When High Test and I started making the Elysian Republic, we knew we wanted our mainstay mechs to be out of the ordinary. the Rampage fit that bill perfectly, but there was one small technical issue that popped up during our test runs. we had to do something about that MASC
RMP-7G Rampage
Mass: 85 tons
Chassis: Stanwhich 850
Engine: AMC 340 Light w/ supercharger
Cruising Speed: 43 kph
Maximum speed: 64 kph (86 kph with supercharger)
Jump Jets: None
Jump Capacity
Armor: Panzerslab
Armament:
D.E.I. Perforator Rotary Autocannon
Repcon Multi Missile 9 Pack
Nevermind Type 342 Large Pulse Laser
2 Nevermind Type 251 ER Medium Lasers
4 Ardent Rocket Launcher 10 packs
Manufactuer: Nevermind Industries
Primary Factory: Elysium, Onitsha, Finmark
Communications: Transcon Alpha
Targeting and Tracking: KBC Starsight Model 5
Overview
One of four Battlemechs that were given “Royal†upgrades from SLDF advanced technology, the Rampage was the only native Rim Worlds Design that was intended to be part of the massive roll out of royal brigade technology in RWA. The Rampage was also distinct in that it was the only design that made it out in significant numbers to Rim Regiments, and even then most of the RMP-5Gs were in warehouses waiting to be used, including a large number under mount Nevermind.
Capabilites
The 5G Rampage has been a stalwart of the EDF since its founding. When the call came to upgrade it to the 32nd Century, the EDF was very enthusiastic. The first thing to be replaced was the Luballin Autocannon with the brand new Perforator Rotary, providing a boost in firepower while sacrificing the improved anti aircraft capability.
The two missile systems were merged into a single MML pack, sacrificing some long range firepower In exchange for a more brutal short ranged volley. The most curious addition was the rear mounted rocket packs, which provide a very effective deterrent to backstabbing attacks, albeit short lived.
Deployment
The Rampage is deployed in every front line and second line unit, and has become a favorite for Planetary Defense Force commanders. The 55th Republic Dragoons are well known for deploying an entire battalion of the design.
Variants
The supercharger equipped RMP-5Gb is being slowly phased out through sales to mercenary units contracted by the EDF as well as the Rim Collection. Randis still manufactures the design as well, though distance prevents Randis operated Rampages and Elysian operated Rampages from meeting in combat. The Rampage was technically the first Omnimech Developed by the EDF, with 20 examples created. Officially the results of the project were so underwhelming that all 20 samples were “crushed and melted.â€
Notable Pilots
James Matthew Morrissey
A first generation Peacemaker, he was known for having more mechs shot out from under him than any other Mechwarrior in the young EDF. His black and gold Rampage, which served as the basis for the 7G upgrade, was rebuilt multiple times. Because he worked alongside techs in repairs this was rarely held against him. When he brought back the machine, dilapidated from battle, he would often look at the damage and cheekily say “Well, there’s the problem.â€
Rampage RMP-7G
Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F
Production Year: 3132
Cost: 22,571,480 C-Bills
Battle Value: 2,065
Chassis: Unknown Endo-Steel
Power Plant: Unknown 340 Light Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
1 Rotary AC/5
1 Large Pulse Laser
1 MML-9
2 Medium Lasers
4 Rocket Launcher 10s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Deployment:
Additional:
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Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 130 points 4.50
Internal Locations: 1 HD, 2 LT, 4 RT, 3 LA, 2 LL, 2 RL
Engine: Light Fusion Engine 340 20.50
Walking MP: 4
Running MP: 6 (8)
Jumping MP: 0
Heat Sinks: Double Heat Sink 13(26) 3.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Standard Armor AV - 256 16.00
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 27 40
Center Torso (rear) 13
L/R Torso 18 26
L/R Torso (rear) 9
L/R Arm 14 27
L/R Leg 18 35
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Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Rotary AC/5 RA 1 6 10.00
MML-9 LA 5 5 6.00
Medium Laser RT 3 1 1.00
2 (R) Rocket Launcher 10s RT 6 2 1.00
Medium Laser LT 3 1 1.00
2 (R) Rocket Launcher 10s LT 6 2 1.00
Supercharger LT - 1 2.50
Large Pulse Laser CT 10 2 7.00
@Rotary AC/5 (40) RA - 2 2.00
@MML-9 (LRM) (13) LT - 1 1.00
@MML-9 (SRM) (11) LT - 1 1.00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 21
5 5 5 1 0 4 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1