OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to OurBattleTech.com - A BattleTech Fan Site

Pages: [1] 2 3   Go Down

Author Topic: Quicksilver Upgrades #23: Linebacker (??) 65 tons  (Read 1842 times)

0 Members and 7 Guests are viewing this topic.

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Quicksilver Upgrades #23: Linebacker (??) 65 tons
« on: July 22, 2018, 09:11:26 PM »

The Linebacker was the brainchild of Khan Natasha Kerensky and saKhan Phelan Ward for what quite possibly was the heaviest theoretical OmniMech that could keep pace with the Wolves lighter elements (6/9 MP) is perhaps a consequence of their experiences in the InnerSphere. The Linebacker accomplishes this goal by achieving the same speed as the Adder, Kit Fox, and Mist Lynx all possess the identical movement rate. Thanks to its massive 390 XL power plant the OmniMech has very similar pod space to the venerable Crossbow which some critics see as a negative. Presumably with its heavy armor this ‘Mech can act as an anvil absorbing punishment that its lighter Star mates cannot.

Clan Wolf initially deployed sixteen (16) Linebackers (2 with the 328th Assault in Alpha Galaxy, 5 with the 7th Battle, 1 in the 16th Battle, 8 in the 11th Battle all in Gamma Galaxy) on Tukayyid. As it sites in the Linebacker Deployment (WCSB) most of the Linebackers (14 of 16) are in the service of Gamma Galaxy. Where reports indicated that the new Omni was ‘well-liked by the warriors of the Wolf Battle (Gamma) Galaxy.’ This formation’s three Clusters were generally composed of Heavy and Medium units well suited to the Linebacker. Often deployed in pairs with in a standard Clan Star during the Battle of Tukayyid the design appears to have performed well. Of the original sixteen (16) which took the field there were only six (6) causalities (4 WIA, 2 KIA) among its Mechwarriors.

Next, a Star of newly manufactured Linebackers took to the field as part of the 3rd Battle Cluster for the Trial of Restoration. Again, the design performed well suffering little damage while helping the Wolves to victory in the center and southern flanks of the battlefield. These successful debuts in stark contrast to the Ebon Jaguars three ineffective unveilings (Luthien, Tukayyid, and Restoration) as well as the Hellbringer and Crossbow signs of old age really gave the Linebacker the edge when it came to 65-ton OmniMechs. The Quicksilver Program with its three-tiered Monster Doctrine formalized the replacement and augmentation of Clan forces with the Linebacker as the 65-ton Werewolf (Speedster). While some critics openly derided the ilKhan’s endorsement of his own Clan’s concept for a production slot the Linebacker’s performance mollified those partisan remarks.

Of the four OmniMechs that debuted in the Wolf Clan Sourcebook only it and the Pouncer remain following the Quicksilver Trial. Their similar movement profile (6/9 MP) leads me to think that these designs will be used in close cooperation by the Wolves as well as other Clans. And speaking to the remarks addressing the Timber Wolf replacement I believe that these are a little overblown. In my view these Heavy OmniMechs excellent supplements for different forces as the Timber Wolf can work effectively with faster assault elements the Linebacker can with lighter ones. When we soon come to the Timber Wolf Upgrade I will fill you in on some events there but the three Wolf Assault Clusters in canon (328th, 341st, 352nd) will be retaining it as opposed to the Linebacker.

Other Clans were also quick to show interest in the Linebacker including Star Adder who was quick to team it with their new Hellfury. These two fast Heavy OmniMechs along with the Stormcrow compose Heavy Cavalry Stars which have seen action in both Toumans. The Adders and their new Wolf allies currently possess all three designs to field these large shock units. Ice Hellion displayed their own characteristic reckless abandon for the faster Linebacker which came at the cost of numerous Hellbringers which now has been neglected. Like Wolf and Star Adder they use it in conjunction with the Hellfury and Stormcrow but not in concentrated formations. Instead in serves with lighter designs like the Shadow Cat and Adder. Nova Cat was never a fan of the Hellbringer or the Crossbow and since the Ebon Jaguar was made by their archrival they too elected to try the Linebacker. It is used alongside Stormcrows, Shadow Cats, and Pouncers as a fast heavy in support of these mediums.

