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Author Topic: Quicksilver Upgrades #31: Kingfisher (?) 90 tons  (Read 4830 times)

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Takiro

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Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« on: November 25, 2018, 10:37:31 PM »

Introduced in 2887 the ninety-ton Kingfisher is an early second generation OmniMech which is produced at the Strana Mechty ‘Mech Production Facility Beta. This Ghost Bear facility indicates that they created this design almost two hundred years ago. With a name like the Kingfisher I originally thought that maybe just maybe that Clan Snow Raven had created the OmniMech during the Diamond Shark incident. This theory doesn’t work as that inter-Clan strife occurred in 2985 almost a hundred years after its introduction. More likely it was the Ghost Bears who acquired OmniMech technology from Clan Hell’s Horses in 2873 which created this design about fourteen (14) years after that.

The Kingfisher is an extremely conservative design which doesn’t use an XL Engine to achieve greater pod space. Rather EndoSteel and Ferro Fibrous are utilized for weight savings which created a rugged Zombie OmniMech which pre-dated the Quicksilver Trials. This approach could again indicate the Ghost Bears as the creators of the Kingfisher. Whatever its origins story maybe by the time of Operation Revival the OmniMech had spread to almost a dozen Clans. Blood Spirit (33%) and Star Adder (25%) who shared the world of Arcadia with Ghost Bear possessed the greater percentages in their Toumans. Nova Cat (22%) who share Bearclaw and seem to have a good relationship with the Bears have the next most with Burrock (19%). Ghost Bear and Snow Raven (14%) seem to have the identical amount of these OmniMechs available. Steel Viper (11%) also share Arcadia with the Bears as well as a rival with the Ravens which can account for their Kingfishers. Goliath Scorpion (8%) and Hell’s Horses (5.5%) possess a few of these war machines while Coyote and Smoke Jaguar (3%) have even less. Six Clans (Cloud Cobra, Diamond Shark, Fire Mandrill, Ice Hellion, Jade Falcon, Wolf) do not utilize the Kingfisher whatsoever.

This OmniMech may have been heading for a slow extinction until the Quicksilver Trials which enshrined the Zombie as one of the three distinct types produced by the Clans. As the only existing ninety-ton Clan design the Kingfisher quickly won a place in the Toumans of the Clans going forth. Ghost Bear, Blood Spirit, Nova Cat, Steel Viper, Smoke Jaguar, Goliath Scorpion, and Snow Raven all continued to prefer this ninety-ton OmniMech to all others after the Trials. Star Adder accelerated development of the Blood Asp which won the Werewolf production slot and began moving on from the Kingfisher along with Burrock, Wolf, Ice Hellion, and Hell’s Horses. Modularization of the Highlander IIC by the Diamond Sharks resulted in the birth of the Clansman which has rapidly spread throughout Clan space. Coyote, Cloud Cobra, Fire Mandrill, and Jade Falcon have all moved to that mobile Vampire OmniMech as their ninety-ton OmniMech.

The modernization of several designs by the Quicksilver Trials have caused scientists and technicians to take a second look at the Kingfisher. Building on innovations made during the Warhawk researchers discovered that three Double Heat Sinks formerly fixed could indeed be removed with minimal effort potentially increasing the amount of usable pod space. Some Clans, most notably those without Kingfishers, have criticized any sort of investment in this ancient design as wasteful but the modernization effort does have its advocates including Khan Cassius N’Buta. Preferring this ‘highly reliable old school’ OmniMech to all others for his own personal use even as his own Clan has enthusiastically embraced the new Blood Asp has given life to this Quicksilver Upgrade. This OmniMech which first appeared as a Jaguar machine in the Black Thorn book also needs a new InnerSphere designation.

Please discuss what you like about the existing configurations (would you keep them as is Quicksilver fluff will give you half a point now) and introduce your alternatives. Please explain why yours is best, what role it plays with your modifications, etc. Remember I love fluff. Again, you are not allowed to alter the base design itself but the configurations are opened game. Clan Level 2 is the tech level for this contest just after Tukayyid so no ATMs, AP Gauss, Heavy Lasers, or Light Active Probes! Teamwork is also very welcomed so if you have an idea it is acceptable to collaborate. Since multiple configurations can win whoever gets the most wins, wins! A bonus points are available for the best new Quicksilver fluff and a new InnerSphere designation!!

Criteria
Design: Kingfisher (??) Assault OmniMech
Era: 3052, just following the Truce of Tukayyid
Tech: Clan Level 2
Mass: 90 tons
Internal Structure: EndoSteel (4.5 ton)
Engine: 360 Fusion Engine (13.5 tons)
Movement: 4/6
Heat Sinks: 14 (28) [-3 Double Heat Sinks removed]
Gyro: (4 tons)
Cockpit: (3 tons)
Armor: Ferro-Fibrous (14.5 tons – 278 armor factor)
Armament: 27 tons of pod space now available [+3 tons]

Critical Spaces Now Available (35 total free)
Head = 1 Ferro-Fibrous = 0 Space Free
Center Torso = nothing fixed = 2 Spaces Free
Right Torso = 3 EndoSteel, 3 Ferro-Fibrous = 6 Spaces Free
Left Torso = 4 EndoSteel, 3 Ferro-Fibrous = 5 Spaces Free
R/L Arms = No Hand Actuators = 9 Spaces Free each
R/L Legs = nothing fixed = 2 Spaces Free each

You have two weeks to complete this challenge so please have your entries in by Friday December 7th, 2018 at 11:59 PM Eastern Standard Time, good luck!!
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marauder648

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #1 on: November 26, 2018, 01:14:26 AM »

The Kingfisher eh..its going to be a hard one to one up.

