Here is my D design.
I have begun the fluff but I have nothing yet for Battle History and a few ideas for Famous 'MechWarriors
Campeador CEI-O
Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3100
Cost: 18 526 458 C-Bills
Battle Value: 984
Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
33.5 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 107 points 3,50
Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 350 15,00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 211 11,00
Armor Locations: 1 CT, 2 LT, 1 RT, 1 LA, 2 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 33
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 22
L/R Leg 15 28
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Loadout Name: Templario Cost: 20 640 833
Tech Rating/Era Availability: F/X-X-E BV2: 2 744
Equipment Type Rating Mass
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CASE Locations: CT, RT, RA 0,00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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AP Gauss Rifle CT 1 1 0,50
ER Medium Laser RT 5 1 1,00
Streak SRM-4 RT 3 1 2,00
ER Medium Laser LT 5 1 1,00
Targeting Computer LT - 5 5,00
Gauss Rifle RA 1 6 12,00
Medium Pulse Laser LA 4 1 2,00
Large Pulse Laser LA 10 2 6,00
@Gauss Rifle (
RT - 1 1,00
@Streak SRM-4 (25) RT - 1 1,00
@AP Gauss Rifle (40) LT - 1 1,00
@Gauss Rifle (
RA - 1 1,00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 27
5 5 5 3 0 3 2 Structure: 4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
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Loadout Name: Caballero Negro Cost: 21 355 258
Tech Rating/Era Availability: F/X-X-E BV2: 2 864
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL 5,00
Heat Sinks: Double Heat Sink 17(34) 7,00
Heat Sink Locations: 2 LT, 2 RT, 2 LA, 1 RA
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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ER Large Laser RT 12 1 4,00
Medium Pulse Laser RT 4 1 2,00
ER Medium Laser RT 5 1 1,00
Large Pulse Laser LT 10 2 6,00
ER Large Laser RA 12 1 4,00
ER Medium Laser RA 5 1 1,00
Light Active Probe RA 0 1 0,50
Medium Pulse Laser LA 4 1 2,00
Small Pulse Laser LA 2 1 1,00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 29
5j 4 4 2 0 3 1 Structure: 4
Special Abilities: OMNI, LPRB, RCN, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: Cruzado Cost: 21 475 958
Tech Rating/Era Availability: F/X-X-E BV2: 2 428
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 13(26) 3,00
CASE Locations: CT, LT, RT, LA, RA, RL 0,00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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AP Gauss Rifle CT 1 1 0,50
ATM-9 RT 6 4 5,00
ATM-9 LT 6 4 5,00
ATM-9 RA 6 4 5,00
ER Medium Laser RA 5 1 1,00
ATM-9 LA 6 4 5,00
ER Medium Laser LA 5 1 1,00
@ATM-9 (ER) (7) RT - 1 1,00
@ATM-9 (7) RT - 1 1,00
@ATM-9 (7) LT - 1 1,00
@ATM-9 (ER) (7) RA - 1 1,00
@ATM-9 (HE) (7) RA - 1 1,00
@ATM-9 (7) LA - 1 1,00
@ATM-9 (HE) (7) RL - 1 1,00
@AP Gauss Rifle (40) LL - 1 1,00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 24
5 8 6 3 0 3 2 Structure: 4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
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Loadout Name: Hoplita Cost: 21 565 208
Tech Rating/Era Availability: F/X-X-E BV2: 2 189
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 12(24) 2,00
CASE Locations: LT, RT, LA 0,00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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Anti-Missile System CT 1 1 0,50
AP Gauss Rifle RT 1 1 0,50
LB 20-X AC RT/RA 6 2/7 12,00
AP Gauss Rifle LT 1 1 0,50
Plasma Cannon LT 7 1 3,00
Light Active Probe LT 0 1 0,50
LRM-15 LA 5 2 3,50
A-Pod RL 0 1 0,50
A-Pod LL 0 1 0,50
@LB 20-X (Cluster) (10) RT - 2 2,00
@LB 20-X (Slug) (10) RT - 2 2,00
@AP Gauss Rifle (40) LT - 1 1,00
@Plasma Cannon (20) LT - 2 2,00
@Anti-Missile System (24) LT - 1 1,00
@LRM-15 (Frag) (
LA - 1 1,00
@LRM-15 (
LA - 1 1,00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 22
5 4 4 2 0 3 0 Structure: 4
Special Abilities: OMNI, AMS, LPRB, RCN, CASE, HT1, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/0
OverviewAnswering the call from the Escorpion Imperio, Pegaso BattleMechs, the new company formed directly under direct orders from saKhan Connor Rood decided to strike hard and fast so as to secure a good position as a supplier of the Imperio Militar del Escorpion by making quickly an ad-hoc team.