Please discuss what you like about the existing configurations (would you keep them as is Quicksilver fluff will give you half a point now) and introduce your alternatives. Please explain why yours is best, what role it plays with your modifications, etc. Remember I love fluff. Again, you are not allowed to alter the base design itself but the configurations are opened game. Clan Level 2 is the tech level for this contest just after Tukayyid so no ATMs, AP Gauss, Heavy Lasers, or Light Active Probes! Teamwork is also very welcomed so if you have an idea it is acceptable to collaborate. Since multiple configurations can win whoever gets the most wins, wins! Bonus point to the best new Quicksilver fluff and the best InnerSphere designation!!

Criteria
Design: Linebacker (??) Heavy OmniMech
Era: 3052, just following the Truce of Tukayyid
Tech: Clan Level 2
Mass: 65 tons
Internal Structure: EndoSteel (3.5 ton)
Engine: 390 XL (23 tons)
Movement: 6/9
Heat Sinks: 14 (28)
Gyro: (4 tons)
Cockpit: (3 tons)
Armor: Ferro-Fibrous (10 tons – 192 armor factor)
Armament: 17.5 tons available for pod space

Please have your entries in by Friday August 3rd, 2018 at 11:59 PM Eastern Standard Time, good luck!!
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #1 on: July 23, 2018, 07:55:02 AM »

Linebacker is such a weird name coming from the Clans

Linebacker
Innersphere Designation Okami


Originally intended to replace the stalwart and iconic Timber Wolf design due to its inability to keep pace with its faster compatriots. With the ilKhans call for the Quicksilver Trials and the success of both the older Timber Wolf and the younger Linebacker design this has caused a change of thought within the Clan. Reviewing the success of the design and incorporating changes in their standardized configurations suggested by pilots that used and survived combat in the new OmniMech. Modern thoughts of the future of the Clan Wolf Touman see the faster Linebacker pairing with the faster and smaller OmniMechs in the clan and the Timber Wolf pairing off with some of the slower Assault OmniMechs. Keeping the design alive just shifting its role within the Clan.

The Clan has recently exchanged the designs of the Linebacker to Clan Star Adder for rights to the designs of the Hellfury. Both Clans see the vast potential for mixed stars of the two new designs in their Battle and Armored Calvary clusters respectfully.

Modified by Pilots from Original Configurations after the battle of Tukayyid.

Primary (Robert Vickers Configuration)

Realizing after his battles with the Com Guards forces the prevalence of ECMs mucking with their advanced targeting systems of the Clan Streak Missile Systems, Vickers has decided to upgrade the LRM system for additional damage output at longer ranges as the targets close and switching to older systems with an original SRM 4 launcher.

Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
LRM-10                                       LT        4         1         2.50
@LRM-10 (12)                                 LT        -         1         1.00
SRM-4                                        RT        3         1         1.00
@SRM-4 (25)                                  RT        -         1         1.00

Configuration A (Taja)
Not understanding why her Omnimech was outfitted with various sized Long Range Missile Systems that caused ammunition issues in her engagements. Replacing the 15 and 5 shot systems with twin 10 shot systems. Removing the ER Mediums that caused heat concerns for a single small laser for foes that get so close. She has added an ECM to cancel opponents targeting locks and an additional heat sink to help off set any Alpha Strikes.

Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
ER Small Laser                               CT        2         1         0.50
LRM-10                                       RT        4         1         2.50
@LRM-10 (12)                                 RT        -         1         1.00
LRM-10                                       LT        4         1         2.50
@LRM-10 (12)                                 LT        -         1         1.00
ECM Suite                                    LT        0         1         1.00
Double Heat Sink                             LT        0         1         1.00

Cannon Configuration B

Configuration C (Chun Vickers)
Another design that was modified due to heat concerns. Dropping many of its secondary weapons and replacing with the accurate and heat friendly Streak SRM 6 rack. Nearly able to maintain its damage output at a reasonable ranges while being able to maintain its heat levels for continuous alpha strikes upon any target.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
Ultra AC/5                                   LA        1         3         7.00
@Ultra AC/5 (20)                             LA        -         1         1.00
Streak SRM-6                                 RT        4         2         3.00
@Streak SRM-6 (15)                           RT        -         1         1.00
ER Small Laser                               CT        2         1         0.50


Canon Configuration D


New Configurations designed by Clan Wolf Warriors after the Battle of Tukayyid and Star Adder warriors

Configuration E (Dolan)
Dubbed the Whelp as its smaller version of the Timber Wolf this design is very popular with warriors switching from the Timber Wolf.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
ER Small Laser                               RT        2         1         0.50
ER Small Laser                               LT        2         1         0.50
LRM-20                                       RA        6         4         5.00
ER Medium Laser                              RA        5         1         1.00
LRM-20                                       LA        6         4         5.00
ER Medium Laser                              LA        5         1         1.00
@LRM-20 (12)                                 RT        -         2         2.00
@LRM-20 (12)                                 LT        -         2         2.00

Configuration F (Gooln)
Like E this design was inspired by the Timber Wolf for those transitioning between the two designs. Named the Mangonel design by Warrior Gooln as it was also inspired by the Inner Sphere Trebuchet design seen in his engagements with the FC.
Code: [Select]
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
2 ER Medium Lasers                           LA        10        2         2.00
2 ER Medium Lasers                           RA        10        2         2.00
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00

Configuration F (Star Adder)
Always a fan of the Nova OmniMech, Star Adder Scientist Zac's philosophy was that ammunition is the enemy of most warriors and his studies showed most engagements happened within the 300 to 450 yard range making the ER Medium Laser the ideal weapon for his design.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
4 ER Medium Lasers                           RA        20        4         4.00
2 ER Small Lasers                            RA        4         2         1.00
4 ER Medium Lasers                           LA        20        4         4.00
2 ER Small Lasers                            LA        4         2         1.00
Flamer                                       CT        3         1         0.50
Targeting Computer                           RT        -         2         2.00
Double Heat Sink                             LT        -         2         1.00
Double Heat Sink                             LT        -         2         1.00
Double Heat Sink                             LT        -         2         1.00
Double Heat Sink                             RT        -         2         1.00
Double Heat Sink                             RT        -         2         1.00

Configuration G (Star Adder)
Configured for engagements at any ranges and in any terrain. This design is popular with those warriors that favor the maneuverability that jump jets allow on the battlefield.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6.00
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
Streak SRM-6                                 LA        4         2         3.00
@Streak SRM-6 (15)                           LA        -         1         1.00
Jump Jets                                    LT        -         1         1.00
Jump Jets                                    LT        -         1         1.00
Jump Jets                                    LT        -         1         1.00
Jump Jets                                    RT        -         1         1.00
Jump Jets                                    RT        -         1         1.00
Jump Jets                                    RT        -         1         1.00

Configuration H (Star Adder)
Inspired by the original Configuration C from Clan Wolf the design team just selected to simplify the weapons loadout.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RA        3         4        10.00
4 ER Medium Lasers                           LA        20        4         4.00
@Ultra AC/10 (30)                            RT        -         3         3.00
ER Small Laser                               CT        2         1         0.50

Configuration I (Star Adder)
Inspired by the original Configuration B of Clan Wolf dropping the bulky Gauss Cannon for an ER PPC allows this design to upgrade the single small laser to another medium but also add a LRM 10 with Artemis and targeting computer for improved sniping capabilities.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        2         6.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
Targeting Computer                           RT        -         2         2.00

