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Author Topic: Quicksilver Upgrades #22: Crossbow (??) 65 tons  (Read 2642 times)

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Bradshaw

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #15 on: July 10, 2018, 11:38:17 AM »

K so I got one variant.

A variant seen on the few Crossbows sited in Clan Hell's Horses forces. This variant was developed as an upgrade to the standard APC. Designed to prowl urban and forested settings hunting down Bandit Caste forces and delivering a star of Clan Elementals into trouble spots. Outfitted with an Active Probe to find hidden enemies, an ECM to remain hidden themselves while tracking down their foes and a TAG system to hit hardened targets that the 'Mech itself is unable to tackle.

Code: [Select]
Crossbow

Production Year: 3052
Cost: 6,772,810 C-Bills
Battle Value: 1,678

Chassis: Unknown Standard
Power Plant: Unknown 325 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    4  Medium Pulse Lasers
    2  Flamers
    1  Active Probe
    1  ECM Suite
    1  TAG
    2  Cargo, Standard (2.0 tons)s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          HD        0         1         1.00
ECM Suite                                    RT        0         1         1.00
Cargo, Standard (2.0 tons)                   RT        0         2         2.00
Active Probe                                 LT        0         1         1.00
Cargo, Standard (2.0 tons)                   LT        0         2         2.00
2 Medium Pulse Lasers                        RA        8         2         4.00
Flamer                                       RA        3         1         0.50
2 Medium Pulse Lasers                        LA        8         2         4.00
Flamer                                       LA        3         1         0.50
                                            Free Critical Slots: 34

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          4       4       0       0      3     0   Structure:  5
Special Abilities: PRB, RCN, ECM, TAG, ENE, SRCH, ES, SEAL, SOA



Just having fun now.

Death by a thousand papercuts.
Code: [Select]
Weapons   Loc   Heat
LRM 5 LA 2
LRM 5 LA 2
LRM 5 LA 2
LRM 5 LA 2
LRM 5 LA 2
LRM 5 RA 2
LRM 5 RA 2
LRM 5 RA 2
LRM 5 RA 2
LRM 5 RA 2

Ammo   Loc   Shots
LRM 5 Ammo RT 72
LRM 5 Ammo LT 72


And its urban counterpart

Code: [Select]
Weapons   Loc   Heat
SRM 2 LA 2
SRM 2 LA 2
SRM 2 LA 2
SRM 2 LA 2
SRM 2 LA 2
SRM 2 LA 2
Machine Gun LT 0
Machine Gun LT 0
Machine Gun LT 0
Machine Gun LT 0
Machine Gun LT 0
Machine Gun LT 0
Machine Gun LT 0
Machine Gun LT 0
SRM 2 RA 2
SRM 2 RA 2
SRM 2 RA 2
SRM 2 RA 2
SRM 2 RA 2
SRM 2 RA 2
Machine Gun RT 0
Machine Gun RT 0
Machine Gun RT 0
Machine Gun RT 0
Machine Gun RT 0
Machine Gun RT 0
Machine Gun RT 0
Machine Gun RT 0

Ammo   Loc   Shots
SRM 2 (Clan) Inferno Ammo LT 100
SRM 2 (Clan) Inferno Ammo RT 100
Half Machine Gun Ammo LT 100
Half Machine Gun Ammo RT 100



No fluff ideas for these, just that its such an old design many configurations have been seen on the field of battle in its time.

Code: [Select]
Weapons   Loc   Heat
Streak SRM 6 RA 4
Streak SRM 6 RA 4
Streak SRM 4 LA 3
Streak SRM 4 LA 3
ER Medium Laser RA 5
ER Medium Laser LA 5

Ammo   Loc   Shots
Streak SRM 4 Ammo LT 25
Streak SRM 6 Ammo RT 15
Streak SRM 6 Ammo RT 15

Equipment   Loc
Double Heat Sink   CT

Code: [Select]
Weapons   Loc   Heat
Large Pulse Laser RA 10
Large Pulse Laser LA 10

Equipment   Loc
Targeting Computer RT
Double Heat Sink   CT

Code: [Select]
Weapons   Loc   Heat
Medium Pulse Laser RA 4
Medium Pulse Laser RA 4
Medium Pulse Laser LA 4
Medium Pulse Laser LA 4
ER Small Laser RA 2
ER Small Laser LA 2
ER Small Laser RA 2
ER Small Laser LA 2