There's a Mech of the Week here

https://bg.battletech.com/forums/index.php?topic=47424.0
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marauder648

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #2 on: November 26, 2018, 01:19:30 AM »



A reworking of the Kingfisher as done by Bishop Steiner.
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Abele

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #3 on: November 26, 2018, 01:55:07 AM »

The Kingfisher eh..its going to be a hard one to one up.

My thoughts exactly
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marauder648

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #4 on: November 26, 2018, 03:29:39 AM »

But at least we've got 3 extra tons to play with with the removal of the external heatsinks.
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Takiro

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #5 on: November 26, 2018, 06:09:03 AM »

That's right, folks three extra tons courtesy of the non-engine mounted Double Heat Sinks modification.  ;)

Thanks for the Mech of the Week Article and the artwork marauder648!
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marauder648

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #6 on: November 26, 2018, 08:54:24 AM »

Quicksilver Kingfisher

Although an aging design the Kingfisher was quite widespread although was a fairly unknown quantity in Operation REVIVAL for spheroid forces save those who faced Clan Ghost Bear who made extensive use of the Kingfisher in their attacks.  Here the Kingfisher’s durability and survivability made it popular with the Bear’s who, in the initial stages of REVIVAL had a horribly insufficient logisitics chain and the hardy, easy to repair Kingfisher proved to be a godsend for Commanders launching attacks.
Thus, when the Quicksilver Programme and Trials were started it was the strange bedfellows of Clan Ghost Bear and Clan Star Adder who pushed hardest to have the Kingfisher take part in the trials where it handily won the ‘Zombie’ position for its weight class, purely on being the only existant Mech of its weight in the Clans Tourman in front line service at the time, as well as its own near legendary durability.

Although other Clans scorned the decision to even include ‘so clearly dated a Mech’ in the Quicksilver Trials there were none that were as durable save a few surviving Wakazashi Battlemech’s that were still in service with Clan Jade Falcon, but unlike this mech, the Kingfisher wasn’t a huge hangar queen.
Indeed, the Rasalhague forces that had fought the Kingfisher gave it the designation of Dragur, named after the undead monsters of Nose myth who were legendary for their endurance.

With a bit of tinkering, it was found that the three externally mounted heatsink systems outside of the engine could be removed and this in turn freed up three additional tons and both Star Adder and Ghost Bear Scientists threw themselves into working on a suitable number of variants for the Quicksilver program and to keep the Kingfisher relevant despite many Clans gladly embracing the Blood Asp.  The Scientists also held a symposium to which other Clans who made use of the Kingfisher were invited to attend and offer insight and advice.


Variants

Prime – It was felt that it was rather difficult to improve upon the standard Prime, as it offered a good mix of medium range firepower and survivability.  It was decided to increase the firepower by replacing the arm mounted large pulse laser with an ER PPC to give it a heavier punch at all ranges. The LRM-10 and its ammunition were deleted, lessening the risk of an ammunition explosion should the armour be breached.  Three more additional tons of cooling were installed, bringing it up to 20 tons of heatsinks whilst an additional ER Small laser was mounted.  With the lasers being re-positioned to be mounted in the left and right torso’s respectively.
These changes limited the ammunition dependence of the Mech and allowed it to keep fighting at long range as well as padding out the hull even more to make it harder to disable.


Code: [Select]
Kingfisher Prime
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      2887+
Tech Rating: F/X-X-E-D

Weight: 90 tons
BV: 2,462
Cost: 12,946,125 C-bills
Source: TRO 3058 - Succession Wars
Role: Brawler

Movement: 4/6
Engine: 360
Double Heat Sinks: 20 [40]
Gyro: Standard Gyro

Internal: 138 (Endo-Steel)
Armor: 278/279 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               29     44   
Center Torso (rear)               13   
Right Torso                19     28   
Right Torso (rear)                10   
Left Torso                 19     28   
Left Torso (rear)                 10   
Right Arm                  15     30   
Left Arm                   15     30   
Right Leg                  19     38   
Left Leg                   19     38   

Weapons             Loc  Heat  Omni
-----------------------------------
Streak SRM 6         LA    4   Pod
ER Small Laser       RT    2   Pod
Medium Pulse Laser   LT    4   Pod
Medium Pulse Laser   RT    4   Pod
Large Pulse Laser    CT   10   Pod
ER PPC               RA   15   Pod
ER Small Laser       LT    2   Pod

Ammo               Loc  Shots  Omni
-----------------------------------
Streak SRM 6 Ammo   LA     15  Pod


Carrying Capacity
-----------------
One battle armor squad




A – Heavily influenced by Clan Blood Spirit the A is built to engage at long range and does so with a trio of ER large lasers, one in each arm, and one in the chest.  Additional long range firepower comes from an Artemis IV equipped LRM-15 which has a 2-ton ammunition hopper.  Short range firepower is provided by a pair of ER Medium lasers and a single ER small laser.  Even with 20 heatsinks a full alpha can produce a dangerous heatspike, but the Mech can move at full speed and use its lasers without any heat buildup.


