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Author Topic: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere  (Read 1399 times)

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masterarminas

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Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« on: October 15, 2018, 01:13:49 AM »

"Good evening, people of the Inner Sphere," the woman on the holo-screen stated confidently.  Dressed in a dark blue and green military uniform, the woman was unfamiliar to many of the viewers . . . but the tapestry behind her bore the embleem of Clan Diamond Shark, and the crowd of MechWarriors packed into the exclusive membership of the Solaris VII nightclub ceased their conversations.

After all, they had learned of this mysterious broadcast two days prior and rumors were awash that the Sharks--Clan though they might be--were finally opening their warehouses to Warriors of the Inner Sphere fighting against the Word of Blake.

"I am Barbara Sennet, Khan of Clan Diamond Shark," the woman continued.  "Tonight, I wish to announce that my Sharks have come to a decision regarding our common enemy . . . the Word of Blake."

"For too long, Warriors--Soldiers--of the Inner Sphere have fought and bled and suffered due to a lack of modern military equipment.  But now, in the hour of our common need, Clan Diamond Shark--my Clan--will make Clan military technology available to those valiant Warriors--those brave Soldiers--across the Inner Sphere."

"In the decades since the Battle of Tukayyid, we Sharks have borne witness to the courage and the honor of the men and women of the Inner Sphere with whom we have competed.  With whom we have fought.  With whom we have earned mutual respect in the truest fashion of all . . . on the field of battle."

"Because of that respect, we can no longer stand by while the Word of Blake seeks to sow only destruction.  Accordingly, the Sharks will make available to the Inner Sphere one of our most recent designs."

She paused and smiled.  "The Warrior Multi-Mission Combat OmniMech is the product of nearly two decades of research and development.  The first prototype was fielded almost fifteen years to the day of the conclusion of the Battle of Tukayyid and it currently sees service in the Toumans of all of the Clans present within the Inner Sphere and near Periphery."

"What is the perfect BattleMech?" she asked the camera.  "Soldiers--Warriors--know well, there is no single answer to that.  But in the Warrior we Sharks believe that we have managed to capture the spirit of what may be the perfect OmniMech for the Inner Sphere."

"Massing 55 tons, the Warrior utilizes an Endo-Steel II chassis with 9.5 tons of Clan Ferro-Fibrous Armor plating.  This gives the design more than 98% of the maximum possible armor coverage for a bipedal BattleMech design of 55 tons.  Ten double-strength heat sinks are banked within the engine core, with the omni-connections for additional cooling units to be added."

"To ease maintenance requirements and improve reliability, the Warrior uses a 275-rate Standard Fusion Engine for power.  This SFE is less vulnerable to combat damage than a Light or Extra-Light Fusion Engine and is quite a bit less expensive," she added with a chuckle and a smile.

"But this engine allows the Warrior to reach a maximum speed of 86.4 kilometers per hour and maintain a walking speed of 54 kph.  All the while retaining twenty-one tons of available pod-space."

And the bar went absolutely quiet as the Khan of the Sharks spoke those words.

"Yes, friends.  Twenty-one tons of available pod-space for this design.  And we have created twenty-two seperate configurations of the Warrior based upon some of the most renowned, respected, and feared BattleMechs in use by the Inner Sphere.  All configurations feature Clan weapon systems . . . and we Sharks are making this design available to you."

"The base chassis is quite affordable, costing just 5,358,802 C-Bills.  Armed configurations will--of course--increase the price of the frame, but rest assured that the Warrior is no paper tiger."

Code: [Select]
Warrior

Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 5,358,802 C-Bills
Battle Value: 880

Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    21.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 2 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 182                  9.50
    Armor Locations: 1 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           25       
                                 Center Torso (rear)                  10       
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           25
« Last Edit: October 15, 2018, 10:25:11 AM by masterarminas »
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masterarminas

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #1 on: October 15, 2018, 01:38:42 AM »

"Our first configuration is based upon the Archer.  This version has a cost of 7,568,133 C-Bills and a Battle Value of 2,158.  Armament consists of two LRM-20 launchers, each with Artemis IV fire-control systems and fed by four tons of missiles.  This provides the design with a dozen twin salvoes of fire.  Secondary weapons include four Extended-Range Medium Lasers, mounted one each in the arms and the remaining two fitted to fire to defend the rear of this OmniMech in the center torso.  An 11th DHS has been installed as well, allowing the Warrior:  Archer to utilize all forward firing weapon systems and only generate movement heat as excess."

