OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to OurBattleTech.com - A BattleTech Fan Site

Pages: [1] 2 3 4   Go Down

Author Topic: Quicksilver Upgrades #22: Crossbow (??) 65 tons  (Read 2632 times)

0 Members and 4 Guests are viewing this topic.

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Quicksilver Upgrades #22: Crossbow (??) 65 tons
« on: July 08, 2018, 10:07:37 PM »

Hearing the collective groan from some designers out there I have already come up with some suggestions of my own for this one which I will post at the conclusion. Also, if you do not want to participate on the rearmament of the Crossbow I will be running another thread on Quicksilver’s Next Step (link below) which I hope you will join in on. Research on this design did lead me to some new information on OmniMech Proliferation within the Clans and a look in at Clan Steel Viper which I hope to shed some light on.

https://www.ourbattletech.com/forum/index.php?topic=3599.0

It is said that ‘during the Golden Century the Viper Khans lacked the foresight to recognize the value of the OmniMech’ and my research would seem to confirm that. The story of Sanra Mercer is the first to give me insight as in 2860 she was nominated to the post of saKhan by Khan Jacob Masters an aerospace pilot. This greatest of Viper leaders used a Highlander (possibly IIC) lending credence to the Clan’s lack of modular technology. As Jade Falcon and Wolf were the first to seize this innovation in 2863 it may be more accurate to blame Jacob Masters singularly for the failure to realize the value of this new tech.

Whatever the truth of the matter Sanra Mercer would continue to use her Highlander through her death in 2906 against the hated Jade Falcons. There is also the development of the fearsome Storm Giant during the Golden Century which had a 400 XL Engine. While we do not know exactly what this design had as the Scylla fluff eludes to it replacing the weaponry, electronics, and adding jump jets this 100-ton BattleMech would be quite a deadly investment in its own right. It is likely that the Storm Giant was a terrifying opponent even against OmniMechs despite its fixed equipment. With such a large power plant this massive menace would have been a significant investment by the Vipers soaking up much of their resources.
 
The Crossbow itself was first deployed by Clan Steel Viper in 2870 during their successful Trial of Possession for Firebase Climax on Homer versus the Smoke Jaguars. It was only after the Vipers captured Snow Raven scientists that development of this OmniMech moved forward. This implies that this rival Clan had access prior to the Vipers who seem to be one of the last to field the OmniMech. This design in particular seems to have been inspired by the Lyran Age of War BattleMech with which it shares many design similarities. While this first generation omni did have some design limitations (arm mounted pod space only - a fluff limitation) it served the Clan well for almost one hundred and eighty years.

According to Operation Revival Trials RATs by the time of the invasion only four Clans fielded the Crossbow. Aside from its Steel Viper (39%) creators only Blood Spirit (47%) fielded them in any appreciable numbers. I suspect that any salvaged models say by the Snow Ravens and perhaps others were in fact sold to the tech starved Spirits. Burrock (14%) and Diamond Shark (11%) utilized far fewer in their Toumans likely rounding out their Heavy front line forces. It proved unpopular with the other thirteen Clans despite its good speed and survivability likely because of its low amount of pod space and arm mounting restrictions.

Remember, the Steel Vipers have long embraced ‘Zombie’ designs in order to best protect their elite warriors. As seen by its low casualties on Tukayyid and low warrior turnout annually the Clan is much more averse to pilot safety then say the Smoke Jaguars whose reckless aggression makes them feared. While no one dare match individual skill against the warriors of the Viper Clan the time to develop these crack troops makes the Clan very mindful of any potential losses. They are therefore geared to the rugged survivability of Zombies (like the Crossbow) as opposed to faster Werewolves or more offensive Vampires which can take much less damage.

The ilKhan’s decision to endorse the Crossbow as the 65-ton Zombie early on in the Quicksilver Program was controversial but ultimately saved valuable resources. Proven and reliable Viper scientists set out to make what simple improvements they could to the existing design. Thanks to their efforts technicians were able to modify existing models to allow them to mount weaponry and equipment in locations other than the arms. These modifications learned from studying the Battle Cobra upgrade bolstered the case for this venerable OmniMech with some other Clans. The Kindraa of Fire Mandrill in particular became fans of the new Crossbow likely in part to their Blood Spirit allies who continue to favor this 65-ton design to all others. While Burrock and Diamond Shark have both shifted their priorities away from the Crossbow neither Clan can simply afford to cache their remaining numbers.