Code: [Select]
Kingfisher A
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      2887+
Tech Rating: F/X-X-E-D

Weight: 90 tons
BV: 2,537
Cost: 13,704,344 C-bills
Source: TRO 3058 - Succession Wars
Role: Brawler

Movement: 4/6
Engine: 360
Double Heat Sinks: 20 [40]
Gyro: Standard Gyro

Internal: 138 (Endo-Steel)
Armor: 278/279 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               29     44   
Center Torso (rear)               13   
Right Torso                19     28   
Right Torso (rear)                10   
Left Torso                 19     28   
Left Torso (rear)                 10   
Right Arm                  15     30   
Left Arm                   15     30   
Right Leg                  19     38   
Left Leg                   19     38   

Weapons          Loc  Heat  Omni
--------------------------------
ER Large Laser    CT   12   Pod
ER Large Laser    LA   12   Pod
ER Large Laser    RA   12   Pod
LRM 15            RA    5   Pod
ER Medium Laser   RT    5   Pod
ER Medium Laser   LT    5   Pod
ER Small Laser    CT    2   Pod

Ammo         Loc  Shots  Omni
-----------------------------
LRM 15 Ammo   RA      8  Pod
LRM 15 Ammo   RA      8  Pod

Equipment       Loc  Omni
-------------------------
Artemis IV FCS   RA  Pod

Carrying Capacity
-----------------
One battle armor squad




B – Again built for long range firepower, the B strips out all additional cooling systems and uses the freed up weight to fit a gauss rifle.  This weapon is fed by 3-tons of ammunition, a lesson from the Bear’s early days of REVIVAL where their Clusters were perennially short of supplies.  Additional long range firepower comes from an ER PPC mounted in the heavily armoured chest whilst mid to short range defences are augmented by a trio of medium pulse lasers.  A full salvo will only generate heat if the Mech is moving and its dangerous at all ranges thanks to its varied armament.

Code: [Select]
Kingfisher B
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      2887+
Tech Rating: F/X-X-E-D

Weight: 90 tons
BV: 2,564
Cost: 12,992,913 C-bills
Source: TRO 3058 - Succession Wars
Role: Brawler

Movement: 4/6
Engine: 360
Double Heat Sinks: 14 [28]
Gyro: Standard Gyro

Internal: 138 (Endo-Steel)
Armor: 278/279 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               29     44   
Center Torso (rear)               13   
Right Torso                19     28   
Right Torso (rear)                10   
Left Torso                 19     28   
Left Torso (rear)                 10   
Right Arm                  15     30   
Left Arm                   15     30   
Right Leg                  19     38   
Left Leg                   19     38   

Weapons             Loc  Heat  Omni
-----------------------------------
Gauss Rifle          RA    1   Pod
ER PPC               CT   15   Pod
Medium Pulse Laser   LT    4   Pod
Medium Pulse Laser   RT    4   Pod
Medium Pulse Laser   LA    4   Pod

Ammo                     Loc  Shots  Omni
-----------------------------------------
Gauss Rifle Ammo [Clan]   RA      8  Pod
Gauss Rifle Ammo [Clan]   RA      8  Pod
Gauss Rifle Ammo [Clan]   RA      8  Pod


Carrying Capacity
-----------------
One battle armor squad



C – Designed by Clan Star Adder and Clan Fire Mandril, the C is built for maximum efficiency, if not firepower.  For long to mid-range fire fights it has a pair of large pulse lasers as well as a quartet of ER Medium lasers which make it somewhat undergunned.  But all of these weapons are linked to a targeting computer, and with 22 tons of cooling installed, the Mech can run and fire its whole weapons complement without any heat build up at all.  Seen as a scalpel rather than a hammer this variant also became very popular with Clan Goliath Scorpion.