Code: [Select]
Loadout Name: Archer                                         Cost: 7,568,133
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,158

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
LRM-20                                       RT        6         4         5.00
    Artemis IV FCS                           RT        -         1         1.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
2 (R) ER Medium Lasers                       CT        10        2         2.00
@LRM-20 (Artemis) (12)                       RT        -         2         2.00
@LRM-20 (Artemis) (12)                       LT        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5          5       5       4       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 3

"The next configuration is based on the Awesome.  Armament consists of three ER Large Lasers--Clan ER Large Lasers!  These weapons boast the same damage potential as Inner Sphere PPCs and can reach more than 38% farther!  The sole back-up weapon is a head-mounted Small Pulse Laser, providing some additonal defense against 'Mechs and vehicles, as well as Infantry and Battle Armor.  Eighteen DHS eliminates most--though not quite all!!--of the heat produced by the weapon systems and movement.  And cost is a mere 6,664,483 C-Bills with a BV of 1,932!"

Code: [Select]
Loadout Name: Awesome                                        Cost: 6,664,483
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,932

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 CT, 3 LT, 3 RT, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               RT        12        1         4.00
ER Large Laser                               LT        12        1         4.00
Small Pulse Laser                            HD        2         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5          4       4       3       0      2     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

"Next comes the Catapult.  The first Warrior configuration to mount five jump jets, this configuration also carries twin LRM-15 launchers with Artemis IV FCS.  Four tons of ammunition provides for a total of 32 missile flights.  Secondary weapons consist of two ER Medium Lasers (in the right and left torsos) and three ER Small Lasers (right torso, center torso, and left torso).  12 DHS should prove ample under most conditions on the battle field, although it is not quite sufficient to eliminate all excess overheat production.  Cost is 7,549,630 C-Bills with a BV of 2,286."

Code: [Select]
Loadout Name: Catapult                                       Cost: 7,549,630
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,286

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               RT        2         1         0.50
ER Medium Laser                              LT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
ER Small Laser                               CT        2         1         0.50
@LRM-15 (Artemis) (16)                       RA        -         2         2.00
@LRM-15 (Artemis) (16)                       LA        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
5j         5       5       3       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2

"The Centurion comes next.  The main gun is an LB-10X Autocannon in the right arm with two tons of ammunition for 20 bursts, supported by an LRM-10 launcher with Artemis IV FCS in the left torso with two tons of ammunition for 24 missile flights.  Two ER Medium Lasers are mounted, one in the center torso and one in the left arm.  Three ER Small Lasers complete the weapon arrangement, with one in the center torso positioned to cover the rear, and the remaining two firing forward from the head and right torso.  Only the base 10 DHS are included, but this is more than sufficient for the configurations heat output.  Cost is 7,104,296 C-Bills with a BV of 1,755."

Code: [Select]
Loadout Name: Centurion                                      Cost: 7,104,296
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,755

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         5        10.00
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               RT        2         1         0.50
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
ER Medium Laser                              CT        5         1         1.00
(R) ER Small Laser                           CT        2         1         0.50
ER Small Laser                               HD        2         1         0.50
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          4       4       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1

"Next up is the Champion.  Very similar to the Centurion configuration above, the Champion Configuration focuses on the short-range.  The main gun is an LB-10X Autocannon with two tons of ammo for 20 bursts.  This is supported by a Streak SRM-6 rack fed by a ton of ammo for 15 missile flights.  Five extended-range lasers--three Small and two Medium--round out the offensive armament.  11 DHS provides excellent cooling abilities.  Cost is 7,080,271 C-Bills with a BV of 1,846."