Like the Battle Cobra it is also one of the Clan designs which also lacked an InnerSphere designation despite being present for some time. Thanks to marauder648 we learned that the Battle Cobra was first spotted during the Viper assisted pacification of the Ghost Bear Occupation Zone where Draconis agents named it the Nozuchi (a fat snake like demon of Japanese legend for its squat, broad form and clearly cobra esque stylizing). ComStar also referred to the Battle Cobra as the Hooded Cobra for its wide shoulders and stylized hull features. So perhaps the Crossbow might have a similar story? Or maybe not?

Please discuss what you like about the existing configurations (would you keep them as is Quicksilver fluff will give you half a point now) and introduce your alternatives. Please explain why yours is best, what role it plays with your modifications, etc. Remember I love fluff. Again, you are not allowed to alter the base design itself but the configurations are opened game. Clan Level 2 is the tech level for this contest just after Tukayyid so no ATMs, AP Gauss, Heavy Lasers, or Light Active Probes! Teamwork is also very welcomed so if you have an idea it is acceptable to collaborate. Since multiple configurations can win whoever gets the most wins, wins! Bonus point to the best new Quicksilver fluff and the best InnerSphere designation!!

Criteria
Design: Crossbow (??) Heavy OmniMech
Era: 3052, just following the Truce of Tukayyid
Tech: Clan Level 2
Mass: 65 tons
Internal Structure: Standard (6.5 ton)
Engine: Fusion 325 Fusion (12 tons)
Movement: 5/8
Heat Sinks: 10 (20)
Gyro: (4 tons)
Cockpit: (3 tons)
Armor: Standard (12 tons – 192 armor factor)
Armament: 16 tons available for pod space

Please have your entries in by Friday July 20th, 2018 at 11:59 PM Eastern Standard Time, good luck!!
« Last Edit: July 08, 2018, 10:10:13 PM by Takiro »
Logged

marauder648

  • Generalmajor
  • *
  • Offline Offline
  • Posts: 775
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #1 on: July 09, 2018, 11:03:06 AM »

A tricky egg for sure.

I did a Mech of the Week a while ago

https://bg.battletech.com/forums/index.php/topic,58906.0.html

its gonna be a bit..well shite, you've got 16 tons to play with. 
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #2 on: July 09, 2018, 11:31:41 AM »

Pass its such a shitty 'Mech don't see a reason for it to survive. How it won a trial to survive against any potential competitors I'd like to see.
Logged
NEVER trust a man who scratches his chin

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #3 on: July 09, 2018, 02:26:21 PM »

Here's some configs. The first is a re-work of the prime, while the second combines facets of the A and B. the rest are original to me. Why there wasn't a canon ER PPC version I don't flipping understand.

Code: [Select]
Crossbow

Mass: 65 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-E-A
Production Year: 2870
Cost: 6,977,094 C-Bills
Battle Value: 958

Chassis: Unknown Standard
Power Plant: Unknown 325 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    16.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             Fusion Engine                325                      23.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 192                 12.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           26       
                                 Center Torso (rear)                  13       
                                           L/R Torso     15           19       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     10           18       
                                             L/R Leg     15           26       



================================================================================
Loadout Name: QS Prime                                       Cost: 8,199,125
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,860

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
LRM-15                                       RA        5         2         3.50
LRM-15                                       LA        5         2         3.50
@LRM-15 (16)                                 RA        -         2         2.00
@LRM-15 (16)                                 LA        -         2         2.00
                                            Free Critical Slots: 38

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5          4       4       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: QS A                                           Cost: 8,998,344
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,680