Configuration J (Star Adder)
Another design inspired by Original Configuration C this design was produced after a trial run of the original design acquired by Star Adder was used in a InterClan training with Cloud Cobra and it was realized that no existing standardized configurations could deal well with Aerospace engagements.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6.00
ER Medium Laser                              RA        5         1         1.00
LB 5-X AC                                    LA        1         4         7.00
@LB 5-X (Cluster) (20)                       LT        -         1         1.00
@LB 5-X (Slug) (20)                          LT        -         1         1.00
2 Machine Guns                               RT        0         2         0.50
2 Machine Guns                               LT        0         2         0.50
@MG (1/2) (100)                              CT        -         1         0.50

Cleaned it up 7/24 too much bold and I like the alignment better from Skunkworks. No changes to fluff or configs.

Ok I lied I just thought of another one.

Configuration K (Star Adder)
From the same brain of Chief Scientist Zac of Clan Star Adder this design was inspired from the Nova's precursor and larger brother the Supernova.
Code: [Select]
================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RT        12        1         4.00
ER Large Laser                               LT        12        1         4.00
ER Large Laser                               RA        12        1         4.00
(R) ER Small Laser                           CT        2         1         0.50
Targeting Computer                           LT        -         3         3.00
Double Heat Sink                             RT        -         2         1.00
Double Heat Sink                             RT        -         2         1.00

« Last Edit: July 24, 2018, 01:23:37 PM by Bradshaw »
Logged
NEVER trust a man who scratches his chin

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #2 on: July 23, 2018, 05:09:06 PM »

Code: [Select]
Linebacker

Mass: 65 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 18,390,281 C-Bills
Battle Value: 916

Chassis: Unknown Endo-Steel
Power Plant: Unknown 390 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    17.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   104 points                3.50
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             390                      23.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 192                 10.00
    Armor Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           25       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           20       
                                             L/R Leg     15           24       
================================================================================

Configurations:

Star Commander Kanami is a member of the Izumi Bloodhouse and currently serves in Trinary Beta of the 44th Nova Cat Cavaliers and
pilots one of the small number of Linebackers in the Touman. Her ride is loosely based on the Prime and replaces the ER PPCs with
a pair of large pulse lasers. Removing the missile weapons as two medium pulse lasers are paired with the large pulsers in the arms. A
quartet of machine guns serve as backup to thwart the suicidal swarmed infantry tactics used by the Draconis Combine.


Code: [Select]
================================================================================
Loadout Name: Kanami Izumi                                   Cost: 19,517,438
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,048

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: CT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Machine Gun                                  RT        0         1         0.25
(R) Machine Gun                              RT        0         1         0.25
Machine Gun                                  LT        0         1         0.25
(R) Machine Gun                              LT        0         1         0.25
Large Pulse Laser                            RA        10        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
Large Pulse Laser                            LA        10        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
@MG (1/2) (100)                              CT        -         1         0.50
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
6          5       4       3       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

In Clan Star Adder the Meytani Bloodhouse is better known for the Elemental warriors that fill out touman. On rare occasions a sibko
of Mechwarriors is produced to add variety to the bloodline. Misako is one of those Mechwarriors and shares her blood with the Banacek
Bloodhouse. Earning her Bloodname after the Operation Revival trials, she has risen to command of Supernova Gamma of the Ninth
Armored Cavalry Squadron. She has chosen to take a different approach with the arming of her new Linebacker by adding a full
set of jump jets for greater tactical mobility. For weaponry she has chosen weapons that are better used in short or medium ranged
engagements, A pair of Streak SRM4s are mounted in the torsos while medium lasers of the ER and pulse variety are mounted in the
arms. A single ER small laser fills out the Omni's armory.