Code: [Select]
Loadout Name: Champion                                       Cost: 7,080,271
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,846

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
LB 10-X AC                                   RT        2         5        10.00
Streak SRM-6                                 LT        4         2         3.00
2 ER Small Lasers                            CT        4         2         1.00
ER Medium Laser                              HD        5         1         1.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          5       5       1       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

"The Crusader comes next.  However, in order to fit the main weapon systems, we Sharks were forced to eliminate the anti-personnel machine-guns from the design.  The missile systems include two LRM-15 launchers and two Streak SRM-4 launchers.  Each LRM launcher is fitted with Artemis IV FCS and fed by a two ton magazine; the Streaks share a common one-ton magazine.  Two ER Medium Lasers provided the crucial non-ammunition weaponry for the design, while 11 DHS provides decent--if not quite stellar--cooling capabilities.  Cost is 7,316,258 C-Bills with a BV of 2,060."

Code: [Select]
Loadout Name: Crusader                                       Cost: 7,316,258
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,060

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
LRM-15                                       RT        5         2         3.50
    Artemis IV FCS                           RT        -         1         1.00
Streak SRM-4                                 RT        3         1         2.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
Streak SRM-4                                 LT        3         1         2.00
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
@Streak SRM-4 (25)                           LT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5          5       5       3       0      2     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2
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masterarminas

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #2 on: October 15, 2018, 01:40:10 AM »

Back tomorrow with more.  Only seventeen more to go!

MA
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Takiro

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #3 on: October 15, 2018, 06:10:04 AM »

Lol, why do I feel like I've just been to a car dealership?

Seriously though, love the Sharks but never figured out why this type of behavior (making Mechs for the enemy i.e. anyone not Clan) was tolerated?


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masterarminas

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #4 on: October 15, 2018, 10:54:19 AM »

"This configuration is based on the Dragon.  The main gun is an Ultra AC-5 Autocannon in the right arm with two tons of ammo for 40 bursts of fire, supported by an LRM-10 launcher with Artemis IV FCS mounted in the center torso.  Two tons of missile ammunition are stored in the right torso, allowing for 24 missile flights.  The left torso is equipped with a rear-firing ER Small Laser, while the left arm laser has been fully upgraded to a Large Pulse Laser!  Even with only the base 10 DHS, this design remains heat-neutral on a running Alpha Strike . . . firing both forward and rear mounted weaponry!  Cost is 6,702,265 C-Bills with a BV of 1,690."

Code: [Select]
Loadout Name: Dragon                                         Cost: 6,702,265
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,690

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/5                                   RA        1         3         7.00
Large Pulse Laser                            LA        10        2         6.00
(R) ER Small Laser                           LT        2         1         0.50
LRM-10                                       CT        4         1         2.50
    Artemis IV FCS                           CT        -         1         1.00
@Ultra AC/5 (40)                             RA        -         2         2.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          3       3       3       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

"Based on the Enforcer our next showing once again features five jump jets.  Weaponry consists of an Ultra AC-10 Autocannon in the right arm with three tons of ammunition for 30 single bursts or 15 double taps, with an ER Large Laser in the left arm.  Finally, an ER Small Laser mounted in the head rounds out the firepower of this design.  11 DHS are mounted, eliminating all heat except for that caused by jumping on a double-tap Alpha Strike.  Cost is 7,034,740 C-Bills with a BV of 1,899."

Code: [Select]
Loadout Name: Enforcer                                       Cost: 7,034,740
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,899

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RA        3         4        10.00
ER Large Laser                               LA        12        1         4.00
ER Small Laser                               HD        2         1         0.50
@Ultra AC/10 (30)                            RA        -         3         3.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5j         3       3       3       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

"Also featuring five jump jets, our next entry is based on the Grasshopper.  The primary ranged weapon is a center torso mounted ER Large Laser, with a head mounted LRM-5 for support.  While we include a ton of ammunition for 24 missile flights, there was insufficient room for Artemis IV fire control systems.  Four ER Medium Lasers add to the carnage this machine can inflict at shorter ranges.  And just to prevent some honorless surat from back-stabbing the Warrior:  Grasshopper, we added a rear-firing ER Small Laser.  Eighteen DHS prove ample to cope with the majority of the heat generated by this configuration.  Cost is 7,196,618 C-Bills with a BV of 2,235."