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
2 SRM-6s                                     RA        8         2         3.00
    Artemis IV FCS                           RA        -         2         2.00
2 SRM-6s                                     LA        8         2         3.00
    Artemis IV FCS                           LA        -         2         2.00
@SRM-6 (Artemis) (30)                        RA        -         2         2.00
@SRM-6 (Artemis) (30)                        LA        -         2         2.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          5       5       0       0      3     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS B                                           Cost: 8,046,397
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,802

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12.00
2 ER Medium Lasers                           LA        10        2         2.00
@Gauss Rifle (16)                            RT        -         2         2.00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          3       3       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS C                                           Cost: 8,383,719
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,116

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               RT        0         2         0.50
2 Machine Guns                               LT        0         2         0.50
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
@MG (200)                                    RT        -         1         1.00
                                            Free Critical Slots: 38

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5          4       3       3       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS D                                           Cost: 8,236,250
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,177

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 2 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           LT        -         2         2.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 35

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5          4       4       2       0      3     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS E                                           Cost: 8,067,125
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,980

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6.00
ER Medium Laser                              RA        5         1         1.00
Large Pulse Laser                            LA        10        2         6.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5          4       4       2       0      3     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS F                                           Cost: 8,754,763
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,145

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
3 ER Medium Lasers                           RA        15        3         3.00
3 ER Medium Lasers                           LA        15        3         3.00
                                            Free Critical Slots: 27

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5j         4       4       0       0      3     1   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS G                                           Cost: 8,996,075
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,612

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
ECM Suite                                    CT        0         1         1.00
2 Machine Guns                               RT        0         2         0.50
2 Machine Guns                               LT        0         2         0.50
Medium Pulse Laser                           RA        4         1         2.00
Small Pulse Laser                            RA        2         1         1.00
Flamer                                       RA        3         1         0.50
Medium Pulse Laser                           LA        4         1         2.00
Small Pulse Laser                            LA        2         1         1.00
Flamer                                       LA        3         1         0.50
@MG (200)                                    RT        -         1         1.00
                                            Free Critical Slots: 29

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
5j         4       3       0       0      3     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, ECM, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS H                                           Cost: 8,338,344
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,818

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
LB 5-X AC                                    LA        1         4         7.00
@LB 5-X (Cluster) (20)                       LA        -         1         1.00
                                            Free Critical Slots: 43

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          3       3       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: QS J                                           Cost: 8,228,825
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,765

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RT        4         1         2.00
Ultra AC/10                                  LT        3         4        10.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@Ultra AC/10 (20)                            RT        -         2         2.00
                                            Free Critical Slots: 38

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          4       4       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA



EDIT: I've added two more configs, both of which are jump capable

EDIT2: I'vd added two more configs and tweaked another.
« Last Edit: July 14, 2018, 11:56:08 AM by Abele »
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #4 on: July 09, 2018, 02:52:04 PM »

Here's some configs. The first is a re-work of the prime, while the second combines facets of the A and B. the rest are original to me. Why there wasn't a canon ER PPC version I don't flipping understand.

Been meaning to ask which program is this from, it transposes so much better than MechLab to post on here
Logged
NEVER trust a man who scratches his chin

drakensis

  • Duke of Avalon
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,299
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #5 on: July 09, 2018, 04:19:29 PM »

It looks like Solaris Skunk Werks
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #6 on: July 09, 2018, 04:27:28 PM »

Nice entries Abele!

That does sound familiar drakensis but I will let Abele say for certain. 

Pass its such a shitty 'Mech don't see a reason for it to survive. How it won a trial to survive against any potential competitors I'd like to see.

Sorry to hear that Bradshaw. The Crossbow really did not have any direct competition. It was a 65 ton Zombie OmniMech with a reliable service record of 180 years plus that the Clans did not need to design and with so many others (19 new) to come up with during the Quicksilver Trials that is the primary reason it survived. So we will see how the Vipers can improve on it here and then in Quicksilver's next phase see if something can defeat the best Crossbow they have to offer.
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #7 on: July 09, 2018, 10:47:22 PM »

Nice entries Abele!
And
That does sound familiar drakensis but I will let Abele say for certain. 

