OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

AU Developers - Please PM Knightmare or MechRat if you need board or permission changes

Pages: 1 [2] 3 4   Go Down

Author Topic: Quicksilver Upgrades #31: Kingfisher (?) 90 tons  (Read 4835 times)

0 Members and 3 Guests are viewing this topic.

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #15 on: November 27, 2018, 01:14:46 AM »

The Kingfisher is one of my favorite canon Clan assault-weight OmniMech designs.  Not because it has the most weapons or mounts all of the modern bells-and-whistles, but because it just refuses to DIE.  This is a machine that keeps on fighting and giving out the pain until you core out the engine, gyro, or center torso internal structure (or blow off the head!).

It does not stop.  It does not seem to feel pain.  And while the pod-space is fairly limited, it can bring some serious pain.

Okay, having said that, here is my take on the Quicksilver Kingfisher.



Overview:  With the Quicksilver Upgrade Trials in full swing and new, more effective, and efficient OmniMech configurations entering general service, many Clan leaders and Warriors began to consider the Kingfisher for a QS overhaul.  Although the oldest OmniMech still in active duty service in the Clans, this war machine was much loved by those who were lucky enough to be assigned to them.

The chassis was forgiving, reliable, rugged, and easily repaired.  Not to mention relatively inexpensive when compared to modern 3rd and 4th generation OmniMech designs. 

And so it was that saKhan Daryl Keller of Clan Blood Spirit pressed his Khan for the resources to submit an upgrade of Kingfisher configurations for the ilKhan to consider as part of Project Quicksilver.

Khan Schmitt agreed and the Spirits moved ahead rapidly with preliminary design studies and configuration testing.  It was in this stage that the Technicians discovered that they could remove the three "fixed" double-strength heat sinks mounted external to the engine core on the design.  Doing so increased available pod-space from 24 tons to 27 tons.

Testing on existing Kingfishers in the Spirit Touman showed that doing so was easily accomplished and resulted in no adverse consequences other than reducing the capacity of the cooling system.

The final results impressed Khan Schmitt and she submitted the proposals to the ilKhan.  With a full third of her Clan's Assault-weight OmniMechs being comprised of Kingfishers, the Spirit Khan had a vested interest in seeing Keller's configurations win acceptance.

Code: [Select]
Kingfisher

Mass: 90 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 10,851,375 C-Bills
Battle Value: 1,237

Chassis: Unknown Endo-Steel
Power Plant: Unknown 360 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    27.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   138 points                4.50
    Internal Locations: 4 LT, 3 RT
Engine:             Fusion Engine                360                      33.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 278                 14.50
    Armor Locations: 1 HD, 3 LT, 3 RT

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     29           44       
                                 Center Torso (rear)                  13       
                                           L/R Torso     19           28       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     15           30       
                                             L/R Leg     19           38

Configurations:  Configuration Prime was well regarded among the Clans, but Keller believed that it could be improved.  He retained the two Large Pulse Lasers (center torso and right arm), but removed all other weapon systems.  In place of the shorter-ranged Medium Pulse Lasers, he mounted two ER Medium Lasers (right torso and left torso), while an LRM-20 launcher with Artemis IV Fire Control Systems (fed by three tons of ammunition for 18 salvos) replaced the existing LRM-10 and Streak SRM-6 launchers.  The ER Small Laser of the original Prime was removed as well.  Four additional double-strength heat sinks were mounted, allowing the new Kingfisher Prime to be heat neutral while firing all weapon systems.  Excess overheat is generated only by movement.  While maximum damage was slightly decreased, heat management was simplified and the range at which all weapon systems could engage a target was expanded.

Code: [Select]
Loadout Name: Prime                                          Cost: 13,069,625
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,459

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 2 LT, 2 RT
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RA        10        2         6.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
Large Pulse Laser                            CT        10        2         6.00
@LRM-20 (Artemis) (18)                       LA        -         3         3.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          6       6       4       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2

Configuration A retained the ER PPC (center torso) and LB-10X autocannon (right arm, with two tons of ammunition for 20 bursts) of the original configuration.  The original Medium Pulse Laser, ER Small Laser, and SRM-6 launcher were removed, however, and replaced with a second ER Medium Laser (right torso and left torso) and a pair of Streak SRM-4 launchers in the left arm sharing a ton of ammunition (25 salvos).  Two additional DHS provides excellent cooling ability.  If only one Streak launcher manages to lock-onto a target, the design is heat neutral while running. 

