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Author Topic: The Four Kings: 2 of 4 DAO-O1 Dao  (Read 254 times)

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JPArbiter

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The Four Kings: 2 of 4 DAO-O1 Dao
« on: April 04, 2016, 01:33:02 PM »


Overview: The Gun was a Runaway success for Ceres Metals.  not only was thier new design flooding the Confederation Reserve Cavalry, but Numerous other groups, from the Rim Commonality to Clan Sea Fox had been making purchase inqueries for the small relativly inexpensive design.  the thought of an Omnimech as a Milita vehicle then a front line combatant seemingly turned the Military industrial complex on it's head overnight, and Ceres sought to Capitalize on this new market by creating three other new machines, one for each weight class.

if the Gun was said to bear a resemblence to the Locust, the Vindicator was the clear ancestor to the Dao.  armored to the hilt like it's predecessor, and utilizing a standard engine for durability, each configuration of the Dao is meant to be a utility fighter, be it a line mech, a fire support platform, or even a light artillery piece.

Daos are being sent to every Confederation Reserve Cavalry regiment, and the St ives lancers have made numerous requests as well.  most interestingly several Warrior houses have requested examples for thier young initiates as well.

Code: [Select]
Dao DAO-O1

Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3132
Cost: 3,557,031 C-Bills
Battle Value: 635

Chassis: Unknown Endo-Steel
Power Plant: Unknown 180 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    23.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    75 points                2.50
    Internal Locations: 2 LT, 2 RT, 3 LA, 3 RA, 2 LL, 2 RL
Engine:             Fusion Engine                180                       7.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA
Gyro:               XL                                                     1.00
Cockpit:            Small                                                  2.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 152                  9.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     14           20       
                                 Center Torso (rear)                  7         
                                           L/R Torso     11           16       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     7            14       
                                             L/R Leg     11           22       



================================================================================
Loadout Name: Prime                                          Cost: 5,880,384
Tech Rating/Era Availability: E/X-X-E-A                       BV2: 1,323

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Improved)
    Jump Jet Locations: 3 LT, 3 RT                                         6.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            HD        2         1         1.00
TAG                                          HD        0         1         1.00
Rocket Launcher 10                           RT        3         1         0.50
Rocket Launcher 10                           LT        3         1         0.50
Heavy PPC                                    RA        15        4        10.00
2 Medium Pulse Lasers                        LA        8         2         4.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
4/6j       3       3       2       0      2     0   Structure:  4
Special Abilities: OMNI, TAG, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 5,014,281
Tech Rating/Era Availability: E/X-X-E-A                       BV2: 1,144

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         2.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Light PPC                                    HD        5         2         3.00
MML-7                                        RT        4         4         4.50
MML-7                                        LT        4         4         4.50
Light PPC                                    RA        5         2         3.00
Light PPC                                    LA        5         2         3.00
@MML-7 (LRM) (17)                            RT        -         1         1.00
@MML-7 (LRM) (17)                            LT        -         1         1.00
@MML-7 (SRM) (14)                            RA        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 11
4j         3       3       2       0      2     0   Structure:  4
Special Abilities: OMNI, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: B                                              Cost: 6,142,925
Tech Rating/Era Availability: E/X-X-E-A                       BV2: 1,158

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Improved)
    Jump Jet Locations: 3 LT, 3 RT                                         6.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Guardian ECM Suite                           HD        0         2         1.50
Remote Sensor Dispenser                      RT        0         1         0.50
TAG                                          LT        0         1         1.00
Large Pulse Laser                            RA        10        2         7.00
Targeting Computer                           RA        -         3         3.00
2 Medium Pulse Lasers                        LA        8         2         4.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 12
4/6j       3       3       0       0      2     0   Structure:  4
Special Abilities: OMNI, ECM, TAG, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 4,771,406
Tech Rating/Era Availability: E/X-X-E-A                       BV2: 1,114

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
Rotary AC/2                                  RA        1         3         8.00
ER Medium Laser                              RA        5         1         1.00
Rotary AC/2                                  LA        1         3         8.00
ER Medium Laser                              LA        5         1         1.00
@Rotary AC/2 (135)                           RT        -         3         3.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 11
4          3       3       2       0      2     1   Structure:  4
Special Abilities: OMNI, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 6,290,916
Tech Rating/Era Availability: F/X-X-F-A                       BV2: 916
Rules Level: Experimental Tech

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: 1 RT                                                   0.50
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Laser Anti-Missile System                    HD        7         2         1.50
Sniper Art. Cannon                           RT/RA     10        3/7      15.00
Angel ECM                                    LT        0         2         2.00
B-Pod                                        LT        0         1         1.00
@Sniper Cannon (30)                          RT        -         3         3.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 9
4          1       1       0       0      2     0   Structure:  4
Special Abilities: OMNI, ARTSC, AMS, AECM, CASE, SRCH, ES, SEAL, SOA

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Takiro

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Re: The Four Kings: 2 of 4 DAO-O1 Dao
« Reply #1 on: April 04, 2016, 05:23:49 PM »

While a make it a policy to withhold comment on Dark Age designs as I don't know that much of the era this one seems very good. Love the name (Dao very Capellan), the basis (Vindicator very Capellan), and feel which is very generic except for the gyro and cockpit. Perfect fit for the CCAF which could use a workhorse like this. Nice job!
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JPArbiter

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Re: The Four Kings: 2 of 4 DAO-O1 Dao
« Reply #2 on: April 04, 2016, 11:28:28 PM »

the goal is to create mechs to accompany the Gun from TRO 3145/3150

the Gun was a 20 tonner that looks vaugly locust like, but moves at a 5/8 and has 10 tons for Pod Space.  the Gun in particular is infantry and vehicular support, so I wanted to make the Dao a dedicated BATTLE mech.  the Jian, my next design is a definitve officers machine and heavy bruiser, something that would not be made in LARGE numbers.  Finally the Qiuang is a fire support machine to support them all
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Re: The Four Kings: 2 of 4 DAO-O1 Dao
« Reply #3 on: April 05, 2016, 01:07:31 AM »

Not a fan of the RAC config I'd rather use the Capellan AC hyper velocity? 

Otherwise I'll steal a lance
« Last Edit: April 05, 2016, 01:07:57 AM by Dragon Cat »
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Re: The Four Kings: 2 of 4 DAO-O1 Dao
« Reply #4 on: April 05, 2016, 10:26:48 AM »

Cappelans have RACs, as evidenced by the Vandal.  plus it is an anti tank configuration, using high volume of fire to disable through crits.  also it looks like a Blackjack.
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