Urban contests as well potential duels. The massive twin LB20X are able to obliterate most targets with a few volleys. With an impressive 20 shots per system it able to prowl the battlefield for far longer periods of time than other designs carrying similar weaponry. A quad of ER Medium Lasers add an additional potential damage output if the pilot wants to put a target out of commission at the cost of overheating the 'Mech. Some duelists have been known to do an even swap of the LBX cannons to their UAC counterparts while limiting its combat time the increased damage output cannot be ignored.
Cost: 14,729,933 C-Bills
Battle Value: 2,196
Armor: Unknown Standard Armor
Armament:
2 LB 20-X ACs
4 ER Medium Lasers
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Heat Sinks: Double Heat Sink 13(26) 3.00
Heat Sink Locations: 1 LL, 1 RL
Actuators: L: SH+UA R: SH+UA
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 ER Medium Lasers RT 10 2 2.00
2 ER Medium Lasers LT 10 2 2.00
LB 20-X AC RA 6 9 12.00
LB 20-X AC LA 6 9 12.00
@LB 20-X (Cluster) (10) RT - 2 2.00
@LB 20-X (Slug) (10) RT - 2 2.00
@LB 20-X (Cluster) (10) LT - 2 2.00
@LB 20-X (Slug) (10) LT - 2 2.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 22
4 5 5 0 0 3 1 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 2/2/0
Configuration E
With the realization that Inner Sphere aerospace pilots are able to match and sometimes exceed Clan standards a configuration designed to assist in antiaircraft support was necessary. Utilizing weaponry shown to be most effective against such foes. Twin LB5X and Large Pulses are backed by 4 LRM 5's.
Cost: 13,976,833 C-Bills
Battle Value: 2,031
Armament:
2 Large Pulse Lasers
2 LB 5-X ACs
4 LRM-5s
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Heat Sinks: Double Heat Sink 13(26) 3.00
Heat Sink Locations: 1 LL, 1 RL
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 LRM-5s RT 4 2 2.00
2 LRM-5s LT 4 2 2.00
Large Pulse Laser RA 10 2 6.00
LB 5-X AC RA 1 4 7.00
Large Pulse Laser LA 10 2 6.00
LB 5-X AC LA 1 4 7.00
@LRM-5 (Artemis) (24) RT - 1 1.00
@LRM-5 (Artemis) (24) LT - 1 1.00
@LB 5-X (Cluster) (20) RA - 1 1.00
@LB 5-X (Slug) (20) RA - 1 1.00
@LB 5-X (Cluster) (20) LA - 1 1.00
@LB 5-X (Slug) (20) LA - 1 1.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 20
4 4 4 4 0 3 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1, FLK 1/1/1
Configuration F
F for flexibility, this jack of all trades configuration is geared for situations or missions where the warrior believes it will go FUBAR and allows for the engaging of foes at any range. Not geared for Alpha Striking this platform is most effective when being piloted by experienced warriors who realize this and fire in weapon brackets.
Cost: 14,092,858 C-Bills
Battle Value: 2,484
Armament:
1 ER PPC
1 Gauss Rifle
1 ER Large Laser
1 LRM-15
1 Streak SRM-4
1 ER Small Laser
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Heat Sinks: Double Heat Sink 15(30) 5.00
Heat Sink Locations: 2 LA, 1 LL, 1 RL
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(R) ER Small Laser CT 2 1 0.50
Streak SRM-4 RT 3 1 2.00
LRM-15 LT 5 2 3.50
Gauss Rifle RA 1 6 12.00
ER PPC LA 15 2 6.00
ER Large Laser LA 12 1 4.00
@Gauss Rifle (24) RT - 3 3.00
@Streak SRM-4 (25) RT - 1 1.00
@LRM-15 (Artemis) (16) LT - 2 2.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 25
4 5 6 5 0 3 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
Configuration G
Another Urban/Duel specialist configuration. This one though is all energy based with an impressive 10 Medium Pulse Lasers able to tear apart designs with their increased accuracy, trial runs have shown its dominance against vehicles and Battlearmor/infantry. An active probe is included for increased ability to find its foes.
Cost: 13,868,033 C-Bills
Battle Value: 2,846
Armament:
10 Medium Pulse Lasers
1 Active Probe
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 20(40) 10.00
Heat Sink Locations: 2 LT, 1 RT, 2 LA, 2 RA, 1 LL, 1 RL
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
4 Medium Pulse Lasers RA 16 4 8.00
4 Medium Pulse Lasers LA 16 4 8.00
2 Medium Pulse Lasers CT 8 2 4.00
Targeting Computer RT - 4 4.00
Active Probe LT 0 1 1.00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 28
4j 9 9 0 0 3 0 Structure: 4
Special Abilities: PRB, RCN, ENE, SRCH, ES, SEAL, SOA
Configuration H
Another heavy hitter configuration. Mixing components of other previous configurations this design is able to obliterate its opponents with little to no heat concerns.
Cost: 13,951,333 C-Bills
Battle Value: 2,261
Armament:
1 Ultra AC/20
2 Streak SRM-6s
1 Medium Pulse Laser
3 ER Medium Lasers
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Heat Sinks: Double Heat Sink 20(40) 10.00
Heat Sink Locations: 1 CT, 1 LT, 2 RT, 3 LA, 1 LL, 1 RL
Actuators: L: SH+UA R: SH+UA
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 Streak SRM-6s LT 8 4 6.00
Ultra AC/20 RA 7 8 12.00
Medium Pulse Laser RA 4 1 2.00
3 ER Medium Lasers LA 15 3 3.00
@Ultra AC/20 (20) RT - 4 4.00
@Streak SRM-6 (30) LT - 2 2.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 23
4 9 9 0 0 3 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Configuration I
A compatriot to the Prime Configuration this design removes the enormous amount of pod mounted DHS and ER Large Lasers for the heat friendly Gauss Cannon with pilot friendly 3 tons of ammunition allowing for extended operations.
Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D-A
Production Year: 3053
Cost: 17,698,233 C-Bills
Battle Value: 2,780
Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
2 ER PPCs
1 Gauss Cannon
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Engine: XL Fusion Engine 280 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 (2 RL, 2 LL)
Heat Sinks: Double Heat Sink 13(26) 3.00
Heat Sink Locations: 2 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 216 13.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 35
Center Torso (rear) 8
L/R Torso 15 23
L/R Torso (rear) 7
L/R Arm 11 22
L/R Leg 15 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Targeting Computer RT - 5 5.00
2 ER PPCs LA 30 4 12.00
Gauss Rifle RA 1 6 12.00
@Gauss Rifle (24) RA - 3 3.00
Modified my prime configuration after thinking about it for a couple days.