ok im not good at fluff but i think these two Mechs are good workhorses for militias.
BattleMech Technical Readout
Type/Model: Defender DFNDR-1
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design
Mass: 35 tons
Chassis: Standard
Power Plant: 175 Omni Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type: Standard
Armament:
1 Large Laser
2 Medium Lasers
2 Small Lasers
1 SRM 4
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Defender DFNDR-1
Mass: 35 tons
Equipment: Crits Mass
Int. Struct.: 58 pts Standard 0 3.50
Engine: 175 Fusion 6 7.00
Walking MP: 5
Running MP: 8
Jumping MP: 3
Heat Sinks: 10 Single 3 .00
(Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 112 pts Standard 0 7.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 16
Center Torso (Rear): 5
L/R Side Torso: 8 11/11
L/R Side Torso (Rear): 4/4
L/R Arm: 6 11/11
L/R Leg: 8 15/15
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Laser RA 8 2 5.00
2 Medium Lasers LA 6 2 2.00
1 Small Laser RT 1 1 .50
1 SRM 4 LT 3 25 2 3.00
(Ammo Locations: 1 LT)
1 Small Laser HD 1 1 .50
3 Standard Jump Jets: 3 1.50
(Jump Jet Loc: 1 LT, 1 RT, 1 CT)
--------------------------------------------------------
TOTALS: 19 45 35.00
Crits & Tons Left: 33 .00
Calculated Factors:
Total Cost: 2,531,835 C-Bills
Battle Value: 702
Cost per BV: 3,606.6
Weapon Value: 388 / 388 (Ratio = .55 / .55)
Damage Factors: SRDmg = 13; MRDmg = 5; LRDmg = 0
BattleForce2: MP: 5, Armor/Structure: 3/3
Damage PB/M/L: 2/1/-, Overheat: 2
Class: ML; Point Value: 7
BattleMech Technical Readout
Type/Model: Soldier SLDR-1
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design
Mass: 50 tons
Chassis: Standard
Power Plant: 250 Magna Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 PPC
2 Medium Lasers
1 LRM 5
1 SRM 6
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Soldier SLDR-1
Mass: 50 tons
Equipment: Crits Mass
Int. Struct.: 83 pts Standard 0 5.00
Engine: 250 Fusion 6 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Single 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 168 pts Standard 0 10.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 23
Center Torso (Rear): 8
L/R Side Torso: 12 18/18
L/R Side Torso (Rear): 6/6
L/R Arm: 8 16/16
L/R Leg: 12 24/24
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC RA 10 3 7.00
2 Medium Lasers LA 6 2 2.00
1 LRM 5 RT 2 24 2 3.00
(Ammo Locations: 1 RT)
1 SRM 6 LT 4 15 3 4.00
(Ammo Locations: 1 LT)
--------------------------------------------------------
TOTALS: 22 41 50.00
Crits & Tons Left: 37 .00
Calculated Factors:
Total Cost: 4,220,000 C-Bills
Battle Value: 894
Cost per BV: 4,720.36
Weapon Value: 690 / 690 (Ratio = .77 / .77)
Damage Factors: SRDmg = 11; MRDmg = 7; LRDmg = 3
BattleForce2: MP: 5, Armor/Structure: 4/4
Damage PB/M/L: 2/2/1, Overheat: 2
Class: MM; Point Value: 9