Pass its such a shitty 'Mech don't see a reason for it to survive. How it won a trial to survive against any potential competitors I'd like to see.

Sorry to hear that Bradshaw. The Crossbow really did not have any direct competition. It was a 65 ton Zombie OmniMech with a reliable service record of 180 years plus that the Clans did not need to design and with so many others (19 new) to come up with during the Quicksilver Trials that is the primary reason it survived. So we will see how the Vipers can improve on it here and then in Quicksilver's next phase see if something can defeat the best Crossbow they have to offer.

Thanks I'll take a look at it

Ahh so because it was unique it won by default gotcha well I posted my competitor on that other thread for said challenge
Logged
NEVER trust a man who scratches his chin

drakensis

  • Duke of Avalon
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,299
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #8 on: July 10, 2018, 03:38:45 AM »

Crossbow

Mass: 65 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 6,977,094 C-Bills
Battle Value: 958

Chassis: Anaconda OmniHeavy Standard
Power Plant: New Kent Type 325 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Compound V6 Standard Armor
Armament:
    16.0 tons of pod space.
Manufacturer: Novy Minsky Armaments Plant
    Primary Factory: New Kent
Communications System: Bishop 211 Meridian
Targeting and Tracking System: Spanke

Overview:
Clan Steel Viper were late to adopt omnitechnology and the Crossbow, their first venture, is a simplistic design that has endured the centuries. Because it was effectively uncontested for the 65 ton zombie slot in the Quicksilver trials, the Steel Vipers devoted little resources to it. In hindsight this may have been an error as a modified chassis with advanced structure and armour would have increased the weapon payload by thirty percent. Unfortunately development has stalled due to the diversion of resources to unsuccessful prototypes and it's not clear if the Crossbow II will ever be completed.

In the meantime the Steel Vipers have tried to hone their customary configurations to maximise the value of their veteran OmniMech. Encounters between the AFFC and the Steel Vipers have allowed the former to see parallels between the Crossbow and its ancient Lyran forebear of the same name. To avoid confusion they have assigned the 'Mech the codename Arbalest.


Capabilities:
The Crossbow Prime is a standard but effective fire support configuration with two large and accurate LRM racks. With the need for better endurance, the revision to the configuration slightly reduces the size of the launchers to stretch the number of salvos that can be fired from the same ammunition bins. The extra tonnage is used to fit a pair of lasers to each arm, giving secondary firepower for once the LRMs are expended.

The Crossbow A lacked focus with lasers, LRMs and Streak SRMs. The Vipers have scaled back the size of the Streak SRM launchers, further extending their endurance but doubled down on the LRMs, giving the configuration a short but more powerful long range punch that is best used to soften up an enemy while closing in rather than encouraging mechwarriors to stand off.

The dedicated short range brawler configuration had used Streak SRMs previously. As with the Primary configuration, energy weapons were desired for back up. The Steel Vipers have freed up tonnage by replacing the missile launchers with standard SRMs, arguing that the ammunition is readily available even in the Inner Sphere. The alternate weapon load of four medium lasers can't realistically be fired alongside the missiles without severe overheating but the lasers provide adequate punch outside of SRM range.

The Crossbow C is a new and simple configuration, with a pair of ER PPCs backed up by additional heatsinks. While impressive for concentrating damage, the configuration has no more firepower than some designs thirty tons lighter.

One of the first Crossbow configurations to use the torso bays, the Crossbow D pairs large pulse lasers with a targeting computer for lethal accuracy. Mechwarriors adopting the design are sometimes felt to be showboating their ability to make precise strikes over battlefield utility.

The Crossbow E also uses the torso bays in order to fit jump jets and a sophisticated electronics suite. The configuration is intended for patrolling and anti-insurgency work in urban areas, an indication of the brutal measures the Vipers expect to require in their Occupation Zone. The Crossbow E isn't really expected to handle anything heavier than Elementals or light combat vehicles, but is considered quite sufficient for a single Mechwarrior to disperse a riot or a local guerilla group if they can be pinpointed.