Code: [Select]
Loadout Name: Grasshopper                                    Cost: 7,196,618
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,235

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
(R) ER Small Laser                           LT        2         1         0.50
ER Large Laser                               CT        12        1         4.00
LRM-5                                        HD        2         1         1.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5j         5       5       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

"The Griffin is one of the most respected and sought after BattleMechs of the Inner Sphere.  So, we had to make it better.  Our Warrior:  Griffin configuration includes a Clan ER PPC as the primary weapon in the right arm, with an LRM-15 launcher in the left torso outfitted with Artemis IV fire-control and fed by three tons of ammunition for 24 missile flights.  Twelve DHS allows this configuration to "boom and zoom" freely, but that is not all, my friends!  No.  We Sharks have made this configuration ideal for the Scout leader and Scout hunter roles by incorporating an Active Probe, an ECM Suite, and a TAG system for designating artillery targets!  This did push the cost up slightly to 8,108,405 C-Bills and a BV of 2,179.  But that extra cost buys a tremendous amount of potential!"

Code: [Select]
Loadout Name: Griffin                                        Cost: 8,108,405
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,179

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
TAG                                          LA        0         1         1.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
ECM Suite                                    CT        0         1         1.00
Active Probe                                 HD        0         1         1.00
@LRM-15 (Artemis) (8)                        RT        -         1         1.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5j         3       3       3       0      2     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, ECM, TAG, CASE, SRCH, ES, SEAL, SOA, IF 1

"Who does not respect the Hunchback?  This BattleMech has always packed a short-range punch and Clan Diamond Shark just made it better with the Warrior:  Hunchback configuration!  Secondary weaponry consists of three lasers--two medium and one small--just like the original.  But for our configuration, these are all Clan Pulse Lasers!  The only other gun is a massive Ultra AC-20 Autocannon with three full tons of ammunition!  Fifteen single bursts or seven double-taps!  And with 11 DHS, you have got the heat dissipation to stay in the fight until your magazines run dry.  Cost is a mere 6,785,383 C-Bills with a BV of 1,849."

Code: [Select]
Loadout Name: Hunchback                                      Cost: 6,785,383
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,849

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RA        4         1         2.00
Medium Pulse Laser                           LA        4         1         2.00
Ultra AC/20                                  RT        7         8        12.00
Small Pulse Laser                            HD        2         1         1.00
@Ultra AC/20 (5)                             RT        -         1         1.00
@Ultra AC/20 (10)                            LT        -         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          5       5       0       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

"Which brings us to the Marauder Configuration!  Famed and respected throughout the Inner Sphere and near Periphery, the Marauder is considered by many to be a commander's BattleMech.  Our Shark Scientists and Technicians have designed a configuration that brings the spirit of that BattleMech to you, the everyday MechWarrior of the Inner Sphere.  Each arm features a pair of Extended Range Lasers--one Large and one Medium--just like the original design.  Supporting them is an LB-5X Autocannon with two tons of ammunition for 40 bursts.  Typically the configuration carries one ton each of cluster and slug.  Now, you cannot have everything, so even with a dozen DHS this configuration does run hot.  But so did the original design, after all!  Cost is 7,058,958 C-Bills with a BV of 1,878."

Code: [Select]
Loadout Name: Marauder                                       Cost: 7,058,958
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,878

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
LB 5-X AC                                    RT        1         4         7.00
@LB 5-X (Cluster) (20)                       RT        -         1         1.00
@LB 5-X (Slug) (20)                          RT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5          3       3       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
« Last Edit: October 15, 2018, 10:54:44 AM by masterarminas »
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masterarminas

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #5 on: October 15, 2018, 11:20:43 AM »

"Next up is the Ostroc configuration.  All weapons are concentrated in the right and left torsos, with twin ER Large Lasers, two ER Medium Lasers, and Streak SRM-4 with one ton of ammunition for 24 missile flights!  Eighteen DHS provides exceptional cooling with a running Alpha Strike generating only minor overheat . . . this configuration is heat neutral if the Streak pack fails to acheive a lock on target.  Cost is just 6,835,758 C-Bills with a BV of 1,977."

