The fluff comes to you courtesy of the music of Andres Segovia and Ottmar Liebert.
Naga II
Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E-A
Production Year: 3070
Cost: 9,138,750 C-Bills
Battle Value: 1,030
Chassis: Unknown Endo-Steel
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
33.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Overview:
Following the Hellion's Fury campaign, the Ice Hellions had recovered much
isorlafrom its vanquished foes. Additionally, they had suffered severe losses
to some clusters and their resources were stretched thin as they consolidated
their territorial gains. with the desire to bring their damaged Gargoyles back online
they scavenged the fusion engines from the small number of Nagas in their
touman, as well as isorla. Not wanting to was the stripped Nagas the Clan's Merchants
to acquired a half dozen standard 320 fusion engine from the Jade Falcons (using
the Diamond Shark merchants as an intermediary) to augment the three engines salvaged
from a trio of damaged Warhammer IICs.
These six engines were to sent to the Beta Green Repair and Refit facility
co-located with the the Mechworks Beta Facility on Hector. There the technical
staff, upon reviewing footage from the Hellions Fury campaign and the Battle of
Tukayyid, deemed that the Naga, a solid strategic weapons platform, needed
greater tactical flexibility. From this new tactical direction, a total of
nine new configurations were developed, including four that still used
artillery weapons as the primary weapon. The remaining four used standard
tactical weapons to each achieve greater tactical utility on the battlefield.
The initial changes following the installation pf the new engines were the
removal of the Arow IV systems as fixed weaponry. Additional changes included
the application of an additional 3.5 tons of standard armor and the inclusion
of an ECM suite as a fixed piece of equipment.
Configurations:
The Prime and B configurations feature the Arrow IV missile system as their
primary weapon. Each configuration has a single Arrow IV mounted in the left
arm. The Prime is backed up by a Gauss rifle and a pair of lasers. The B is
backed by an Artemis IV-equipped LRM-20and a varied quartet of medium lasers.
The A configuration is based on all energy based array of weapons that
features a pair each of ER PPCs and ER medium lasers mounted in the arms. Four
ER small lasers provide short-ranged backup. A total of 23 heat sinks help
mitigate the heat built up by this arsenal.
The C configuration is the first of three jump-capable Naga IIs. Its main
weapon is the powerful Ultra AC/20 auto-cannon with three tons of ammunition.
It is back up by an ER large a laser, an Er medium laser and a medium pulser.
Six additional heat sinks have been fitted.
The D confiugration is jump-capable and features a variety of medium-range
weapons to fill the role of brawler. A small pulser and a pair of Streak SRM6
launchers with a total of four tons of ammunition back up the quartet of medium
pulsers and a pair of ER medium lasers. The eighteen heat sinks go a log way
towards mitigating all of the heat that his configuration generates
The E and F configuration are Artillery platforms featuring the Thumper and
Sniper artillery pieces respectively. the E's Thumper is fed by a two-ton ammo
bin while the f's Sniper is fed by a three-ton ammo bin. The E has an ER large
laser and a LB 10-X auto cannon as secondary weaponry. The F features an large
pulser and a pair of ER medium lasers as backup weapons.
The G configuration is the final jump-capable that like the C configuration,
features a large bore auto-cannon as its primary. In this case it's the LB 20-X
cluster gun. Secondary firepower is provided by an LRM15 and a pair of medium
pulsers. A pair of small laser provide the last line of defense.
The final configuration, the H, is an exercise in air defense and features a
pair of LB 5-X and LB-2X auto-cannons as the primary weapons. Each weapon has
an adequate supply of ammunition for long engagements. A trio of ER medium
lasers provide cover at shorter ranges than two pairs of guns.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4.00
Internal Locations: 1 CT, 1 LT, 1 RT, 2 LL, 2 RL
Engine: Fusion Engine 320 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 200 12.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 30
Center Torso (rear) 11
L/R Torso 17 24
L/R Torso (rear) 9
L/R Arm 13 18
L/R Leg 17 24
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ECM Suite CT 0 1 1.00
Free Critical Slots: 43
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 10
4 0 0 0 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: Prime Cost: 11,447,250
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,162
Rules Level: Advanced Rules
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: LT, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser HD 5 1 1.00
ECM Suite CT 0 1 1.00
Small Pulse Laser RT 2 1 1.00
Arrow IV Missile LT/LA 10 2/10 12.00
ER Medium Laser LT 5 1 1.00
Gauss Rifle RA 1 6 12.00
@Gauss Rifle (24) RT - 3 3.00
@Arrow IV (Homing) (5) LT - 1 1.00
@Arrow IV (Non-Home) (10) LT - 2 2.00
Free Critical Slots: 16
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 22