Code: [Select]
Loadout Name: A                                              Cost: 13,587,375
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,337

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         5        10.00
2 Streak SRM-4s                              LA        6         2         4.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER PPC                                       CT        15        2         6.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
@Streak SRM-4 (25)                           LA        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4          6       6       3       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

While the Spirit Warriors relished the hard-hitting nature of the Ultra AC-20 autocannon of the B Configuration, the limited tactical combat endurance was a cause for concern.  saKhan Keller replaced the UAC-20 with an LB-20X, reducing the strain on the cooling system while simultaneously doubling the on-board ammunition reserve from two tons of ammunition to four.  As with the original B Configuration, a center torso mounted ER Large Laser provides a token long-range armament, but the remainder of the original designs weapons have been removed.  Two ER Medium Lasers provide back-up weaponry (right torso and left torso), while a Streak SRM-6 launcher in the left arm fed by a ton of ammunition complements the heavy-bore autocannon nicely.  Fifteen DHS eliminate all heat generated by this design--provided that the Streak SRM-6 fails to achieve a weapons lock.  However, even if the weapon does lock, the excess overheat generated is minor and easily handled by any veteran Warrior.

Code: [Select]
Loadout Name: B                                              Cost: 13,786,875
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,306

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RT
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   RA        6         9        12.00
Streak SRM-6                                 LA        4         2         3.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER Large Laser                               CT        12        1         4.00
@LB 20-X (Slug) (5)                          RA        -         1         1.00
@Streak SRM-6 (15)                           LA        -         1         1.00
@LB 20-X (Cluster) (10)                      RT        -         2         2.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4          5       5       1       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0

For Configuration C, saKhan Keller kept the two primary weapons (ER PPCs in the right arm and center torso), but eliminated all secondary systems in favor of adding a third ER PPC to the left arm!  Twenty-three double-strength heat sinks are included which make Kingfisher C heat neutral on a walking Alpha Strike . . . and while maximum possible damage output may be lower than the original configuration, three Clan Extended-Range PPCs being able to constantly and reliably fire with little to no worry of heat build up or on-board ammunition explosions; well, saKhan Keller believed that such an OmniMech posed a threat that no one (Clan or Inner Sphere) could afford to ignore.

Code: [Select]
Loadout Name: C                                              Cost: 13,117,125
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,622

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             23(46)                    9.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
ER PPC                                       CT        15        2         6.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          5       5       5       0      4     0   Structure:  7
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

Next is Configuration D.  Keller removed all of the on-board weapon systems except for the center torso mounted ER Large Laser.  In their place, the Blood Spirit saKhan had fitted a Gauss Rifle (right arm) with three tons of ammunition (24 shots), an LRM-10 launcher with Artemis IV FCS (left arm) with two tons of ammunition (24 shots), a brace of ER Medium Lasers (right torso and left torso) and a rear-firing ER Small Laser mounted in the center torso.  Although the new Kingfisher D mounts only the integral 14 DHS fixed within the engine core, the configuration is heat neutral on a walking Alpha Strike with all forward weapon systems.

Code: [Select]
Loadout Name: D                                              Cost: 13,158,094
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,445

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12.00
LRM-10                                       LA        4         1         2.50
    Artemis IV FCS                           LA        -         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER Large Laser                               CT        12        1         4.00
(R) ER Small Laser                           CT        2         1         0.50
@Gauss Rifle (24)                            RA        -         3         3.00
@LRM-10 (Artemis) (24)                       LA        -         2         2.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4          5       5       4       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

Finally, there is the Kingfisher E.  Designed as a dual purpose OmniMech configuration for duels as well as situations where range is constricted and tactical mobility is paramount, the E Configuration includes four Jump Jets fitted to the legs.  These jets allow for a 120 meter jump capacity for the design.  Long range armament consists of a pair of ER Large Lasers mounted in the center torso, tied into a three-ton Targeting Computer placed in the right torso.  Fifteen double-strength heat sinks allow the Kingfisher E to jump and fire these weapons while still reserving some cooling capacity.