The simple but effective extended range medium laser is the heart of the Crossbow F with four mounted in each arm. Half the OmniMech's small payload is devoted to heatsinks and it remains unable to sustain an alpha strike but the damage curve remains respectable.

A long range weapons platform, the Crossbow G uses twin extended range long lasers paired with LRM launchers. From a fixed firing position the design is heat neutral and it carries enough ammunition for an extended engagement.

The Crossbow H serves as an anti-air platform with two LB 2-X autocannon for long range engagement of helicopters and conventional aircraft. For more direct engagements four medium lasers are acceptable punch.

A sop to traditionalist Mechwarriors while also experimenting with asymmetric payloads for the Crossbow, the I configuration uses one arm pod from the previous Crossbow Prime and one pod from the original Crossbow B. It serves as a jack of all trades, offering long range and short range firepower, but excels at neither.

An even more radicial departure from the Crossbow's usual symmetry, the Crossbow J moves the armament into the torsos with a LB 10-X and extended range large laser.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             Fusion Engine                325                      23.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 192                 12.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           26       
                                 Center Torso (rear)                  13       
                                           L/R Torso     15           19       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     10           18       
                                             L/R Leg     15           26       



================================================================================
Loadout Name: Prime                                          Cost: 8,707,531
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,993

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               RA        2         1         0.50
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
@LRM-15 (Artemis) (16)                       RA        -         2         2.00
@LRM-15 (Artemis) (16)                       LA        -         2         2.00
                                            Free Critical Slots: 35

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5          5       5       3       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: A                                              Cost: 8,063,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,827

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RA        4         1         2.00
Streak SRM-4                                 RA        3         1         2.00
2 LRM-5s                                     RA        4         2         2.00
2 LRM-5s                                     LA        4         2         2.00
Medium Pulse Laser                           LA        4         1         2.00
Streak SRM-4                                 LA        3         1         2.00
@LRM-5 (24)                                  RA        -         1         1.00
@Streak SRM-4 (25)                           RA        -         1         1.00
@LRM-5 (24)                                  LA        -         1         1.00
@Streak SRM-4 (25)                           LA        -         1         1.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          5       5       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: B                                              Cost: 8,516,750
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,799

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 SRM-4s                                     RA        9         3         3.00
ER Medium Laser                              RA        5         1         1.00
Medium Pulse Laser                           RA        4         1         2.00
3 SRM-4s                                     LA        9         3         3.00
ER Medium Laser                              LA        5         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
@SRM-4 (50)                                  RA        -         2         2.00
@SRM-4 (50)                                  LA        -         2         2.00
                                            Free Critical Slots: 35

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          4       4       0       0      3     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: C                                              Cost: 8,264,094
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,087

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5          3       3       3       0      3     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 7,773,219
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,866

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           RT        -         3         3.00
Large Pulse Laser                            RA        10        2         6.00
Large Pulse Laser                            LA        10        2         6.00
                                            Free Critical Slots: 42

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5          3       3       3       0      3     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 9,661,438
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,833

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    CT        0         1         1.00
Active Probe                                 RT        0         1         1.00
TAG                                          LT        0         1         1.00
Anti-Missile System                          RA        1         1         0.50
Flamer                                       RA        3         1         0.50
2 ER Small Lasers                            RA        4         2         1.00
ER Medium Laser                              RA        5         1         1.00
Anti-Missile System                          LA        1         1         0.50
2 ER Small Lasers                            LA        4         2         1.00
Flamer                                       LA        3         1         0.50
ER Medium Laser                              LA        5         1         1.00
@Anti-Missile System (24)                    RA        -         1         1.00
@Anti-Missile System (24)                    LA        -         1         1.00
                                            Free Critical Slots: 29

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5j         4       3       0       0      3     1   Structure:  5
Special Abilities: OMNI, PRB, RCN, AMS, ECM, TAG, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 8,409,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,142

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 3 LT, 3 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
4 ER Medium Lasers                           RA        20        4         4.00
4 ER Medium Lasers                           LA        20        4         4.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5          6       6       0       0      3     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: G                                              Cost: 8,181,594
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,808