Equipment   Loc
Targeting Computer RT
Active Probe HD
Double Heat Sink   LT
Double Heat Sink   RT
Double Heat Sink   CT


Code: [Select]
Weapons   Loc   Heat
LB 10-X AC RA 2
LRM 5 LA 2
LRM 5 LA 2

Ammo   Loc   Shots
LB 10-X AC Ammo RT 20
LB 10-X Cluster Ammo RT 10
LRM 5 Ammo LT 24



Code: [Select]
Weapons   Loc   Heat
LB 2-X AC RA 1
LB 2-X AC RA 1
ER Large Laser LA 12

Ammo   Loc   Shots
LB 2-X AC Ammo RT 45
LB 2-X Cluster Ammo RT 45



Code: [Select]
Weapons   Loc   Heat
Machine Gun RA 0
Machine Gun LA 0
Machine Gun RA 0
Machine Gun LA 0
Flamer RA 3
Flamer LA 3
Flamer RA 3
Flamer LA 3
Large Pulse Laser RA 10
Large Pulse Laser LA 10

Ammo   Loc   Shots
Half Machine Gun Ammo RT 100
Half Machine Gun Ammo LT 100

Code: [Select]
Weapons   Loc   Heat
SRM 6 RA 4
SRM 6 RA 4
SRM 6 LA 4
SRM 6 LA 4
SRM 4 RA 3
SRM 4 RA 3
SRM 4 LA 3
SRM 4 LA 3

Ammo   Loc   Shots
SRM 6 (Clan) Inferno Ammo RT 15
SRM 6 (Clan) Inferno Ammo LT 15
SRM 4 (Clan) Inferno Ammo RT 25
SRM 4 (Clan) Inferno Ammo LT 25

Equipment   Loc
Double Heat Sink   LT
Double Heat Sink   RT


« Last Edit: July 12, 2018, 11:47:31 AM by Bradshaw »
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Takiro

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #16 on: July 10, 2018, 11:59:40 AM »

Very nice marauder648!

Good to see you stick ur toe in the water Bradshaw.

I'll have to try Solaris also gotta download MegaMek too.
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Takiro

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #17 on: July 12, 2018, 12:14:45 PM »

Nice Bradshaw, glad to see some more.

Anyone come up with an Innersphere designation.
« Last Edit: July 12, 2018, 12:16:48 PM by Takiro »
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Bradshaw

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #18 on: July 12, 2018, 12:17:28 PM »

Nice Bradshaw, glad to see your post growing

Sooooo Bored working on Aerospace chart like the mech one I did yesterday as well, surprised by the limited amount of fighters they produce, not many new ones came out after the original 3050 versions.
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Takiro

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #19 on: July 12, 2018, 12:19:36 PM »

 Did u see my info on clan holdings on ur factory post yesterday?
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Bradshaw

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #20 on: July 12, 2018, 12:30:26 PM »

Yea I read it
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Bradshaw

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #21 on: July 12, 2018, 12:37:52 PM »

Nice Bradshaw, glad to see some more.

Anyone come up with an Innersphere designation.

Japanese one for one of my variants because I went with all inferno rounds on it, Bohiya
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Abele

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #22 on: July 12, 2018, 02:26:26 PM »

Nice Bradshaw, glad to see some more.

Anyone come up with an Innersphere designation.
Crossbow fits on both side of the ledger as it is a Mech  whose original loadouts featured missiles (bolts) exclusively. I see no reason to give it an IS designation. Personally, as I wrote no fluff for my designs (and don't plan to),, I can't even think of an alternative that would satisy the Mech's aesthetic or purpose
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Bradshaw

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #23 on: July 12, 2018, 02:36:55 PM »

Nice Bradshaw, glad to see some more.