Code: [Select]
Loadout Name: Ostroc                                         Cost: 6,835,758
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,977

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 CT, 3 LT, 2 RT, 1 LA, 1 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RT        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
Streak SRM-4                                 RT        3         1         2.00
ER Large Laser                               LT        12        1         4.00
ER Medium Laser                              LT        5         1         1.00
@Streak SRM-4 (25)                           RT        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5          5       5       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

"And, of course, we Sharks would be failing in our duty to you--our customers--if we failed to inclue the companion design . . . the Ostsol.  Once again, all weapons are concentrated in the torsos with six Extended-Range Lasers.  Two Large and four Mediums with two of the Mediums posistioned to fire to the rear.  And we installed a head-mounted ECM Suite for additonal protection!  18 DHS makes the Warrior:  Ostsol heat neutral on a run with the forward firing weapon systems.  Cost is 7,262,008 C-Bills with a BV of 2,083."

Code: [Select]
Loadout Name: Ostsol                                         Cost: 7,262,008
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,083

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 CT, 3 LT, 3 RT, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RT        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
(R) ER Medium Laser                          RT        5         1         1.00
ER Large Laser                               LT        12        1         4.00
ER Medium Laser                              LT        5         1         1.00
(R) ER Medium Laser                          LT        5         1         1.00
ECM Suite                                    HD        0         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5          4       4       2       0      2     0   Structure:  5
Special Abilities: OMNI, ECM, ENE, SRCH, ES, SEAL, SOA

"With five jump jets, the Quickdraw configuration is quite mobile.  It is also versatile with a mixture of missiles and lasers.  Four ER Medium Lasers--two firing to the rear--come standard, supporting two Streak SRM-4 launchers sharing a ton of ammunition (25 missile flights) in the left torso and an LRM-15 launcher with Artemis IV FCS in the right torso with three tons of ammunition for 24 salvos.  11 DHS alleviates compensates for the heat for all forward-firing weapon systems on a walk.  Due to the "no lock, no fire" nature of the Streak packs, the Warrior:  Quickdraw should have more than ample cooling.  Cost is 8,013,758 C-Bills with a BV of 2,256."

Code: [Select]
Loadout Name: Quickdraw                                      Cost: 8,013,758
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,256

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
(R) ER Medium Laser                          RT        5         1         1.00
LRM-15                                       RT        5         2         3.50
    Artemis IV FCS                           RT        -         1         1.00
(R) ER Medium Laser                          LT        5         1         1.00
2 Streak SRM-4s                              LT        6         2         4.00
ECM Suite                                    HD        0         1         1.00
@LRM-15 (Artemis) (24)                       RT        -         3         3.00
@Streak SRM-4 (25)                           LT        -         1         1.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
5j         5       5       2       0      2     0   Structure:  5
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, IF 1

"Even with the wonders of modern Clan technology, there is only so much that we can do with the Rifleman configuration.  Although highly effective against hostile aerospace fighters, conventional fighters, and VTOLs, the design is somewhat lacking in effective firepower versus other targets and tends to run somewhat hot, even with a dozen DHS.  Weaponry consists of two LB-2X Autocannons supported by a pair of ER Large Lasers.  These weapon systems do provide the Warrior:  Rifleman with the longest engagement range of any configuration, however.  Cost is 6,835,177 C-Bills with a BV of merely 1,677."

Code: [Select]
Loadout Name: Rifleman                                       Cost: 6,835,177
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,677

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: CT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 2-X AC                                    RA        1         3         5.00
ER Large Laser                               RA        12        1         4.00
LB 2-X AC                                    LA        1         3         5.00
ER Large Laser                               LA        12        1         4.00
@LB 2-X (Cluster) (45)                       CT        -         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          3       3       3       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

"Next up is the Shadow Hawk.  Armament consists of an LB-5X Autocannon with two tons of ammunition, typically one ton each of cluster and slug giving the design excellent endurance in combat.  This weapon is supported by an LRM-10 launcher with Artemis IV FCS and two tons of ammunition for 24 missile flights and a Streak SRM-2 with a ton of ammunition for 50 salvos.  Finally, an ER Medium Laser rounds out the weapon systems.  On the bright side, this configuration simply cannot overheat, not even on a full jumping Alpha Strike.  Cost is just 7,169,008 C-Bills with a BV of 1,681!"