Code: [Select]
================================================================================
Loadout Name: Misako Meytani                               Cost: 20,465,466
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,145

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         6.00
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Streak SRM-4                                 RT        3         1         2.00
Streak SRM-4                                 LT        3         1         2.00
ER Medium Laser                              RA        5         1         1.00
Medium Pulse Laser                           RA        4         1         2.00
ER Medium Laser                              LA        5         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
@Streak SRM-4 (25)                           LT        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
6j         6       6       0       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Akane Hakimi is an abtakha warrior from the Snow Ravens and has served the Star Adder touman faithfully for thirteen
years and has risen to the rank of Star Captain, However, as she has aged has fallen to the rank of MechWarrior. One day she will be solahma
and relegated to serving the clan in a lesser capacity. However, that day is still far of if she has anything to say about it. Her Linebacker
features an LB 10-X cannon with two tons of ammunition and is backed up by a trio lasers, one of each size. Good for all forms of combat, it
does not excel at any specialty.


Code: [Select]
================================================================================
Loadout Name: Akane Hakimi                                   Cost: 19,936,538
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,775

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) ER Small Laser                           CT        2         1         0.50
LB 10-X AC                                   RA        2         5        10.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
6          3       3       2       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

Star Commander Saikiko is from the Kanter Bloodhouse, a minor Bloodhouse within Clan Ice Hellion with only seven of the sixteen
extant Bloodrights still held by the Clan. She won her Bloodname prior to the Hellion's Fury campaign and temporarily rose to the Ccmmand
of the 78th Hellion Lancer Beta Trinary and even defeated three mandrill warriors in the process. As the Clan begins to re-arm, she was
given a new Linebacker to pilot. After several test rides in the simulators none of the standard configurations fit her aggressive style.
Her main weapons are five ER medium lasers mated to a targeting computer. The LRM launcher is for use as she closes with her enemy,
while the Streak launcher is used for added kick at closer ranges. This setup served her well as she has fought off several Trials for her
rank.


Code: [Select]
================================================================================
Loadout Name: Saikiko Kanter                                 Cost: 20,270,250
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,518

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              CT        5         1         1.00
LRM-15                                       RT        5         2         3.50
    Artemis IV FCS                           RT        -         1         1.00
Streak SRM-6                                 LT        4         2         3.00
Targeting Computer                           LT        -         1         1.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
@LRM-15 (Artemis) (24)                       RT        -         3         3.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 25
6          6       6       2       0      3     1   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

Star Commander Michio Kogo serves in the 1st Nova Guards and pilots the only Linebacker in Alpha Galaxy. Her ride
combines the Prime and D configurations and features an ER PPC and a pair of Streak SRM6s. Secondary weaponry consists of smaller
pulse and ER lasers. Like many in the 1st Guards she is a veteran of Lutihen and Tukayyid and has learned to respect to the skills and
determination of the Inner Sphere, but she does hold a grudge in that they have defeated her Clan twice in major battles.


Code: [Select]
================================================================================
Loadout Name: Michio Kogo                                    Cost: 19,907,663
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,159

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) ER Small Laser                           CT        2         1         0.50
Streak SRM-6                                 RT        4         2         3.00
Streak SRM-6                                 LT        4         2         3.00
ER PPC                                       RA        15        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
Small Pulse Laser                            LA        2         1         1.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
6          5       5       2       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Mehwarrior Annette Nygren serves in Clan Ice Hellion's 90th Striker Irregulars and performs the role of scout in her Star even
though her LineBacker is the heaviest Omni in the unit. She relishes being the first in combat and uses her jump jets to get ahead
of her Star mates. To aid her in her scouting mission she carries an active probe and a dezgra ECM suite (she feels comfortable using
it as any tool that allows her to strike the enemy first is a good tool). Her weaponry is limited to a singe ER large laser and a trio of ER
medium lasers. As additional protection she mounts an AMS to ward off incoming enemy missiles. Like many Hellion warriors she earned
bloodname if the aftermath of the Hellion's fury campaign.


