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General BattleTech => General Discussion => MechFactory => Topic started by: drakensis on July 29, 2011, 03:34:15 AM

Title: Star Adder Symphony BattleArmor & ProtoMech
Post by: drakensis on July 29, 2011, 03:34:15 AM
On request:



Code: [Select]
Type: Asp                     Mass
Tonnage:                      9 tons
Internal Structure:            700
Engine:             100       3000
Walking:              7
Running:             11
Jumping:              7
Heatsinks:            5       1250
Cockpit:                       500
Armour Factor:       37       1850
               Internal    Armour
               Structure   Value
Head:              2        5
Torso:             9       16
Rt./Lt. Arm:       2       4/4
Legs:              5        8

Weapons and Ammo:
Type                   Loc.     Mass.
ER Medium Laser         T       1000
JumpJets                -        700

The Asp was developed by Clan Star Adder based on Clan Smoke Jaguar's pioneering work in developing the ProtoMech, something that the Star Adders had discovered by accident and obtained discreetly from the Jaguars scientist caste. The Star Adders designed their own first ProtoMech to complement their Assassin IIC BattleMech in the role of securing their large Inner Sphere domains. As such it is capable of keeping up with its larger cousin, making it faster than almost any other Protomech despite being at the larger end of the weight scale for such units. Even alone, Asps pose a considerable threat to light equipment used by resistance groups and their speed and agility make them an excellent reaction force. A variant model swaps the ER Medium Laser for an ER Small Laser, a single SRM tube and 25 SRMs, typically used alongside garrison forces to hunt tanks or infantry.

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Code: [Select]
Type: Fang                  Mass
Tonnage:           Heavy    1475 kg
Chassis:                     400
       Ground          1       0
       Jump            2     250
Armour Factor:      1+14     350

Weapons and Ammo:
Type               Loc.     Mass.
Jump Booster         B       125
Basic Manipulator   LA         0
Basic Manipulator   RA         0
ER Small Laser      RA       350

The first model of battle armor developed by the Star Adders is essentially a simplified and reinforced Elemental suit, lacking the SRMs but significantly upgrading the arm mounted laser and armour. Although a successful suit of Battle Armor, the Fang has proved expensive and it was replaced by the lighter and cheaper Ape for garrison units.

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Code: [Select]
Type: Long Fang             Mass
Tonnage:           Assault  1950 kg
Chassis:                     700
       Ground          1       0
Armour Factor:      1+18     450

Weapons and Ammo:
Type               Loc.     Mass.
Basic Manipulator   LA         0
Basic Manipulator   RA         0
ER Medium Laser     RA       800

The Long Fang was an effort to provide a battle armor suit capable of carrying the medium laser standard to the Star Adder's battlemechs on Sinclair. Although rather sluggish, the Long Fang is actually very effective as fire support against conventional vehicles and infantry, making it quite popular with garrison troops fighting insurgents. They have no place in frontline units since Asps are much more effective, although the Khans sometimes assign units to their bodyguards.

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Code: [Select]
Type: Ape                   Mass
Tonnage:           Light     725 kg
Chassis:                     150
       Ground          1       0
       Jump            3      75
Armour Factor:       1+6     150

Weapons and Ammo:
Type               Loc.     Mass.
Basic Manipulator   LA         0
Basic Manipulator   RA         0
ER Small Laser      RA       350

The Ape is the mass produced battle armor for the Star Adders second line forces and is deployed on almost all their conquered worlds in the inner sphere. Although quite effective against unarmored infantry or unarmored vehicles, it is not considered adequate for frontline deployment. However, as the Star Adders found their resources stretched to breaking point, Apes were often relied on to counter the infantry contingent of AFFC RCTs. AFFC doctrine has come to regard a single Star of the suits as at least equal to a battalion of conventional infantry.
Title: Re: Star Adder Symphony BattleArmor & ProtoMech
Post by: Gabriel on July 29, 2011, 04:20:57 AM
Very nicely done
Title: Re: Star Adder Symphony BattleArmor & ProtoMech
Post by: Takiro on July 29, 2011, 07:13:15 AM
You may see these in Clarion Call as well ;)
Title: Re: Star Adder Symphony BattleArmor & ProtoMech
Post by: Gabriel on July 29, 2011, 07:49:22 AM
Ho Ho Now It Is A PARTY !!!! PARTY!!!!!!!
Title: Re: Star Adder Symphony BattleArmor & ProtoMech
Post by: Ice Hellion on July 29, 2011, 01:46:51 PM
AFFC doctrine has come to regard a single Star of the suits as at least equal to a battalion of conventional infantry.

Impressive.
Did you test this equivalence?
Title: Re: Star Adder Symphony BattleArmor & ProtoMech
Post by: drakensis on July 29, 2011, 04:25:38 PM
I did, but not under current rules so it would probably not ring true any more.
Title: Re: Star Adder Symphony BattleArmor & ProtoMech
Post by: Dragon Cat on July 29, 2011, 06:55:50 PM
Very nice I think these may turn up somewhere in my AU...

I like them all
Title: Re: Star Adder Symphony BattleArmor & ProtoMech
Post by: Gabriel on July 31, 2011, 08:33:54 AM
These might be Emeint Domained by Clan Fennec.