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 2 LA, 2 RA
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
LRM-5                                        RA        2         1         1.00
ER Large Laser                               LA        12        1         4.00
LRM-5                                        LA        2         1         1.00
@LRM-5 (24)                                  RA        -         1         1.00
@LRM-5 (24)                                  LA        -         1         1.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          3       3       3       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: H                                              Cost: 8,462,094
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,695

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 2-X AC                                    RA        1         3         5.00
2 ER Medium Lasers                           RA        10        2         2.00
LB 2-X AC                                    LA        1         3         5.00
2 ER Medium Lasers                           LA        10        2         2.00
@LB 2-X (Cluster) (45)                       RA        -         1         1.00
@LB 2-X (Cluster) (45)                       LA        -         1         1.00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          3       3       1       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: I                                              Cost: 8,413,625
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,758

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RA        6         4         5.00
    Artemis IV FCS                           RA        -         1         1.00
2 Streak SRM-6s                              LA        8         4         6.00
@LRM-20 (Artemis) (12)                       RA        -         2         2.00
@Streak SRM-6 (30)                           LA        -         2         2.00
                                            Free Critical Slots: 36

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          4       4       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: J                                              Cost: 8,352,575
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,553

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4.00
LB 10-X AC                                   RT        2         5        10.00
@LB 10-X (Cluster) (10)                      LT        -         1         1.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
5          2       2       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

« Last Edit: July 13, 2018, 02:53:25 AM by drakensis »
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #9 on: July 10, 2018, 05:41:16 AM »

Ahh so because it was unique it won by default gotcha well I posted my competitor on that other thread for said challenge

Default is basically correct but it has proven itself in combat versus other OmniMechs over the years and so does have value. More accurately it was not directly challenged during the Quicksilver Trials because of its proven track record and a desire by the Clans not to expend further resources.

Nice entry drak!
« Last Edit: July 10, 2018, 05:41:48 AM by Takiro »
Logged

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #10 on: July 10, 2018, 10:20:29 AM »

Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #11 on: July 10, 2018, 10:32:17 AM »

Pass its such a shitty 'Mech don't see a reason for it to survive. How it won a trial to survive against any potential competitors I'd like to see.
You can make the Crosssbow better by dropping the speed to 4/6/4 (fixed JJ) and you get 23 tons of pod space or 27 without the jump jets
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #12 on: July 10, 2018, 10:47:07 AM »

It looks like Solaris Skunk Werks
You are correct.

Thanks downloading it now

You can make the Crosssbow better by dropping the speed to 4/6/4 (fixed JJ) and you get 23 tons of pod space or 27 without the jump jets

Yea thats what I did with the Notechis that I posted yesterday as a replacement, plus I gave it a fixed MASC so that it can still reach same top speed in bursts.

Logged
NEVER trust a man who scratches his chin

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #13 on: July 10, 2018, 10:57:21 AM »

K Skunkworks is much better than Mechlab you should download it Takiro even better than Heavy Metal I think it is that you use still??

Thanks Drak an Abele
Logged
NEVER trust a man who scratches his chin

marauder648

  • Generalmajor
  • *
  • Offline Offline
  • Posts: 775
Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #14 on: July 10, 2018, 11:18:20 AM »

Quicksilver Crossbow

Despite the designs relative obsolescence and limitations Clan Blood Spirit depended on the Crossbow to fill out a sizeable chunk of their Tourman and it was a common heavy Mech in their service and one of the few OmniMech’s they could build without having to rely on outside assistance.
Clan Steel Viper also made considerable use of the old design and for them, mothballing and scrapping it would have left too many holes in their Clusters that at the time could not be filled.

It came somewhat as a surprise when the ‘inferior’ Crossbow actually won a place in the Quicksilver Trials as a Zombie.  But despite this, most other Clans chose to simply ignore the Mech in favour of other designs or refits of current and more common Omni’s. 

Both Clans turned their attention to altering the Crossbow for Quicksilver purposes and to begin immediate field testing of the new configurations.
It was during these field tests that the Crossbow was sighted by Inner Sphere MechWarriors. Elements of the 2nd Legion of Vega saw several Mechs when raiding Adder holdings shortly after Tukkayid and it was called ‘Enenra’ a monster made of smoke, which came from the fact it was usually shrouded by weapons smoke.