Code: [Select]
================================================================================
Loadout Name: Annette Nygren                                 Cost: 21,465,263
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,233

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         6.00
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Anti-Missile System                          CT        1         1         0.50
ECM Suite                                    RT        0         1         1.00
Small Pulse Laser                            RT        2         1         1.00
Active Probe                                 LT        0         1         1.00
ER Large Laser                               RA        12        1         4.00
3 ER Medium Lasers                           LA        15        3         3.00
@Anti-Missile System (24)                    LT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
6j         4       4       1       0      3     0   Structure:  4
Special Abilities: OMNI, ECM, PRB, RCN, AMS, ENE, SRCH, ES, SEAL, SOA

MechWarrior Romana of the Kipchoge Bloodhouse is one of the many warriors that have rotated to the Inner Sphere to help Clan
Wolf rebuild from the Clan's victory at Tukayyid. Her Linebacker is based on the D configuration and retains the Ultra AC/5 while
adding an extra ton of ammunition. A large pulse pulse laser replaces the ER large laser and two of the medium lasers. Two ER medium
lasers and the flamer have been retained, though in different locations. The machineguns have been removed to make way for the extra
Ultra ammunition.


Code: [Select]
================================================================================
Loadout Name: Romana Kipchoge                                Cost: 19,619,016
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,874

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
Ultra AC/5                                   RA        1         3         7.00
Large Pulse Laser                            LA        10        2         6.00
@Ultra AC/5 (40)                             RA        -         2         2.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
6          4       4       2       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Being a Freebirth, Tomozo has had to struggle for everything that she has gained within in the Wolf touman. She trialed success-
fully for her position in a Front-line cluster and endures monthly challenges to that position. Currently, she has configured her Linebacker
as a striker model armed with paired ER large and medium lasers with an AMS for those bothersome enemy missiles. Knowing that she will
never attain a Bloodname, even though her Bloodlines are strong with Ward and Fetladral blood flowing through her veins.


Code: [Select]
================================================================================
Loadout Name: Tomozo                                         Cost: 20,833,313
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,255

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         6.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Anti-Missile System                          CT        1         1         0.50
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@Anti-Missile System (24)                    RT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
6j         3       3       2       0      3     1   Structure:  4
Special Abilities: OMNI, AMS, ENE, SRCH, ES, SEAL, SOA



« Last Edit: July 28, 2018, 08:31:36 AM by Abele »
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #3 on: July 23, 2018, 05:45:57 PM »

Our first two entries have arrived!
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #4 on: July 24, 2018, 09:00:54 AM »

I really like the Saikiko Kanter configuration
Logged
NEVER trust a man who scratches his chin

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #5 on: July 24, 2018, 05:18:25 PM »

I really like the Saikiko Kanter configuration

It ain't bad.

I also like your Alternate A (Taja) Bradshaw. Do you have a B and D config?

Here is the Mech of the Week Article from CBT Forums;

https://bg.battletech.com/forums/index.php?topic=5571.0

Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #6 on: July 24, 2018, 11:08:14 PM »


I also like your Alternate A (Taja) Bradshaw. Do you have a B and D config?


Kept the Canon ones. Couldn't really see any improvements towards them other than the alternate B I did for Star Adder with the switch to PPC
Logged
NEVER trust a man who scratches his chin

drakensis

  • Duke of Avalon
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,299
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #7 on: July 25, 2018, 02:40:29 AM »

Linebacker

Mass: 65 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 18,390,281 C-Bills
Battle Value: 916

Chassis: Unknown Endo-Steel
Power Plant: Unknown 390 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    17.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
Clan Coyote were more than happy to have another OmniMech design shared with them, accepting Clan Wolf's largesse with regard to the Linebacker without hesitation. The hesitation came later when they wondered what sort of formations the new Wolf Khans had their Timber Wolves in that they were getting left behind.

Nonetheless, a heavy 'Mech that could keep up with at least secondline mediums has had some promise so they've paired it with the Stormcrow in their touman, the two designs sharing speeds and similar armour protection, although the smaller OmniMech can carry noticeably more weapons.

Inner Sphere appreciation of the Linebacker has been less than whole-hearted. The design has been unofficially designated the Little Charger by ComGuards Mecharriors.