Code: [Select]
Kingfisher C
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      2887+
Tech Rating: F/X-X-E-D

Weight: 90 tons
BV: 2,584
Cost: 12,658,750 C-bills
Source: TRO 3058 - Succession Wars
Role: Brawler

Movement: 4/6
Engine: 360
Double Heat Sinks: 21 [42]
Gyro: Standard Gyro

Internal: 138 (Endo-Steel)
Armor: 278/279 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               29     44   
Center Torso (rear)               13   
Right Torso                19     28   
Right Torso (rear)                10   
Left Torso                 19     28   
Left Torso (rear)                 10   
Right Arm                  15     30   
Left Arm                   15     30   
Right Leg                  19     38   
Left Leg                   19     38   

Weapons            Loc  Heat  Omni
----------------------------------
Large Pulse Laser   LA   10   Pod
Large Pulse Laser   RA   10   Pod
ER Medium Laser     CT    5   Pod
ER Medium Laser     CT    5   Pod
ER Medium Laser     LT    5   Pod
ER Medium Laser     RA    5   Pod

Equipment                  Loc  Omni
------------------------------------
Targeting Computer [Clan]   RT  Pod

Carrying Capacity
-----------------
One battle armor squad



D – The D was just the standard C, renamed to fit the new slew of variants that had been released.  Pairing ER PPCs and a quartet of ER Medium lasers as well as a massive 25 double strength heatsinks the Mech only has heat issues if it moves. 


Code: [Select]
Kingfisher D
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      2887+
Tech Rating: F/X-X-E-D

Weight: 90 tons
BV: 2,644
Cost: 13,193,125 C-bills
Source: TRO 3058 - Succession Wars
Role: Sniper

Movement: 4/6
Engine: 360
Double Heat Sinks: 25 [50]
Gyro: Standard Gyro

Internal: 138 (Endo-Steel)
Armor: 278/279 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               29     44   
Center Torso (rear)               13   
Right Torso                19     28   
Right Torso (rear)                10   
Left Torso                 19     28   
Left Torso (rear)                 10   
Right Arm                  15     30   
Left Arm                   15     30   
Right Leg                  19     38   
Left Leg                   19     38   

Weapons          Loc  Heat  Omni
--------------------------------
ER PPC            LA   15   Pod
ER Medium Laser   LA    5   Pod
ER PPC            RA   15   Pod
ER Medium Laser   RA    5   Pod
ER Medium Laser   CT    5   Pod
ER Medium Laser   CT    5   Pod


Carrying Capacity
-----------------
One battle armor squad


E – Designed for fighting in built up areas the E is most powerful at shorter ranges.  An LB-10 autocannon, fed by two tons of ammunition allow the Mech to engage Mech’s and vehicles with cluster and solid shot.  A large pulse laser is buried in the chest for maximum survivability.  A SRM-6 and a ton of ammunition is mounted in the left and right torso giving the Mech a formidable barrage capability at short ranges and a quartet of ER small lasers fill out the left arm (which now features a hand actuator). An Active Probe lets the Mech hunt for targets in heavy cover and with 15 heatsinks the Mech is also heat neutral even when firing every weapon.


Code: [Select]
Kingfisher E
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      2887+
Tech Rating: F/X-X-E-D

Weight: 90 tons
BV: 2,043
Cost: 13,781,413 C-bills
Source: TRO 3058 - Succession Wars
Role: Brawler

Movement: 4/6
Engine: 360
Double Heat Sinks: 15 [30]
Gyro: Standard Gyro

Internal: 138 (Endo-Steel)
Armor: 278/279 (Ferro-Fibrous)
                     Internal  Armor   
----------------------------------------
Head                        3      9   
Center Torso               29     44   
Center Torso (rear)               13   
Right Torso                19     28   
Right Torso (rear)                10   
Left Torso                 19     28   
Left Torso (rear)                 10   
Right Arm                  15     30   
Left Arm                   15     30   
Right Leg                  19     38   
Left Leg                   19     38   

Weapons            Loc  Heat  Omni
----------------------------------
Large Pulse Laser   CT   10   Pod
LB 10-X AC          RA    2   Pod
SRM 6               LT    4   Pod
SRM 6               RT    4   Pod
ER Small Laser      LA    2   Pod
ER Small Laser      LA    2   Pod
ER Small Laser      LA    2   Pod
ER Small Laser      LA    2   Pod

Ammo                  Loc  Shots  Omni
--------------------------------------
LB 10-X AC Ammo        RA     10  Pod
LB 10-X Cluster Ammo   RA     10  Pod
SRM 6 Ammo             LT     15  Pod
SRM 6 Ammo             RT     15  Pod

Equipment            Loc  Omni
------------------------------
Active Probe [Clan]   LA  Pod

Carrying Capacity
-----------------
One battle armor squad



Deployment


Still rare in the Invasion Corridors the Kingfisher/Dragur was still only seen in the Bear's invasion corridor with a few examples appearing in the Nova Cat enclaves towards the Jaguar Invasion corridor, making them an uncommon sight outside of the Bear's OZ.  But in the Homeworlds the Clans who favoured them continued to produce the hard to destroy, easy to repair Kingfisher in larger numbers, and, a Mech who's star was waining seems to be shining bright once more.