Of all the Quicksilver programs Mechs the Crossbow was only used by the Adders and Spirits, most other Clans were more than content to let their limited number of Crossbows be worn out and then replaced with more aggressive and powerful Mechs.

Variants

Prime – Whilst the missile heavy standard version was potent the drain on supplies was not needed.  Instead the Adders went for a more flexible Mech that could fight for longer and long and short ranges.  One arm would mount a large and medium pulse laser, the other was just the mounting from a B with a pair of Streak SRM-6s.  This made the Mech into a skirmisher rather than a support unit and was still faster than most Inner Sphere Heavy mechs at the time. 

Code: [Select]
Crossbow Prime
Clan TW
65 tons 
BV: 1,838
Cost: 8,192,937 C-bills

Movement: 5/8
Engine: 325
Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 104
Armor: 192/211
                     Internal    Armor
--------------------------------------
Center Torso               21       26
Center Torso (rear)                 13
Right Torso                15       19
Right Torso (rear)                   9
Left Torso                 15       19
Left Torso (rear)                    9
Right Arm                  10       18
Left Arm                   10       18
Right Leg                  15       26
Left Leg                   15       26

Weapon                         Loc  Heat
----------------------------------------
Large Pulse Laser               LA    10
Streak SRM 6                    RA     4
Streak SRM 6                    RA     4
Medium Pulse Laser              LA     4

Ammo                           Loc Shots
----------------------------------------
Streak SRM 6 Ammo               RA    15
Streak SRM 6 Ammo               RA    15

Equipment                      Loc
----------------------------------
Standard                       None
Standard                       None

!MechView.CarringCapacity!One battle armor squad



A – A pure Blood Spirit design that featured their favoured weapon systems the LRM-15 and the ER large laser, the A is well armed for long range engagements.  A pair of LRM-15’s each with their own 2-ton ammunition hopper give it considerable long range firepower, whilst an ER Large laser can give a long range direct fire punch that cannot be ignored.  An extra ton of cooling systems is added but the B can run warm when pushed. 

Code: [Select]
Crossbow A
Clan TW
65 tons 
BV: 1,862
Cost: 8,384,750 C-bills

Movement: 5/8
Engine: 325
Heat Sinks: 11 [22]
Gyro: Standard Gyro

Internal: 104
Armor: 192/211
                     Internal    Armor
--------------------------------------
Center Torso               21       26
Center Torso (rear)                 13
Right Torso                15       19
Right Torso (rear)                   9
Left Torso                 15       19
Left Torso (rear)                    9
Right Arm                  10       18
Left Arm                   10       18
Right Leg                  15       26
Left Leg                   15       26

Weapon                         Loc  Heat
----------------------------------------
LRM 15                          LA     5
LRM 15                          RA     5
ER Large Laser                  RA    12

Ammo                           Loc Shots
----------------------------------------
LRM 15 Ammo                     LA     8
LRM 15 Ammo                     RA     8
LRM 15 Ammo                     LA     8
LRM 15 Ammo                     RA     8

Equipment                      Loc
----------------------------------
Standard                       None
Standard                       None

!MechView.CarringCapacity!One battle armor squad


B – Another Blood Spirit inspired design but featuring a lot of influence from their Mandril allies in the form of the technology involved the B is built to be ammunition independent and is armed with  a quartet of ER Medium lasers in one arm and an ER PPC in the other, all of these weapons are then linked into a (for the Spirits) rare targeting computer to make the Mech fearsomely accurate.  This config was tested in Trials against the Adders, Wolves and Falcons and was found to be a fearsome duellist, combining firepower and survivability.