But the remaining tonnage has been used to fit fourteen ER Small Lasers to the design:  four each in the right and left arms, three each in the right and left torsos.  At point-blank range, the MechWarrior assigned to a Kingfisher E can utilize this massive battery of ER Small Lasers to inflict three-and-a-half times the damage of the twin ER Large Lasers . . . and still remain heat neutral on a run.  Due to the lack of any explosive munitions on-board, a MechWarrior sorely pressed by his opponent can even select to fire all weapons systems simultaneously, although doing so severely strains the cooling systems and impairs both movement and targeting.

However, doing such an Alpha Strike on a hostile unit will often eliminate that unit completely, giving the Warrior of the Kingfisher time to recover from his heat spike.  At the very least, few enemy units can survive unscathed against a laser barrage that vaporizes over five-and-a-half tons of standard armor plating in one massive volley.

Code: [Select]
Loadout Name: E                                              Cost: 12,944,938
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,587

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         8.00
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 LT
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
4 ER Small Lasers                            RA        8         4         2.00
4 ER Small Lasers                            LA        8         4         2.00
3 ER Small Lasers                            RT        6         3         1.50
Targeting Computer                           RT        -         3         3.00
3 ER Small Lasers                            LT        6         3         1.50
2 ER Large Lasers                            CT        24        2         8.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4j         6       6       2       0      4     2   Structure:  7
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
« Last Edit: November 27, 2018, 11:54:29 AM by masterarminas »
Logged

marauder648

  • Generalmajor
  • *
  • Offline Offline
  • Posts: 775
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #16 on: November 27, 2018, 04:03:41 AM »

Lovely stuff :)
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #17 on: November 27, 2018, 06:26:42 AM »

Very lovely job by masterarminas! Not saying I don't find it spot on bud but no Goliath Scorpion love from you? I was expecting some ER Large Tageting Computer silliness from you.  ;D

Concerning the name I know we spoke about that theory in Quicksilver #21: Ebon Jaguar (Cauldron Born) thread, link below.

https://www.ourbattletech.com/forum/index.php?topic=3591.msg44718#msg44718

Not to pour cold water on the theory which isn't horrible the Kingfisher first appeared in the Black Thorns Sourcebook along with the Grendel, Shadow Cat, and Shootist. No Cauldron Born.

http://www.sarna.net/wiki/The_Black_Thorns


Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #18 on: November 27, 2018, 11:58:32 AM »

Very lovely job by masterarminas! Not saying I don't find it spot on bud but no Goliath Scorpion love from you? I was expecting some ER Large Tageting Computer silliness from you.  ;D

They don't use a lot of them.  Sure, they have some, but with only 8% of the assault-weight 'Mechs in their Touman consisting of this chassis, it made more sense to let another Clan take point on this one.

MA
Logged

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #19 on: November 27, 2018, 04:17:56 PM »

Well my Blood Reaver is complete.
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #20 on: November 27, 2018, 05:43:25 PM »

Okay MA I'll let it slide this one time.  ;)

Very nice Abele!

With four of our entries in already I just have to wait to see what drakensis and Ice Hellion come up with. Or maybe someone else will jump into this fracas.
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #21 on: November 30, 2018, 06:30:15 AM »

Been kind of quite here for the past few days on our latest contest. Having just posted notable pilots for the Warhawk I am wondering who pilots the Kingfisher? I know Khan Cassius N'Buta of the Star Adders maybe the most famous with his old school OmniMech. In canon he appeared in the Great Refusal in this ride successfully defeating the Free Worlds Guard I believe and for our setting there was the Trial of Restoration where commanded victorious forces defending the Council's decision adopt a new plan to conquer the InnerSphere. Not sure about anyone else though. I doubt the Wolf Clan and Jade Falcon Sourcebooks have any warriors piloting these Mechs as it probably wasn't a glimmer in the developers eyes at the time of print.
Logged

drakensis

  • Duke of Avalon
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,299
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #22 on: December 01, 2018, 02:23:56 AM »

Kingfisher 2 "Polar Bear"

Mass: 90 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 10,851,375 C-Bills
Battle Value: 1,237

Chassis: Unknown Endo-Steel
Power Plant: Unknown 360 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    27.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
First encountered by the Inner Sphere along Ghost Bear clusters, the Kingfisher was nicknamed the Polar Bear due to its assumed Clan of origin, ferocity and the arctic camoflage on the first units encountered.

Not wishing to see one of the backbones of their heavy secondline units rendered obsolete and hard to maintain by the Quicksilver trials, the Ghost Bear khans agreed that the chassis needed a review before it was put to the test. After more than a century in service, the Kingfisher had a wealth of combat data to be analyzed and even the conservative Ghost Bears agreed that some change might be called for after that time.

