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Author Topic: AC/20 BattleMech Design Challenge (circa 3052)  (Read 5486 times)

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Takiro

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #75 on: May 29, 2018, 07:57:25 AM »

Our first completed AC/20 design following the review is done thanks to the efforts of Irose. Awesome job!

ANH-4H ANNIHILATOR

Mass: 100 tons
Chassis: Star League MN-01
Power Plant: Nissan 200
Cruising Speed: 21 kph
Maximum Speed: 32 kph
Jump Jets: None
   Jump Capacity: None
Armor: Starshield Special-b
Armament:
4 Defiance ‘Mech Hunter Autocannon/20s
Manufacturer: Blackwell Industries
   Primary Factory: Outreach
Communications System: Garret T19-G
Targeting and Tracking System: Wasat Aggressor Type 5

OVERVIEW
   The UrbanKing is a unique variant of the Wolfs Dragoon's Annihilator Battlemech. Norris Knutson, was a member of Zeta Battalion before and during the 4th Succession War and piloted an Annihilator. After the horrific battles of Misery and Crossing, Norris was assigned to the Black Widow Battalion. He remained there for the next two decades, eventually becoming a senior NCO in the Black Widow Training Battalion. On numerous occasions he impressed Colonel Kerensky with the way he could move the lumbering Annihilator, in several instances he managed to sneak up on unsuspecting opponents and hit them from the rear. While the official goal of the Black Widows Training Battalion was to teach the Dragoon warriors to fight the Clans, Colonel Kerensky felt the unofficial goal was to teach them how to deal with the unexpected while not losing their cool. To that end, she would have regular meetings with her troops to discuss new tactics and ideas. During one of these sessions Norris suggested a radical new modification to his Annihilator. The design would replace the Kali Yama Class 10 Autocannons with massive Defiance Mech Hunter Autocannon/20s. While this would reduce the long-range-firepower it would turn the mech into a deadly close combat unit. After a little thought Colonel Kerensky approved the project.  Norris oversaw the reconstruction of his mech, stripping it down and rebuilding it with four Class 20 Autocannons. While at the time the Black Widow's were not using much if any in the way of advanced technologies, Norris did manage to acquire ten Double Heat Sinks for the design. When asked where he got them from, he would simply say he found them on the other side of the mountain. The rebuilt Annihilator, now referred to as the UrbanKing, enter service in 3048, shortly before the start of the Clan invasion.

CAPABILITIES
   In order to construct the ANH-4H Annihilator or UrbanKing as it is more widely known all existing weaponry, heat sinks, and lower arm actuators first had to be removed. Ten Double Heat Sinks were fitted to the Nissan 200 Fusion Engine which was retained. However, because of this power plant’s relatively small size two Double Heat Sinks had to be placed in the side torsos of the ‘Mech. These modifications made way for the four massive Autocannon/20s originally built by Defiance Industries. These Defiance ‘Mech Hunters had been laying around in storage after various lostech refits made them obsolete. Purchased by the Dragoons at a bargain basement price they made their way onto this Annihilator. Their immense firepower at close quarters is what makes the UrbanKing such a feared opponent. Still a running Alpha Strike will overheat the new Double Heat Sinks causing automatic shutdown in just three turns with continuous fire. Fortunately for this BattleMech few adversaries if any can survive this repeated salvo which also effectively quiets critiques about it’s limited ammunition supply. Opponents who also think they can get behind this Annihilator with its slow speed are surprised to find that it can flip its arms over and engage rearward targets. Four additional tons of armor were added to increase its protection by twenty percent. This new plating was mounted forward to improve survivability against more formidable threats. Unfortunately, CASEs were beyond the abilities of technicians to add and as the weight and interior space were needed elsewhere they were not included in this refit. Still with a price tag of just over eight million C-bills the UrbanKing is deadly rival for any would be challenger.

DEPLOYMENT
   Among the terrain in the Dragoon's training area were a number of canyons and hills, areas with limited visibility where combat took place at close range. It was not uncommon for Norris to be assigned to hold off an enemy lance in these areas. Seeing the mech on it's own, the enemy force would charge towards Norris in an attempt to overwhelm him. Norris would typically target the largest mech and hit it with a salvo of four shots. In almost every case this would result in the destruction of the mech and cause the remaining mechs in the lance to scatter in panic. Another common tactic used by Norris involved instances when an enemy approached from the rear. He would flip both arms to the rear facing and unload a dual salvo of rounds. This was usually enough to destroy any targets, the few that were not destroyed in the first salvo would break off in search of a less dangerous target.

VARIANT
   With the introduction of Clan tech weapons by the Dragoons, Norris has been pressing to upgrade the UrbanKing. Among the suggested changes are the replacement of the standard autocannons with either Ultra or LB models, the addition of more armor and ammo and increasing the speed of the mech with the use of 300 rated XL engine. While these upgrades have not been introduced yet, Norris was begun referring to the upgraded model as the UrbanGod.