Code: [Select]
Crossbow B
Clan TW
65 tons 
BV: 2,311
Cost: 8,340,922 C-bills

Movement: 5/8
Engine: 325
Heat Sinks: 13 [26]
Gyro: Standard Gyro

Internal: 104
Armor: 192/211
                     Internal    Armor
--------------------------------------
Center Torso               21       26
Center Torso (rear)                 13
Right Torso                15       19
Right Torso (rear)                   9
Left Torso                 15       19
Left Torso (rear)                    9
Right Arm                  10       18
Left Arm                   10       18
Right Leg                  15       26
Left Leg                   15       26

Weapon                         Loc  Heat
----------------------------------------
ER PPC                          LA    15
ER Medium Laser                 RA     5
ER Medium Laser                 RA     5
ER Medium Laser                 RA     5
ER Medium Laser                 RA     5

Equipment                      Loc
----------------------------------
Standard                       None
Standard                       None
Targeting Computer              RT

!MechView.CarringCapacity!One battle armor squad


C – Another support design that was in turn based on the B, the C is meant to act as an AA or anti-vehicle unit and bodyguard.  To this end it is armed with an LB-5x autocannon with a 2-ton ammunition hopper, 4 ER medium lasers and an ECM to shield itself and friendly units.  Regarded as undergunned the C is at best adequate at its role and has longer endurance thanks to its 2-ton ammo bin than many more modern OmniMechs.

Code: [Select]
Crossbow C
Clan TW
65 tons 
BV: 1,790
Cost: 8,639,469 C-bills

Movement: 5/8
Engine: 325
Heat Sinks: 12 [24]
Gyro: Standard Gyro

Internal: 104
Armor: 192/211
                     Internal    Armor
--------------------------------------
Center Torso               21       26
Center Torso (rear)                 13
Right Torso                15       19
Right Torso (rear)                   9
Left Torso                 15       19
Left Torso (rear)                    9
Right Arm                  10       18
Left Arm                   10       18
Right Leg                  15       26
Left Leg                   15       26

Weapon                         Loc  Heat
----------------------------------------
LB 5-X AC                       RA     1
ER Medium Laser                 LA     5
ER Medium Laser                 LA     5
ER Medium Laser                 LA     5
ER Medium Laser                 LA     5

Ammo                           Loc Shots
----------------------------------------
LB 5-X AC Ammo                  RA    20
LB 5-X Cluster Ammo             RA    20

Equipment                      Loc
----------------------------------
Standard                       None
Standard                       None
ECM Suite                       HD

!MechView.CarringCapacity!One battle armor squad


D – An ammunition reliant multi-role Mech the D is what gave the Crossbow its Inner Sphere name when 3 of the D configuration Mech’s clashed with Combine forces.  For long range engagements a pair of LRM-10’s provide adequate firepower whilst at shorter ranges a pair of Streak SRM-6s and ER Small lasers can wear down an opponents armour.  With a ton of ammunition for each launcher the Mech’s endurance is considerable, but the heavy strain it places on logistics ensure it can’t stray far from ammunition dumps.

Code: [Select]
Crossbow D
Clan TW
65 tons 
BV: 1,744
Cost: 8,277,500 C-bills

Movement: 5/8
Engine: 325
Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 104
Armor: 192/211
                     Internal    Armor
--------------------------------------
Center Torso               21       26
Center Torso (rear)                 13
Right Torso                15       19
Right Torso (rear)                   9
Left Torso                 15       19
Left Torso (rear)                    9
Right Arm                  10       18
Left Arm                   10       18
Right Leg                  15       26
Left Leg                   15       26

Weapon                         Loc  Heat
----------------------------------------
LRM 10                          LA     4
LRM 10                          RA     4
Streak SRM 6                    RA     4
Streak SRM 6                    LA     4
ER Small Laser                  RA     2
ER Small Laser                  LA     2

Ammo                           Loc Shots
----------------------------------------
LRM 10 Ammo                     LA    12
LRM 10 Ammo                     RA    12
Streak SRM 6 Ammo               LA    15
Streak SRM 6 Ammo               RA    15

Equipment                      Loc
----------------------------------
Standard                       None
Standard                       None

!MechView.CarringCapacity!One battle armor squad


Can't really think of much for this thing, so bung these together.



« Last Edit: July 10, 2018, 11:19:16 AM by marauder648 »
Logged
Pages: [1] 2 3 4   Go Up