Viper (Dragonfly)
Mass: 40 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 10,211,833 C-Bills
Battle Value: 700
Chassis: Type W2 Endo-steel Endo-Steel
Power Plant: Light Force 320 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: Geotec 300
Jump Capacity: 240 meters
Armor: Compound H17 Ferro-Fibrous
Armament:
8.5 tons of pod space.
Manufacturer: Upsilon Plant 2J
Primary Factory: Strana Mechty
Communications System: D8 CC-25X
Targeting and Tracking System: Sloane 220 Lockover System
Overview:
Clan Ghost Bear, as the most prolific users of the Viper, were disappointed by its performance against the Inner Sphere. To determine the reasons for this, the Khans chose to take a fresh look at the design. Assigning forty-five of the OmniMechs to a Planetary Garrison Cluster made up entirely of Inner Sphere bondsmen the Clan then deployed a cluster of warriors fresh from the Homeworlds against them in a series of trials with the offer of full acceptance as a frontline force by one of the two clusters depending on which proved the stronger.
While divided in outlook (since the Ghost Bears hadn't considered that a third of the Bondsmen were DCMS veterans rather than Kungsarme) and subject to one mutiny when a binary tried to seize a dropship in the hope of somehow escaping across the truce line, the garrison cluster put up a ferocious fight against the inexperienced warriors and provided a plethora of data for analysis as they utilised innovative configurations and tactics unhampered by Clan doctrine and thinking.
Casualties in the trials were such that the Ghost Bear Khans ultimately deemed themselves unable to identify a clear winner and merged both sides into a single Cluster that has been granted frontline status. How this will work out is presumably another experiment.
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 67 points 2.00
Internal Locations: 1 CT, 3 LT, 3 RT
Engine: XL Fusion Engine 320 11.50
Walking MP: 8
Running MP: 12
Jumping MP: 8 Standard
Jump Jet Locations: 2 LT, 2 RT, 2 LL, 2 RL 4.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 134 7.00
Armor Locations: 1 HD, 1 LT, 1 RT, 2 LA, 2 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 12 16
Center Torso (rear) 7
L/R Torso 10 13
L/R Torso (rear) 7
L/R Arm 6 12
L/R Leg 10 19
The primary configuration of the Viper was under-armed even by the limited pod-space of the 'Mech. Arguing that the speed of the Mech was a better defense against missiles than the AMS, the Ghost Bears have removed this and replaced the pulse lasers with extended range lasers. This provided room for another pair of machineguns for use against armoured and unarmoured infantry, as well as a significantly upgrade of the missile armament to a pair of Streak launchers that conserve ammunition and upgrade the 'Mech's punch.
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Loadout Name: Prime Cost: 11,035,033
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,687
Equipment Type Rating Mass
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Jumping MP: 8 (Standard)
Jump Jet Locations: 2 LT, 2 RT, 2 LL, 2 RL 0.00
CASE Locations: RT, LA 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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2 Machine Guns RT 0 2 0.50
2 Machine Guns LT 0 2 0.50
2 ER Medium Lasers RA 10 2 2.00
2 Streak SRM-4s LA 6 2 4.00
@MG (1/2) (100) RT - 1 0.50
@Streak SRM-4 (25) LA - 1 1.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 17
8j 4 3 0 0 2 0 Structure: 2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
These modifications left the traditional A configuration's extended range lasers and artemis-guided SRMs as unnecessary so the bondsmen filled this gap with what they considered a glaring lack in the standard configurations: a dedicated electronics platform to act as a heavy scout. Investigations are still underway into how they obtained a Huitzilopochtli assault tank to support them in the first Trial of the Viper Alpha and there have been complaints about the dishonourable nature of the attack, but as the combination wiped out a Star of Elementals the effectiveness is not in doubt.
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Loadout Name: Alpha Cost: 11,395,621
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,653
Equipment Type Rating Mass
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Jumping MP: 8 (Standard)
Jump Jet Locations: 2 LT, 2 RT, 2 LL, 2 RL 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
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ECM Suite CT 0 1 1.00
ER Large Laser RA 12 1 4.00
Targeting Computer RA - 1 1.00
Active Probe LA 0 1 1.00
TAG LA 0 1 1.00
ER Small Laser LA 2 1 0.50
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 17
8j 2 2 2 0 2 0 Structure: 2
Special Abilities: OMNI, PRB, RCN, TAG, ECM, ENE, SRCH, ES, SEAL, SOA
Nicknamed the "SuperPanther" by the Bondsmen who developed it, the Beta configuration starts from the Viper B but replaces the pulse lasers and flamer with a SRM launchers. With half again the firepower and double the mobility of the Panther that Rasalhague and Draconian Mechwarriors were familiar with, the Viper Beta proved itself in hit and run operations.
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Loadout Name: Beta Cost: 10,973,433
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,866
Equipment Type Rating Mass
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Jumping MP: 8 (Standard)
Jump Jet Locations: 2 LT, 2 RT, 2 LL, 2 RL 0.00
CASE Locations: LT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
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SRM-6 CT 4 1 1.50
ER PPC RA 15 2 6.00
@SRM-6 (15) LT - 1 1.00
Free Critical Slots: 19
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 19
8j 2 2 2 0 2 1 Structure: 2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
With an active probe and a terrifying anti-infantry payload, the Viper C saw use in garrison roles during the Invasion. The Viper Gamma scales back the ammunition bins in favour of two more lasers and removes the active probe in favour of more machineguns and another heatsink. While it still requires careful heat management, the configuration can now threaten battle armour as well as conventional infantry. With Inner Sphere battle armour beginning to arrive on the battlefield, the Khans find this a valuable modification.
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Loadout Name: Gamma Cost: 10,979,908
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,851
Equipment Type Rating Mass
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Jumping MP: 8 (Standard)
Jump Jet Locations: 2 LT, 2 RT, 2 LL, 2 RL 0.00
Heat Sinks: Double Heat Sink 11(22) 1.00
CASE Locations: RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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2 Machine Guns RT 0 2 0.50
ER Medium Laser RT 5 1 1.00
2 Machine Guns LT 0 2 0.50
Flamer RA 3 1 0.50
ER Medium Laser RA 5 1 1.00
2 Machine Guns RA 0 2 0.50
2 Flamers LA 6 2 1.00
2 ER Medium Lasers LA 10 2 2.00
@MG (1/2) (100) RT - 1 0.50
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 19
8j 4 2 0 0 2 1 Structure: 2
Special Abilities: OMNI, CASE, HT1, SRCH, ES, SEAL, SOA
Replacing the rather unfocused Viper D, the Delta configuraiton switches to a fire support platform with a single artemis-guided LRM rack backed up by a pair of medium lasers. This configuration was adopted by Clan Mechwarriors facing the bondsman PGC who had concluded their foes were dezgra. Several of the isorla mechwarriors were killed by Clan Mechwarriors concentrating their fire in massed LRM barrages during the later stages of the trials. Aletha Kabrinski was heard to say that this was a sign that they were now fit to fight the Inner Sphere.
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Loadout Name: Delta Cost: 11,078,783
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,810
Equipment Type Rating Mass
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Jumping MP: 8 (Standard)
Jump Jet Locations: 2 LT, 2 RT, 2 LL, 2 RL 0.00
CASE Locations: RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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LRM-15 RA 5 2 3.50
Artemis IV FCS RA - 1 1.00
2 ER Medium Lasers LA 10 2 2.00
@LRM-15 (Artemis) (16) RT - 2 2.00
Free Critical Slots: 14
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 18
8j 3 3 2 0 2 0 Structure: 2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1