Anyone come up with an Innersphere designation.
Crossbow fits on both side of the ledger as it is a Mech  whose original loadouts featured missiles (bolts) exclusively. I see no reason to give it an IS designation. Personally, as I wrote no fluff for my designs (and don't plan to),, I can't even think of an alternative that would satisy the Mech's aesthetic or purpose

Lol I almost went with Popeye because of its overly large arms.
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Bradshaw

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #24 on: July 12, 2018, 02:42:47 PM »

Can i also say the IS Crossbow looks so much better than Clan Crossbow

This looks like a nice mech



Especially when compared to the Mercury wannabe

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Ice Hellion

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #25 on: July 12, 2018, 04:13:33 PM »

Can i also say the IS Crossbow looks so much better than Clan Crossbow

This looks like a nice mech

The looks of the Primitive are always kind of cool.
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in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
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The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #26 on: July 12, 2018, 04:45:37 PM »

Well points are out there for a good InnerSphere designation. ;)
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drakensis

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #27 on: July 13, 2018, 02:54:05 AM »

I had trouble thinking of one but I've just thought of an idea: Arbalest.
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Takiro

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #28 on: July 13, 2018, 04:50:51 PM »

One week almost in the book for the Crossbow challenge folks. Looking good so far.

Remember to get those InnerSphere designation ideas and designs in by next Friday!
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Ice Hellion

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Re: Quicksilver Upgrades #22: Crossbow (??) 65 tons
« Reply #29 on: July 14, 2018, 09:40:33 AM »

Overview
Clan Blood Spirit has always been facing a dilemma: staying away of the other Clans, that turned their back on Kerensky’s mandate and concentrating their few holding, they always lacked the resources to expand themselves and barely managed over the years to defend themselves.
This is why Peterson, the Scientist-General and Soon, the Master Technician came before their Khans with a proposal: instead of simply reviewing the cost/performance ratio of their forces and discontinuing the use of underperforming designs, why not take the analysis one step further and review/improve each Configuration? The cost to Clan Blood Spirit would be minimal, the consequences of a failure minimal while the potential benefits for the Clan Touman would be more than enough to justify the investment in time.

As usual, before launching such a radical (for their Clan) programme, the Khans and the Loremaster tried to find advice in the wisdom of the Kerensky family and in the past, as
Hark children of the Clans,
To the wisdom of Kerensky and your forebears,
Know what has come before;
Remember it as you strive toward the future.

It took them some time but in the end, they found something in the Remembrance of Clan Cloud Cobra:
"The darkness is behind us, the light is ahead.
Strive toward it, for it is the Way."
Said our Founders, Nicholas.
"Be ever vigilant
And rely on your strength:
Faith, which preserves us;
Knowledge, which gives us power;
Understanding, which us lets face the darkness without fear."

The strength of Clan Blood Spirit was always their “esprit de corps” and the trust they had in each other. This is why the green light was given to this revitalisation programme.

Always cautious and reluctant to waste resources, the choice of the “prototype” for this upgrade programme was selected based on the raw numbers available to test it efficiently and its capacity to make a difference (meaning a design heavy enough to pack a punch but agile enough to bring it where needed). The final candidate was the Crossbow, an early OmniMech design found in numbers in the Clan Touman but that lacked the flexibility of later designs, preventing the use of Omni-Pods elsewhere than in the arms. Eager to go quickly forward, the Scientists and Technicians of Clan Blood Spirit didn’t focus on this, just making some minor adjustments to let the Omni-Pods be mounted in the legs too.
 
Capabilities
The Crossbow has always been a fire-support ‘Mech, “another design focusing on bringing a rain of missiles on its opponents” as a ComStar analyst once wrote, before writing a note in the margin quoting for an unknown reason the Imperial Encyclopedia, a really old and almost unknown book, about how “the Zhuge Nu is a handy little weapon”. And the name of this little repeating crossbow stuck to the Clan design to separate it from its Inner Sphere cousin.

Focusing on this primary mission, Configuration Prime retained the long-range missile firepower, trading accuracy and endurance for raw firepower, increasing the number of tubes from 40 to 60, thanks to 4 LRM-15 mounted in the arms. The only weakness of this design is in its lack of ammo as it only has 2 tons of ammo, but since Clan Blood Spirit didn’t fight the Inner Sphere yet, they think that for the duels and defensive operations they are fighting it shouldn’t be a problem.

Configuration A was always a kind of jack-of-trades with a focus on close-range combat. Deciding to retain this approach, Clan Blood Spirit dropped the LRM-5 for an ER Large Laser giving the Crossbow a more ammo independent weapon at longer ranges, one able to deal damage to opponents allowing the Streak SRM-6 and Medium Pulse Lasers to use them once they start firing.

Configuration B was the close range specialist with its 4 Streak SRM-6. However analysis of battle-reports showed that sometimes it was lacking the speed and the range to dictate the combat. Keeping the spirit but changing the way this Configuration worked, the Streak SRM-6 were replaced by Streak SRM-4 with only two tons of ammo and an ER PPC was put in the Right Arm to  give an incentive for the other ‘Mechs to get closer to the Crossbow.