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Bradshaw

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #7 on: November 26, 2018, 09:53:38 AM »

Boy was I way off I thought a 3050 revamp of Savage Coyote would be next.
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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #8 on: November 26, 2018, 11:03:07 AM »

Kingfisher (Zombi)

Originally inspired by the Banshee BattleMech, the Kingfisher OmniMech is the first Assault OmniMech produced by the Clans and despite its age still a favored design by many warriors. Seeing the weakness in the original Hegemony design, Clan scientists incorporated some of the more cutting edge technologies available in the upgrade to an OmniMech. The incorporation of Endo Steel and Ferro Fibrous Armor allowed an increase in the weaponry available something long held against the Banshee. Cutting the tonnage by 5 as well allowed the incorporation of a more versatile engine than the massive 380 Engine of its predecessor that was incompatible with any other tonnage of designs than its 95 ton frame. While the original first Kingfishers moved the weaponry from the Torsos of the Banshee to the Arms of itself. Modern analytics have shown that the Inner Sphere pilots have begun to target specifically the lower armored arms to quickly remove many of its pod mounted weapons. The noticeable changes seen in the newer Kingfishers is a reduction in the fixed tonnage donated towards heat dispensation as well as a movement of many of its weaponry into the more heavily armored torsos again as a result.

While some Clans have opted more for the overwhelming arsenals of later designs especially ones utilizing Extra Light Fusion Engines the survivability along with the ease of production and repairs of the Kingfisher has its supporters. The design itself is one that helped the ilKhan with the naming for the plan that became the Monster Doctrine which initiated the Quicksilver Trials. As the FRR had designated the Kingfisher the Zombi for its ability to take and extremely large amount of damage and seemingly return from the dead with its rapid return to the battlefield.


Code: [Select]
Cost: 10,851,375 C-Bills
Battle Value: 1,237

Armament:
    27.0 tons of pod space.

==============================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   138 points                4.50
    Internal Locations: 4 LT, 3 RT
Engine:             Fusion Engine                360                      33.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 278                 14.50
    Armor Locations: 1 HD, 3 LT, 3 RT

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     29           45       
                                 Center Torso (rear)                  12       
                                           L/R Torso     19           28       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     15           30       
                                             L/R Leg     19           38       

=============================================================================



Loadout Name: Prime                                         Cost: 13,469,219
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,486

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    6.00
    Heat Sink Locations: 1 RT, 1 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Large Lasers                            CT        24        2         8.00
Streak SRM-6                                 RT        4         2         3.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
2 ER Medium Lasers                           LA        10        2         2.00
ER Small Laser                               LA        2         1         0.50
@Streak SRM-6 (15)                           RT        -         1         1.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          6       6       3       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1



Loadout Name: A                                              Cost: 13,184,813
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,525

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       CT        15        2         6.00
Gauss Rifle                                  RT        1         6        12.00
2 Streak SRM-4s                              LT        6         2         4.00
ER Medium Laser                              RA        5         1         1.00
2 ER Small Lasers                            RA        4         2         1.00
@Gauss Rifle (16)                            LT        -         2         2.00
@Streak SRM-4 (25)                           LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          6       7       3       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA



Loadout Name: B                                              Cost: 13,278,625
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,417

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Large Lasers                            CT        24        2         8.00
Ultra AC/20                                  RA        7         8        12.00
ER Medium Laser                              LA        5         1         1.00
@Ultra AC/20 (20)                            RT        -         4         4.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4          5       5       2       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA



Loadout Name: C                                              Cost: 13,278,625
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,549

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         8.00
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 1 LT, 2 RT, 1 RA
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       CT        15        2         6.00
ER PPC                                       RT        15        2         6.00
2 LRM-5s                                     LT        4         2         2.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4j         4       4       4       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1



Loadout Name: D                                              Cost: 12,908,125
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,348

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             25(50)                   11.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 3 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Large Lasers                            CT        24        2         8.00
ER Large Laser                               RT        12        1         4.00
ER Large Laser                               LT        12        1         4.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4          4       4       4       0      4     0   Structure:  7
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA



Loadout Name: E                                              Cost: 13,431,575
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,464

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 1 LT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            CT        10        2         6.00
Active Probe                                 RT        0         1         1.00
2 Large Pulse Lasers                         RT        20        4        12.00
ECM Suite                                    LT        0         1         1.00
2 Medium Pulse Lasers                        LT        8         2         4.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          5       5       4       0      4     0   Structure:  7
Special Abilities: OMNI, ECM, PRB, RCN, ENE, SRCH, ES, SEAL, SOA



Loadout Name: F                                              Cost: 13,873,563
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,352

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 CT        4         2         3.00
2 ER Medium Lasers                           RT        10        2         2.00
Flamer                                       RT        3         1         0.50
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
LB 10-X AC                                   RA        2         5        10.00
2 ER Medium Lasers                           LA        10        2         2.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4          6       6       2       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1



Loadout Name: G                                              Cost: 13,392,625
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,555

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
Gauss Rifle                                  RT        1         6        12.00
2 ER Medium Lasers                           RA        10        2         2.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
@Gauss Rifle (16)                            LT        -         2         2.00
@LRM-20 (Artemis) (18)                       LT        -         3         3.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       4       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2



Loadout Name: H                                              Cost: 13,401,294
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,393