Quote
Type: Annihilator
Technology Base: InnerSphere Level 2
Tonnage: 100 tons

Equipment                           Mass
Internal Structure:                         10
Engine:            200               8.5
   Walking MP:         2
   Running MP:         3
   Jumping MP:         0
Heat Sinks:            10 (20)               0
Gyro:                              2
Cockpit:                           3
Armor Factor:            264               16.5

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           31            35 / 10
   R/L Torso         21            30 / 9
   R/L Arm         17            33
   R/L Leg         21            33

Weapons and Ammo:      Location      Criticals   Mass
Autocannon/20         Right Arm      10      14
Autocannon/20         Left Arm      10      14
Autocannon/20         RT/CT         9/1      14
Autocannon/20         LT/CT         9/1      14
Ammo (AC) 10         Right Leg      2      2
Ammo (AC) 10         Left Leg      2      2
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Bradshaw

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #76 on: May 30, 2018, 03:13:43 PM »


Quote
Type: King Crab
Technology Base: InnerSphere Level 2
Tonnage: 100 tons

Equipment                           Mass
Internal Structure:                         10
Engine:            300               19
   Walking MP:         3
   Running MP:         5
   Jumping MP:         3
Heat Sinks:            13 (26)               3
Gyro:                              3
Cockpit:                           3
Armor Factor:            305               17

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           31            45 / 15
   R/L Torso         21            30 / 12
   R/L Arm         17            34
   R/L Leg         21            42

Weapons and Ammo:      Location      Criticals   Mass
Autocannon/20         Left Arm       10      14
Ammo (AC) 10         Left Torso      2      2
CASE               Left Torso      1      .5
Autocannon/20         Right Arm      10      14
Ammo (AC) 10         Right Torso      2      2
CASE               Right Torso      1      .5
SRM-6               Left Torso      2      3
Ammo (SRM)   15         Left Torso      1      1
Medium Laser            Center Torso      1      1
Medium Laser            Head         1      1
Jump Jet            Right Leg      1      2
Jump Jet            Left Leg      1      2
Jump Jet            Center Torso      1      2

My version with your requested JJ, went with Endosteel instead of Ferro Fibrous

Code: [Select]
King Crab KGC-0001
IS TW non-box set
100 tons
BV: 2,225
Cost: 10,416,000 C-bills

Movement: 3/5/3
Engine: 300
Double Heat Sinks: 12 [24]
Gyro: Standard Gyro

Internal: 152 (Endo-Steel)
Armor: 304/307
  Internal   Armor
Head 3 9
Center Torso 31 46
Center Torso (rear) 15
Right Torso 21 32
Right Torso (rear) 10
Left Torso 21 32
Left Torso (rear) 10
Right Arm 17 33
Left Arm 17 33
Right Leg 21 42
Left Leg 21 42

Weapons   Loc   Heat
AC/20 RA/RT 7
AC/20 LA/LT 7
Large Laser LT 8
Large Laser RT 8

Ammo   Loc   Shots
AC/20 Ammo RT 5
AC/20 Ammo RT 5
AC/20 Ammo LT 5
AC/20 Ammo LT 5

Equipment   Loc
CASE RT
CASE LT
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Takiro

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #77 on: May 30, 2018, 04:17:47 PM »

Hmm, I'll have to think about that Bradshaw. Did Corsara Weaponry of Northwind have access to an EndoSteel forge (i.e. did they produce another design that used an EndoSteel chassis)?
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Bradshaw

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #78 on: May 30, 2018, 06:59:52 PM »

I was going more for the unknown variant from fletcher
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Takiro

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #79 on: May 30, 2018, 09:22:51 PM »

I was going to turn this one into the new Northwind Highlander production line financed by ComStar.
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Bradshaw

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #80 on: May 31, 2018, 08:36:55 AM »

If thats the case and its being funded by Comstar I don't see it being an issue them being able to have Endosteel even though in Canon they didnt' have it.
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Takiro

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #81 on: May 31, 2018, 04:11:16 PM »

I usually don't like to do an EndoSteel upgrade of an existing design especially when it makes the refit process of existing ones that much more complex. Do you think we could compromise on mounting a single ER Large and rounding out the rest of the deisgn with short range weaponry? I'll think about the EndoSteel over the weekend Bradshaw.

Ice is also talking to me about the Cyclops still and I am considering his proposals even though it didn't officially make it.
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Bradshaw

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #82 on: May 31, 2018, 05:33:53 PM »

But this isn't a refit if it's being produced it's a variant. I've always thought of refits as something that can be done in the field and variants requiring factories. I'll look at again tomorrow but that jump jet tonnage loss in weaponry needed to be made up somewhere if it wants any decent ranged weaponry
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Bradshaw

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Re: AC/20 BattleMech Design Challenge (circa 3052)
« Reply #83 on: June 01, 2018, 08:33:59 AM »

As the canon King Crab went with 300XL on Northwind here is one with that. I prefer the non XL version, and I did look again on Northwind they made the Black Knight Endo Steel frame so they do have the capacity for doing it.

Quote
King Crab
IS advanced
100 tons
BV: 2,143
Cost: 22,763,000 C-bills

Movement: 3/5/3
Engine: 300 XL
Double Heat Sinks: 12 [24]
Gyro: Standard Gyro

Internal: 152
Armor: 304/307
     Internal      Armor       
Head    3    9       
Center Torso    31    46       
Center Torso (rear)       15       
Right Torso    21    32       
Right Torso (rear)       10       
Left Torso    21    32       
Left Torso (rear)       10       
Right Arm    17    33       
Left Arm    17    33       
Right Leg    21    42       
Left Leg    21    42       

Weapons      Loc      Heat
AC/20    LA/LT    7    
AC/20    RA/RT    7    
ER Large Laser    LT    12    
ER Large Laser    LT    12    
SRM 6    RT    4    

Ammo      Loc      Shots
AC/20 Ammo    LT    5
AC/20 Ammo    LT    5
AC/20 Ammo    RT    5
AC/20 Ammo    RT    5
SRM 6 Inferno Ammo    RT    15

Equipment      Loc
CASE    LT
CASE    RT


« Last Edit: June 01, 2018, 08:35:33 AM by Bradshaw »
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