Initial rumours among the other Clans were that the Ghost Bears would be unveiling an entirely new 90 ton OmniMech for consideration so the unveiling of the Kingfisher 2 was something of an anti-climax. SaKhan Kabrinski rather waspishly informed the Grand Council that it was hardly their fault the Diamond Shark's chatterweb had - once again - speculated wildly and without basis in fact.


Capabilities:
Modelled on the classic WHM-6R the primary Kingfisher 2 configuration relies primarily on a particle projection cannon in each arm. However, the design is also a bracket-firing configuration with a cluster of lasers in each side-torso and an SRM rack for additional punch. While it isn't very innovative, as the Ghost Bears pointed out, the Warhammer is iconic because the combination works very well. In addition, it's quite easy for mechwarriors familiar with the Warhammer IIC to transition, something important for the Ghost Bears who are having to promote garrison warriors to frontline service after Tukkayid.

Intended for commanders, the Kingfisher 2 A scales back the secondary weapons and replaces the PPCS with a LRM rack and autocannon for a much more heat-efficient performance. The heavy ammunition dependency is considered acceptable for a configuration that should be in the hands of more accomplished warriors who benefit from the additional flexibility this provides.

By tradition, B-configurations are used for fire support and the Ghost Bears are nothing if not traditional. Two barrel-shaped weapon pods on the arms each contain a pair of LRM-20 missile racks. Ammunition is limited and mechwarriors are advised to use the torso ammo bins first as these can be vulnerable to detonation if a shot breaches the armour. A pair of small lasers provide token firepower once the missiles are expended.

A pure zombie, the Kingfisher 2 C mirrors a Rifleman in its layout and the advanced targeting computer allows it to play a similar air defense role even without autocannon, although it's primarily seen as a sniper. Extremely heat
efficient, the configuration is also exceptionally dangerous for its ability to concentrate pulse laser fire on a small target such as battle armour.

90 tons isn't the optimal tonnage for a jumping BattleMech but sometimes you have to work with what you have so the Ghost Bears use the D-configuration when they need to fit jump jets to the Kingfisher 2. Paired large lasers and paired LRM racks provide a useful level of firepower without overheating.

The Kingfisher 2 E is a close assault platform intended to complement the Kodiak. While it sports a large laser for token long range firepower, the main expectation is that the omnimech will close in to use the autocannon and small lasers. Sophisticated electronics suit the 'Mech for operations in confined quarters with limited vision and a pair of anti-missile systems cover a 360 degree arc, protecting against point-blank SRM ambushes.

Long range direct fire is the focus of the F configuration with a PPC and Gauss Rifle for hole-punching and a LB-X to exploit this. A medium laser provides additional firepower.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   138 points                4.50
    Internal Locations: 4 LT, 3 RT
Engine:             Fusion Engine                360                      33.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 278                 14.50
    Armor Locations: 1 HD, 3 LT, 3 RT

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     29           44       
                                 Center Torso (rear)                  13       
                                           L/R Torso     19           28       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     15           30       
                                             L/R Leg     19           38       



================================================================================
Loadout Name: Prime                                          Cost: 13,924,625
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,717

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 LA, 1 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
Medium Pulse Laser                           RT        4         1         2.00
ER Medium Laser                              RT        5         1         1.00
Small Pulse Laser                            RT        2         1         1.00
Medium Pulse Laser                           LT        4         1         2.00
ER Medium Laser                              LT        5         1         1.00
Small Pulse Laser                            LT        2         1         1.00
ECM Suite                                    LT        0         1         1.00
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
@Streak SRM-6 (15)                           RT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 27
4          5       5       2       0      4     3   Structure:  7
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 13,686,413
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,197

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RT        5         1         1.00
Streak SRM-4                                 RT        3         1         2.00
Small Pulse Laser                            RT        2         1         1.00
ER Medium Laser                              LT        5         1         1.00
Small Pulse Laser                            LT        2         1         1.00
LB 10-X AC                                   RA        2         5        10.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
@Streak SRM-4 (25)                           RT        -         1         1.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
@LRM-20 (Artemis) (12)                       LA        -         2         2.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 22
4          6       6       3       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2, FLK 1/1/1


================================================================================
Loadout Name: B                                              Cost: 13,754,813
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,474