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Large Lasers                            CT        24        2         8.00
2 Streak SRM-6s                              RT        8         4         6.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
ER Small Laser                               RA        2         1         0.50
@Streak SRM-6 (30)                           RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4          6       6       4       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


Loadout Name: I                                              Cost: 13,300,950
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,400

Code: [Select]
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         8.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
Gauss Rifle                                  RT        1         6        12.00
2 ER Medium Lasers                           LT        10        2         2.00
TAG                                          LT        0         1         1.00
@Gauss Rifle (16)                            LT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4j         5       5       2       0      4     0   Structure:  7
Special Abilities: OMNI, TAG, CASE, SRCH, ES, SEAL, SOA

Kingfisher J

BV: 2,608
Cost: 13,227,563 C-bills

Code: [Select]
Double Heat Sinks: 15 [30]

Weapons      Loc  Heat  Omni
----------------------------
ER PPC        LT   15   Pod
ER PPC        LT   15   Pod
Gauss Rifle   RT    1   Pod

Ammo                     Loc  Shots  Omni
-----------------------------------------
Gauss Rifle Ammo [Clan]   CT      16  Pod
« Last Edit: December 06, 2018, 08:50:59 AM by Bradshaw »
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NEVER trust a man who scratches his chin

Abele

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  • A Man in a Tin Suit
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #9 on: November 26, 2018, 12:28:15 PM »

Here's my eleven candidates. Additional fluff will follow.

Code: [Select]
Blood Reaver (Kingfisher II) [IS: Black Bear]

Mass: 90 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 10,851,375 C-Bills
Battle Value: 1,237

Chassis: Unknown Endo-Steel
Power Plant: Unknown 360 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    27.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown


Overview:

When the leaders of the Blood Spirits got the news that the Kingfisher was going to included into the reconfiguration
phase the IlKhan's Quicksilver program they immediately set out to get heavily involved. With the Hellfire and
Blood Kite programs now suspended due to the Quicksilver program, Chief Scientist Caitlin Danvers was re-assigned
from the Blood Kite to head up the Rosenkavalier project.

Danvers first task was to re-imagine the original configurations and then proceed with new configurations if they proved to
be necessary. However, Chief Danvers had one small condition. That one condition was to involve another clan in the project.
Her choice was the Snow Ravens. Through their ilChi program, SaKhan Boques contacted the Snow Raven ilChi and had him
negotiate with the Snow Ravens on the Clan's behalf. At three weeks, the negotiation was rather short, but terms were agreed
to. Chief Danvers would continue to lead the project with any new designs to be split equally. Ultimately, ach Clan would end
up creating three new configurations with the Snow Ravens being responsible for the He,
Zayin
and Tet and the Blood Spirits claiming the Vav, Chet and Tav.

Both team agreed, ultimately, that the Kingfisher Prime and C were not to be altered in any way. The remaining original config-
urations went through multiple revisions until final three were settled. Each of the three were given semi-major changes to allow
them to to perform better against the tactics of forces of the Inner Sphere.

Somewhere along the way, the name Rosenkavlier was removed and replaced with Blood Reaver. The name was a bit more
menacing than the original name and more martial than Kingfisher. After multiple trials and field tests, a total of eleven configurations
went forward to the Khans of both clans. Each agreed that the Blood Reave ws a more appropriate name than Kingfisher.

Configurations:

Prime: The Blood Reaver Prime is unchanged from the original Kingfisher Prime. Chief Scientist Danvers believed, much
to the chagrin of several members of his staff, that no changes were neceessary.

Aleph: Based on the Kingfisher A, the Aleph replaces the LB-X auto-cannon with anUltra auto-cannon of the same size.
A large pulser replaces the ER PPC and n additional ER medium laser was also mounted. Sixteen double heat snks provide
adequate heat dissiption in most situations.

Bet: The Bet is based on the KingfisherB and sees the LB-20X auto-cannon replacing th Ultra and adding additional ton
of ammo.Three of the four ER medium lasers have been retained while all other weaponry has been removed in faor an ER
PPC and ECM suite. Like the Aeph, the Bet crries a total sixteen double heat sinks for heat dissipation.

Gimel: The Blood Reaver Gimel is identicla to the Kingfisher C. The designers reasoned, correctly, that no change was
necessary.

Dalet: Based loosely on the Kingfisher D, the Dalet rplaces the Ultra auto-cannon with an LB-X of the same class with
three tons of ammunition. Two the original D's ER large lasers have been retained. To fill the vacated space two medium
pulsers now occupy the center torso. A pair of machine gun have also been added. Fifteen double heat sinks help shed the
heat built up by weapons fire.

He: The He [pronounced 'hey'] is the dedicated long-range fire support model and is fit with two Artemis IV FCS-equipped
LRM20 launchers with three tons of ammunition each. A large pulser priveds additional long range fire while a pair each of ER
medium and small laser provide for protecion at shorter rangss.