Capabilities:
Since the original prime configuration already had issues in sustained firing of PPCs at long range, the Coyotes decided the LRM 5 didn't add significantly to its effectiveness and replaced the weapon with a second Streak SRM launcher which would be more useful for exploiting breached armour in short-range engagements.

Similarly the A-configuration needed minor tweaks in the view of the Coyotes, pairing the lasers in the arms like the Timber Wolf Prime and removing the secondary LRM launcher in favour of artemis targeting and an extra ton of ammunition.

The Coyotes found the Linebacker B somewhat baffling: the large number of heatsinks in the chassis was highly heat efficient so the use of a cool-running gauss rifle as an alternative to a PPC seemed unnecessary. As a more effective use of the ballistic mounting they fitted a Ultra AC/20 dismounting one laser to add extra ammunition.

The C-configuration was the cause of more head-scratching for the Coyotes and they finally decided it was intended for urban combat, such as that the Wolves had faced in their invasion. While the notion seemed barbaric, the Clan's designers set out to provide a dedicated configuration suitable for such operations. Mounting jumpjets required removal of the autocannon and large laser but four medium lasers and an SRM launcher remains an adequate short and medium range punch with four machineguns fitted to handle infantry. An active probe to detect ambushes and ECM to coutner enemy probes round out the payload.

For fire support purposes the Coyotes developed an entirely new configuration. The Linebacker D sports three LRM launchers with five tons of ammunition, for a total of two minutes of sustained fire. As something to fall back upon, a pair of extended medium range lasers in the left arm.

Based loosely on the Linebacker A, the E-configuration uses the same paired large and medium extended range lasers but ties them into a targeting computer. To supplement this a single LRM launcher is mounted in the chest and an extra heatsink means the Linebacker can run flatout while firing the long range armament quite easily.

The Linebacker F is intended for air defense with a pair of large pulse lasers in the arms, backed up by a pair of missile launchers. While the LRMs can support the lasers against aerial targets, the SRMs are mostly a supplement if engaged on the ground.

A new option for short range combat, the Coyotes adopted a SRM heavy G-configuration that is forced to engage practically point-blank but can deliver more than forty SRMs that home in on a target marked by the Narc beacons it carries. The configuration has had some utility as an area denial mode - once opposing forces are aware of it they will rarely wish to stray within 300m of it - although with the Linebacker's speed they may have little choice.

In order to provide a more diverse armament, the Linebacker H is based on the classic Shadow Hawk with a shoulder-mounted autocannon, two missile launchers and a laser in the arm. The laser provides the main punch at all ranges with the autocannon delivering persistent harassment and the LRMs for indirect fire situations. Up close the Streak SRMs provide a needed boost to firepower.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   104 points                3.50
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             390                      23.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 192                 10.00
    Armor Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           25       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     10           20       
                                             L/R Leg     15           24       



================================================================================
Loadout Name: Prime                                          Cost: 20,125,359
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,415

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) ER Small Laser                           RT        2         1         0.50
Streak SRM-4                                 RT        3         1         2.00
Streak SRM-4                                 LT        3         1         2.00
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
@Streak SRM-4 (25)                           LT        -         1         1.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 24
6          4       4       3       0      3     1   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 20,215,594
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,293

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@LRM-15 (Artemis) (24)                       RT        -         3         3.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
6          4       4       3       0      3     1   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: B                                              Cost: 19,871,466
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,978

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Ultra AC/20                                  RT        7         8        12.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@Ultra AC/20 (15)                            LT        -         3         3.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
6          5       5       0       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 21,370,388
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,143

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         6.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               RT        0         2         0.50
Active Probe                                 LT        0         1         1.00
ECM Suite                                    LT        0         1         1.00
2 Machine Guns                               RA        0         2         0.50
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
Streak SRM-6                                 LA        4         2         3.00
@MG (1/2) (100)                              RA        -         1         0.50
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
6j         5       4       0       0      3     0   Structure:  4
Special Abilities: OMNI, PRB, RCN, ECM, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 20,147,325
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,135