Code: [Select]
Loadout Name: Shadow Hawk                                    Cost: 7,169,008
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,681

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
LB 5-X AC                                    RT        1         4         7.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
Streak SRM-2                                 CT        2         1         1.00
@LB 5-X (Cluster) (20)                       RT        -         1         1.00
@LB 5-X (Slug) (20)                          RT        -         1         1.00
@Streak SRM-2 (50)                           RT        -         1         1.00
@LRM-10 (Artemis) (36)                       LT        -         3         3.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5j         3       3       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1
Logged

masterarminas

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #6 on: October 15, 2018, 11:38:56 AM »

"The famed Thunderbolt configuration comes next.  Always a trooper, some believe that this configuration is under-sinked, with only the base ten fixed DHS.  However, when the weapon systems are used in the proper brackets, the design runs quite cool.  An Alpha Strike is not recommended in this war machine and doing so will void the warranty as well as terminate the service option package.  Energy weapons consist of one ER Large and three ER Medium Lasers.  These guns are supported by a pair of missile launchers, one long-range and one short-range.  An LRM-20 with Artemis IV FCS and three tons of ammunition for 18 missile flights is in the right torso, while a Streak SRM-4 launcher with a ton of ammunition for 25 missile flights is set in the left arm.  For anti-personnel work, a pair of AP Gauss Rifles with a ton of ammunition for 40 bursts of fire have been installed in the center torso.  Cost is 7,420,883 C-Bills with a BV of 2,160."

Code: [Select]
Loadout Name: Thunderbolt                                    Cost: 7,420,883
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,160

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: CT, RT, LA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
Streak SRM-4                                 LA        3         1         2.00
LRM-20                                       RT        6         4         5.00
    Artemis IV FCS                           RT        -         1         1.00
3 ER Medium Lasers                           LT        15        3         3.00
2 AP Gauss Rifles                            CT        2         2         1.00
@Streak SRM-4 (25)                           LA        -         1         1.00
@LRM-20 (Artemis) (18)                       RT        -         3         3.00
@AP Gauss Rifle (40)                         RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5          4       4       2       0      2     3   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

"Configuration Victor features five jump jets, an LB-20X Autocannon with three tons of ammo (typically 5 bursts of cluster and 10 of slug), a standard--not Streak--SRM-4 launcher with a ton of ammunition, and two Extended-Range Lasers:  one Medium and one Small.  Excess overheat is minor even on a jumping Alpha Strike with just the base 10 DHS.  Cost is 7,554,765 C-Bills with a BV of 1,799."

Code: [Select]
Loadout Name: Victor                                         Cost: 7,554,765
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,799

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
LB 20-X AC                                   RT/RA     6         1/8      12.00
SRM-4                                        LT        3         1         1.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (10)                         RT        -         2         2.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5j         3       3       0       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0

"Another of the most sought after BattleMechs in the Inner Sphere is the venerable Warhammer.  Our take on this configuration features twin ER Large Lasers, two ER Medium Lasers, two ER Small Lasers, a pair of AP Gauss Rifles with a shared ton of ammunition for 40 bursts of fire, and a Streak SRM-6 missile launcher with a ton of ammunition for 15 missile flights.  Even with fourteen DHS, heat can still be a concern.  But any skilled MechWarrior in the cockpit of the Warrior:  Warhammer should be more than able to compensate.  Cost is a mere 7,009,552 C-Bills and a BV of 2,113."