Taking notes from all its engineers (from Nueva Castilla and Umayyad only 'Mech companies but also from Scientific Caste of Clan Goliath Scorpion or from former members of Firefox Ltd), they decided to focus first on the Heavy OmniMech as this was supposed to become the flag 'Mech of the Imperio Militar del Escorpion, its champion.
This is how the name Campeador was found and used for this 'Mech.
CapabilitiesAt 70 tons, this BattleMech is on the lower end of the weight request for the new Heavy OmniMech and to make for this, no expenses were spared to give it the best speed/protection/weaponry mix.
Thanks to a 350 XL Engine, the Campeador can go to a maximal speed of circa 87 kph, the standard speed of the Clan Heavy 'Mechs.
Endo-Steel coupled with 11 tons of Ferro-Fibrous armour gives it almost maximum protection while keeping as much weight free as possible.
To deal with the strict requests from the order and with the help of the huge database brought by the former Firefox Ltd engineers, it was decided to emulate one existing 'Mech for each Configuration. The use of familiar 'Mech (ie from the Star League or the Inner Sphere) would also ease the transition for the non Clan members of the Imperio Militar del Escorpion.
The General Combatant Configuration was named Templario and is a perfect copy of the Templar Prime Configuration.
Thanks to its powerful Gauss Rifle/Large Pulse Laser combo (one in each arm) linked to a powerful Targeting Computer, it can quickly punch through most armour at all ranges.
To deal with minor threats or those foolish enough to try to get close to it, it was given 2 ER Medium Lasers and a Streak SRM-4. An AP Gauss Rifle in the Centre Torso should be able to take care of most infantry units coming too close.
If this Configuration has one weakness, it is a rather limited supply of ammo but the use of several energy weapons is an answer to that problem.
The Energy only Configuration christened Caballero Negro was just an upgrade Black Knight with 2 ER Large Lasers (one in each arm) supported in the torsos and in the arms by a Large Pulse Laser and two couples of Medium Lasers (one ER and the other one Pulse).
A Light Active Probe linked to an arm-mounted Small Pulse Laser allows this Configuration to detect hidden threats and to react quickly thanks to its 150 meters jumping capacity.
In spite of increasing the number of Double Heat Sinks to 17, the Caballero Negro can run hot in the hands of an incautious 'MechWarrior and is more suited to bracket firing than to alpha-striking.
To support its Star mates from afar, the Cruzado uses 4 of the most advanced Missile Launchers system known to the Clans, the ATM-9. With one in each arm and in each torso and a generous supply of 7 tons of different ammos, it can react to any situation that arises and stay on the battlefield over long periods of time.
2 ER Medium Lasers and one AP Gauss Rifle were added to deal with smaller targets and to avoid that a Cruzado without ammo would fail to any threats.
Having learned from Operation Revival that infantry could be dangerous, the team decided that the Hoplita Configuration would be the solution, an infantry hunter.
With the core of its firepower coming from a LRM-15, a Plasma Cannon and a LB20-X, all of them with enough ammo to stay over long periods on the battlefield, this Configuration is able to deal with both infantry, vehicles and BattleMechs at all ranges.
For those trying to sneak at closer ranges, a Light Active Probe backed up by 2 AP Gauss Rifles, 2 A-Pods and an Anti-Missile System should make anyone daring enough to get close to its feet.
DeploymentA couple of prototypes have been produced and were sent to Omega Galaxy both for further testing and to rise morale.