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RT        5         2         3.50
LRM-15                                       LT        5         2         3.50
LRM-15                                       RA        5         2         3.50
2 ER Medium Lasers                           LA        10        2         2.00
@LRM-15 (16)                                 RT        -         2         2.00
@LRM-15 (16)                                 LT        -         2         2.00
@LRM-15 (8)                                  RA        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
6          5       5       3       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 3/3/3, IF 3


================================================================================
Loadout Name: E                                              Cost: 19,908,281
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,375

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-10                                       RT        4         1         2.50
Targeting Computer                           LT        -         2         2.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@LRM-10 (24)                                 RT        -         2         2.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 24
6          4       4       3       0      3     1   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: F                                              Cost: 19,607,156
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,985

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6.00
2 LRM-5s                                     RA        4         2         2.00
Large Pulse Laser                            LA        10        2         6.00
SRM-6                                        LA        4         1         1.50
@LRM-5 (24)                                  RA        -         1         1.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
6          4       4       3       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: G                                              Cost: 20,188,163
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,622

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        CT        4         1         1.50
2 SRM-6s                                     RT        8         2         3.00
2 SRM-6s                                     LT        8         2         3.00
Narc Launcher                                RA        0         1         2.00
2 SRM-6s                                     LA        8         2         3.00
@SRM-6 (Narc) (30)                           RT        -         2         2.00
@SRM-6 (Narc) (15)                           LT        -         1         1.00
@Narc (Homing) (6)                           RA        -         1         1.00
@SRM-6 (Narc) (15)                           LA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
6          5       5       0       0      3     0   Structure:  4
Special Abilities: OMNI, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 4/4/0


================================================================================
Loadout Name: H                                              Cost: 19,789,584
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,751

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-10                                       CT        4         1         2.50
Streak SRM-6                                 RT        4         2         3.00
LB 2-X AC                                    LT        1         3         5.00
ER Large Laser                               RA        12        1         4.00
@LRM-10 (12)                                 RT        -         1         1.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@LB 2-X (Cluster) (45)                       LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
6          3       3       2       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #8 on: July 25, 2018, 06:09:48 AM »

Kept the Canon ones. Couldn't really see any improvements towards them other than the alternate B I did for Star Adder with the switch to PPC

Very good bud!

Lol, the Little Charger makes me think of Little Giants a solid football movie. Nice entry drak!
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #9 on: July 26, 2018, 06:08:13 AM »

So there are three excellent entries in thus far for the Linebacker, are there any more coming?
Logged

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,482
  • Beware of the all-seeing eye: Ice Hellion
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #10 on: July 26, 2018, 04:24:10 PM »

So there are three excellent entries in thus far for the Linebacker, are there any more coming?

 :-X
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #11 on: July 26, 2018, 05:58:07 PM »

Tantalizing Ice! Can't wait to see if Ice Hellion can give us the abridged reason for his namesake's reckless abandon for the Linebacker.  ;)
Logged

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,482
  • Beware of the all-seeing eye: Ice Hellion
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #12 on: July 27, 2018, 03:53:46 PM »

 :o
Tantalizing Ice! Can't wait to see if Ice Hellion can give us the abridged reason for his namesake's reckless abandon for the Linebacker.  ;)

Because it looks cool (especially in the TRO Upgrades)?  ;)
And because it is speedy as hell for its size  :P
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #13 on: July 27, 2018, 04:49:43 PM »

:o
Tantalizing Ice! Can't wait to see if Ice Hellion can give us the abridged reason for his namesake's reckless abandon for the Linebacker.  ;)

Because it looks cool (especially in the TRO Upgrades)?  ;)
And because it is speedy as hell for its size  :P

I was hoping your fluff would be longer than two sentences but that about sums it up! ;)
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #23: Linebacker (??) 65 tons
« Reply #14 on: July 28, 2018, 09:58:56 PM »

Haven't heard anything from marauder648, you out there bud?
Logged
Pages: [1] 2 3   Go Up