Code: [Select]
Loadout Name: Warhammer                                      Cost: 7,009,552
Tech Rating/Era Availability: F/X-X-E                         BV2: 2,113

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 3 LT, 1 RT
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               RT        2         1         0.50
AP Gauss Rifle                               RT        1         1         0.50
Streak SRM-6                                 RT        4         2         3.00
ER Medium Laser                              LT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
AP Gauss Rifle                               LT        1         1         0.50
@Streak SRM-6 (15)                           RT        -         1         1.00
@AP Gauss Rifle (40)                         CT        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5          5       5       2       0      2     2   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

"The Wolverine Configuration includes a hard-hitting Ultra AC-10 as the main gun fed by two tons of ammunition for 20 single or 10 double bursts, supported by a Streak SRM-6 launcher with a ton of ammuntion for 15 missile flights.  Two Lasers--one Medium Pulse and one ER Small--round out the weapons array. Five jump jets come standard as well.  Cost is 7,089,765 C-Bills with a BV of 1,847." 

Code: [Select]
Loadout Name: Wolverine                                      Cost: 7,089,765
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,847

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RA        3         4        10.00
Streak SRM-6                                 LT        4         2         3.00
Medium Pulse Laser                           CT        4         1         2.00
ER Small Laser                               HD        2         1         0.50
@Ultra AC/10 (20)                            RA        -         2         2.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5j         4       4       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

"And last, but not least, is the configuration Zeus!  This configuration features an LRM-15 launcher with Artemis IV FCS and three tons of ammunition for 24 missile flights, along with an ER Large Laser as the primary two weapon systems.  Supporting these weapons is an LB-5X Autocannon with two tons of ammunition and a rear-firing ER Small Laser.  This configuration is heat-neutral on a running Alpha Strike with the forward-firing weapon systems.  Cost is 6,979,036 C-Bills with a BV of 1,757."

Code: [Select]
Loadout Name: Zeus                                           Cost: 6,979,036
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,757

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 5-X AC                                    RA        1         4         7.00
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
ER Large Laser                               RT        12        1         4.00
(R) ER Small Laser                           CT        2         1         0.50
@LB 5-X (Cluster) (20)                       RA        -         1         1.00
@LB 5-X (Slug) (20)                          RA        -         1         1.00
@LRM-15 (Artemis) (24)                       LA        -         3         3.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5          3       3       3       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1
Logged

masterarminas

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #7 on: October 15, 2018, 11:49:39 AM »

Barbara smiled out from the screen.  "The Warrior Multi-Mission Combat OmniMech, ladies and gentlemen.  And today, for this special broadcast in commemoration of our shared fight against the Word of Blake, we are offering a special deal.  Buy the Warrior and three Omni-configurations of your choice and you will get a fourth Omni-configuration absolutely free of charge."

"That is right, my friends.  For today only, you buy three three and get the fourth free.  Each Omni-configuration comes with all applicable weapon systems, electronics, and heat sinks and includes a full loadout of combat munitions for all ammunition based weaponry.  Instructions are provided for your technicians to maintain and install the various Omni-configurations you select . . . or, you can opt in to our Diamond Shark service and support package where we will send a team of trained Clan Technicians along with your order to provide general maintenance and assist in swapping configurations as needed."

"But, wait!  There is more!"

"The first fifty orders placed through the ComStar network will receive not just the base Warrior chassis.  Not just four Omni-configurations of your choice.  No, the first fifty orders will receive a SECOND Warrior-chassis at a 50% discounted price!  You just have to pay shipping and handling."

"Now, we cannot do this all day.  Supplies are limited and available on a first-come, first-served basis.  So place your orders now.  And be sure to inquire about our Diamond Shark optional service packages."
« Last Edit: October 15, 2018, 11:51:30 AM by masterarminas »
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Bradshaw

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #8 on: October 15, 2018, 12:03:23 PM »

Its an ingenious marketing strategy and its amazing you can get so many Inner Sphere inspired designs on the 55 ton frame.

Only one tiny nitpick, would they really name a variant Wolverine? Id think they might rename it to something like Badger or something.

Lol, why do I feel like I've just been to a car dealership?

Seriously though, love the Sharks but never figured out why this type of behavior (making Mechs for the enemy i.e. anyone not Clan) was tolerated?


https://www.youtube.com/watch?v=Rer9W58-qQQ


Internal Clan matter perhaps its as good excuse as any. Possibly Trialed over it but could say they won. Would it go to Grand Council, possibly.