Vav: The Vav is a trooper variant and features as its primary weapon. Two missie batteries provide support at all ranges
with four medium pulsers cover the shorter ranges. An ECM suite provides from enemy scanners. A total of seveten heat sinks
are carried.

Author's Note: the Vav is based on the Kingfisher E

Zayin:The Zayin is equipped with the most destructive weapon in the Clan arsenal, the Gauss Rifle. It is fed by a three-
ton ammo bin. Additional firepower is provided by five ER lasers, one large and four medium. An ECM suite allows the Zayin to
fulfill the role of hunter-killer in tactical opertions. Seventeen heat sinks dissipate nearly all of the heat that would be generated
during a running alpha strike.

The Zayin is bsed on the Kingfisher F

Chet: The Chet is an all pulser variant and mounts two large pulsers and four medium pulsers with fire control aid by an
advanced targetting computer. A total of seventeen heat sinks provide adequte heat management.

The Chet is based loosely on the Kingfisher H

Tet: The Tet is a jumpjet-equipped brawler with all four jumpjets mounted in the side torsos. Firepower is provided by a
pair of Streak SRM6 launchers and is backed by five ER medium lasers and a medium pulser. Eighteen double heat sinks are
also mounted.

Tav: As a concession to the majority of his staff, Chief Scientist Danvers allowed this variation of the Kingfisher Prime
to be submitted. It replaces all of the pulsers with ER equivalents and upgrades the LRM10 to an LRM20 with Artemis IV FCS.
The Streak SRM6 has been retained while the ER small laser has been removed in favor mounting a toral of eighteen double
heat sinks.

Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   138 points                4.50
    Internal Locations: 4 LT, 3 RT
Engine:             Fusion Engine                360                      33.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 278                 14.50
    Armor Locations: 1 HD, 3 LT, 3 RT

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     29           44       
                                 Center Torso (rear)                  13       
                                           L/R Torso     19           28       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     15           30       
                                             L/R Leg     19           38       



================================================================================
Loadout Name: Prime                                          Cost: 12,797,094
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,401

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 1 RT, 1 LL, 1 RL
    CASE Locations: LT, LA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            CT        10        2         6.00
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
LRM-10                                       LT        4         1         2.50
Large Pulse Laser                            RA        10        2         6.00
ER Small Laser                               LA        2         1         0.50
Streak SRM-6                                 LA        4         2         3.00
@LRM-10 (12)                                 LT        -         1         1.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4          6       6       3       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: Aleph                                          Cost: 13,042,906
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,302

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            CT        10        2         6.00
ER Small Laser                               RT        2         1         0.50
SRM-6                                        LT        4         1         1.50
ER Medium Laser                              LT        5         1         1.00
Ultra AC/10                                  RA        3         4        10.00
ER Medium Laser                              LA        5         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
@Ultra AC/10 (20)                            RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4          6       6       3       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Bet                                            Cost: 14,181,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,501

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    CT        0         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
LB 20-X AC                                   RA        6         9        12.00
ER PPC                                       LA        15        2         6.00
ER Medium Laser                              LA        5         1         1.00
@LB 20-X (Cluster) (10)                      RT        -         2         2.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          5       5       2       0      4     0   Structure:  7
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: Gimel                                          Cost: 13,193,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,644

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             25(50)                   11.00
    Heat Sink Locations: 2 LT, 3 RT, 2 LA, 2 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
ER PPC                                       RA        15        2         6.00
ER Medium Laser                              RA        5         1         1.00
ER PPC                                       LA        15        2         6.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       3       0      4     0   Structure:  7
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Dalet                                          Cost: 13,322,563
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,283

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RT
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Medium Pulse Lasers                        CT        8         2         4.00
2 Machine Guns                               LT        0         2         0.50
LB 10-X AC                                   RA        2         5        10.00
2 ER Large Lasers                            LA        24        2         8.00
@LB 10-X (Cluster) (20)                      RT        -         2         2.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@MG (1/2) (100)                              LT        -         1         0.50
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4          5       4       3       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


================================================================================
Loadout Name: He                                             Cost: 13,621,813
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,583

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            CT        10        2         6.00
ER Small Laser                               RT        2         1         0.50
ER Small Laser                               LT        2         1         0.50
LRM-20                                       RA        6         4         5.00
    Artemis IV FCS                           RA        -         1         1.00
ER Medium Laser                              RA        5         1         1.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
ER Medium Laser                              LA        5         1         1.00
@LRM-20 (Artemis) (18)                       RT        -         3         3.00
@LRM-20 (Artemis) (18)                       LT        -         3         3.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       4       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 3


================================================================================
Loadout Name: Vav                                            Cost: 13,505,438
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,597

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 1 RT, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
ECM Suite                                    CT        0         1         1.00
SRM-6                                        RT        4         1         1.50
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
ER PPC                                       RA        15        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
LRM-15                                       LA        5         2         3.50
@SRM-6 (15)                                  RT        -         1         1.00
@LRM-15 (24)                                 LT        -         3         3.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       3       0      4     1   Structure:  7
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: Zayin                                          Cost: 13,435,375
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,565