4 5 4 2 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, ARTAC, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: A Cost: 11,508,000
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,466
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 23(46) 13.00
Heat Sink Locations: 5 LT, 2 RT, 3 LA, 3 RA
CASE Locations: RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Small Laser HD 2 1 0.50
ECM Suite CT 0 1 1.00
Streak SRM-6 RT 4 2 3.00
ER Small Laser RT 2 1 0.50
(R) ER Small Laser RT 2 1 0.50
ER Small Laser LT 2 1 0.50
ER PPC RA 15 2 6.00
ER Medium Laser RA 5 1 1.00
ER PPC LA 15 2 6.00
ER Medium Laser LA 5 1 1.00
@Streak SRM-6 (15) RT - 1 1.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 25
4 7 7 3 0 4 1 Structure: 6
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: B Cost: 11,916,150
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,213
Rules Level: Advanced Rules
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 2 LT, 2 RA
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Pulse Laser HD 4 1 2.00
ECM Suite CT 0 1 1.00
LRM-20 RT 6 4 5.00
Artemis IV FCS RT - 1 1.00
Arrow IV Missile LT/LA 10 2/10 12.00
(R) ER Medium Laser LT 5 1 1.00
2 ER Medium Lasers RA 10 2 2.00
@LRM-20 (18) RT - 3 3.00
@Arrow IV (Homing) (10) LT - 2 2.00
@Arrow IV (Non-Home) (5) LT - 1 1.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 22
4 6 4 2 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, ARTAC, CASE, SRCH, ES, SEAL, SOA, IF 2
================================================================================
Loadout Name: C Cost: 11,812,650
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,338
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 4 LT, 2 RT
CASE Locations: RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Small Pulse Laser HD 2 1 1.00
ECM Suite CT 0 1 1.00
Ultra AC/20 RA 7 8 12.00
ER Medium Laser RA 5 1 1.00
ER Large Laser LA 12 1 4.00
Medium Pulse Laser LA 4 1 2.00
@Ultra AC/20 (15) RT - 3 3.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 23
4j 6 6 1 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: D Cost: 11,570,550
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,393
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 18(36) 8.00
Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Small Pulse Laser HD 2 1 1.00
ECM Suite CT 0 1 1.00
Streak SRM-6 RT 4 2 3.00
Streak SRM-6 LT 4 2 3.00
2 Medium Pulse Lasers RA 8 2 4.00
ER Medium Laser RA 5 1 1.00
2 Medium Pulse Lasers LA 8 2 4.00
ER Medium Laser LA 5 1 1.00
@Streak SRM-6 (30) RT - 2 2.00
@Streak SRM-6 (30) LT - 2 2.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 24
4j 8 8 0 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: E Cost: 11,135,625
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,576
Rules Level: Advanced Rules
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ECM Suite CT 0 1 1.00
Thumper LT/LA 6 5/10 15.00
LB 10-X AC RA 2 5 10.00
ER Large Laser RA 12 1 4.00
@LB 10-X (Cluster) (10) RT - 1 1.00
@LB 10-X (Slug) (10) RT - 1 1.00
@Thumper (40) LT - 2 2.00
Free Critical Slots: 18
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 16
4 4 2 2 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, ARTT, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
================================================================================
Loadout Name: F Cost: 10,716,000
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,701
Rules Level: Advanced Rules
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 12(24) 2.00
CASE Locations: RT 0.00
Actuators: L: SH+UA R: SH+UA+LA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ECM Suite CT 0 1 1.00
ER Medium Laser RT 5 1 1.00
Sniper LT/LA 10 10/10 20.00
ER Medium Laser RA 5 1 1.00
Large Pulse Laser RA 10 2 6.00
@Sniper (30) RT - 3 3.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 17
4 4 3 1 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, ARTS, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: G Cost: 12,245,213
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,283
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 12(24) 2.00
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Small Laser HD 2 1 0.50
ECM Suite CT 0 1 1.00
(R) Small Pulse Laser RT 2 1 1.00
LRM-15 LT 5 2 3.50
LB 20-X AC RA 6 9 12.00
ER Medium Laser RA 5 1 1.00
2 Medium Pulse Lasers LA 8 2 4.00
@LB 20-X (Cluster) (10) RT - 2 2.00
@LB 20-X (Slug) (5) RT - 1 1.00
@LRM-15 (16) LT - 2 2.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 23
4j 5 5 1 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/0
================================================================================
Loadout Name: H Cost: 11,703,750
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,774
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser HD 5 1 1.00
ECM Suite CT 0 1 1.00
ER Medium Laser RT 5 1 1.00
ER Medium Laser LT 5 1 1.00
LB 5-X AC RA 1 4 7.00
LB 2-X AC RA 1 3 5.00
LB 5-X AC LA 1 4 7.00
LB 2-X AC LA 1 3 5.00
@LB 2-X (Cluster) (45) RT - 1 1.00
@LB 5-X (Cluster) (20) RT - 1 1.00
@LB 5-X (Slug) (20) RT - 1 1.00
@LB 2-X (Cluster) (45) LT - 1 1.00
@LB 5-X (Cluster) (20) LT - 1 1.00
@LB 5-X (Slug) (20) LT - 1 1.00
Free Critical Slots: 20
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18
4 3 3 1 0 4 0 Structure: 6
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1