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NEVER trust a man who scratches his chin

masterarminas

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #9 on: October 15, 2018, 02:15:01 PM »

Its an ingenious marketing strategy and its amazing you can get so many Inner Sphere inspired designs on the 55 ton frame.

I could have had more.  I considered one for the Trebuchet, Dervish, and JagerMech, as well as an Arrow IV version of the Catapult.  Plus, I really need one that mounts a Gauss Rifle, but just didn't find a design that really fits.  And I'm sure that there are other canon Medium and Heavy weight designs (and a few Assaults!) out there that we could fit into the pod-space of this 55-ton wonder 'Mech!

Quote
Only one tiny nitpick, would they really name a variant Wolverine? Id think they might rename it to something like Badger or something.


For themselves or the Clans?  No.  But since this design is meant for the Inner Sphere, I figured might as well use the name of the BattleMech IS troops are used to . . . instead of calling it the Not Named Configuration.  ;)

MA
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Bradshaw

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #10 on: October 15, 2018, 02:28:03 PM »

For a Gauss one why not use the Hunchback as a basis. Have two Hunchback variants
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Takiro

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #11 on: October 15, 2018, 04:16:41 PM »

Barbara smiled out from the screen.  "The Warrior Multi-Mission Combat OmniMech, ladies and gentlemen.  And today, for this special broadcast in commemoration of our shared fight against the Word of Blake, we are offering a special deal.  Buy the Warrior and three Omni-configurations of your choice and you will get a fourth Omni-configuration absolutely free of charge."

"That is right, my friends.  For today only, you buy three three and get the fourth free.  Each Omni-configuration comes with all applicable weapon systems, electronics, and heat sinks and includes a full loadout of combat munitions for all ammunition based weaponry.  Instructions are provided for your technicians to maintain and install the various Omni-configurations you select . . . or, you can opt in to our Diamond Shark service and support package where we will send a team of trained Clan Technicians along with your order to provide general maintenance and assist in swapping configurations as needed."

"But, wait!  There is more!"

"The first fifty orders placed through the ComStar network will receive not just the base Warrior chassis.  Not just four Omni-configurations of your choice.  No, the first fifty orders will receive a SECOND Warrior-chassis at a 50% discounted price!  You just have to pay shipping and handling."

"Now, we cannot do this all day.  Supplies are limited and available on a first-come, first-served basis.  So place your orders now.  And be sure to inquire about our Diamond Shark optional service packages."

For just 19.95! ;D

Seriously though this design could work for the Clans prior to the InnerSphere invasion. I know the Star Adders would be interested in a Mech that could imitate potential opponents in the Crusade for use in their OpFors.
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Bradshaw

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #12 on: October 16, 2018, 01:36:36 PM »


For themselves or the Clans?  No.  But since this design is meant for the Inner Sphere, I figured might as well use the name of the BattleMech IS troops are used to . . . instead of calling it the Not Named Configuration.  ;)

MA

For some reason I felt this would make an funny take on this old gag. https://www.youtube.com/watch?v=kTcRRaXV-fg
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Abele

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #13 on: October 16, 2018, 07:36:49 PM »


For themselves or the Clans?  No.  But since this design is meant for the Inner Sphere, I figured might as well use the name of the BattleMech IS troops are used to . . . instead of calling it the Not Named Configuration.  ;)

MA

For some reason I felt this would make an funny take on this old gag. https://www.youtube.com/watch?v=kTcRRaXV-fg

Pure comedy gold
« Last Edit: October 16, 2018, 07:37:55 PM by Abele »
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marauder648

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Re: Warrior: A Clan Diamond Shark OmniMech for the Inner Sphere
« Reply #14 on: October 17, 2018, 02:53:11 AM »

I love this, the advert, the designs, superb.  And I can see the Shark's smile when speaking with a prospective buyer, pointing out that ammunition and vital components for equipment (lasers, comms systems etc) all have to come from them as it won't take IS equipment.  A buyer then turns themselves into a client of the Sharks as they'd have to get their ammo and tech support from them. Just visit your Local Diamond Shark Merchant and Technician Envoy now.  Our personnel are standing by!
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