Configuration C was designed as a variation over the Hunchback, the infamous close-range combat master. In spite of its limited efficiency in most combat situations, it suited the defensive minded Blood Spirits. With an UAC/20 in the Right Arm together with two tons of ammo, there are few ‘Mechs that can withstand its firepower and ground speed, allowing to take its target down quickly. To give it something to deal with those staying at long range, it has a LRM-5, a minor weapon but still annoying enough to make those under it fires at try to get closer.

Configuration D is the same as the Configuration C but the complete opposite with a Gauss Rifle and 4 ER Small Lasers to deal with those getting too close. Some would say that both Configurations were meant to work together but “is not the way of the Clans”.

Configuration E is likely to have been inspired by the Warhammer and other designs like it. With two ER Large Lasers, it can brings down its opponents at long range, letting them face 4 SRM-6 as they close in. The only weakness of this Configuration is that it can’t alpha-strike but the choices about the right weapons to fire are easily made.

Configuration F is a more efficient Nova. Thanks to its 18 Double Heat Sinks, it can almost fire its 8 ER Medium Lasers at once. To do so without any problem, it only needs a piece of water thanks to two Double Heat Sinks mounted in its legs.

Configuration G main purpose is to work in support of infantry and tanks, so common in the Blood Spirit Touman, when they have to deal with entrenched opponents, a treacherous approach favoured by the Inner Sphere according to the few intel Clan Blood Spirit managed to gather.
Packing a Large Pulse Laser, a LB 5-X and 2 Machine Guns, this Crossbow has to rely on the ones it is supporting to detect the hidden units it has to take down.

Configuration H is obviously inspired by the Enfield and the Enforcer. With an Ultra AC/10 and an ER Large Laser, it can fight against most ‘Mechs. Its only weakness is in its lack of secondary weapons when it runs out of ammo.

Configuration I is a Marauder without its iconic secondary weapon. With a Large Pulse Laser and a Medium Pulse Laser in each arm, there is not a lot of ‘Mech that can deal with it when this Crossbow is in the hands of an expert marksman.

Configuration J tries to get back to the jack-of-all-trades approach and mixes an ER Large Laser and an ER PPC with two SRM-6. To improve its heat management efficiency, two Double Heat Sinks were added in the legs but any Warrior willing to survive in this Configuration will have too be careful about its selection of weapons.


Battle History
Life is harsh on the enclaves of Clan Blood Spirit because of the constant raiding by other Clans to test their mettle against what they perceived is a weak Clan. One such even happened when the 5th Viper Regulars decided to raid Arcadia to gather some experience. This raid was the first opportunity for the new Crossbow to be used in combat and against other Crossbow.
However the first blood came from a Configuration I facing a Mad Dog A in a small city. Thanks to its superior knowledge of the surroundings, the Blood Spirit ‘Mech launched a guerilla warfare against its opponent, coming out of unexpected corners, firing a few targeted shots before withdrawing back in another street. The fight came to an end when the Extra Light Engine of the Mad Dog was destroyed with a few shots in the rear armour.


Deployment
Due to their lack of manufacturing facilities for the Crossbow, Clan Blood Spirit just spread the information about the new Configurations among its units, resulting in all of them using the new Configurations in defence of their Clan. Due to the isolationist nature of Clan Blood Spirit and in spite of the raiding it is suffering for, the new design didn’t spread in Clan space yet.


Notable ‘MechWarriors
Although Clan Blood Spirit is the exclusive user of the new Crossbow and is staying away from the other Clans, a Star of blood and red Crossbows has been raiding the holdings of Clan Burrock. Clan Blood Spirit has denied any implication or knowledge of this unit.
Since this Star refuses any contact with the outside, there is no way to know the truth. So far, the only thing noteworthy apart from their use of unique Configuration is that they have always fought according to Zellbringen but issuing no challenge.
The castle with a a crown and the dragon painted on their shoulders has led them to be nicknamed the Drakenhöfe.

