Matador Mk II
Overview:
For many years, the Matador was a favorite BattleMech of Clan Steel Viper, where it served in their front-line Clusters. Only recently has the design been relegated to second-line/garrison service in that Clan, replaced by modern OmniMechs. A powerful, if somewhat slow (although mobile) BattleMech, the Matador carries a variety of weapon systems, but missile launchers form the core of this units firepower.
Capabilities:
60-tons in overall mass, the Matador uses a 240-rate standard fusion engine. This allows for a walking speed of 43.2 kilometers per hour and a running speed of 64.8 kph. Four jump jets do somewhat offset the low speed, providing for a maximum jumping distance of 120 meters. Endo-steel was used to save weight, while the design carries 100% of the maximum armor protection possible on a 60-ton chassis: ten and one-half tons of ferro-fibrous.
The armament is varied, but the main weapons are four missile launchers. The right and left torso each carry an LRM-10 launcher with two tons of ammunition (24 salvoes) per launcher, while the right and left arm each boast an SRM-6 launcher and a ton of SRM ammunition (for 15 total salvoes). Three Medium Pulse Lasers (right arm, left arm, and left torso) augment the missile launchers, while the right torso carries a pair of machine-guns and a half-ton of ammunition for anti-personnel work.
Fourteen double-strength heat sinks eliminate all but movement heat from these weapon systems. This allows a Warrior assigned to a Matador to use his weapons almost constantly for as long as his ammunition supply lasts. It remains a popular BattleMech (among Second-line and Garrison Warriors, at least) to this day.
Matador Mk II
Mass: 60 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 6,002,560 C-Bills
Battle Value: 1,926
Chassis: Unknown Endo-Steel
Power Plant: Unknown 240 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous
Armament:
3 Medium Pulse Lasers
2 LRM-10s
2 SRM-6s
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 99 points 3.00
Internal Locations: 2 LT, 1 RT, 2 LA, 2 RA
Engine: Fusion Engine 240 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 201 10.50
Armor Locations: 2 LT, 1 RT, 2 LA, 2 RA
CASE Locations: LT, RT, LA, RA 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 30
Center Torso (rear) 10
L/R Torso 14 20
L/R Torso (rear) 8
L/R Arm 10 20
L/R Leg 14 28
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Equipment Location Heat Critical Mass
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SRM-6 RA 4 1 1.50
Medium Pulse Laser RA 4 1 2.00
SRM-6 LA 4 1 1.50
Medium Pulse Laser LA 4 1 2.00
LRM-10 RT 4 1 2.50
2 Machine Guns RT 0 2 0.50
Medium Pulse Laser LT 4 1 2.00
LRM-10 LT 4 1 2.50
@SRM-6 (15) RA - 1 1.00
@SRM-6 (15) LA - 1 1.00
@LRM-10 (24) RT - 2 2.00
@MG (1/2) (100) RT - 1 0.50
@LRM-10 (24) LT - 2 2.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 19
4j 3 3 0 0 3 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0, LRM 1/1/1, IF 1