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Small Lasers                            CT        4         2         1.00
2 LRM-20s                                    RA        12        8        10.00
2 LRM-20s                                    LA        12        8        10.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (6)                                  LT        -         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          5       5       4       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4


================================================================================
Loadout Name: C                                              Cost: 12,566,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,553

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                    7.00
    Heat Sink Locations: 1 CT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
Targeting Computer                           LT        -         4         4.00
ER Large Laser                               RA        12        1         4.00
Medium Pulse Laser                           RA        4         1         2.00
ER Large Laser                               LA        12        1         4.00
Medium Pulse Laser                           LA        4         1         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          6       6       3       0      4     0   Structure:  7
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 13,079,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,323

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-10                                       RA        4         1         2.50
Large Pulse Laser                            RA        10        2         6.00
LRM-10                                       LA        4         1         2.50
Large Pulse Laser                            LA        10        2         6.00
@LRM-10 (12)                                 RA        -         1         1.00
@LRM-10 (12)                                 LA        -         1         1.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4j         4       4       4       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: E                                              Cost: 14,407,938
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,405

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    CT        0         1         1.00
Active Probe                                 CT        0         1         1.00
Anti-Missile System                          RT        1         1         0.50
3 ER Small Lasers                            RT        6         3         1.50
(R) Anti-Missile System                      LT        1         1         0.50
3 ER Small Lasers                            LT        6         3         1.50
Ultra AC/20                                  RA        7         8        12.00
ER Large Laser                               LA        12        1         4.00
@Anti-Missile System (24)                    RT        -         1         1.00
@Ultra AC/20 (5)                             RT        -         1         1.00
@Anti-Missile System (24)                    LT        -         1         1.00
@Ultra AC/20 (10)                            RA        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4          6       6       1       0      4     1   Structure:  7
Special Abilities: OMNI, ECM, PRB, RCN, AMS, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 13,060,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,327

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        2         6.00
ER Medium Laser                              LT        5         1         1.00
Gauss Rifle                                  RA        1         6        12.00
LB 2-X AC                                    LA        1         3         5.00
@Gauss Rifle (16)                            RA        -         2         2.00
@LB 2-X (Cluster) (45)                       LA        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 23
4          4       4       4       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #23 on: December 01, 2018, 06:25:21 AM »

Very nice drak!
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #24 on: December 03, 2018, 05:41:40 PM »

Just want to bump up our current contest as it has been a little quite. Haven't gotten a chance to look for any other notable pilots for the Kingfisher yet aside from Star Adder Khan Cassius N'Buta, I'll try later this week.
Logged

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #25 on: December 04, 2018, 06:03:28 PM »

It is Tuesday folks and no Ice Hellion sighting here so far. Although maybe I missed him moving around so fast.  ;)
Logged

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,482
  • Beware of the all-seeing eye: Ice Hellion
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #26 on: December 04, 2018, 06:49:53 PM »

It is Tuesday folks and no Ice Hellion sighting here so far. Although maybe I missed him moving around so fast.  ;)

You found out. I am trying to put a MASC on the Kingfisher to make an flying fish out of it.  :P
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #27 on: December 04, 2018, 07:15:56 PM »

It is Tuesday folks and no Ice Hellion sighting here so far. Although maybe I missed him moving around so fast.  ;)

You found out. I am trying to put a MASC on the Kingfisher to make an flying fish out of it.  :P

Wouldnt that be jump jets then? Maybe turning it into a roadrunner would be apropos instead  ;)
Logged
NEVER trust a man who scratches his chin

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,482
  • Beware of the all-seeing eye: Ice Hellion
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #28 on: December 05, 2018, 12:40:51 AM »

It is Tuesday folks and no Ice Hellion sighting here so far. Although maybe I missed him moving around so fast.  ;)

You found out. I am trying to put a MASC on the Kingfisher to make an flying fish out of it.  :P

Wouldnt that be jump jets then? Maybe turning it into a roadrunner would be apropos instead  ;)

Because of the fish name, I thought about a French missile named Exocet, the French scientific name for a flying fish. Hence my answer but roadrunner suits me.
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,175
  • For the Last Cameron!
Re: Quicksilver Upgrades #31: Kingfisher (?) 90 tons
« Reply #29 on: December 05, 2018, 12:19:52 PM »

King Exocet?
Logged
Pages: 1 [2] 3 4   Go Up