Code: [Select]
Crossbow

Mass: 65 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 6 977 094 C-Bills
Battle Value: 958

Chassis: Anaconda OmniHeavy Standard
Power Plant: New Kent 325 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Compound V6  Standard Armor
Armament:
    16.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Bishop 211 Meridian
Targeting and Tracking System: Spanke

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6,50
Engine:             Fusion Engine                325                      23,50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0,00
Gyro:               Standard                                               4,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 192                 12,00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           26       
                                 Center Torso (rear)                  13       
                                           L/R Torso     15           19       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     10           18       
                                             L/R Leg     15           26       



================================================================================
Loadout Name: Prime                                          Cost: 8 640 500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 914

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0,00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 LRM-15s                                    RA        10        4         7,00
2 LRM-15s                                    LA        10        4         7,00
@LRM-15 (8)                                  RA        -         1         1,00
@LRM-15 (8)                                  LA        -         1         1,00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5          3       3       3       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 3/3/3, IF 3


================================================================================
Loadout Name: A                                              Cost: 8 351 750
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 966

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0,00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4,00
Streak SRM-6                                 RA        4         2         3,00
Medium Pulse Laser                           RA        4         1         2,00
Streak SRM-6                                 LA        4         2         3,00
Medium Pulse Laser                           LA        4         1         2,00
@Streak SRM-6 (15)                           RA        -         1         1,00
@Streak SRM-6 (15)                           LA        -         1         1,00
                                            Free Critical Slots: 40

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5          4       4       1       0      3     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 8 551 297
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 983

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0,00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Streak SRM-4s                              RA        6         2         4,00
ER PPC                                       RA        15        2         6,00
2 Streak SRM-4s                              LA        6         2         4,00
@Streak SRM-4 (25)                           RA        -         1         1,00
@Streak SRM-4 (25)                           LA        -         1         1,00
                                            Free Critical Slots: 42

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5          4       4       2       0      3     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 8 241 922
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 617

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0,00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  RA        7         8        12,00
LRM-5                                        LA        2         1         1,00
@Ultra AC/20 (10)                            RA        -         2         2,00
@LRM-5 (24)                                  LA        -         1         1,00
                                            Free Critical Slots: 38

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
5          4       4       1       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 7 798 484
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 676

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0,00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12,00
4 ER Small Lasers                            LA        8         4         2,00
@Gauss Rifle (16)                            RA        -         2         2,00
                                            Free Critical Slots: 38

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          4       4       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 8 681 750
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 818

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0,00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 SRM-6s                                     RA        8         2         3,00
ER Large Laser                               RA        12        1         4,00
2 SRM-6s                                     LA        8         2         3,00
ER Large Laser                               LA        12        1         4,00
@SRM-6 (15)                                  RA        -         1         1,00
@SRM-6 (15)                                  LA        -         1         1,00
                                            Free Critical Slots: 41

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          3       3       2       0      3     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: F                                              Cost: 8 396 094
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 142

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8,00
    Heat Sink Locations: 3 LA, 3 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
4 ER Medium Lasers                           RA        20        4         4,00
4 ER Medium Lasers                           LA        20        4         4,00
                                            Free Critical Slots: 27

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5          6       6       0       0      3     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: G                                              Cost: 8 087 234
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 496

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0,00
    Actuators:      L: SH+UA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6,00
2 Machine Guns                               RA        0         2         0,50
LB 5-X AC                                    LA        1         4         7,00
@MG (1/2) (100)                              RA        -         1         0,50
@LB 5-X (Cluster) (20)                       LA        -         1         1,00
@LB 5-X (Slug) (20)                          LA        -         1         1,00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5          2       2       2       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: H                                              Cost: 8 152 719
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 657

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0,00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RA        3         4        10,00
ER Large Laser                               LA        12        1         4,00
@Ultra AC/10 (20)                            RA        -         2         2,00
                                            Free Critical Slots: 44

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          3       3       3       0      3     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: I                                              Cost: 7 959 875
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 912

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6,00
Medium Pulse Laser                           RA        4         1         2,00
Large Pulse Laser                            LA        10        2         6,00
Medium Pulse Laser                           LA        4         1         2,00
                                            Free Critical Slots: 43

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5          3       3       2       0      3     1   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: J                                              Cost: 8 472 922
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 993

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2,00
    CASE Locations: RA                                                     0,00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6,00
SRM-6                                        RA        4         1         1,50
ER Large Laser                               LA        12        1         4,00
SRM-6                                        LA        4         1         1,50
@SRM-6 (15)                                  RA        -         1         1,00
                                            Free Critical Slots: 40

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5          3       3       2       0      3     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5
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