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Author Topic: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons  (Read 1086 times)

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Takiro

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Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« on: November 05, 2017, 09:55:09 PM »

Well here is our first curveball that quite possibly my loyal contestants did not see coming. Only recently put into full production by Clan Jade Falcon in 3052 the Fire Falcon made its debut very late in the invasion. Think Tukayyid where the ComGuards must have soon realized they were facing a deadly Light OmniMech threat. As new design it has many solid configurations which may already be optimal so outdoing them may be a tall order. However, rather than directly taking on these load outs (I’d love to hear which configurations you would endorse) there could be options out there that have yet to be considered? Such new combinations of weaponry and equipment that have not yet been thought of could be very valuable indeed.

Now let’s talk proliferation, which you can feel free to disagree with (think some other Clan would want it or a Clan I have as having it is wrong please tell me), here are my thoughts. Possession of the Fire Falcon is closely guarded by the Jade Falcons and its exclusive (primary) production a matter of high honor during the Quicksilver Trials. Certain Clans who were not enthusiastic about the Mist Lynx and sought an upgrade were not to be denied completely. They challenged for a share of production to enhance their Toumans. These Clans (Coyote, Hell’s Horses, Ghost Bear, & Nova Cat) took pride in earning their share of the Fire Falcon. Some of these contests were more friendly (Ghost Bear targeting a smaller percentage to at first test might be able to come to some sort of mercantile accommodation especially since both are Invaders and have a healthy rivalry with Wolf) than others (rivalries with the Coyotes, Hell’s Horses, & Nova Cats may see their cooperation in such an effort) and impressed by the Falcons performance these four Clans committed to the design for the future. 

One more question I’d like to pose to everyone would it be appropriate to come up with an InnerSphere designation for the Fire Falcon? In canon this never happened likely because of ComStar’s vast information disclosures on the Clans post Tukayyid which probably resulted in everyone calling it the Fire Falcon. However, numerous AFFC raids are hitting the Jade Falcon Occupation Zone and I wonder if they ever gave it a nickname? In the Mech of the Week Article on the BattleTech forum it was remarked that the Fire Falcon reminded them visually of the Jenner and the design itself could have been inspired by the Jenner IIC. Don’t know if that helps but thought I’d throw it out there. Could be an interesting little story therein for anyone who wants to take a stab at it.

So, please discuss what you like about the existing configurations (would you keep them as is?) and introduce your alternatives. Please explain why yours is best, what role it plays with your modifications, etc. Remember I love fluff. Again you are not allowed to alter the base design itself but the configurations are opened game. Clan Level 2 is the tech level for this contest just after Tukayyid so no ATMs, AP Gauss, Heavy Lasers, or Light Active Probes! Teamwork is also very welcomed so if you have an idea it is acceptable to collaborate. Since multiple configurations can win whoever gets the most wins, wins! Bonus points for InnerSphere designation and overview story involving it!!

Criteria
Design: Fire Falcon (?) Light OmniMech
Era: 3052, just following the Truce of Tukayyid
Tech: Clan Level 2
Mass: 25 tons
Internal Structure: EndoSteel (1.5 ton)
Engine: 200 XL (4.5 tons)
Movement: 8/12
Heat Sinks: 10 (20)
Gyro: (2 tons)
Cockpit: (3 tons)
Armor: Ferro Fibrous (4 tons)
Armament: 10 tons available for pod space

Please have your entries in by Friday November 10th at 11:59 PM Eastern Standard Time, good luck!!
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Vition2

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #1 on: November 05, 2017, 11:13:23 PM »

So based off of how the Lyrans designated the other Falcon 'mechs after Norse Gods these are my suggestions for the lot of new Falcon omnis:

Fire Falcon: Skadi (Goddess of Winter and the hunt)

Black Lanner: Norn (singular fate goddess)

Night Gyr: Skoll (Wolf which chases Sunna, aka, the Sun)

Turkina: Odin
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marauder648

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #2 on: November 05, 2017, 11:36:44 PM »

I really like those names Vition :)

And re the Fire Falcon, this is honestly one of those Mech's that i'd not touch.  The Fire Falcon is one of the most potent Clan lights out there and shares that title with the Hellion and much later Tiburon.

Its fast enough to get a good TMM, its got adequate protection for its size and with 10 tons of pod space this is then used correctly, even the LB-2 and scout versions are fine.

As I said here;

http://bg.battletech.com/forums/index.php/topic,45814.0.html

The Fire Falcon is one of those rare Mechs that is a bloody monster and its a monster by accident. But then again its a Mech from TRO:3058, a  book that produced very very few shit configs or actual designs.  Sure the art was...sub-par for many of the designs (sorry, I just don't like Loose's style) but the Mech's in it were anything but.


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drakensis

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #3 on: November 06, 2017, 05:20:41 AM »

I like those name suggestions.
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Takiro

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #4 on: November 06, 2017, 07:42:34 AM »

Good stuff Vintion2!

You did a great job on the Article marauder648 and quite possibly those configs are as perfect as they can get but have all options been played out? I think not. I have two versions in mind to expand on the Fire Falcon's mission that I think will work nicely. There might be more out there, so we will see. ;)
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drakensis

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #5 on: November 07, 2017, 04:35:59 AM »

Sorry if there are any errors, currently nursing a cold.



Fire Falcon "Skadi"

Mass: 25 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 3,884,115 C-Bills
Battle Value: 398

Chassis: JF 3 Light Endo-Steel
Power Plant: JF 200 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Compound JF Ferro-Fibrous
Armament:
    10.0 tons of pod space.
Manufacturer: Ironhold Alpha Complex
    Primary Factory: Ironhold
Communications System: JF Integrated
Targeting and Tracking System: Series JFVIII KITT

Overview:
Built by Clan Jade Falcon for the invasion, the Fire Falcon wasn't completed in time for the initial waves and it was first encountered during the one year lull in attacks, as AFFS units attempted to replicate the success of Victor Steiner-Davion's Twycross raid.

Codenamed the Skadi by the AFFS for the Norse goddess of the hunt, the OmniMechs were used by freeborn and unblooded Clan Warriors with great effect against Inner Sphere Mechwarriors who had anticipated that the Falcons would rely mostly upon the slower Kit Fox in their lighter units.

The Jade Falcons have continued to work to refine the design based upon these encounters and the Battle of Tukkayid. As a result, the Fire Falcons has drawn the attention of other Clans, in particular the Ghost Bears and Nova Cats, both of whom sought new OmniMechs to replenish their touman after battlefield losses.


Capabilities:
The new primary configuration of the Fire Falcon mimicks the immensely successful Timber Wolf.In the initial stages of battle, the 'Mech can soften up a target with LRMs mounted above and behind the cockpit. Closing in, the four arm-mounted lasers provide for a decisive strike and in extreme need the Fire Falcon Prime can close to point-blank range and add two torso mounted lasers in a concentrated alpha strike.

While no longer as common as it once was, the payload of the original primary configuration survives as the most common alternative with a mix of lasers and Streak SRMs optimising it for medium and close range duels. The Falcons have switched from concentrating the extended range lasers in one arm to a more balanced arrangement that omits arm actuators so that the lasers can also be fired into the rear arc. Similarly the pulse laser and missile launchers now have a more symmetrical arrangement.

While it has heat management issues, the B configuration is essentially unmodified for the Fire Falcon Beta. Twin extended range lasers with a targeting computer makes it a deadly sniper some Jade Falcons found it effective to engage aerospace fighters with, breaking up strafing runs by ComGuard fighters on Tukkayid.

Developed from the C configuration to act as a reconnaissence 'Mech, the Jade Falcons elected not to fit TAG as part of the electronics suite, considering the equipment dishonourable. In order to conserve ammunition the Charlie carries a small pulse laser instead of a machinegun for anti-infantry work and the pair of missile launchers was scaled back to a single unit with advanced targeting. Encounters with man-portable SRMs used by the AFFS, particularly inferno loads, led to the addition of an arm-mounted missile launcher.

The Nova Cats, in contrast to the Falcons, developed the Delta into a ruthlessly pragmatic design based upon the Star League's Kintaro. Having traded several Fire Falcons with the Hell's Horses, the Nova Cats can now pair the Delta with Huitzilopochtli tanks, using the light 'Mechs to mark out enemy units with beacons and then harry them while the tank supports them with TAG-homing Arrow IV missiles. This horrendous breech of zellbrigen led to several threats from the more traditional clans of dire retribution should these tactics ever be employed against them. This hasn't stopped Clan Coyote trying to obtain Fire Falcons to pair with their Naga omnimech in a similar fashion.

Clan Ghost Bear have been able to negotiate limited access to the Fire Falcon, something that leaves Clan Wolf potentially facing the design on both sides of their invasion corridor. The Ghost Bear's preference is to mount jump-jets and a PPC, letting the Fire Falcon negotiate difficult terrain and strike with a concentrated punch that few 'Mechs in its weight bracket can survive. The flamers mounted in each arm have sparked mixed feelings in the Bears' occupation zones: while they're a fearsome threat to insurgents, the Clan sagaciously accepted a petition to fill the Kungsarme's role in responding to forest fires on Kempfen. Holovids showing the 'Mechs setting counter-fires to contain the seasonal blazes have been of significant propaganda value for the Ghost Bears in showing them as more than merely conquerors.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    43 points                1.50
    Internal Locations: 4 LT, 3 LA
Engine:             XL Fusion Engine             200                       4.50
    Walking MP: 8
    Running MP: 12
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV -  76                  4.00
    Armor Locations: 4 RT, 3 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     8            10       
                                 Center Torso (rear)                  3         
                                           L/R Torso     6            9         
                                    L/R Torso (rear)                  2         
                                             L/R Arm     4            6         
                                             L/R Leg     6            10       



================================================================================
Loadout Name: Primary                                        Cost: 4,663,802
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,744

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: CT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           HD        -         1         1.00
LRM-5                                        CT        2         1         1.00
LRM-5                                        RT        2         1         1.00
ER Small Laser                               RT        2         1         0.50
LRM-5                                        LT        2         1         1.00
ER Small Laser                               LT        2         1         0.50
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
@LRM-5 (24)                                  CT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 17
8          4       4       1       0      1     1   Structure:  1
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: Alpha                                          Cost: 4,622,396
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,430

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: CT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
Streak SRM-4                                 RT        3         1         2.00
Streak SRM-4                                 LT        3         1         2.00
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               RA        2         1         0.50
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
@Streak SRM-4 (25)                           CT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
8          5       5       0       0      1     0   Structure:  1
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Beta                                           Cost: 4,550,521
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,570

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           LT        -         2         2.00
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 16
8          2       2       2       0      1     1   Structure:  1
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Charlie                                        Cost: 5,388,021
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,177

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
ECM Suite                                    RT        0         1         1.00
SRM-6                                        LT        4         1         1.50
    Artemis IV FCS                           LT        -         1         1.00
Anti-Missile System                          RA        1         1         0.50
Small Pulse Laser                            RA        2         1         1.00
2 ER Medium Lasers                           LA        10        2         2.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
@Anti-Missile System (24)                    RA        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 12
8          3       3       0       0      1     0   Structure:  1
Special Abilities: OMNI, PRB, RCN, ECM, AMS, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Delta                                          Cost: 4,597,396
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 708

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: CT, LT, RT                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          HD        0         1         1.00
LRM-5                                        CT        2         1         1.00
2 SRM-4s                                     RT        6         2         2.00
Narc Launcher                                LT        0         1         2.00
@LRM-5 (Narc) (24)                           CT        -         1         1.00
@SRM-4 (Narc) (25)                           RT        -         1         1.00
@Narc (Homing) (12)                          LT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
8          2       2       1       0      1     0   Structure:  1
Special Abilities: OMNI, TAG, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: Echo                                           Cost: 4,667,708
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,384

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       CT        15        2         6.00
Flamer                                       RA        3         1         0.50
Flamer                                       LA        3         1         0.50
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
8/4j       2       2       2       0      1     0   Structure:  1
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

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Takiro

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #6 on: November 07, 2017, 08:09:10 AM »

Hope you feel better Drak, nice entry!
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Abele

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #7 on: November 07, 2017, 10:30:18 AM »

Here's my six configs, fluff to follow

Code: [Select]
Fire Falcon

Mass: 25 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3056
Cost: 3,884,115 C-Bills
Battle Value: 398

Chassis: Unknown Endo-Steel
Power Plant: Unknown 200 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    10.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    43 points                1.50
    Internal Locations: 4 LT, 3 LA
Engine:             XL Fusion Engine             200                       4.50
    Walking MP: 8
    Running MP: 12
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV -  76                  4.00
    Armor Locations: 4 RT, 3 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     8            10       
                                 Center Torso (rear)                  3         
                                           L/R Torso     6            9         
                                    L/R Torso (rear)                  2         
                                             L/R Arm     4            6         
                                             L/R Leg     6            10       

The new Prime is a brawler replete with an array medium lasers and a Streak short-range missile launcher.

Code: [Select]
================================================================================
Loadout Name: QT Prime                                       Cost: 4,587,240
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,478

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 LT        4         2         3.00
Medium Pulse Laser                           RA        4         1         2.00
ER Medium Laser                              RA        5         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
ER Medium Laser                              LA        5         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 15
8          5       5       0       0      1     0   Structure:  1
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Equipped with an ER PPC, the Alpha is now a dedicted direct=fire support config. Bckup weqpons include an SRM-6 and a pair of small lasers.

Code: [Select]
================================================================================
Loadout Name: QT Alpha                                       Cost: 4,598,568
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,406

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        LT        4         1         1.50
ER PPC                                       RA        15        2         6.00
ER Small Laser                               LA        2         1         0.50
Small Pulse Laser                            LA        2         1         1.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
8          3       3       2       0      1     1   Structure:  1
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

This new Beta retains the original's Targeting Computer though it pairs it with a sextet of ER mediums lasers and a pair of extra
DHS to mitigate the heat build-up.

Code: [Select]
================================================================================
Loadout Name: QT Beta                                        Cost: 4,684,115
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,929

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           RT        -         2         2.00
3 ER Medium Lasers                           RA        15        3         3.00
3 ER Medium Lasers                           LA        15        3         3.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 19
8          4       4       0       0      1     1   Structure:  1
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

This Charlie config is a dedicated scout and electronic warfare platform. Aside from the electronic warfare aids it is armed with an ER large and medium lasers and is backed up by a brace of small pulse lasers.

Code: [Select]
================================================================================
Loadout Name: QT Charlie                                     Cost: 5,074,740
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,264

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          HD        0         1         1.00
ECM Suite                                    RT        0         1         1.00
Active Probe                                 LT        0         1         1.00
ER Large Laser                               RA        12        1         4.00
Small Pulse Laser                            RA        2         1         1.00
Small Pulse Laser                            LA        2         1         1.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 13
8          3       3       1       0      1     0   Structure:  1
Special Abilities: OMNI, ECM, TAG, PRB, RCN, ENE, SRCH, ES, SEAL, SOA

The Delta is  dedicated long-range fire support platform featuring a pair of LRM-10 launchers as it main weapons. With its speed it
can put the LRMs on site quickly and then move to a new location in short order. Back up is provided by a pair of ER medium lasers.

Code: [Select]
================================================================================
Loadout Name: QT Delta                                       Cost: 4,915,365
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,357

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    CT        0         1         1.00
LRM-10                                       RT        4         1         2.50
LRM-10                                       LT        4         1         2.50
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@LRM-10 (12)                                 RT        -         1         1.00
@LRM-10 (12)                                 LT        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
8          3       3       2       0      1     0   Structure:  1
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

The Echo is a generalized trooper-style platform. As Jack-of-all-trades and master of none. It is best used against the masses of
conventional troops that the armed forces of the inner sphere tend to employ in combat.

Code: [Select]
================================================================================
Loadout Name: QT Echo                                        Cost: 4,508,333
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,130

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-5                                        RT        2         1         1.00
2 Machine Guns                               RT        0         2         0.50
SRM-4                                        LT        3         1         1.00
Flamer                                       LT        3         1         0.50
ER Medium Laser                              RA        5         1         1.00
Small Pulse Laser                            RA        2         1         1.00
Small Pulse Laser                            LA        2         1         1.00
ER Medium Laser                              LA        5         1         1.00
@LRM-5 (24)                                  RT        -         1         1.00
@MG (200)                                    RT        -         1         1.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
8          4       3       1       0      1     0   Structure:  1
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

« Last Edit: November 10, 2017, 06:54:39 PM by Abele »
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
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Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #8 on: November 07, 2017, 11:46:08 AM »

Nice Abele, looking forward to the fluff!
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Takiro

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #9 on: November 10, 2017, 03:39:13 PM »

A little over eight hours to go until another design contest comes to a close. Be sure to get everything in by midnight Eastern Time tonight folks!
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Takiro

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #10 on: November 12, 2017, 10:42:00 PM »

Granted this was a tough one to improve upon but I had two thoughts going in that I’d like to share with you now. One was a head capping ER PPC version and the other a recon config loaded down with all sorts of electronics (Active Probe, ECM, etc.) benefiting from its impressive speed. Jump Jets were in my mind as part of the recon model but would be another fun option that perhaps a third variant could have been built around. So, with that said up front lets see what we have here.

First points go to Vintion2 for coming up with Skadi (the Goddess of Winter and the Hunt) as the Lyran designation for the Fire Falcon. Very appropriate.

Second point to drakensis for building on this name in a very nice overview for the design, great job.

Primary Configuration – I have to give props to Abele for going head on into the competition from canon which ultimately won the day. Even though I decided to stick with canon here your variant did a nice job in gaining range in exchange for some firepower. A good try bud! I will comment more later on drakensis primary entry which I liked but in a different way than this solid configuration. So canon wins a point.

Alternate Configuration A – Appreciating marauder648 support for all the Fire Falcon’s configurations I found this one to be the weakest. Yes, it is a nice harasser but for ten tons of pod space the Ultra/AC 2 seems kind of weak to me. Certainly not a load out that would remain one of the most popular in my opinion. Endorsing the Prime canon config was a nice touch by drak but left Abele’s A with its ER PPC the competition. However, I really wasn’t ready to endorse the ER PPC here. Instead I liked Abele’s D whose fire support model basically removes the Ultra/AC to double down on the LRM-10s. Two ER Mediums and an ECM Suite create a very effective new A. Point to Abele!

Alternate Configuration B – This was the hardest canon nut to crack here as twin ER Larges tied to a Targeting Computer helps make a fast light weight sharpshooter that is impossible to beat with the Tech Level given anyway. I liked the way that drakensis simply endorsed it as his choice. I have to salute Abele who took a shot at unseating it with his Alternate B with 6 ER Mediums, 2 additional Double Heat Sinks, tied to a Targeting Computer. A little too inefficient for me or perhaps it just pales in comparison to the canon version. Still nice try Abele, my sincere thanks. Another point to canon.     

Alternate Configuration C – Here is where I wanted to go with the ultimate recon variant and undue the canon version. Abele’s C does a nice job but left me somehow wanting, maybe too similar to B with the ER Large. Same thing with drakensis’ C which in comparison to its canon counterpart showed the strengths of canon C which is what I choose as the winner. Canon is up to three points.

Alternate Configuration D – Lastly for canon we have one more possibility and only one real challenger with Abele’s D winning the new A configuration. Very similar to the canon version I really like how drakensis made it a little better with a tweak. Removing the ER Medium and a ton of SRM ammo for an LRM-5 and ammo really maximized a NARC concept that while dezgra, yeah unClanlike I really started to like. So, point to drak for a new D!

Alternate Configuration E – We had two E entries which were good. I liked Abele’s trooper which had a little bit of everything but there is that ER PPC variant I have been looking for and it just clicks for me. Even in comparison to Abele’s A this jumping head capper with dual Flamers by drakensis was the one that did it for me. Very nice job and point two to drak for configs anyway.

Alternate Configuration F – For Fire Falcon F or Triple F as I am calling it I have to go with my favorite ‘F’ing entry. Primary Weapon Configuration by drakensis was a winner that took half its weight for a small energy weapon arsenal that tied into a targeting computer and reserved the rest for three LRM-5s. This mini Mad Cat is a worthy addition to the Fire Falcon arsenal, three points to drak for configs!

Alternate Configuration G – Here is my throw at the wall to see if it sticks. What do you guys think of a loadout that matches the Peregrine? One Large Pulse Laser and two Medium Pulse Lasers makes for an effective configuration in my opinion. What do you think?

Alternate Configuration H – If and this again is up to you guys a harasser configuration with a Ultra AC/2 or a LB-2X AC is your cup of tea how about we place it here? I don’t think it would be popular but it may be effective. So how about holding on to this canon pain in the butt and placing it here??

Congrats again to drak on the overall win with 4 points! Nice job as well to Abele and Vintion2 for earning a point each in my overall Quicksilver Upgrade contest. Even though marauder648 did not participate per say I would like to thank him for presenting a solid case in favor of the canon design. Thanks again everyone!

Please let me know what you guys think about Configurations G and H, much appreciated!

See you soon for the next contest!!
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drakensis

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #11 on: November 13, 2017, 04:56:10 AM »

The Golf might fit in, particularly as something used by fresh sibkos being rushed into action as the Invading Clans rebuild their losses. The accuracy of pulse lasers off-setting their inexperience to an extent.

I don't think anything slower would suit for harasser duties, but the Fire Falcon is borderline for the payload. Not impossible, I suppose. An LB 2-X and three ER Medium Lasers would still have a credible punch to back up the ping-ping-ping of the autocannon. (LB-X over UAC because jamming is frustrating and ammunition use is more controlled - harrassing is the long game and needs to make full use of the 45 shots.)
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Takiro

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #12 on: November 13, 2017, 10:46:38 PM »

Thanks for the feedback drak.

Good stuff on the reasoning behind Alternate G, the Peregrine also mentions underwater operations - do you think that works here too? I like it as an anti-aircraft and anti-infantry platform as well.

Wouldn't it be four ER Mediums with an LB-2X and a ton of ammo for the final harasser?
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drakensis

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #13 on: November 14, 2017, 03:35:52 AM »

Yeah, got the tonnage mixed up and used that for the LB 5-X. So with 10 tons to play with there's actually a good bit of room to work.
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Takiro

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Re: Quicksilver Upgrades #3: Fire Falcon (?) 25 tons
« Reply #14 on: November 14, 2017, 03:03:16 PM »

We could go with an ER Large instead of the four ER Mediums to make for a longer range harasser.
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