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 1 RT, 1 LL, 1 RL
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
ECM Suite                                    CT        0         1         1.00
ER Medium Laser                              LT        5         1         1.00
3 ER Medium Lasers                           RA        15        3         3.00
Gauss Rifle                                  LA        1         6        12.00
@Gauss Rifle (24)                            LT        -         3         3.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       3       0      4     0   Structure:  7
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Chet                                           Cost: 12,411,750
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,601

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 1 CT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           RT        -         4         4.00
2 Medium Pulse Lasers                        RA        8         2         4.00
Large Pulse Laser                            RA        10        2         6.00
2 Medium Pulse Lasers                        LA        8         2         4.00
Large Pulse Laser                            LA        10        2         6.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       3       0      4     0   Structure:  7
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Tet                                            Cost: 13,513,750
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,516

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LL, 1 RL
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
ER Medium Laser                              CT        5         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER Medium Laser                              RA        5         1         1.00
Streak SRM-6                                 RA        4         2         3.00
ER Medium Laser                              LA        5         1         1.00
Streak SRM-6                                 LA        4         2         3.00
@Streak SRM-6 (15)                           RA        -         1         1.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4j         7       7       0       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Tav                                            Cost: 13,602,813
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,570

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 2 RT, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER Large Laser                               RA        12        1         4.00
Streak SRM-6                                 RA        4         2         3.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@LRM-20 (18)                                 LT        -         3         3.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       4       0      4     1   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


Configuration names come to you courtesy of the Hebrew alphabet. Musical accompaniment during the fluff was provided, primarily, by the Japanese all-women band Aldious. Other music involved in the process included songs by Metallica, Kamelot, Bond, Nightwish, Pink Floyd, Triumph and Rush (and others that Pandora was playing on my station).

« Last Edit: December 05, 2018, 01:04:48 PM by Abele »
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Ice Hellion

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #10 on: November 26, 2018, 02:47:40 PM »

A little bit off-topic but any idea where its name comes from? Kingfisher is a small bird...
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Bradshaw

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #11 on: November 26, 2018, 03:32:58 PM »

A little bit off-topic but any idea where its name comes from? Kingfisher is a small bird...

I wondered that as well. Thoughts were it might be the color scheme of the clan that first built it? But there is a lot of different breeds of them. So I thought maybe it was the look but it doesn't have the avian features I feel some 'Mechs portray. I think eventually it was someone just liked the name.

To me they look like a Cylon




« Last Edit: November 26, 2018, 03:39:14 PM by Bradshaw »
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Takiro

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #12 on: November 26, 2018, 09:15:33 PM »

Nice designs marauder648, Bradshaw, and Abele to get us started!

Boy was I way off I thought a 3050 revamp of Savage Coyote would be next.

You know what Bradshaw I completely forgot about Reconfigurations and was just sticking to the Upgrades list. My bad. I already have a good basis for the Savage Coyote but you will probably be seeing that one next.

A little bit off-topic but any idea where its name comes from? Kingfisher is a small bird...

Not at all bud cause I was thinking along those lines to as you can see in part of my initial post here.

With a name like the Kingfisher I originally thought that maybe just maybe that Clan Snow Raven had created the OmniMech during the Diamond Shark incident. This theory doesn’t work as that inter-Clan strife occurred in 2985 almost a hundred years after its introduction. More likely it was the Ghost Bears who acquired OmniMech technology from Clan Hell’s Horses in 2873 which created this design about fourteen (14) years after that.

So I was initially thinking that the 'King Fisher' was a derogatory swipe at the Sea Foxes/ Diamond Sharks. I suppose that with a lot of flora or fauna bought to the Clan Homeworlds that the small bird from other could have gotten larger or more formidable somehow?? Or is there an aspect to the Ghost Bear which maybe earned it a nickname as the 'Kingfisher'??
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marauder648

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #13 on: November 26, 2018, 11:34:46 PM »

I did see one idea that I thought was very good.

Basically when doing the fluff for TRO3058, they ballsed up and got the fluff for two mech's mixed up.

The Cauldron Born was suppose to be called the Kingfisher, and the Kingfisher would in turn be the Cauldron.

It makes a LOT of sense, if you was to go on about the toughness etc (which the Cauldron isnt), asthetically and lore wise it kinda makes sense.  The Cauldron Born does look spindly and somewhat bird shaped, whilst the Kingfisher's the zombie.
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Ice Hellion

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Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #14 on: November 27, 2018, 12:36:55 AM »

I did see one idea that I thought was very good.

Basically when doing the fluff for TRO3058, they ballsed up and got the fluff for two mech's mixed up.

The Cauldron Born was suppose to be called the Kingfisher, and the Kingfisher would in turn be the Cauldron.

It makes a LOT of sense, if you was to go on about the toughness etc (which the Cauldron isnt), asthetically and lore wise it kinda makes sense.  The Cauldron Born does look spindly and somewhat bird shaped, whilst the Kingfisher's the zombie.

Who knows? But it is an interesting theory.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5
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