Stormcrow
Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 13,363,906 C-Bills
Battle Value: 843
Chassis: Model MHO-7E Endo-Steel
Power Plant: Unknown 330 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Compound H17/2 Ferro-Fibrous
Armament:
23.0 tons of pod space.
Manufacturer: Various
Primary Factory: Various
Communications System: GBX Series Integrated
Targeting and Tracking System: Tokasha B4-T&T
Overview:
While Clan Snow Raven make relatively limited use of the Stormcrow, it plays a part in their history since they finalised the chassis in the aftermath of the omnimech's part in the conflicts between the Ghost Bears and Hells Horses. And as their detractors point out, the Ravens make limited use of any 'Mechs, but they do build the Stormcrow and have provided it to their allies for decades. As such, in a rare move for the dominant naval Clan, their scientists took the lead in revisiting the Stormcrow's configurations.
Capabilities:
The Primary configuration of the Stormcrow had been built around five extended range lasers, along with a huge number of heatsinks - enough to maintain combat effectiveness even with major reactor shielding damage. This was felt to be excessive so the Ravens removed two heatsinks and one of the medium lasers and replaced them with jump-jets, giving the 'Mech even more agility.
In contrast, the A configuration with its short-ranged pulse lasers and Streak SRMs had to bracket fire with its LRM launcher, straining the design's ability to handle its heat. The Ravens removed one of the medium lasers and added an additional heatsink. In addition, the targeting system for the LRMs was upgraded with Artemis IV fire control. The design remains balanced for close range engagements but has more punch as it closes and can alphastrike without endangering reactor stability.
The Stormcrow B was a brutal infighter but even more under-sinked than the A configuration. Rather than adding more heatsinks, the Ravens switched the Ultra autocannon to an LB 20-X and doubled the ammunition supply, providing much more battlefield endurance. Four of the medium lasers are replaced with small lasers, maintaining most of the point blank firepower for much less heat. The reduced medium range firepower is considered to be offset by the freedom to make more use of the autocannon, which is also more useful against ground vehicles and helicopters than the previous autocannon.
Mixing lasers and an autocannon, the Stormcrow C was considered less necessary given changes to the B configuration so the Ravens use this designation for a payload that mixes the role of sniper with heavy scout - something that's worked well for a skirmishing role. The twin extended range PPCs tied into a targeting computer aren't notably superior than some lighter designs but the Stormcrow has the protection to risk this under heavier fire than such 'Mechs. ECM and an Active Probe suit it to the scout role.
The traditional fire support configuration, the Stormcrow D, was modified by removing the secondary weapons and NARC launcher and replacing them with two medium lasers and artemis targeting. In addition jumpjets allow the Stormcrow to operate in dense terrain as Clan LRMs can be used even in close quarters - something that could be a deadly surprise for Inner Sphere mechwarriors who expect to be under the arc of fire for the missiles.
The Stormcrow E is intended as a balanced combatant with long-range fire from the gauss rifle to soften a target up before closing in to use the battery of Streak SRMs. A single medium lasers rounds out the design. The low overall heat of the design can be useful in some environments and several Snow Raven mechwarriors have used careful bidding to secure trials in arctic conditions, establishing this configuration as a duellist.
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 91 points 3.00
Internal Locations: 1 CT, 1 LT, 1 RT, 2 LL, 2 RL
Engine: XL Fusion Engine 330 12.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 182 9.50
Armor Locations: 1 CT, 3 LT, 3 RT
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 25
Center Torso (rear) 10
L/R Torso 13 17
L/R Torso (rear) 9
L/R Arm 9 18
L/R Leg 13 25
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Loadout Name: Primary Cost: 15,332,406
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,210
Equipment Type Rating Mass
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Jumping MP: 6 (Standard)
Jump Jet Locations: 3 LT, 3 RT 3.00
Heat Sinks: Double Heat Sink 20(40) 10.00
Heat Sink Locations: 1 LT, 1 RT, 4 LA, 4 RA
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
ER Medium Laser RA 5 1 1.00
ER Large Laser LA 12 1 4.00
ER Medium Laser LA 5 1 1.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 22
6j 4 4 2 0 2 0 Structure: 3
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: A Cost: 15,185,738
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,218
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 11(22) 1.00
CASE Locations: LT, RT, RA 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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Streak SRM-6 RT 4 2 3.00
Streak SRM-6 LT 4 2 3.00
LRM-20 RA 6 4 5.00
Artemis IV FCS RA - 1 1.00
3 Medium Pulse Lasers LA 12 3 6.00
@Streak SRM-6 (15) RT - 1 1.00
@Streak SRM-6 (15) LT - 1 1.00
@LRM-20 (Artemis) (12) RA - 2 2.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 22
6 6 6 2 0 2 1 Structure: 3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2
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Loadout Name: B Cost: 15,069,197
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,888
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 13(26) 3.00
CASE Locations: LT 0.00
Actuators: L: SH+UA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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2 ER Medium Lasers RA 10 2 2.00
4 ER Small Lasers RA 8 4 2.00
LB 20-X AC LA 6 9 12.00
@LB 20-X (Cluster) (10) LT - 2 2.00
@LB 20-X (Slug) (10) LT - 2 2.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 19
6 5 5 0 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0
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Loadout Name: C Cost: 15,429,281
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,483
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 3 LA, 3 RA
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Targeting Computer RT - 3 3.00
Active Probe LT 0 1 1.00
ECM Suite LT 0 1 1.00
ER PPC RA 15 2 6.00
ER PPC LA 15 2 6.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 25
6 4 4 4 0 2 0 Structure: 3
Special Abilities: OMNI, PRB, RCN, ECM, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: D Cost: 16,018,863
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,577
Equipment Type Rating Mass
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Jumping MP: 6 (Standard)
Jump Jet Locations: 3 LT, 3 RT 3.00
CASE Locations: LA, RA 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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ER Medium Laser RT 5 1 1.00
ER Medium Laser LT 5 1 1.00
LRM-20 RA 6 4 5.00
Artemis IV FCS RA - 1 1.00
LRM-20 LA 6 4 5.00
Artemis IV FCS LA - 1 1.00
@LRM-20 (Artemis) (18) RA - 3 3.00
@LRM-20 (Artemis) (18) LA - 3 3.00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 26
6j 4 4 3 0 2 1 Structure: 3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 3
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Loadout Name: E Cost: 14,830,884
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,990
Equipment Type Rating Mass
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CASE Locations: LA, RA 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
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ER Medium Laser HD 5 1 1.00
Gauss Rifle RA 1 6 12.00
3 Streak SRM-4s LA 9 3 6.00
@Gauss Rifle (16) RT - 2 2.00
@Streak SRM-4 (50) LA - 2 2.00
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 20
6 5 5 2 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA